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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/pnNpCommon.cpp
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*
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***/
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#include "../Pch.h"
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#include "pnUUID/pnUUID.h"
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#pragma hdrstop
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namespace pnNpCommon {
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/*****************************************************************************
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*
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* Local data
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*
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***/
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const unsigned kNumBlobFields = 4;
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/*****************************************************************************
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*
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* Internal functions
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*
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***/
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//============================================================================
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template <typename T>
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inline void IReadValue (T * value, uint8_t ** buffer, unsigned * bufsz) {
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ASSERT(*bufsz >= sizeof(T));
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*value = *(T *)*buffer;
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*buffer += sizeof(T);
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*bufsz -= sizeof(T);
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}
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//============================================================================
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template <typename T>
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inline void IReadArray (T ** buf, unsigned * elems, uint8_t ** buffer, unsigned * bufsz) {
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uint32_t bytes;
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IReadValue(&bytes, buffer, bufsz);
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ASSERT(bytes % sizeof(T) == 0);
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*elems = bytes / sizeof(T);
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T * src = (T *)*buffer;
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free(*buf);
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*buf = (T *)malloc(bytes);
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memcpy(*buf, src, bytes);
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*buffer += bytes;
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*bufsz -= bytes;
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}
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//============================================================================
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template <typename T>
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inline void IReadString (T ** buf, uint8_t ** buffer, unsigned * bufsz) {
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unsigned elems;
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IReadArray(buf, &elems, buffer, bufsz);
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// ensure the string is null-terminated
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if (elems)
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(*buf)[elems-1] = 0;
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}
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//============================================================================
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template <typename T>
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inline void IWriteValue (const T & value, ARRAY(uint8_t) * buffer) {
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T * ptr = (T *) buffer->New(sizeof(T));
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*ptr = value;
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}
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//============================================================================
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template <typename T>
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inline void IWriteArray (const T buf[], unsigned elems, ARRAY(uint8_t) * buffer) {
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unsigned bytes = elems * sizeof(T);
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IWriteValue(bytes, buffer);
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T * dst = (T *) buffer->New(bytes);
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memcpy(dst, buf, bytes);
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}
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//============================================================================
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template <typename T>
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inline void IWriteString (const T str[], ARRAY(uint8_t) * buffer) {
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IWriteArray(str, StrLen(str) + 1, buffer);
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}
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//============================================================================
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template <typename T>
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inline bool ICompareValue (const T & lhs, const T & rhs) {
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return lhs == rhs;
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}
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//============================================================================
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template <typename T>
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inline bool ICompareString (const T lhs[], const T rhs[]) {
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if (!lhs && !rhs)
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return true;
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if (!lhs || !rhs)
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return false;
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return 0 == StrCmp(lhs, rhs);
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}
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//============================================================================
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template <typename T>
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inline bool ICompareStringI (const T lhs[], const T rhs[]) {
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if (!lhs && !rhs)
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return true;
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if (!lhs || !rhs)
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return false;
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return 0 == StrCmpI(lhs, rhs);
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}
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//============================================================================
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static inline bool ICompareArray (const uint8_t lhs[], const uint8_t rhs[]) {
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return false;
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}
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//============================================================================
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template <typename T>
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inline void ICopyValue (T * plhs, const T & rhs) {
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*plhs = rhs;
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}
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//============================================================================
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template <typename T>
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inline void ICopyString (T ** plhs, const T rhs[]) {
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free(*plhs);
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if (rhs)
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*plhs = StrDup(rhs);
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else
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*plhs = StrDup("");
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}
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//============================================================================
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static inline void ICopyString (wchar_t ** plhs, const wchar_t rhs[]) {
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free(*plhs);
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if (rhs)
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*plhs = StrDup(rhs);
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else
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*plhs = StrDup(L"");
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}
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} using namespace pnNpCommon;
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/*****************************************************************************
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*
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* NetGameScore
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*
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***/
