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@ -53,123 +53,123 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
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#include "pfConsoleCmd.h" |
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#include "plgDispatch.h" |
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#include "../plAgeLoader/plAgeLoader.h" |
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#include "../plNetClient/plNetClientMgr.h" |
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#include "../plPipeline/plDebugText.h" |
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#include "../plPipeline/plPipeDebugFlags.h" |
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#include "../plMessage/plMovieMsg.h" |
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#include "../plDrawable/plDrawableSpans.h" |
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#include "plAgeLoader/plAgeLoader.h" |
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#include "plNetClient/plNetClientMgr.h" |
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#include "plPipeline/plDebugText.h" |
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#include "plPipeline/plPipeDebugFlags.h" |
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#include "plMessage/plMovieMsg.h" |
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#include "plDrawable/plDrawableSpans.h" |
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#include "plPipeline.h" |
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#include "../pfCamera/plCameraModifier.h" |
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#include "../pfCamera/plVirtualCamNeu.h" |
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#include "../pfCamera/plCameraBrain.h" |
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#include "../plResMgr/plResManager.h" |
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#include "../pnKeyedObject/plFixedKey.h" |
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#include "../pnKeyedObject/plKey.h" |
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#include "../pnKeyedObject/plKeyImp.h" |
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#include "../pnModifier/plLogicModBase.h" |
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#include "../plModifier/plSDLModifier.h" |
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#include "../plSDL/plSDL.h" |
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#include "../pfCharacter/plPlayerModifier.h" |
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#include "../plSurface/plLayerDepth.h" |
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#include "../plSurface/plLayerOr.h" |
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#include "../plSurface/plLayerOr.h" |
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#include "../plAudio/plAudioSystem.h" |
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#include "../plAudio/plVoiceChat.h" |
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#include "../plAudio/plWinMicLevel.h" |
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#include "../plPipeline/plFogEnvironment.h" |
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#include "../plPipeline/plPlates.h" |
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#include "../plPipeline/plDynamicEnvMap.h" |
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#include "../../NucleusLib/inc/hsTimer.h" |
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#include "../pnMessage/plClientMsg.h" |
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#include "../pnMessage/plEnableMsg.h" |
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#include "../pnMessage/plAudioSysMsg.h" |
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#include "../plMessage/plListenerMsg.h" |
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#include "../pfAudio/plListener.h" |
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#include "../plMessage/plAvatarMsg.h" |
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#include "../plMessage/plOneShotMsg.h" |
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#include "../plVault/plVault.h" |
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#include "pfCamera/plCameraModifier.h" |
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#include "pfCamera/plVirtualCamNeu.h" |
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#include "pfCamera/plCameraBrain.h" |
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#include "plResMgr/plResManager.h" |
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#include "pnKeyedObject/plFixedKey.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "pnKeyedObject/plKeyImp.h" |
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#include "pnModifier/plLogicModBase.h" |
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#include "plModifier/plSDLModifier.h" |
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#include "plSDL/plSDL.h" |
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#include "pfCharacter/plPlayerModifier.h" |
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#include "plSurface/plLayerDepth.h" |
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#include "plSurface/plLayerOr.h" |
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#include "plSurface/plLayerOr.h" |
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#include "plAudio/plAudioSystem.h" |
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#include "plAudio/plVoiceChat.h" |
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#include "plAudio/plWinMicLevel.h" |
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#include "plPipeline/plFogEnvironment.h" |
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#include "plPipeline/plPlates.h" |
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#include "plPipeline/plDynamicEnvMap.h" |
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#include "hsTimer.h" |
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#include "pnMessage/plClientMsg.h" |
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#include "pnMessage/plEnableMsg.h" |
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#include "pnMessage/plAudioSysMsg.h" |
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#include "plMessage/plListenerMsg.h" |
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#include "pfAudio/plListener.h" |
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#include "plMessage/plAvatarMsg.h" |
