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Add an hsDeprecated macro for declaring APIs deprecated

Michael Hansen 11 years ago
parent
commit
15728bbfb5
  1. 6
      CMakeLists.txt
  2. 14
      Sources/Plasma/CoreLib/CMakeLists.txt
  3. 12
      Sources/Plasma/CoreLib/HeadSpin.h
  4. 2
      Sources/Plasma/CoreLib/hsCpuID.cpp
  5. 9
      Sources/Plasma/CoreLib/plString.h
  6. 4
      Sources/Tools/plShaderAssembler/main.cpp
  7. 22
      cmake/check_deprecated_attribute.cpp
  8. 52
      cmake/hsCompilerSpecific.h.cmake

6
CMakeLists.txt

@ -30,6 +30,12 @@ if(UNIX)
endif(UNIX) endif(UNIX)
# End HeadSpin Configuration # End HeadSpin Configuration
# Header file for globally-set confingure-time defines
configure_file(${PROJECT_SOURCE_DIR}/cmake/hsCompilerSpecific.h.cmake
${PROJECT_BINARY_DIR}/hsCompilerSpecific.h)
include_directories(${PROJECT_BINARY_DIR})
# End hsCompilerSpecific.h
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake") set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${Plasma_BINARY_DIR}/bin) SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${Plasma_BINARY_DIR}/bin)

14
Sources/Plasma/CoreLib/CMakeLists.txt

@ -32,12 +32,24 @@ try_compile(HAVE_CPUID ${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}/cmake/check_cpuid.cpp ${PROJECT_SOURCE_DIR}/cmake/check_cpuid.cpp
OUTPUT_VARIABLE OUTPUT) OUTPUT_VARIABLE OUTPUT)
if(HAVE_CPUID) if(HAVE_CPUID)
add_definitions(-DHAVE_CPUID)
message("CPUID header found -- using hardware math acceleration when available") message("CPUID header found -- using hardware math acceleration when available")
else() else()
message("CPUID header not found -- using software math") message("CPUID header not found -- using software math")
endif() endif()
try_compile(HAVE_CXX14_DEPRECATED_ATTR ${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}/cmake/check_deprecated_attribute.cpp
COMPILE_DEFINITIONS -DTRY_ATTRIBUTE
OUTPUT_VARIABLE OUTPUT)
try_compile(HAVE_GCC_DEPRECATED_ATTR ${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}/cmake/check_deprecated_attribute.cpp
COMPILE_DEFINITIONS -DTRY_GCC_ATTR
OUTPUT_VARIABLE OUTPUT)
try_compile(HAVE_MSVC_DEPRECATED_ATTR ${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}/cmake/check_deprecated_attribute.cpp
COMPILE_DEFINITIONS -DTRY_MSVC_ATTR
OUTPUT_VARIABLE OUTPUT)
set(CoreLib_SOURCES set(CoreLib_SOURCES
HeadSpin.cpp HeadSpin.cpp
hsBitVector.cpp hsBitVector.cpp

12
Sources/Plasma/CoreLib/HeadSpin.h

@ -42,6 +42,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef HeadSpinHDefined #ifndef HeadSpinHDefined
#define HeadSpinHDefined #define HeadSpinHDefined
// Ensure these get set consistently regardless of what module includes it
#include "hsCompilerSpecific.h"
#if (defined(_DEBUG) || defined(UNIX_DEBUG)) #if (defined(_DEBUG) || defined(UNIX_DEBUG))
# define HS_DEBUGGING # define HS_DEBUGGING
#endif // defined(_DEBUG) || defined(UNIX_DENUG) #endif // defined(_DEBUG) || defined(UNIX_DENUG)
@ -138,6 +141,15 @@ typedef uint32_t hsGSeedValue;
#define hsFourByteTag(a, b, c, d) (((uint32_t)(a) << 24) | ((uint32_t)(b) << 16) | ((uint32_t)(c) << 8) | (d)) #define hsFourByteTag(a, b, c, d) (((uint32_t)(a) << 24) | ((uint32_t)(b) << 16) | ((uint32_t)(c) << 8) | (d))
#if defined(HAVE_CXX14_DEPRECATED_ATTR)
# define hsDeprecated(message) [[deprecated(message)]]
#elif defined(HAVE_GCC_DEPRECATED_ATTR)
# define hsDeprecated(message) __attribute__((deprecated(message)))
#elif defined(HAVE_MSVC_DEPRECATED_ATTR)
# define hsDeprecated(message) __declspec(deprecated(message))
#else
# define hsDeprecated(message)
#endif
//====================================== //======================================
// Endian swap funcitions // Endian swap funcitions

