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Add missing std headers for compilation with VisualStudio 2013.

Additional C++11 support in VS12 requires inclusion of the proper headers.
Joseph Davies 12 years ago
parent
commit
296c4b6a69
  1. 1
      Sources/Plasma/Apps/plClient/winmain.cpp
  2. 2
      Sources/Plasma/PubUtilLib/plAvatar/plAGAnimInstance.cpp

1
Sources/Plasma/Apps/plClient/winmain.cpp

@ -46,6 +46,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include <direct.h> // windows directory handling fxns (for chdir) #include <direct.h> // windows directory handling fxns (for chdir)
#include <process.h> #include <process.h>
#include <shellapi.h> // ShellExecuteA #include <shellapi.h> // ShellExecuteA
#include <algorithm>
//#define DETACH_EXE // Microsoft trick to force loading of exe to memory //#define DETACH_EXE // Microsoft trick to force loading of exe to memory
#ifdef DETACH_EXE #ifdef DETACH_EXE

2
Sources/Plasma/PubUtilLib/plAvatar/plAGAnimInstance.cpp

@ -45,6 +45,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
// //
///////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////
#include <algorithm>
// singular // singular
#include "plAGAnimInstance.h" #include "plAGAnimInstance.h"

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