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#include "plMessage/plOneShotMsg.h" |
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#include "plVault/plVault.h" |
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#include "../../Apps/plClient/plClient.h" |
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#include "pfConsole.h" |
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#include "pfConsoleContext.h" |
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#include "../plResMgr/plKeyFinder.h" |
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#include "../plModifier/plSimpleModifier.h" |
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#include "../plAvatar/plAvatarMgr.h" |
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#include "../plAvatar/plAvatarTasks.h" |
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#include "../plAvatar/plAvBrainGeneric.h" |
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#include "plResMgr/plKeyFinder.h" |
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#include "plModifier/plSimpleModifier.h" |
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#include "plAvatar/plAvatarMgr.h" |
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#include "plAvatar/plAvatarTasks.h" |
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#include "plAvatar/plAvBrainGeneric.h" |
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//#include "../plHavok1/plSimulationMgr.h"
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#include "../plMessage/plConsoleMsg.h" |
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#include "../plMessage/plAnimCmdMsg.h" |
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#include "../pnMessage/plCameraMsg.h" |
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#include "../pnMessage/plSoundMsg.h" |
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#include "../pnMessage/plEventCallbackMsg.h" |
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#include "../pnMessage/plNotifyMsg.h" |
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#include "../pfAnimation/plAnimDebugList.h" |
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#include "../pnMessage/plNodeChangeMsg.h" |
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#include "../pnMessage/plProxyDrawMsg.h" |
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#include "../pnMessage/plObjRefMsg.h" |
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#include "../pnMessage/plAttachMsg.h" |
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#include "../plMessage/plSimInfluenceMsg.h" |
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#include "../plMessage/plSimStateMsg.h" |
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#include "../plMessage/plLinkToAgeMsg.h" |
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#include "../pfMessage/pfKIMsg.h" |
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#include "../plInputCore/plInputInterfaceMgr.h" |
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#include "../plInputCore/plInputManager.h" |
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#include "../plInputCore/plInputDevice.h" |
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#include "../plInputCore/plAvatarInputInterface.h" |
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#include "../plMessage/plInputEventMsg.h" |
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#include "../pnInputCore/plKeyMap.h" |
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#include "../plParticleSystem/plParticleSystem.h" |
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#include "../plParticleSystem/plConvexVolume.h" |
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#include "../plParticleSystem/plParticleEffect.h" |
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#include "../plParticleSystem/plParticleGenerator.h" |
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#include "../plSurface/hsGMaterial.h" |
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#include "../pnSceneObject/plDrawInterface.h" |
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#include "../pnSceneObject/plCoordinateInterface.h" |
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#include "../plScene/plSceneNode.h" |
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#include "../plScene/plPageTreeMgr.h" |
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#include "../plScene/plPostEffectMod.h" |
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#include "../pnMessage/plNodeRefMsg.h" |
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#include "plMessage/plConsoleMsg.h" |
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#include "plMessage/plAnimCmdMsg.h" |
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#include "pnMessage/plCameraMsg.h" |
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#include "pnMessage/plSoundMsg.h" |
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#include "pnMessage/plEventCallbackMsg.h" |
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#include "pnMessage/plNotifyMsg.h" |
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#include "pfAnimation/plAnimDebugList.h" |
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#include "pnMessage/plNodeChangeMsg.h" |
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#include "pnMessage/plProxyDrawMsg.h" |
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#include "pnMessage/plObjRefMsg.h" |
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#include "pnMessage/plAttachMsg.h" |
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#include "plMessage/plSimInfluenceMsg.h" |
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#include "plMessage/plSimStateMsg.h" |
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#include "plMessage/plLinkToAgeMsg.h" |
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#include "pfMessage/pfKIMsg.h" |
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#include "plInputCore/plInputInterfaceMgr.h" |
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#include "plInputCore/plInputManager.h" |
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#include "plInputCore/plInputDevice.h" |
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#include "plInputCore/plAvatarInputInterface.h" |
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#include "plMessage/plInputEventMsg.h" |
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#include "pnInputCore/plKeyMap.h" |
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#include "plParticleSystem/plParticleSystem.h" |
