Browse Source

Clean up pnSimpleNet.

Removes Pch.h.
Removes a pnUtList.
Removes a PnUtHash (and all the weird warnings from it).
Darryl Pogue 13 years ago
parent
commit
270e05738f
  1. 1
      Sources/Plasma/NucleusLib/pnSimpleNet/CMakeLists.txt
  2. 54
      Sources/Plasma/NucleusLib/pnSimpleNet/Pch.h
  3. 252
      Sources/Plasma/NucleusLib/pnSimpleNet/pnSimpleNet.cpp

1
Sources/Plasma/NucleusLib/pnSimpleNet/CMakeLists.txt

@ -2,7 +2,6 @@ include_directories("../../CoreLib")
include_directories("../../NucleusLib")
set(pnSimpleNet_HEADERS
Pch.h
pnSimpleNet.h
)

54
Sources/Plasma/NucleusLib/pnSimpleNet/Pch.h

@ -1,54 +0,0 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnSimpleNet/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSIMPLENET_PCH_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnSimpleNet/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNSIMPLENET_PCH_H
#include "pnSimpleNet.h"

252
Sources/Plasma/NucleusLib/pnSimpleNet/pnSimpleNet.cpp

@ -45,9 +45,11 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*
***/
#include "Pch.h"
#pragma hdrstop
#include "pnSimpleNet.h"
#include "hsThread.h"
#include <list>
#include <map>
/*****************************************************************************
*
@ -56,35 +58,25 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
***/
struct SimpleNetConn : AtomicRef {
LINK(SimpleNetConn) link;
AsyncSocket sock;
AsyncCancelId cancelId;
unsigned channelId;
uint32_t channelId;
bool abandoned;
struct ConnectParam * connectParam;
SimpleNet_MsgHeader * oversizeMsg;
ARRAY(uint8_t) oversizeBuffer;
~SimpleNetConn () {
ASSERT(!link.IsLinked());
}
ARRAY(uint8_t) oversizeBuffer;
};
struct SimpleNetChannel : AtomicRef, THashKeyVal<unsigned> {
HASHLINK(SimpleNetChannel) link;
struct SimpleNetChannel : AtomicRef {
FSimpleNetOnMsg onMsg;
FSimpleNetOnError onError;
LISTDECL(SimpleNetConn, link) conns;
uint32_t channelId;
std::list<SimpleNetConn*> conns;
SimpleNetChannel (unsigned channel)
: THashKeyVal<unsigned>(channel)
{ }
SimpleNetChannel (uint32_t channel) : channelId(channel) { }
~SimpleNetChannel () {
ASSERT(!link.IsLinked());
ASSERT(!conns.Head());
ASSERT(!conns.size());
}
};
@ -92,7 +84,7 @@ struct ConnectParam {
SimpleNetChannel * channel;
FSimpleNetOnConnect callback;
void * param;
~ConnectParam () {
if (channel)
channel->DecRef();
@ -107,15 +99,10 @@ struct ConnectParam {
***/
static bool s_running;
static CCritSect s_critsect;
static hsMutex s_critsect;
static FSimpleNetQueryAccept s_queryAccept;
static void * s_queryAcceptParam;
static HASHTABLEDECL(
SimpleNetChannel,
THashKeyVal<unsigned>,
link
) s_channels;
static std::map<uint32_t, SimpleNetChannel*> s_channels;
/*****************************************************************************
@ -128,13 +115,13 @@ static HASHTABLEDECL(
static void NotifyConnSocketConnect (SimpleNetConn * conn) {
conn->TransferRef("Connecting", "Connected");
conn->connectParam->callback(
conn->connectParam->param,
conn,
kNetSuccess
);
delete conn->connectParam;
conn->connectParam = nil;
}
@ -142,18 +129,21 @@ static void NotifyConnSocketConnect (SimpleNetConn * conn) {
//============================================================================