2
Sources/Plasma/CoreLib/hsCpuID.cpp

@ -40,6 +40,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/ *==LICENSE==*/
#include "hsCompilerSpecific.h"
#if defined(HAVE_CPUID) #if defined(HAVE_CPUID)
# if defined(_MSC_VER) || ((defined(_WIN32) || defined(_WIN64)) && defined(__INTEL_COMPILER)) # if defined(_MSC_VER) || ((defined(_WIN32) || defined(_WIN64)) && defined(__INTEL_COMPILER))
# include <intrin.h> # include <intrin.h>

9
Sources/Plasma/CoreLib/plString.h

@ -43,12 +43,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plString_Defined #ifndef plString_Defined
#define plString_Defined #define plString_Defined
#include <cstddef> #include "HeadSpin.h"
#include <cstdlib>
#include <cstring>
#include <cstdarg>
#include <cstdint>
#include <cctype>
#include <vector> #include <vector>
/** Single Unicode character code unit */ /** Single Unicode character code unit */
@ -409,12 +404,14 @@ public:
double ToDouble() const; double ToDouble() const;
/** Construct a plString using a printf-like format string. */ /** Construct a plString using a printf-like format string. */
hsDeprecated("plString::Format is deprecated -- use plFormat instead")
static plString Format(const char *fmt, ...); static plString Format(const char *fmt, ...);
/** Construct a plString using a printf-like format string. /** Construct a plString using a printf-like format string.
* This function should be called inside of vararg functions, such as * This function should be called inside of vararg functions, such as
* plString::Format(). * plString::Format().
*/ */
hsDeprecated("plString::IFormat is deprecated -- use plFormat instead")
static plString IFormat(const char *fmt, va_list vptr); static plString IFormat(const char *fmt, va_list vptr);
enum CaseSensitivity { enum CaseSensitivity {

4
Sources/Tools/plShaderAssembler/main.cpp

@ -1,11 +1,11 @@
// AssShader.cpp : Defines the entry point for the console application. // AssShader.cpp : Defines the entry point for the console application.
// //
#include "plFileSystem.h"
#include <d3d9.h> #include <d3d9.h>
#include <d3dx9core.h> #include <d3dx9core.h>
#include "plFileSystem.h"
void ICreateHeader(const char* const varName, const char* const fileName, FILE* fp, LPD3DXBUFFER shader) void ICreateHeader(const char* const varName, const char* const fileName, FILE* fp, LPD3DXBUFFER shader)
{ {
fprintf(fp, "\n\n\n"); fprintf(fp, "\n\n\n");

22
cmake/check_deprecated_attribute.cpp

@ -0,0 +1,22 @@
#include <cstdio>
#if defined(TRY_ATTRIBUTE)
[[deprecated("derp_func is deprecated -- use func instead")]]
#elif defined(TRY_GCC_ATTR)
__attribute__((deprecated("derp_func is deprecated -- use func instead")))
#elif defined(TRY_MSVC_ATTR)
__declspec(deprecated("derp_func is deprecated -- use func instead"))
#else
# error "DERP"
#endif
void derp_func()
{
// This is deprecated
fputs("derp\n", stdout);
}
int main(int argc, char *argv[])
{
derp_func();
return 0;
}

52
cmake/hsCompilerSpecific.h.cmake

@ -0,0 +1,52 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _hs_Compiler_Specific_H
#define _hs_Compiler_Specific_H
#cmakedefine HAVE_CPUID
#cmakedefine HAVE_CXX14_DEPRECATED_ATTR
#cmakedefine HAVE_GCC_DEPRECATED_ATTR
#cmakedefine HAVE_MSVC_DEPRECATED_ATTR
#endif
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