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#include "plParticleSystem/plConvexVolume.h" |
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#include "plParticleSystem/plParticleEffect.h" |
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#include "plParticleSystem/plParticleGenerator.h" |
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#include "plSurface/hsGMaterial.h" |
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#include "pnSceneObject/plDrawInterface.h" |
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#include "pnSceneObject/plCoordinateInterface.h" |
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#include "plScene/plSceneNode.h" |
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#include "plScene/plPageTreeMgr.h" |
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#include "plScene/plPostEffectMod.h" |
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#include "pnMessage/plNodeRefMsg.h" |
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//#include "../pnMessage/plWarpMsg.h"
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#include "hsResMgr.h" |
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#include "../plParticleSystem/plParticleSystem.h" |
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#include "../plMessage/plParticleUpdateMsg.h" |
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#include "plParticleSystem/plParticleSystem.h" |
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#include "plMessage/plParticleUpdateMsg.h" |
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#include "../plDrawable/plDynaBulletMgr.h" |
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#include "plDrawable/plDynaBulletMgr.h" |
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#include "../plGImage/plMipmap.h" |
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#include "../plGImage/plTGAWriter.h" |
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#include "plGImage/plMipmap.h" |
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#include "plGImage/plTGAWriter.h" |
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#include "../plGLight/plShadowCaster.h" |
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#include "../plGLight/plShadowMaster.h" |
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#include "plGLight/plShadowCaster.h" |
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#include "plGLight/plShadowMaster.h" |
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// begin for agedefn test
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#include "hsStream.h" |
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#include "../plAgeDescription/plAgeDescription.h" |
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#include "../plUnifiedTime/plUnifiedTime.h" |
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#include "plAgeDescription/plAgeDescription.h" |
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#include "plUnifiedTime/plUnifiedTime.h" |
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//end for agedefn test
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#include "../../PubUtilLib/plFile/hsFiles.h" |
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#include "../../NucleusLib/pnSceneObject/plAudioInterface.h" |
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#include "plFile/hsFiles.h" |
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#include "pnSceneObject/plAudioInterface.h" |
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#include "../plStatusLog/plStatusLog.h" |
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#include "../pnTimer/pnBuildDates.h" |
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#include "plStatusLog/plStatusLog.h" |
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#include "pnTimer/pnBuildDates.h" |
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#include "hsStlUtils.h" |
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#include "hsTemplates.h" |
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#include "../Corelib/hsUtils.h" |
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#include "hsUtils.h" |
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#include "../pfPython/cyPythonInterface.h" |
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#include "../pfPython/plPythonSDLModifier.h" |
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#include "pfPython/cyPythonInterface.h" |
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#include "pfPython/plPythonSDLModifier.h" |
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#include "../plResMgr/plResManagerHelper.h" |
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#include "../plResMgr/plResMgrSettings.h" |
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#include "../plResMgr/plLocalization.h" |
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#include "plResMgr/plResManagerHelper.h" |
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#include "plResMgr/plResMgrSettings.h" |
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#include "plResMgr/plLocalization.h" |
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#define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } } |
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@ -452,7 +452,7 @@ PF_CONSOLE_BASE_CMD( SampleCmd3, "int, ...", "Sample command #3" )
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#ifndef LIMIT_CONSOLE_COMMANDS |
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#include "../plMessage/plTransitionMsg.h" |
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#include "plMessage/plTransitionMsg.h" |
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PF_CONSOLE_BASE_CMD( FadeIn, "float len, bool hold", "Sample command #1" ) |
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{ |
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@ -511,7 +511,7 @@ PF_CONSOLE_BASE_CMD( DumpLogs, "string folderName", "Dumps all current logs to t
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PF_CONSOLE_GROUP( Stats ) |
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#include "../plStatGather/plProfileManagerFull.h" |
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#include "plStatGather/plProfileManagerFull.h" |
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PF_CONSOLE_CMD( Stats, Show, // Group name, Function name
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"...", // Params
