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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-18 11:19:10 +00:00
Replace hsMutex with std::mutex
This commit is contained in:
@ -84,7 +84,7 @@ public:
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uint32_t GetNumReceivers() const { return fReceivers.GetCount(); }
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};
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int32_t plDispatch::fNumBufferReq = 0;
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int32_t plDispatch::fNumBufferReq = 0;
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bool plDispatch::fMsgActive = false;
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plMsgWrap* plDispatch::fMsgCurrent = nil;
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plMsgWrap* plDispatch::fMsgHead = nil;
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@ -92,8 +92,8 @@ plMsgWrap* plDispatch::fMsgTail = nil;
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hsTArray<plMessage*> plDispatch::fMsgWatch;
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MsgRecieveCallback plDispatch::fMsgRecieveCallback = nil;
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hsMutex plDispatch::fMsgCurrentMutex; // mutex for fMsgCurrent
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hsMutex plDispatch::fMsgDispatchLock; // mutex for IMsgDispatch
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std::recursive_mutex plDispatch::fMsgCurrentMutex; // mutex for fMsgCurrent
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std::mutex plDispatch::fMsgDispatchLock; // mutex for IMsgDispatch
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plDispatch::plDispatch()
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@ -227,18 +227,19 @@ bool plDispatch::IListeningForExactType(uint16_t hClass)
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void plDispatch::IMsgEnqueue(plMsgWrap* msgWrap, bool async)
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{
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fMsgCurrentMutex.Lock();
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{
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std::lock_guard<std::recursive_mutex> lock(fMsgCurrentMutex);
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#ifdef HS_DEBUGGING
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if( msgWrap->fMsg->HasBCastFlag(plMessage::kMsgWatch) )
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fMsgWatch.Append(msgWrap->fMsg);
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if (msgWrap->fMsg->HasBCastFlag(plMessage::kMsgWatch))
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fMsgWatch.Append(msgWrap->fMsg);
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#endif // HS_DEBUGGING
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if( fMsgTail )
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fMsgTail = IInsertToQueue(&fMsgTail->fNext, msgWrap);
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else
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fMsgTail = IInsertToQueue(&fMsgHead, msgWrap);
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fMsgCurrentMutex.Unlock();
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if (fMsgTail)
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fMsgTail = IInsertToQueue(&fMsgTail->fNext, msgWrap);
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else
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fMsgTail = IInsertToQueue(&fMsgHead, msgWrap);
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}
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if( !async )
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// Test for fMsgActive in IMsgDispatch(), properly wrapped inside a mutex -mcn
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@ -248,25 +249,22 @@ void plDispatch::IMsgEnqueue(plMsgWrap* msgWrap, bool async)
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// On starts deferring msg delivery until buffering is set to off again.
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bool plDispatch::SetMsgBuffering(bool on)
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{
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fMsgCurrentMutex.Lock();
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if( on )
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{
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hsAssert(fNumBufferReq || !fMsgActive, "Can't start deferring message delivery while delivering messages. See mf");
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if( !fNumBufferReq && fMsgActive )
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std::lock_guard<std::recursive_mutex> lock(fMsgCurrentMutex);
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if (on)
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{
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fMsgCurrentMutex.Unlock();
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return false;
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}
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hsAssert(fNumBufferReq || !fMsgActive, "Can't start deferring message delivery while delivering messages. See mf");
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if (!fNumBufferReq && fMsgActive)
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return false;
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fNumBufferReq++;
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fMsgActive = true;
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fMsgCurrentMutex.Unlock();
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}
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else if( !--fNumBufferReq )
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{
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fMsgActive = false;
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fMsgCurrentMutex.Unlock();
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IMsgDispatch();
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fNumBufferReq++;
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fMsgActive = true;
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}
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else if (!--fNumBufferReq)
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{
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fMsgActive = false;
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IMsgDispatch();
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}
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}
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hsAssert(fNumBufferReq >= 0, "Mismatched number of on/off dispatch buffering requests");
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@ -275,25 +273,25 @@ bool plDispatch::SetMsgBuffering(bool on)
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void plDispatch::IMsgDispatch()
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{
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if( !fMsgDispatchLock.TryLock() )
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if (!fMsgDispatchLock.try_lock())
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return;
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if( fMsgActive )
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{
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fMsgDispatchLock.Unlock();
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fMsgDispatchLock.unlock();
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return;
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}
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fMsgActive = true;
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int responseLevel=0;
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fMsgCurrentMutex.Lock();
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fMsgCurrentMutex.lock();
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plMsgWrap* origTail = fMsgTail;
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while((fMsgCurrent = fMsgHead))
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{
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IDequeue(&fMsgHead, &fMsgTail);
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fMsgCurrentMutex.Unlock();
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fMsgCurrentMutex.unlock();
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plMessage* msg = fMsgCurrent->fMsg;
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bool nonLocalMsg = msg && msg->HasBCastFlag(plMessage::kNetNonLocal);
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@ -402,16 +400,16 @@ void plDispatch::IMsgDispatch()
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// }
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// }
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fMsgCurrentMutex.Lock();
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fMsgCurrentMutex.lock();
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delete fMsgCurrent;
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// TEMP
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fMsgCurrent = (class plMsgWrap *)0xdeadc0de;
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}
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fMsgCurrentMutex.Unlock();
