diff --git a/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.cpp b/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.cpp index 5233b8d2..3e8c27cb 100644 --- a/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.cpp +++ b/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.cpp @@ -628,7 +628,6 @@ void plArmatureModBase::IEnableBones(int lod, hsBool enable) const char *plArmatureMod::BoneStrings[] = {"Male", "Female", "Critter", "Actor"}; -const float plArmatureMod::kAvatarInputSynchThreshold = 10.f; float plArmatureMod::fMouseTurnSensitivity = 1.f; hsBool plArmatureMod::fClickToTurn = true; @@ -656,7 +655,6 @@ void plArmatureMod::IInitDefaults() fReverseFBOnIdle = false; fFollowerParticleSystemSO = nil; fPendingSynch = false; - fLastInputSynch = 0; fOpaque = true; fPhysHeight = 0.f; fPhysWidth = 0.f; @@ -1524,8 +1522,6 @@ void plArmatureMod::SynchInputState(uint32_t rcvID /* = kInvalidPlayerID */) msg->AddNetReceiver(rcvID); msg->Send(); - - fLastInputSynch = hsTimer::GetSysSeconds(); } void plArmatureMod::ILinkToPersonalAge() @@ -1589,12 +1585,6 @@ hsBool plArmatureMod::IEval(double time, float elapsed, uint32_t dirty) } } } - - if (localPlayer == this) - { - if (time - fLastInputSynch > kAvatarInputSynchThreshold) - SynchInputState(); - } if (noOverlap) { diff --git a/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h b/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h index 93455aa9..04b2fa17 100644 --- a/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h +++ b/Sources/Plasma/PubUtilLib/plAvatar/plArmatureMod.h @@ -414,7 +414,6 @@ protected: uint8_t fStealthMode; int fStealthLevel; // you are invisible to other players/CCRs of lower stealthLevel - double fLastInputSynch; plAGModifier * fRootAGMod; plAvBoneMap * fBoneMap; // uses id codes to look up bones. set up by the brain as needed. double fLastSynch;