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Use plString in pfLocalizationMgr - Part 2
More clean-up and adjustments to use plString in pfLocalizationMgr and associated classes.
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@ -121,7 +121,7 @@ void pfGUITextBoxMod::IUpdate( void )
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std::wstring drawStr;
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if (fUseLocalizationPath && !fLocalizationPath.IsEmpty() && pfLocalizationMgr::InstanceValid())
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drawStr = pfLocalizationMgr::Instance().GetString(fLocalizationPath.ToWchar().GetData());
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drawStr = pfLocalizationMgr::Instance().GetString(fLocalizationPath).ToWchar().GetData();
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else
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{
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if( fText != nil )
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