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@ -641,7 +641,7 @@ PF_CONSOLE_CMD(Stats, RemoveDetailVar, "string stat", "Removes the specified var
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plProfileManagerFull::Instance().RemoveDetailVar(params[0]); |
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} |
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#include "../plStatGather/plAutoProfile.h" |
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#include "plStatGather/plAutoProfile.h" |
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PF_CONSOLE_CMD(Stats, AutoProfile, "...", "Performs an automated profile in all the ages. Optional: Specify an age name to do just that age") |
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{ |
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@ -1638,7 +1638,7 @@ PF_CONSOLE_CMD( Graphics_Renderer, TakeScreenshot, "...", "Takes a shot of the c
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} |
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} |
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#include "../pfSurface/plGrabCubeMap.h" |
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#include "pfSurface/plGrabCubeMap.h" |
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PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeMap,
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"string sceneObject, string prefix",
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@ -1672,7 +1672,7 @@ PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeCam,
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grabCube.GrabCube(pfConsole::GetPipeline(), pos, pref, clearColor); |
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} |
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#include "../plJPEG/plJPEG.h" |
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#include "plJPEG/plJPEG.h" |
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PF_CONSOLE_CMD( Graphics_Renderer, TakeJPEGScreenshot, "...", "Takes a shot of the current frame and saves it to the given file" ) |
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{ |
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@ -1722,7 +1722,7 @@ PF_CONSOLE_CMD( Graphics_Renderer, TakeJPEGScreenshot, "...", "Takes a shot of t
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} |
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} |
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#include "../plGImage/plAVIWriter.h" |
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#include "plGImage/plAVIWriter.h" |
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PF_CONSOLE_CMD( Graphics_Renderer, AVIWrite, "...", "Saves each frame to an AVI file" ) |
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{ |
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@ -2504,7 +2504,7 @@ PF_CONSOLE_CMD( App, // groupName
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PrintString( str ); |
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} |
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#include "../plInputCore/plSceneInputInterface.h" |
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#include "plInputCore/plSceneInputInterface.h" |
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PF_CONSOLE_CMD( App, // groupName
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ShowLOS, // fxnName
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@ -3315,7 +3315,7 @@ PF_CONSOLE_CMD(Logic, ListResponders, "", "Prints the names of the loaded respon
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} |
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} |
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#include "../plModifier/plResponderModifier.h" |
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#include "plModifier/plResponderModifier.h" |
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PF_CONSOLE_CMD(Logic, ResponderAnimCue, "", "Toggle box being drawn on screen when a responder starts an anim") |
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{ |
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@ -3330,7 +3330,7 @@ PF_CONSOLE_CMD(Logic, ResponderNoLog, "string prefix", "Don't log responders tha
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plResponderModifier::NoLogString(params[0]); |
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} |
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#include "../plModifier/plDetectorLog.h" |
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#include "plModifier/plDetectorLog.h" |
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PF_CONSOLE_CMD(Logic, WriteDetectorLog, "", "Write detector log to logfile") |
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{ |
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DetectorDoLogfile(); |
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@ -4288,7 +4288,7 @@ PF_CONSOLE_CMD( Quality,
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PrintString(str); |
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} |
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#include "../plSurface/plShaderTable.h" |
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#include "plSurface/plShaderTable.h" |
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PF_CONSOLE_CMD( Quality, |
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Cap, |
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@ -4315,10 +4315,10 @@ PF_CONSOLE_CMD( Quality,
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#ifndef LIMIT_CONSOLE_COMMANDS |
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#include "../plDrawable/plSharedMesh.h" |
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#include "../plDrawable/plAccessGeometry.h" |
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#include "../plDrawable/plMorphSequence.h" |
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#include "../plAvatar/plAvatarClothing.h" |
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#include "plDrawable/plSharedMesh.h" |
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#include "plDrawable/plAccessGeometry.h" |
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#include "plDrawable/plMorphSequence.h" |
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#include "plAvatar/plAvatarClothing.h" |
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PF_CONSOLE_GROUP( Access ) |
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@ -4620,7 +4620,7 @@ PF_CONSOLE_CMD( Access,
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PrintString(str); |
