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Don't store the '\0' as part of the string when constructing literals
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@ -279,7 +279,7 @@ public:
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* conversion from ISO-8859-1 8-bit data, use FromIso8859_1().
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*/
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template <size_t _Sz>
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plString(const char (&literal)[_Sz]) { IConvertFromUtf8(literal, _Sz); }
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plString(const char (&literal)[_Sz]) { IConvertFromUtf8(literal, _Sz - 1); }
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/** Copy constructor. */
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plString(const plString ©) : fUtf8Buffer(copy.fUtf8Buffer) { }
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@ -304,7 +304,7 @@ public:
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/** Assignment operator. Same as plString(const char (&)[_Sz]). */
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template <size_t _Sz>
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plString &operator=(const char (&literal)[_Sz]) { IConvertFromUtf8(literal, _Sz); return *this; }
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plString &operator=(const char (&literal)[_Sz]) { IConvertFromUtf8(literal, _Sz - 1); return *this; }
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/** Assignment operator. Same as plString(const plString &). */
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plString &operator=(const plString ©) { fUtf8Buffer = copy.fUtf8Buffer; return *this; }
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