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pfKI is dead, long live pfKI!

Adam Johnson 10 years ago
parent
commit
1d18288779
  1. 9
      Sources/Plasma/Apps/plClient/plClient.cpp
  2. 2
      Sources/Plasma/Apps/plClient/plClient.h

9
Sources/Plasma/Apps/plClient/plClient.cpp

@ -187,7 +187,6 @@ plClient::plClient()
fLinkEffectsMgr(nil),
fProgressBar(nil),
fGameGUIMgr(nil),
fKIGUIGlue(nil),
fWindowActive(false),
fAnimDebugList(nil),
fClampCap(-1),
@ -346,12 +345,6 @@ bool plClient::Shutdown()
if (fPageMgr)
fPageMgr->Reset();
if( fKIGUIGlue != nil )
{
fKIGUIGlue->UnRegisterAs( kKIGUIGlue_KEY );
fKIGUIGlue = nil;
}
if( fTransitionMgr != nil )
{
fTransitionMgr->UnRegisterAs( kTransitionMgr_KEY );
@ -1781,7 +1774,7 @@ bool plClient::IDraw()
// tends to cause a device reload each frame.
if (fDone)
return true;
if (plProgressMgr::GetInstance()->IsActive())
return IDrawProgress();

2
Sources/Plasma/Apps/plClient/plClient.h

@ -123,8 +123,6 @@ protected:
pfConsoleEngine* fConsoleEngine;
pfConsole* fConsole;
pfKI *fKIGUIGlue;
bool fDone;
bool fWindowActive;

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