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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-15 10:54:18 +00:00

Fix for crash caused by Objects without a name when running localized.

This commit is contained in:
2011-07-14 19:17:59 -07:00
parent 5d48936354
commit 0f1b397d16

View File

@ -515,7 +515,7 @@ inline plKeyImp* IFindKeyLocalized(const plUoid& uoid, plRegistryPageNode* page)
const char* objectName = uoid.GetObjectName(); const char* objectName = uoid.GetObjectName();
// If we're running localized, try to find a localized version first // If we're running localized, try to find a localized version first
if (plLocalization::IsLocalized()) if ((objectName != nil) && plLocalization::IsLocalized())
{ {
char localName[256]; char localName[256];
if (plLocalization::GetLocalized(objectName, localName)) if (plLocalization::GetLocalized(objectName, localName))