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//============================================================================
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unsigned NetGameScore::Read(const uint8_t inbuffer[], unsigned bufsz, uint8_t** end) {
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uint8_t * buffer = const_cast<uint8_t *>(inbuffer);
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uint8_t * start = buffer;
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wchar_t* tempstr = nil;
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IReadValue(&scoreId, &buffer, &bufsz);
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IReadValue(&ownerId, &buffer, &bufsz);
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IReadValue(&createdTime, &buffer, &bufsz);
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IReadValue(&gameType, &buffer, &bufsz);
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IReadValue(&value, &buffer, &bufsz);
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IReadString(&tempstr, &buffer, &bufsz);
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gameName = plString::FromWchar(tempstr);
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free(tempstr);
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if (end)
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*end = buffer;
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return buffer - start;
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}
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//============================================================================
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unsigned NetGameScore::Write(ARRAY(uint8_t) * buffer) const {
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unsigned pos = buffer->Count();
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IWriteValue(scoreId, buffer);
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IWriteValue(ownerId, buffer);
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IWriteValue(createdTime, buffer);
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IWriteValue(gameType, buffer);
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IWriteValue(value, buffer);
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IWriteString(gameName.ToWchar().GetData(), buffer);
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return buffer->Count() - pos;
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}
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//============================================================================
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void NetGameScore::CopyFrom(const NetGameScore & score) {
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scoreId = score.scoreId;
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ownerId = score.ownerId;
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createdTime = score.createdTime;
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gameType = score.gameType;
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value = score.value;
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gameName = score.gameName;
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}
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/*****************************************************************************
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*
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* NetGameRank
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*
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***/
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//============================================================================
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unsigned NetGameRank::Read(const uint8_t inbuffer[], unsigned bufsz, uint8_t** end) {
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uint8_t * buffer = const_cast<uint8_t *>(inbuffer);
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uint8_t * start = buffer;
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wchar_t* tempstr = nil;
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IReadValue(&rank, &buffer, &bufsz);
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IReadValue(&score, &buffer, &bufsz);
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IReadString(&tempstr, &buffer, &bufsz);
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StrCopy(name, tempstr, arrsize(name));
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free(tempstr);
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if (end)
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*end = buffer;
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return buffer - start;
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}
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//============================================================================
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unsigned NetGameRank::Write(ARRAY(uint8_t) * buffer) const {
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unsigned pos = buffer->Count();
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IWriteValue(rank, buffer);
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IWriteValue(score, buffer);
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IWriteString(name, buffer);
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return buffer->Count() - pos;
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}
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//============================================================================
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void NetGameRank::CopyFrom(const NetGameRank & fromRank) {
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rank = fromRank.rank;
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score = fromRank.score;
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StrCopy(name, fromRank.name, arrsize(name));
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}
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/*****************************************************************************
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*
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|
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* NetVaultNode
|
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*
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***/
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//============================================================================
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NetVaultNode::Blob::Blob(const Blob& rhs)
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{
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buffer = new uint8_t[rhs.size];
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size = rhs.size;
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memcpy(buffer, rhs.buffer, rhs.size);
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}
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//============================================================================
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NetVaultNode::Blob::Blob(Blob&& rhs)
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{
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size = rhs.size;
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buffer = rhs.buffer;
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rhs.size = 0;
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rhs.buffer = nullptr;
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|
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}
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|
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|
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//============================================================================
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void NetVaultNode::Blob::operator=(const Blob& rhs)
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|
|
{
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|
|
if (size != rhs.size) {
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|
|
delete[] buffer;
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buffer = new uint8_t[rhs.size];
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|
size = rhs.size;
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|
|
}
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|
memcpy(buffer, rhs.buffer, rhs.size);
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|
|
}
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|
|
|
|
|
|
|
//============================================================================
|
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|
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void NetVaultNode::Blob::operator=(Blob&& rhs)
|
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|
|
{
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|
|
delete[] buffer;
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size = rhs.size;
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|
buffer = rhs.buffer;
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|
rhs.size = 0;
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rhs.buffer = nullptr;
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|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
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|
|
bool NetVaultNode::Blob::operator==(const Blob& rhs) const
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|
|
{
|
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|
|
if (size == rhs.size)
|
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|
|
return memcmp(buffer, rhs.buffer, size) == 0;
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|
|
return false;
|
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|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetVaultNode::Clear()
|
|
|
|
{
|
|
|
|
// Sneaky -- we're just going to set the fields to empty.
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|
|
// If a field is neither used nor dirty, it doesn't matter what value it actually has.
