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@ -361,8 +361,8 @@ void plVoicePlayer::PlaybackVoiceMessage(void* data, unsigned size, int numFrame
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return; |
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} |
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BYTE* newBuff; |
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newBuff = (BYTE*)nBuff; // Convert to byte data
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UInt8* newBuff; |
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newBuff = (UInt8*)nBuff; // Convert to byte data
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PlaybackUncompressedVoiceMessage(newBuff, numBytes); // playback uncompressed data
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delete[] nBuff; |
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} |
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@ -411,7 +411,7 @@ plVoiceSound::plVoiceSound()
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fLastUpdate = 0; |
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char keyName[32]; |
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StrPrintf(keyName, arrsize(keyName), "VoiceSound_%d", fCount); |
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snprintf(keyName, arrsize(keyName), "VoiceSound_%d", fCount); |
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fCount++; |
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hsgResMgr::ResMgr()->NewKey(keyName, this, plLocation::kGlobalFixedLoc); |
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} |
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@ -431,7 +431,7 @@ hsBool plVoiceSound::LoadSound( hsBool is3D )
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return false; // Don't set the failed flag, just return
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plWAVHeader header; |
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header.fFormatTag = WAVE_FORMAT_PCM; |
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header.fFormatTag = 0x1; // WAVE_FORMAT_PCM
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header.fBitsPerSample = 16; |
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header.fNumChannels = 1; |
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header.fNumSamplesPerSec = FREQUENCY; |
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@ -605,8 +605,8 @@ hsBool plSpeex::Encode(short *data, int numFrames, int *packedLength, hsRAMStrea
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short *pData = data; // pointer to input data
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float *input = TRACKED_NEW float[fFrameSize]; // input to speex - used as am intermediate array since speex requires float data
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BYTE frameLength; // number of bytes speex compressed frame to
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BYTE *frameData = TRACKED_NEW BYTE[fFrameSize]; // holds one frame of encoded data
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UInt8 frameLength; // number of bytes speex compressed frame to
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UInt8 *frameData = TRACKED_NEW UInt8[fFrameSize]; // holds one frame of encoded data
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// encode data
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for( int i = 0; i < numFrames; i++ ) |
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@ -647,8 +647,8 @@ hsBool plSpeex::Decode(UInt8 *data, int size, int numFrames, int *numOutputBytes
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short *pOut = out; // pointer to output short buffer
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// create buffer for input data
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BYTE *frameData = TRACKED_NEW BYTE[fFrameSize]; // holds the current frames data to be decoded
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BYTE frameLen; // holds the length of the current frame being decoded.
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UInt8 *frameData = TRACKED_NEW UInt8[fFrameSize]; // holds the current frames data to be decoded
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UInt8 frameLen; // holds the length of the current frame being decoded.
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// Decode data
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@ -711,4 +711,4 @@ void plSpeex::SetComplexity(UInt8 c)
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{ |
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fComplexity = c; |
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speex_encoder_ctl(fEncoderState, SPEEX_SET_COMPLEXITY, &fComplexity);
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} |
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} |
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