static void NotifyConnSocketConnectFailed (SimpleNetConn * conn) {
s_critsect.Enter();
s_critsect.Lock();
{
conn->link.Unlink();
std::map<uint32_t, SimpleNetChannel*>::iterator it;
if ((it = s_channels.find(conn->channelId)) != s_channels.end()) {
it->second->conns.remove(conn);
}
}
s_critsect.Leave();
s_critsect.Unlock();
conn->connectParam->callback(
conn->connectParam->param,
nil,
kNetErrConnectFailed
);
delete conn->connectParam;
conn->connectParam = nil;
@ -165,38 +155,44 @@ static void NotifyConnSocketConnectFailed (SimpleNetConn * conn) {
static void NotifyConnSocketDisconnect (SimpleNetConn * conn) {
bool abandoned;
SimpleNetChannel * channel;
s_critsect.Enter();
SimpleNetChannel* channel = nil;
s_critsect.Lock();
{
abandoned = conn->abandoned;
if (nil != (channel = s_channels.Find(conn->channelId)))
std::map<uint32_t, SimpleNetChannel*>::iterator it;
if ((it = s_channels.find(conn->channelId)) != s_channels.end()) {
channel = it->second;
channel->IncRef();
conn->link.Unlink();
channel->conns.remove(conn);
}
}
s_critsect.Leave();
s_critsect.Unlock();
if (channel && !abandoned) {
channel->onError(conn, kNetErrDisconnected);
channel->DecRef();
}
conn->DecRef("Connected");
}
//============================================================================
static bool NotifyConnSocketRead (SimpleNetConn * conn, AsyncNotifySocketRead * read) {
SimpleNetChannel * channel;
s_critsect.Enter();
SimpleNetChannel* channel = nil;
s_critsect.Lock();
{
if (nil != (channel = s_channels.Find(conn->channelId)))
std::map<uint32_t, SimpleNetChannel*>::iterator it;
if ((it = s_channels.find(conn->channelId)) != s_channels.end()) {
channel = it->second;
channel->IncRef();
}
}
s_critsect.Leave();
s_critsect.Unlock();
if (!channel)
return false;
bool result = true;
const uint8_t * curr = read->buffer;
@ -208,19 +204,19 @@ static bool NotifyConnSocketRead (SimpleNetConn * conn, AsyncNotifySocketRead *
unsigned spaceLeft = conn->oversizeMsg->messageBytes - conn->oversizeBuffer.Count();
unsigned copyBytes = min(spaceLeft, term - curr);
conn->oversizeBuffer.Add(curr, copyBytes);
curr += copyBytes;
// Wait until we have received the entire message
if (copyBytes != spaceLeft)
break;
// Dispatch oversize msg
if (!channel->onMsg(conn, conn->oversizeMsg)) {
result = false;
break;
}
conn->oversizeBuffer.SetCount(0);
continue;
}
@ -231,23 +227,23 @@ static bool NotifyConnSocketRead (SimpleNetConn * conn, AsyncNotifySocketRead *
SimpleNet_MsgHeader * msg = (SimpleNet_MsgHeader *) read->buffer;
// Sanity check message size
// Sanity check message size
if (msg->messageBytes < sizeof(*msg)) {
result = false;
break;
}
// Handle oversized messages
if (msg->messageBytes > kAsyncSocketBufferSize) {
conn->oversizeBuffer.SetCount(msg->messageBytes);
conn->oversizeMsg = (SimpleNet_MsgHeader *) conn->oversizeBuffer.Ptr();
*conn->oversizeMsg = *msg;
*conn->oversizeMsg = *msg;
curr += sizeof(*msg);
continue;
}
// Wait until we have received the entire message
const uint8_t * msgTerm = (const uint8_t *) curr + msg->messageBytes;
if (msgTerm > term)
@ -263,7 +259,7 @@ static bool NotifyConnSocketRead (SimpleNetConn * conn, AsyncNotifySocketRead *
// Return count of bytes we processed
