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Get rid of clang warnings in plAvatar.
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@ -75,7 +75,7 @@ public:
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plAvTaskSeek();
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plAvTaskSeek(plKey target);
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plAvTaskSeek(plAvSeekMsg *msg);
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plAvTaskSeek(plKey target, plAvAlignment align, const char *animName, bool moving);
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plAvTaskSeek(plKey target, plAvAlignment align, const plString& animName, bool moving);
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void SetTarget(plKey target);
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void SetTarget(hsPoint3 &pos, hsPoint3 &lookAt);
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@ -153,7 +153,7 @@ protected:
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// for example, you can say "find a good start point so that you can play this animation
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// and have your handle wind up here" i.e: aligntype = "kAlignHandleAnimEnd"
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plAvAlignment fAlign; // how to line up with the seek point
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const char * fAnimName; // an (optional) anim to use to line up our target
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plString fAnimName; // an (optional) anim to use to line up our target
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// so you can say "seek to a place where your hand
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// will be here after you play animation foo"
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@ -187,4 +187,4 @@ protected:
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plKey fNotifyFinishedKey; // Send a message to this key when we're done.
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};
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#endif
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#endif
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