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fMsgCurrentMutex.unlock();
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fMsgActive = false;
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fMsgDispatchLock.Unlock();
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fMsgDispatchLock.unlock();
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}
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//
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@ -419,12 +417,12 @@ void plDispatch::IMsgDispatch()
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//
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bool plDispatch::IMsgNetPropagate(plMessage* msg)
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{
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fMsgCurrentMutex.Lock();
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{
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std::lock_guard<std::recursive_mutex> lock(fMsgCurrentMutex);
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// Make sure cascaded messages all have the same net flags
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plNetClientApp::InheritNetMsgFlags(fMsgCurrent ? fMsgCurrent->fMsg : nil, msg, false);
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fMsgCurrentMutex.Unlock();
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// Make sure cascaded messages all have the same net flags
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plNetClientApp::InheritNetMsgFlags(fMsgCurrent ? fMsgCurrent->fMsg : nil, msg, false);
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}
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// Decide if msg should go out over the network.
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// If kNetForce is used, this message should always go out over the network, even if it's already
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@ -511,10 +509,9 @@ void plDispatch::MsgQueue(plMessage* msg)
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{
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if (fQueuedMsgOn)
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{
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fQueuedMsgListMutex.Lock();
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std::lock_guard<std::mutex> lock(fQueuedMsgListMutex);
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hsAssert(msg,"Message missing");
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fQueuedMsgList.push_back(msg);
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fQueuedMsgListMutex.Unlock();
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}
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else
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MsgSend(msg, false);
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@ -522,23 +519,23 @@ void plDispatch::MsgQueue(plMessage* msg)
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void plDispatch::MsgQueueProcess()
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{
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// Process all messages on Queue, unlock while sending them
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// this would allow other threads to put new messages on the list while we send()
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while (1)
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{
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plMessage * pMsg = nil;
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fQueuedMsgListMutex.Lock();
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int size = fQueuedMsgList.size();
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if (size)
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{ pMsg = fQueuedMsgList.front();
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fQueuedMsgList.pop_front();
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// Process all messages on Queue, unlock while sending them
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// this would allow other threads to put new messages on the list while we send()
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bool empty = false;
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while (!empty)
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{
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plMessage * pMsg = nullptr;
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{
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std::lock_guard<std::mutex> lock(fQueuedMsgListMutex);
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empty = fQueuedMsgList.empty();
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if (!empty)
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{
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pMsg = fQueuedMsgList.front();
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fQueuedMsgList.pop_front();
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}
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}
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fQueuedMsgListMutex.Unlock();
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if (pMsg)
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{ MsgSend(pMsg, false);
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}
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if (!size)
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break;
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MsgSend(pMsg, false);
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}
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}
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@ -42,7 +42,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#ifndef plDispatch_inc
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#define plDispatch_inc
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#include <list>
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#include <mutex>
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#include "hsTemplates.h"
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#include "plgDispatch.h"
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#include "hsThread.h"
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@ -74,10 +76,10 @@ protected:
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hsKeyedObject* fOwner;
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plMsgWrap* fFutureMsgQueue;
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static int32_t fNumBufferReq;
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static int32_t fNumBufferReq;
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static plMsgWrap* fMsgCurrent;
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static hsMutex fMsgCurrentMutex; // mutex for above
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static hsMutex fMsgDispatchLock; // mutex for IMsgDispatch
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static std::recursive_mutex fMsgCurrentMutex; // mutex for above
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static std::mutex fMsgDispatchLock; // mutex for IMsgDispatch
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static plMsgWrap* fMsgHead;
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static plMsgWrap* fMsgTail;
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static bool fMsgActive;
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@ -86,7 +88,7 @@ protected:
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hsTArray<plTypeFilter*> fRegisteredExactTypes;
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std::list<plMessage*> fQueuedMsgList;
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hsMutex fQueuedMsgListMutex; // mutex for above
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std::mutex fQueuedMsgListMutex; // mutex for above
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bool fQueuedMsgOn; // Turns on or off Queued Messages, Plugins need them off
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hsKeyedObject* IGetOwner() { return fOwner; }
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@ -46,8 +46,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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***/
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#include "Pch.h"
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#include "hsThread.h"
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#include <list>
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#include <mutex>
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#include "hsRefCnt.h"
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#pragma hdrstop
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@ -61,16 +61,24 @@ namespace pnNetCli {
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***/
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struct ChannelCrit {
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~ChannelCrit ();
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ChannelCrit ();
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inline void Enter () { m_critsect.Lock(); }
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inline void Leave () { m_critsect.Unlock(); }
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inline void EnterSafe () { if (m_init) m_critsect.Lock(); }
