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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-18 19:29:09 +00:00

Finished PubUtilLib cmakification

--HG--
rename : MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plOGGCodec.cpp => MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudioCore/plOGGCodec.cpp
rename : MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plOGGCodec.h => MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudioCore/plOGGCodec.h
rename : MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plWavFile.cpp => MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudioCore/plWavFile.cpp
rename : MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudio/plWavFile.h => MOULOpenSourceClientPlugin/Plasma20/Sources/Plasma/PubUtilLib/plAudioCore/plWavFile.h
This commit is contained in:
2011-04-08 18:09:44 -07:00
parent 4134a68f2c
commit 0477edc597
171 changed files with 1356 additions and 811 deletions

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@ -0,0 +1,30 @@
include_directories("../../CoreLib")
include_directories("../../NucleusLib/inc")
include_directories("../../NucleusLib")
include_directories("../../PubUtilLib")
include_directories(${PHYSX_INCLUDE_DIRS})
include_directories(${OPENSSL_INCLUDE_DIR})
set(plPhysX_SOURCES
plLOSDispatch.cpp
plPXConvert.cpp
plPXPhysical.cpp
plPXPhysicalControllerCore.cpp
plSimulationMgr.cpp
)
set(plPhysX_HEADERS
plLOSDispatch.h
plPhysXCreatable.h
plPXConvert.h
plPXPhysical.h
plPXPhysicalControllerCore.h
plPXStream.h
plSimulationMgr.h
)
add_library(plPhysX STATIC ${plPhysX_SOURCES} ${plPhysX_HEADERS})
source_group("Source Files" FILES ${plPhysX_SOURCES})
source_group("Header Files" FILES ${plPhysX_HEADERS})

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@ -26,19 +26,19 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plLOSDispatch.h"
#include "plSimulationMgr.h"
#include "plgDispatch.h"
#include "../plMessage/plLOSRequestMsg.h"
#include "../plMessage/plLOSHitMsg.h"
#include "../pnKeyedObject/plFixedKey.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../plModifier/plLogicModifier.h"
#include "plMessage/plLOSRequestMsg.h"
#include "plMessage/plLOSHitMsg.h"
#include "pnKeyedObject/plFixedKey.h"
#include "pnSceneObject/plSceneObject.h"
#include "plModifier/plLogicModifier.h"
#include "plPXPhysical.h"
#include "plPXPhysicalControllerCore.h"
#include "plPXConvert.h"
#include "../plAvatar/plAvatarMgr.h"
#include "../plAvatar/plArmatureMod.h"
#include "plAvatar/plAvatarMgr.h"
#include "plAvatar/plArmatureMod.h"
#include "NxPhysics.h"
#include <NxPhysics.h>
#include "plProfile.h"
plProfile_Extern(LineOfSight);

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@ -23,7 +23,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
Mead, WA 99021
*==LICENSE==*/
#include "../pnKeyedObject/hsKeyedObject.h"
#include "pnKeyedObject/hsKeyedObject.h"
class plLOSRequestMsg;
struct hsMatrix44;

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@ -30,9 +30,9 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsQuat.h"
#include "hsMatrix44.h"
#include "NxVec3.h"
#include "NxQuat.h"
#include "NxMat34.h"
#include <NxVec3.h>
#include <NxQuat.h>
#include <NxMat34.h>
// Converts to and from the PhysX types
namespace plPXConvert

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@ -25,7 +25,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "plPXPhysical.h"
#include "NxPhysics.h"
#include <NxPhysics.h>
#include "hsResMgr.h"
#include "hsStream.h"
@ -35,24 +35,24 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsSTLStream.h"
#include "plSimulationMgr.h"
#include "../plPhysical/plPhysicalSDLModifier.h"
#include "../plPhysical/plPhysicalSndGroup.h"
#include "../plPhysical/plPhysicalProxy.h"
#include "../pnSceneObject/plSimulationInterface.h"
#include "../pnSceneObject/plCoordinateInterface.h"
#include "plPhysical/plPhysicalSDLModifier.h"
#include "plPhysical/plPhysicalSndGroup.h"
#include "plPhysical/plPhysicalProxy.h"
#include "pnSceneObject/plSimulationInterface.h"
#include "pnSceneObject/plCoordinateInterface.h"
#include "../pnKeyedObject/plKey.h"
#include "../pnMessage/plCorrectionMsg.h"
#include "../pnMessage/plNodeRefMsg.h"
#include "../pnMessage/plSDLModifierMsg.h"
#include "../plMessage/plSimStateMsg.h"
#include "../plMessage/plSimInfluenceMsg.h"
#include "../plMessage/plLinearVelocityMsg.h"
#include "../plMessage/plAngularVelocityMsg.h"
#include "../plDrawable/plDrawableGenerator.h"
#include "../plNetClient/plNetClientMgr.h"
#include "../plNetTransport/plNetTransportMember.h"
#include "../plStatusLog/plStatusLog.h"
#include "pnKeyedObject/plKey.h"
#include "pnMessage/plCorrectionMsg.h"
#include "pnMessage/plNodeRefMsg.h"
#include "pnMessage/plSDLModifierMsg.h"
#include "plMessage/plSimStateMsg.h"
#include "plMessage/plSimInfluenceMsg.h"
#include "plMessage/plLinearVelocityMsg.h"
#include "plMessage/plAngularVelocityMsg.h"
#include "plDrawable/plDrawableGenerator.h"
#include "plNetClient/plNetClientMgr.h"
#include "plNetTransport/plNetTransportMember.h"
#include "plStatusLog/plStatusLog.h"
#include "plPXConvert.h"
#include "plPXPhysicalControllerCore.h"