read->bytesProcessed = curr - read->buffer;
channel->DecRef();
return result;
}
@ -286,59 +282,62 @@ static bool AsyncNotifySocketProc (
const SimpleNet_ConnData & connect = *(const SimpleNet_ConnData *) listen->buffer;
listen->bytesProcessed += sizeof(connect);
SimpleNetChannel * channel;
s_critsect.Enter();
SimpleNetChannel* channel = nil;
s_critsect.Lock();
{
if (nil != (channel = s_channels.Find(connect.channelId)))
std::map<uint32_t, SimpleNetChannel*>::iterator it;
if ((it = s_channels.find(conn->channelId)) != s_channels.end()) {
channel = it->second;
channel->IncRef();
}
}
s_critsect.Leave();
s_critsect.Unlock();
if (!channel)
break;
conn = NEWZERO(SimpleNetConn);
conn->channelId = channel->GetValue();
conn->channelId = channel->channelId;
conn->IncRef("Lifetime");
conn->IncRef("Connected");
conn->sock = sock;
*userState = conn;
bool accepted = s_queryAccept(
s_queryAcceptParam,
channel->GetValue(),
channel->channelId,
conn,
listen->remoteAddr
);
if (!accepted) {
SimpleNetDisconnect(conn);
}
else {
s_critsect.Enter();
s_critsect.Lock();
{
channel->conns.Link(conn);
channel->conns.push_back(conn);
}
s_critsect.Leave();
s_critsect.Unlock();
}
channel->DecRef();
}
break;
case kNotifySocketConnectSuccess: {
conn = (SimpleNetConn *) notify->param;
*userState = conn;
bool abandoned;
s_critsect.Enter();
s_critsect.Lock();
{
conn->sock = sock;
conn->cancelId = 0;
abandoned = conn->abandoned;
}
s_critsect.Leave();
s_critsect.Unlock();
if (abandoned)
AsyncSocketDisconnect(sock, true);
else
@ -349,17 +348,20 @@ static bool AsyncNotifySocketProc (
case kNotifySocketConnectFailed:
conn = (SimpleNetConn *) notify->param;
NotifyConnSocketConnectFailed(conn);
break;
break;
case kNotifySocketDisconnect:
conn = (SimpleNetConn *) *userState;
NotifyConnSocketDisconnect(conn);
break;
break;
case kNotifySocketRead:
conn = (SimpleNetConn *) *userState;
result = NotifyConnSocketRead(conn, (AsyncNotifySocketRead *) notify);
break;
break;
default:
break;
}
return result;
@ -369,15 +371,15 @@ static bool AsyncNotifySocketProc (
static void Connect (const NetAddress & addr, ConnectParam * cp) {
SimpleNetConn * conn = NEWZERO(SimpleNetConn);
conn->channelId = cp->channel->GetValue();
conn->channelId = cp->channel->channelId;
conn->connectParam = cp;
conn->IncRef("Lifetime");
conn->IncRef("Connecting");
s_critsect.Enter();
s_critsect.Lock();
{
cp->channel->conns.Link(conn);
cp->channel->conns.push_back(conn);
SimpleNet_Connect connect;
connect.hdr.connType = kConnTypeSimpleNet;
connect.hdr.hdrBytes = sizeof(connect.hdr);
@ -385,8 +387,8 @@ static void Connect (const NetAddress & addr, ConnectParam * cp) {
connect.hdr.buildType = BUILD_TYPE_LIVE;
connect.hdr.branchId = BranchId();
connect.hdr.productId = ProductId();
connect.data.channelId = cp->channel->GetValue();
connect.data.channelId = cp->channel->channelId;
AsyncSocketConnect(
&conn->cancelId,
addr,
@ -395,12 +397,12 @@ static void Connect (const NetAddress & addr, ConnectParam * cp) {
&connect,
sizeof(connect)
);
conn = nil;
conn = nil;
cp = nil;
}
s_critsect.Leave();
s_critsect.Unlock();
delete conn;
delete cp;
}
@ -447,8 +449,8 @@ void SimpleNetShutdown () {
s_running = false;
ASSERT(!s_channels.Head());