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} |
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#include "../pfSurface/plFadeOpacityMod.h" |
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#include "pfSurface/plFadeOpacityMod.h" |
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PF_CONSOLE_CMD( Access, |
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Fade, |
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@ -4664,7 +4664,7 @@ PF_CONSOLE_CMD( Access,
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} |
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#include "../plDrawable/plVisLOSMgr.h" |
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#include "plDrawable/plVisLOSMgr.h" |
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static plSceneObject* losObj = nil; |
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@ -4751,7 +4751,7 @@ PF_CONSOLE_CMD( Access,
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} |
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#include "../plMessage/plBulletMsg.h" |
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#include "plMessage/plBulletMsg.h" |
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plSceneObject* gunObj = nil; |
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hsScalar gunRadius = 1.f; |
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@ -4871,8 +4871,8 @@ PF_CONSOLE_CMD( Access,
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#ifndef LIMIT_CONSOLE_COMMANDS |
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#include "../plDrawable/plWaveSet7.h" |
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#include "../plDrawable/plFixedWaterState7.h" |
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#include "plDrawable/plWaveSet7.h" |
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#include "plDrawable/plFixedWaterState7.h" |
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PF_CONSOLE_GROUP( Wave ) |
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PF_CONSOLE_SUBGROUP( Wave, Set) // Creates a sub-group under a given group
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@ -5716,7 +5716,7 @@ PF_CONSOLE_CMD( SceneObject, Detach, // Group name, Function name
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#ifndef LIMIT_CONSOLE_COMMANDS |
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#include "../plPhysX/plPXPhysicalControllerCore.h" |
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#include "plPhysX/plPXPhysicalControllerCore.h" |
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PF_CONSOLE_GROUP( Physics ) |
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@ -5952,7 +5952,7 @@ PF_CONSOLE_CMD( Physics, ClearLog, "", "Clear the physics log.")
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plSimulationMgr::ClearLog(); |
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} |
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*/ |
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#include "../plPhysical/plPhysicalSDLModifier.h" |
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#include "plPhysical/plPhysicalSDLModifier.h" |
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PF_CONSOLE_CMD(Physics, LogSDL, "int level", "Turn logging of physics SDL state on or off. 0=off 1=send/receive only 2=any attempt") |
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{ |
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@ -5960,7 +5960,7 @@ PF_CONSOLE_CMD(Physics, LogSDL, "int level", "Turn logging of physics SDL state
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plPhysicalSDLModifier::SetLogLevel(level); |
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} |
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#include "../plPhysX/plSimulationMgr.h" |
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#include "plPhysX/plSimulationMgr.h" |
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PF_CONSOLE_CMD(Physics, ExtraProfile, "", "Toggle extra simulation profiling") |
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{ |
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char str[256]; |
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@ -6729,10 +6729,10 @@ PF_CONSOLE_CMD( Animation,
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////////////////////////////////////////////////////////////////////////
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#ifndef LIMIT_CONSOLE_COMMANDS |
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#include "../plAvatar/plArmatureMod.h" |
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#include "../plAvatar/plAvatarClothing.h" |
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#include "../plAvatar/plClothingLayout.h" |
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#include "../pfMessage/plClothingMsg.h" |
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#include "plAvatar/plArmatureMod.h" |
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#include "plAvatar/plAvatarClothing.h" |
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#include "plAvatar/plClothingLayout.h" |
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#include "pfMessage/plClothingMsg.h" |
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PF_CONSOLE_GROUP( Clothing ) // Defines a main command group
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@ -7001,7 +7001,7 @@ PF_CONSOLE_CMD( KI, // Group name
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PF_CONSOLE_GROUP( Python ) // Defines a main command group
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#include "../pfPython/cyMisc.h" |
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#include "pfPython/cyMisc.h" |
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PF_CONSOLE_CMD( Python, // Group name
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SetLoggingLevel, // Function name
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@ -7023,7 +7023,7 @@ PF_CONSOLE_CMD( Python,
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#endif |
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#include "../pfMessage/pfBackdoorMsg.h" |
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#include "pfMessage/pfBackdoorMsg.h" |
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PF_CONSOLE_CMD( Python, |
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Backdoor, |
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"string target, ...", // Params
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