mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
Get rid of the PnUtils TLS stuff.
This commit is contained in:
@ -61,7 +61,6 @@ namespace Nt {
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//===========================================================================
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void NtSleep (unsigned sleepMs) {
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ThreadAssertCanBlock(__FILE__, __LINE__);
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Sleep(sleepMs);
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}
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@ -307,9 +307,6 @@ void AsyncTimerDelete (
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// Wait until the timer procedure completes
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if (timerProc) {
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// ensure that I/O worker threads don't call this function with waitComplete=true
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// to prevent a possible deadlock of a timer callback waiting for itself to complete
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ThreadAssertCanBlock(__FILE__, __LINE__);
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while (s_timerCurr == timerProc)
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Sleep(1);
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@ -22,7 +22,6 @@ set(pnUtils_HEADERS
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pnUtStr.h
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pnUtSync.h
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pnUtTime.h
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pnUtTls.h
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pnUtUuid.h
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)
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@ -50,7 +49,6 @@ if(WIN32)
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Win32/pnUtW32Uuid.cpp
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pnUtCrypt.cpp
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pnUtTls.cpp
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)
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else()
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set(pnUtils_UNIX
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@ -53,7 +53,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "pnUtPragma.h"
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#include "pnUtAddr.h"
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#include "pnUtUuid.h"
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#include "pnUtMath.h"
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#include "pnUtSort.h"
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#include "pnUtArray.h"
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#include "pnUtList.h"
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@ -61,7 +60,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "pnUtPriQ.h"
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#include "pnUtSync.h"
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#include "pnUtTime.h"
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#include "pnUtTls.h"
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#include "pnUtStr.h"
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#include "pnUtRef.h"
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#include "pnUtPath.h"
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@ -69,8 +67,5 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "pnUtCmd.h"
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#include "pnUtMisc.h"
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#include "pnUtCrypt.h"
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#include "pnUtSpareList.h"
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#include "pnUtRand.h"
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#include "pnUtBase64.h"
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#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTALLINCLUDES_H
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@ -51,7 +51,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "Pch.h"
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#include "pnUtList.h"
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#include "pnUtArray.h"
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#include "pnUtMath.h"
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#include "pnUtStr.h"
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/****************************************************************************
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@ -1,82 +0,0 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtTls.cpp
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*
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***/
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#include "pnUtTls.h"
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/*****************************************************************************
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*
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* Exports
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*
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***/
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#ifdef HS_BUILD_FOR_WIN32
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//============================================================================
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void ThreadLocalAlloc (unsigned * id) {
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ASSERT(id);
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*id = TlsAlloc();
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}
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//============================================================================
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void ThreadLocalFree (unsigned id) {
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(void)TlsFree(id);
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}
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//============================================================================
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void * ThreadLocalGetValue (unsigned id) {
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return TlsGetValue(id);
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}
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//============================================================================
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void ThreadLocalSetValue (unsigned id, void * value) {
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TlsSetValue(id, value);
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}
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#else
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# error "TLS not implemented for this platform"
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#endif
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@ -1,72 +0,0 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
|
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
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(or a modified version of those libraries),
|
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
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licensors of this Program grant you additional
|
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permission to convey the resulting work. Corresponding Source for a
|
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non-source form of such a combination shall include the source code for
|
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
|
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtTls.h
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*
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***/
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#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTTLS_H
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTTLS_H
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#include "Pch.h"
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/*****************************************************************************
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*
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* Thread local storage functions
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*
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***/
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const unsigned kTlsInvalidValue = (unsigned) -1;
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void ThreadLocalAlloc (unsigned * id);
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void ThreadLocalFree (unsigned id);
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void * ThreadLocalGetValue (unsigned id);
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void ThreadLocalSetValue (unsigned id, void * value);
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// Thread capability functions - prevents deadlocks and performance
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// bottlenecks by disallowing some threads certain operations.
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void ThreadAllowBlock ();
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void ThreadDenyBlock ();
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void ThreadAssertCanBlock (const char file[], int line);
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#endif
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@ -8,7 +8,6 @@ set(pnUtilsExe_HEADERS
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set(pnUtilsExe_PRIVATE
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Private/pnUteTime.cpp
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Private/pnUteTls.cpp
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)
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if(WIN32)
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@ -1,110 +0,0 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
|
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|
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This program is free software: you can redistribute it and/or modify
|
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
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You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
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||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
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||||
14617 N Newport Hwy
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Mead, WA 99021
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||||
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtilsExe/Private/pnUteTls.cpp
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*
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***/
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#include "../Pch.h"
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#pragma hdrstop
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#if HS_BUILD_FOR_WIN32
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/*****************************************************************************
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*
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* Private data
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*
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***/
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static unsigned s_tlsNoBlock = kTlsInvalidValue;
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/*****************************************************************************
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*
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* Local functions
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*
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***/
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//============================================================================
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static void ThreadCapsInitialize () {
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ThreadLocalAlloc(&s_tlsNoBlock);
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}
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//============================================================================
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static void ThreadCapsDestroy () {
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if (s_tlsNoBlock != kTlsInvalidValue) {
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ThreadLocalFree(s_tlsNoBlock);
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s_tlsNoBlock = kTlsInvalidValue;
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}
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}
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//============================================================================
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AUTO_INIT_FUNC(InitThreadCaps) {
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ThreadCapsInitialize();
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atexit(ThreadCapsDestroy);
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}
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/*****************************************************************************
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*
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* Exports
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*
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***/
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//============================================================================
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void ThreadAllowBlock () {
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ThreadLocalSetValue(s_tlsNoBlock, (void *) false);
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}
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//============================================================================
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void ThreadDenyBlock () {
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ThreadLocalSetValue(s_tlsNoBlock, (void *) true);
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}
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//============================================================================
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void ThreadAssertCanBlock (const char file[], int line) {
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if (ThreadLocalGetValue(s_tlsNoBlock))
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ErrorAssert(line, file, "This thread may not block");
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}
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#endif
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