ASSERT(!s_channels.size());
AsyncSocketUnregisterNotifyProc(
kConnTypeSimpleNet,
AsyncNotifySocketProc
@ -460,7 +462,7 @@ void SimpleNetConnIncRef (SimpleNetConn * conn) {
ASSERT(s_running);
ASSERT(conn);
conn->IncRef();
}
@ -469,7 +471,7 @@ void SimpleNetConnDecRef (SimpleNetConn * conn) {
ASSERT(s_running);
ASSERT(conn);
conn->DecRef();
}
@ -481,10 +483,10 @@ bool SimpleNetStartListening (
ASSERT(s_running);
ASSERT(queryAccept);
ASSERT(!s_queryAccept);
s_queryAccept = queryAccept;
s_queryAcceptParam = param;
NetAddress addr;
NetAddressFromNode(0, kNetDefaultSimpleNetPort, &addr);
return (0 != AsyncSocketStartListening(addr, nil));
@ -514,22 +516,22 @@ void SimpleNetCreateChannel (
SimpleNetChannel * channel = NEWZERO(SimpleNetChannel)(channelId);
channel->IncRef();
s_critsect.Enter();
s_critsect.Lock();
{
#ifdef HS_DEBUGGING
{
SimpleNetChannel * existing = s_channels.Find(channelId);
ASSERT(!existing);
std::map<uint32_t, SimpleNetChannel*>::iterator it = s_channels.find(channelId);
ASSERT(it == s_channels.end());
}
#endif
channel->onMsg = onMsg;
channel->onError = onError;
s_channels.Add(channel);
s_channels[channelId] = channel;
channel->IncRef();
}
s_critsect.Leave();
s_critsect.Unlock();
channel->DecRef();
}
@ -539,20 +541,26 @@ void SimpleNetDestroyChannel (unsigned channelId) {
ASSERT(s_running);
SimpleNetChannel * channel;
s_critsect.Enter();
s_critsect.Lock();
{
if (nil != (channel = s_channels.Find(channelId))) {
s_channels.Unlink(channel);
while (SimpleNetConn * conn = channel->conns.Head()) {
std::map<uint32_t, SimpleNetChannel*>::iterator it;
if ((it = s_channels.find(channelId)) != s_channels.end()) {
channel = it->second;
while (channel->conns.size()) {
SimpleNetConn* conn = channel->conns.front();
SimpleNetDisconnect(conn);
channel->conns.Unlink(conn);
channel->conns.pop_front();
}
s_channels.erase(it);
}
}
s_critsect.Leave();
s_critsect.Unlock();
if (channel)
channel->DecRef();
channel->DecRef();
}
//============================================================================
@ -564,18 +572,22 @@ void SimpleNetStartConnecting (
) {
ASSERT(s_running);
ASSERT(onConnect);
ConnectParam * cp = new ConnectParam;
cp->callback = onConnect;
cp->param = param;
s_critsect.Enter();
cp->channel = nil;
s_critsect.Lock();
{
if (nil != (cp->channel = s_channels.Find(channelId)))
std::map<uint32_t, SimpleNetChannel*>::iterator it;
if ((it = s_channels.find(channelId)) != s_channels.end()) {
cp->channel = it->second;
cp->channel->IncRef();
}
}
s_critsect.Leave();
s_critsect.Unlock();
ASSERT(cp->channel);
// Do we need to lookup the address?
@ -608,8 +620,8 @@ void SimpleNetDisconnect (
) {
ASSERT(s_running);
ASSERT(conn);
s_critsect.Enter();
s_critsect.Lock();
{
conn->abandoned = true;
if (conn->sock) {
@ -621,7 +633,7 @@ void SimpleNetDisconnect (
conn->cancelId = nil;
}
}
s_critsect.Leave();
s_critsect.Unlock();
conn->DecRef("Lifetime");
}
@ -635,11 +647,11 @@ void SimpleNetSend (
ASSERT(msg);
ASSERT(msg->messageBytes != (uint32_t)-1);
ASSERT(conn);
s_critsect.Enter();
s_critsect.Lock();
{
if (conn->sock)
AsyncSocketSend(conn->sock, msg, msg->messageBytes);
}
s_critsect.Leave();
s_critsect.Unlock();
}

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