Adam Johnson
12 years ago
7 changed files with 201 additions and 61 deletions
@ -0,0 +1,129 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools |
||||
Copyright (C) 2011 Cyan Worlds, Inc. |
||||
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7 |
||||
|
||||
If you modify this Program, or any covered work, by linking or |
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
||||
(or a modified version of those libraries), |
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
||||
licensors of this Program grant you additional |
||||
permission to convey the resulting work. Corresponding Source for a |
||||
non-source form of such a combination shall include the source code for |
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
||||
work. |
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
||||
or by snail mail at: |
||||
Cyan Worlds, Inc. |
||||
14617 N Newport Hwy |
||||
Mead, WA 99021 |
||||
|
||||
*==LICENSE==*/ |
||||
|
||||
#ifndef _HS_ALIGNED_ALLOCATOR_H |
||||
#define _HS_ALIGNED_ALLOCATOR_H |
||||
|
||||
#include "HeadSpin.h" |
||||
|
||||
template<class T, size_t ALIGNMENT=16> |
||||
|
||||
/**
|
||||
* An aligned allocator for storing SIMD ready values in STL containers |
||||
* \remarks Based on https://gist.github.com/donny-dont/1471329
|
||||
*/ |
||||
class hsAlignedAllocator |
||||
{ |
||||
hsAlignedAllocator& operator=(const hsAlignedAllocator&) { } |
||||
|
||||
public: |
||||
template <typename U, size_t ALIGNMENT=16> |
||||
struct rebind |
||||
{ |
||||
typedef hsAlignedAllocator<U, ALIGNMENT> other; |
||||
}; |
||||
|
||||
typedef T* pointer; |
||||
typedef const T* const_pointer; |
||||
typedef T& reference; |
||||
typedef const T& const_reference; |
||||
typedef T value_type; |
||||
typedef size_t size_type; |
||||
typedef ptrdiff_t difference_type; |
||||
|
||||
hsAlignedAllocator() { } |
||||
hsAlignedAllocator(const hsAlignedAllocator&) { } |
||||
template <typename U> hsAlignedAllocator(const hsAlignedAllocator<U, ALIGNMENT>&) { } |
||||
~hsAlignedAllocator() { } |
||||
|
||||
pointer address(reference r) const { return &r; } |
||||
const_pointer address(const_reference r) const { return &r; } |
||||
|
||||
pointer allocate(size_type size, const_pointer hint=nullptr) |
||||
{ |
||||
if (size == 0) |
||||
return nullptr; |
||||
if (size > max_size()) |
||||
throw std::length_error("integer overflow"); |
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32 |
||||
void* ptr = _aligned_malloc(size * sizeof(value_type), ALIGNMENT); |
||||
#else |
||||
void* ptr = nullptr; |
||||
posix_memalign(&ptr, ALIGNMENT, size * sizeof(value_type)); |
||||
#endif // HS_BUILD_FOR_WIN32
|
||||
|
||||
if (!ptr) |
||||
throw std::bad_alloc(); |
||||
return static_cast<pointer>(ptr); |
||||
} |
||||
|
||||
void construct(T* const p, const_reference t) const |
||||
{ |
||||
void * const pv = static_cast<void *>(p); |
||||
new (pv) value_type(t); |
||||
} |
||||
|
||||
|
||||
void deallocate(pointer ptr, size_type size) |
||||
{ |
||||
#ifdef HS_BUILD_FOR_WIN32 |
||||
_aligned_free(ptr); |
||||
#else |
||||
free(ptr); |
||||
#endif // HS_BUILD_FOR_WIN32
|
||||
} |
||||
|
||||
void destroy(T* const p) const |
||||
{ |
||||
p->~T(); |
||||
} |
||||
|
||||
size_type max_size() const |
||||
{ |
||||
return static_cast<size_t>(-1) / sizeof(value_type); |
||||
} |
||||
|
||||
bool operator==(const hsAlignedAllocator& other) const { return true; } |
||||
}; |
||||
|
||||
#endif // _HS_ALIGNED_ALLOCATOR_H
|
Loading…
Reference in new issue