Darryl Pogue
13 years ago
9 changed files with 0 additions and 277 deletions
@ -1,82 +0,0 @@
|
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/*==LICENSE==*
|
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|
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
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You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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|
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Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
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*==LICENSE==*/ |
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/*****************************************************************************
|
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* |
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtTls.cpp |
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*
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***/ |
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|
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#include "pnUtTls.h" |
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|
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|
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/*****************************************************************************
|
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* |
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* Exports |
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* |
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***/ |
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|
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#ifdef HS_BUILD_FOR_WIN32 |
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|
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//============================================================================
|
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void ThreadLocalAlloc (unsigned * id) { |
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ASSERT(id); |
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*id = TlsAlloc(); |
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} |
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|
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//============================================================================
|
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void ThreadLocalFree (unsigned id) { |
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(void)TlsFree(id); |
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} |
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|
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//============================================================================
|
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void * ThreadLocalGetValue (unsigned id) { |
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return TlsGetValue(id); |
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} |
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|
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//============================================================================
|
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void ThreadLocalSetValue (unsigned id, void * value) { |
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TlsSetValue(id, value); |
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} |
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|
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#else |
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# error "TLS not implemented for this platform" |
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#endif |
@ -1,72 +0,0 @@
|
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/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
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* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtTls.h |
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*
|
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***/ |
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|
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#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTTLS_H |
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTTLS_H |
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|
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#include "Pch.h" |
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|
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/*****************************************************************************
|
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* |
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* Thread local storage functions |
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* |
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***/ |
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|
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const unsigned kTlsInvalidValue = (unsigned) -1; |
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|
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void ThreadLocalAlloc (unsigned * id); |
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void ThreadLocalFree (unsigned id); |
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void * ThreadLocalGetValue (unsigned id); |
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void ThreadLocalSetValue (unsigned id, void * value); |
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|
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|
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// Thread capability functions - prevents deadlocks and performance
|
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// bottlenecks by disallowing some threads certain operations.
|
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void ThreadAllowBlock (); |
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void ThreadDenyBlock (); |
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void ThreadAssertCanBlock (const char file[], int line); |
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#endif |
@ -1,110 +0,0 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
/*****************************************************************************
|
||||
* |
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/pnUteTls.cpp |
||||
*
|
||||
***/ |
||||
|
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#include "../Pch.h" |
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#pragma hdrstop |
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|
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#if HS_BUILD_FOR_WIN32 |
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Private data |
||||
* |
||||
***/ |
||||
|
||||
static unsigned s_tlsNoBlock = kTlsInvalidValue; |
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Local functions |
||||
* |
||||
***/ |
||||
|
||||
//============================================================================
|
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static void ThreadCapsInitialize () { |
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ThreadLocalAlloc(&s_tlsNoBlock); |
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} |
||||
|
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//============================================================================
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static void ThreadCapsDestroy () { |
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if (s_tlsNoBlock != kTlsInvalidValue) { |
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ThreadLocalFree(s_tlsNoBlock); |
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s_tlsNoBlock = kTlsInvalidValue; |
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} |
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} |
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|
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//============================================================================
|
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AUTO_INIT_FUNC(InitThreadCaps) { |
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ThreadCapsInitialize(); |
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atexit(ThreadCapsDestroy); |
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} |
||||
|
||||
|
||||
/*****************************************************************************
|
||||
* |
||||
* Exports |
||||
* |
||||
***/ |
||||
|
||||
//============================================================================
|
||||
void ThreadAllowBlock () { |
||||
ThreadLocalSetValue(s_tlsNoBlock, (void *) false); |
||||
} |
||||
|
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//============================================================================
|
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void ThreadDenyBlock () { |
||||
ThreadLocalSetValue(s_tlsNoBlock, (void *) true); |
||||
} |
||||
|
||||
//============================================================================
|
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void ThreadAssertCanBlock (const char file[], int line) { |
||||
if (ThreadLocalGetValue(s_tlsNoBlock)) |
||||
ErrorAssert(line, file, "This thread may not block"); |
||||
} |
||||
|
||||
#endif |
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