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This fixes flymode...

Adam Johnson 14 years ago
parent
commit
1b8f31cfb3
  1. 19
      Sources/Plasma/PubUtilLib/plInputCore/plInputInterface.cpp

19
Sources/Plasma/PubUtilLib/plInputCore/plInputInterface.cpp

@ -246,15 +246,18 @@ hsBool plInputInterface::ProcessKeyBindings( plInputEventMsg *msg )
hsBool wasActive = IHasKeyControlFlag(binding->GetCode());
// Set or clear our flags, since we do that even if we don't send a message
if( activate )
if ( !keyMsg->GetKeyChar() )
{
ISetKeyControlFlag( binding->GetCode() );
fKeyControlsFrom2ndKeyFlags.SetBit( binding->GetCode(), ( binding->GetKey2() == combo ) ? true : false );
}
else
{
IClearKeyControlFlag( binding->GetCode() );
fKeyControlsFrom2ndKeyFlags.SetBit( binding->GetCode(), 0 );
if( activate )
{
ISetKeyControlFlag( binding->GetCode() );
fKeyControlsFrom2ndKeyFlags.SetBit( binding->GetCode(), ( binding->GetKey2() == combo ) ? true : false );
}
else
{
IClearKeyControlFlag( binding->GetCode() );
fKeyControlsFrom2ndKeyFlags.SetBit( binding->GetCode(), 0 );
}
}
// Filter out codes that only want their activate messages sent (like console commands)

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