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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-18 19:29:09 +00:00

Convert many of the now-deprecated plString::Format calls to plFormat

This commit is contained in:
2014-05-24 23:46:54 -07:00
parent 89a9bbb3c4
commit 1debf8180b
98 changed files with 404 additions and 413 deletions

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@ -43,6 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plDXEnumerate.h"
#include "plPipeline/hsG3DDeviceSelector.h"
#include "hsGDirect3D.h"
#include "plFormat.h"
//// Local Typedefs ///////////////////////////////////////////////////////////
@ -84,12 +85,12 @@ HRESULT hsGDirect3DTnLEnumerate::SelectFromDevMode(const hsG3DDeviceRecord* devR
}
}
}
plString errStr = plString::Format("Can't find requested device - %s:%s:%s:%s:%s",
plString errStr = plFormat("Can't find requested device - {}:{}:{}:{}:{}",
devRec->GetG3DDeviceTypeName(),
devRec->GetDriverDesc().c_str(),
devRec->GetDriverName().c_str(),
devRec->GetDriverVersion().c_str(),
devRec->GetDeviceDesc().c_str());
devRec->GetDriverDesc(),
devRec->GetDriverName(),
devRec->GetDriverVersion(),
devRec->GetDeviceDesc());
DWORD enumFlags = 0;
int width = devMode->GetWidth();

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@ -141,7 +141,7 @@ bool plCaptureRender::Capture(const plKey& ack, uint16_t width, uint16_t height)
plRenderTarget* rt = new plRenderTarget(flags, width, height, bitDepth, zDepth, stencilDepth);
static int idx=0;
plString buff = plString::Format("tRT%d", idx++);
plString buff = plFormat("tRT{}", idx++);
hsgResMgr::ResMgr()->NewKey(buff, rt, ack->GetUoid().GetLocation());
@ -183,7 +183,7 @@ bool plCaptureRender::IProcess(plPipeline* pipe, const plKey& ack, plRenderTarge
static int currentCapIndex = 0;
// Mipmap isn't created with a key so let's give it one now
plString buff = plString::Format("CaptureRender_%d", currentCapIndex++);
plString buff = plFormat("CaptureRender_{}", currentCapIndex++);
hsgResMgr::ResMgr()->NewKey(buff, mipMap, plLocation::kGlobalFixedLoc);
mipMap->Ref();

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@ -160,7 +160,7 @@ void plPlate::SetTexture(plBitmap *texture)
plString keyName;
material = new hsGMaterial();
keyName = plString::Format( "PlateBlank#%d", fMagicUniqueKeyInt++ );
keyName = plFormat("PlateBlank#{}", fMagicUniqueKeyInt++);
hsgResMgr::ResMgr()->NewKey( keyName, material, plLocation::kGlobalFixedLoc );
layer = material->MakeBaseLayer();
layer->SetShadeFlags( layer->GetShadeFlags() | hsGMatState::kShadeNoShade | hsGMatState::kShadeWhite | hsGMatState::kShadeReallyNoFog );
@ -207,14 +207,14 @@ plMipmap *plPlate::CreateMaterial( uint32_t width, uint32_t height, bool with
/// Create a new bitmap
fMipmap = new plMipmap( width, height, withAlpha ? plMipmap::kARGB32Config : plMipmap::kRGB32Config, 1 );
memset( fMipmap->GetImage(), 0xff, height * fMipmap->GetRowBytes() );
keyName = plString::Format( "PlateBitmap#%d", fMagicUniqueKeyInt++ );
keyName = plFormat("PlateBitmap#{}", fMagicUniqueKeyInt++);
hsgResMgr::ResMgr()->NewKey( keyName, fMipmap, plLocation::kGlobalFixedLoc );
fMipmap->SetFlags( fMipmap->GetFlags() | plMipmap::kDontThrowAwayImage );
}
/// NOW create a layer wrapper and a material for that layer
material = new hsGMaterial();
keyName = plString::Format( "PlateBlank#%d", fMagicUniqueKeyInt++ );
keyName = plFormat("PlateBlank#{}", fMagicUniqueKeyInt++);
hsgResMgr::ResMgr()->NewKey( keyName, material, plLocation::kGlobalFixedLoc );
layer = material->MakeBaseLayer();
layer->SetShadeFlags( layer->GetShadeFlags() | hsGMatState::kShadeNoShade | hsGMatState::kShadeWhite | hsGMatState::kShadeReallyNoFog );
@ -245,7 +245,7 @@ void plPlate::CreateFromResource(const plString& resName)
plMipmap* resTexture = new plMipmap;
resTexture->CopyFrom(plClientResMgr::Instance().getResource(resName));
plString keyName = plString::Format( "PlateResource#%d", fMagicUniqueKeyInt++ );
plString keyName = plFormat("PlateResource#{}", fMagicUniqueKeyInt++);
hsgResMgr::ResMgr()->NewKey(keyName, resTexture, plLocation::kGlobalFixedLoc);
CreateMaterial(resTexture->GetWidth(), resTexture->GetHeight(), true, resTexture);
}