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inline void LeaveSafe () { if (m_init) m_critsect.Unlock(); }
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~ChannelCrit();
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ChannelCrit() : m_init(true) { }
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inline void lock()
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{
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hsAssert(m_init, "Bad things have happened.");
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m_critsect.lock();
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}
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inline void unlock()
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{
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hsAssert(m_init, "Bad things have happened.");
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m_critsect.unlock();
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}
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private:
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bool m_init;
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hsMutex m_critsect;
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std::mutex m_critsect;
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};
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struct NetMsgChannel : hsRefCnt {
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@ -100,14 +108,10 @@ static std::list<NetMsgChannel*>* s_channels;
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*
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***/
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//===========================================================================
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ChannelCrit::ChannelCrit () {
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m_init = true;
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}
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//===========================================================================
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ChannelCrit::~ChannelCrit () {
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EnterSafe();
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std::lock_guard<ChannelCrit> lock(*this);
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if (s_channels) {
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while (s_channels->size()) {
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NetMsgChannel* const channel = s_channels->front();
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@ -118,7 +122,6 @@ ChannelCrit::~ChannelCrit () {
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delete s_channels;
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s_channels = nil;
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}
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LeaveSafe();
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}
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@ -298,15 +301,14 @@ NetMsgChannel * NetMsgChannelLock (
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uint32_t * largestRecv
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) {
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NetMsgChannel * channel;
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s_channelCrit.Enter();
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if (nil != (channel = FindChannel_CS(protocol, server))) {
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std::lock_guard<ChannelCrit> lock(s_channelCrit);
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if (nullptr != (channel = FindChannel_CS(protocol, server))) {
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*largestRecv = channel->m_largestRecv;
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channel->Ref("ChannelLock");
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}
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else {
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*largestRecv = 0;
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}
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s_channelCrit.Leave();
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return channel;
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}
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@ -314,11 +316,9 @@ NetMsgChannel * NetMsgChannelLock (
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void NetMsgChannelUnlock (
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NetMsgChannel * channel
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) {
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s_channelCrit.Enter();
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{
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channel->UnRef("ChannelLock");
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}
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s_channelCrit.Leave();
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std::lock_guard<ChannelCrit> lock(s_channelCrit);
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channel->UnRef("ChannelLock");
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}
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//============================================================================
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@ -388,33 +388,31 @@ void NetMsgProtocolRegister (
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const plBigNum& dh_xa, // client: dh_x server: dh_a
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const plBigNum& dh_n
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) {
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s_channelCrit.EnterSafe();
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{
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NetMsgChannel * channel = FindOrCreateChannel_CS(protocol, server);
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std::lock_guard<ChannelCrit> lock(s_channelCrit);
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// make sure no connections have been established on this protocol, otherwise
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// we'll be modifying a live data structure; NetCli's don't lock their protocol
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// to operate on it once they have linked to it!
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ASSERT(channel->RefCnt() == 1);
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NetMsgChannel * channel = FindOrCreateChannel_CS(protocol, server);
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channel->m_dh_g = dh_g;
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channel->m_dh_xa = dh_xa;
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channel->m_dh_n = dh_n;
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// make sure no connections have been established on this protocol, otherwise
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// we'll be modifying a live data structure; NetCli's don't lock their protocol
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// to operate on it once they have linked to it!
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ASSERT(channel->RefCnt() == 1);
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if (sendMsgCount)
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AddSendMsgs_CS(channel, sendMsgs, sendMsgCount);
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if (recvMsgCount)
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AddRecvMsgs_CS(channel, recvMsgs, recvMsgCount);
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}
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s_channelCrit.LeaveSafe();
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channel->m_dh_g = dh_g;
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channel->m_dh_xa = dh_xa;
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channel->m_dh_n = dh_n;
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if (sendMsgCount)
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AddSendMsgs_CS(channel, sendMsgs, sendMsgCount);
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if (recvMsgCount)
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AddRecvMsgs_CS(channel, recvMsgs, recvMsgCount);
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}
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//===========================================================================
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void NetMsgProtocolDestroy (uint32_t protocol, bool server) {
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s_channelCrit.EnterSafe();
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std::lock_guard<ChannelCrit> lock(s_channelCrit);
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if (NetMsgChannel* channel = FindChannel_CS(protocol, server)) {
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s_channels->remove(channel);
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channel->UnRef("ChannelLink");
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}
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s_channelCrit.LeaveSafe();
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}
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