diff --git a/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plEAXEffects.cpp b/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plEAXEffects.cpp index f9f260dd..806241db 100644 --- a/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plEAXEffects.cpp +++ b/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plEAXEffects.cpp @@ -72,8 +72,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com #include "plAudioSystem.h" #include -#include -#include +#include #ifdef EAX_SDK_AVAILABLE #include #include diff --git a/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plWavFile.cpp b/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plWavFile.cpp index 3767bcd4..21af473a 100644 --- a/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plWavFile.cpp +++ b/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plWavFile.cpp @@ -42,7 +42,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com #include #include "plWavFile.h" -#include +#include #include #include diff --git a/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp b/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp index 0e1fd56c..24495ef4 100644 --- a/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp +++ b/MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plPipeline/plDXPipeline.cpp @@ -57,7 +57,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com #include #include #include -#include +#include #include "hsWinRef.h" @@ -11837,7 +11837,7 @@ void plDXPipeline::ISetErrorMessage( char *errStr ) // Convert the last D3D error code to a string (probably "Conflicting Render State"). void plDXPipeline::IGetD3DError() { - sprintf( fSettings.fErrorStr, "D3DError : %s", (char *)DXGetErrorString9( fSettings.fDXError ) ); + sprintf( fSettings.fErrorStr, "D3DError : %s", (char *)DXGetErrorString( fSettings.fDXError ) ); } // IShowErrorMessage /////////////////////////////////////////////////////////////