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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plSimpleModifier_inc
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#define plSimpleModifier_inc
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#include "pnModifier/plModifier.h"
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#include "pnNetCommon/plSynchedValue.h"
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#include "plInterp/plAnimTimeConvert.h"
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class plSceneObject;
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class plRefMsg;
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class plTimeMsg;
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class plAnimCmdMsg;
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class plSimpleModifier : public plModifier
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{
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public:
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enum {
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kStopped = 0,
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kLoop,
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kBackwards,
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kWrapped,
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kNumFlags
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};
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protected:
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plSceneObject* fTarget;
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double fLastTime; // in world time
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plAnimTimeConvert fTimeConvert;
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// The following are in animation time.
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float fCurrentTime;
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bool IHandleTime(double wSecs, float del);
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bool IHandleRef(plRefMsg* refMsg);
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virtual bool IHandleCmd(plAnimCmdMsg* modMsg);
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virtual void IApplyDynamic() = 0;
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virtual void IBegin();
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virtual void IEnd();
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virtual bool IEval(double secs, float del, uint32_t dirty);
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public:
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plSimpleModifier();
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virtual ~plSimpleModifier();
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CLASSNAME_REGISTER( plSimpleModifier );
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GETINTERFACE_ANY( plSimpleModifier, plModifier);
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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virtual bool MsgReceive(plMessage* msg);
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virtual int GetNumTargets() const { return fTarget ? 1 : 0; }
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virtual plSceneObject* GetTarget(int w) const { /* hsAssert(w < GetNumTargets(), "Bad target"); */ return fTarget; }
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virtual void AddTarget(plSceneObject* so);
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virtual void RemoveTarget(plSceneObject* so);
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virtual plAnimTimeConvert& GetTimeConvert() { return fTimeConvert; }
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};
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#endif // plSimpleModifier_inc
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