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Fix build of plSurface.
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@ -218,7 +218,7 @@ hsBool plGrassShaderMod::IEval(double secs, hsScalar del, UInt32 dirty)
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fVShader->SetVector(plGrassVS::kAppConsts, float(hsTimer::GetSysSeconds()), 0.f, 0.f, 0.f);
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}
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return TRUE;
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return true;
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}
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void plGrassShaderMod::ISetupShaders()
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