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@ -28,7 +28,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plPhysical.h"
#include "hsMatrix44.h"
#include "../plPhysical/plSimDefs.h"
#include "plPhysical/plSimDefs.h"
#include "hsBitVector.h"
#include "hsUtils.h"

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@ -27,21 +27,21 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plSimulationMgr.h"
#include "plPXPhysical.h"
#include "plPXConvert.h"
#include "../pnSceneObject/plSimulationInterface.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../pnMessage/plCorrectionMsg.h"
#include "../plAvatar/plArmatureMod.h"
#include "../pnSceneObject/plCoordinateInterface.h"
#include "../plDrawable/plDrawableGenerator.h"
#include "../plPhysical/plPhysicalProxy.h"
#include "pnSceneObject/plSimulationInterface.h"
#include "pnSceneObject/plSceneObject.h"
#include "pnMessage/plCorrectionMsg.h"
#include "plAvatar/plArmatureMod.h"
#include "pnSceneObject/plCoordinateInterface.h"
#include "plDrawable/plDrawableGenerator.h"
#include "plPhysical/plPhysicalProxy.h"
#include "../pnMessage/plSetNetGroupIDMsg.h"
#include "../plMessage/plCollideMsg.h"
#include "pnMessage/plSetNetGroupIDMsg.h"
#include "plMessage/plCollideMsg.h"
#include "NxPhysics.h"
#include "ControllerManager.h"
#include "NxCapsuleController.h"
#include "NxCapsuleShape.h"
#include <NxPhysics.h>
#include <ControllerManager.h>
#include <NxCapsuleController.h>
#include <NxCapsuleShape.h>
#define kPhysxSkinWidth 0.1f
#define kPhysZOffset ((fRadius + (fHeight / 2)) + kPhysxSkinWidth)
@ -60,7 +60,7 @@ hsBool plPXPhysicalController::fDebugDisplay = false;
static ControllerManager gControllerMgr;
static std::vector<plPXPhysicalController*> gControllers;
static gRebuildCache = false;
static bool gRebuildCache = false;
// KLUDGE: From plPXPhysical.cpp
bool CompareMatrices(const hsMatrix44 &matA, const hsMatrix44 &matB, float tolerance);

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@ -26,7 +26,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plPXPhysicalController_h_inc
#define plPXPhysicalController_h_inc
#include "../plAvatar/plAvCallbackAction.h"
#include "plAvatar/plAvCallbackAction.h"
#include "hsQuat.h"
#define PHYSX_ONLY_TRIGGER_FROM_KINEMATIC 1

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@ -27,8 +27,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#define plPXStream_h_inc
#include "hsStream.h"
#include "NxPhysics.h"
#include "NxStream.h"
#include <NxPhysics.h>
#include <NxStream.h>
// A super simple wrapper to convert a Plasma stream into a PhysX one
class plPXStream : public NxStream

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@ -26,7 +26,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#ifndef plPhysXCreatable_inc
#define plPhysXCreatable_inc
#include "../pnFactory/plCreator.h"
#include "pnFactory/plCreator.h"
#include "plPXPhysical.h"

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@ -25,7 +25,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
*==LICENSE==*/
#include "plSimulationMgr.h"
#include "NxPhysics.h"
#include <NxPhysics.h>
#include "hsTimer.h"
#include "plProfile.h"
@ -33,14 +33,14 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plPXPhysicalControllerCore.h"
#include "plPXConvert.h"
#include "plLOSDispatch.h"
#include "../plPhysical/plPhysicsSoundMgr.h"
#include "../plStatusLog/plStatusLog.h"
#include "../pnSceneObject/plSimulationInterface.h"
#include "../pnSceneObject/plCoordinateInterface.h"
#include "../pnNetCommon/plSDLTypes.h"
#include "../plMessage/plCollideMsg.h"
#include "plPhysical/plPhysicsSoundMgr.h"
#include "plStatusLog/plStatusLog.h"
#include "pnSceneObject/plSimulationInterface.h"
#include "pnSceneObject/plCoordinateInterface.h"
#include "pnNetCommon/plSDLTypes.h"
#include "plMessage/plCollideMsg.h"
#include "../plModifier/plDetectorLog.h"
#include "plModifier/plDetectorLog.h"
#ifndef PLASMA_EXTERNAL_RELEASE
bool plSimulationMgr::fDisplayAwakeActors=false;

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@ -27,7 +27,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#define plSimulationMgr_H
#include "hsStlUtils.h"
#include "../pnKeyedObject/hsKeyedObject.h"
#include "pnKeyedObject/hsKeyedObject.h"
#include "hsTemplates.h"
class plPXPhysical;