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|
|
fUsedFields = 0;
|
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|
|
fDirtyFields = 0;
|
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|
|
fRevision = kNilUuid;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
template<typename T>
|
|
|
|
inline void IZero(T& dest)
|
|
|
|
{
|
|
|
|
dest = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<>
|
|
|
|
inline void IZero<plString>(plString& dest)
|
|
|
|
{
|
|
|
|
dest = "";
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|
|
|
}
|
|
|
|
|
|
|
|
template<>
|
|
|
|
inline void IZero<plUUID>(plUUID& dest)
|
|
|
|
{
|
|
|
|
dest = kNilUuid;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<>
|
|
|
|
inline void IZero<NetVaultNode::Blob>(NetVaultNode::Blob& blob)
|
|
|
|
{
|
|
|
|
delete[] blob.buffer;
|
|
|
|
blob.buffer = nullptr;
|
|
|
|
blob.size = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NetVaultNode::CopyFrom(const NetVaultNode* node)
|
|
|
|
{
|
|
|
|
fUsedFields = node->fUsedFields;
|
|
|
|
fDirtyFields = node->fDirtyFields;
|
|
|
|
fRevision = node->fRevision;
|
|
|
|
|
|
|
|
#define COPYORZERO(field) \
|
|
|
|
if (fUsedFields & k##field) \
|
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|
|
f##field = node->f##field; \
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|
|
else \
|
|
|
|
IZero(f##field);
|
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|
|
|
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|
|
COPYORZERO(NodeId);
|
|
|
|
COPYORZERO(CreateTime);
|
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|
|
COPYORZERO(ModifyTime);
|
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|
|
COPYORZERO(CreateAgeName);
|
|
|
|
COPYORZERO(CreateAgeUuid);
|
|
|
|
COPYORZERO(CreatorAcct);
|
|
|
|
COPYORZERO(CreatorId);
|
|
|
|
COPYORZERO(NodeType);
|
|
|
|
COPYORZERO(Int32_1);
|
|
|
|
COPYORZERO(Int32_2);
|
|
|
|
COPYORZERO(Int32_3);
|
|
|
|
COPYORZERO(Int32_4);
|
|
|
|
COPYORZERO(UInt32_1);
|
|
|
|
COPYORZERO(UInt32_2);
|
|
|
|
COPYORZERO(UInt32_3);
|
|
|
|
COPYORZERO(UInt32_4);
|
|
|
|
COPYORZERO(Uuid_1);
|
|
|
|
COPYORZERO(Uuid_2);
|
|
|
|
COPYORZERO(Uuid_3);
|
|
|
|
COPYORZERO(Uuid_4);
|
|
|
|
COPYORZERO(String64_1);
|
|
|
|
COPYORZERO(String64_2);
|
|
|
|
COPYORZERO(String64_3);
|
|
|
|
COPYORZERO(String64_4);
|
|
|
|
COPYORZERO(String64_5);
|
|
|
|
COPYORZERO(String64_6);
|
|
|
|
COPYORZERO(IString64_1);
|
|
|
|
COPYORZERO(IString64_2);
|
|
|
|
COPYORZERO(Text_1);
|
|
|
|
COPYORZERO(Text_2);
|
|
|
|
COPYORZERO(Blob_1);
|
|
|
|
COPYORZERO(Blob_2);
|
|
|
|
|
|
|
|
#undef COPYORZERO
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
bool NetVaultNode::Matches(const NetVaultNode* rhs) const
|
|
|
|
{
|
|
|
|
for (uint64_t bit = 1; bit; bit <<= 1) {
|
|
|
|
// If we have tested all fields on the other node, we obviously match.
|
|
|
|
if (bit > rhs->fUsedFields)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
// If the other node does not have the field, then continue to next field
|
|
|
|
if (!(bit & rhs->fUsedFields))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// If we don't have this field, but the other node does, we are obviously not the same.
|
|
|
|
if (!(bit & fUsedFields))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
#define COMPARE(field) if (k##field == bit && f##field != rhs->f##field) return false;
|
|
|
|
#define COMPARE_ISTRING(field) if (k##field == bit && f##field.CompareI(rhs->f##field) != 0) return false;
|
|
|
|
COMPARE(NodeId);
|
|
|
|
COMPARE(CreateTime);
|
|
|
|
COMPARE(ModifyTime);
|
|
|
|
COMPARE_ISTRING(CreateAgeName);
|
|
|
|
COMPARE(CreateAgeUuid);
|
|
|
|
COMPARE(CreatorAcct);
|
|
|
|
COMPARE(CreatorId);
|
|
|
|
COMPARE(NodeType);
|
|
|
|
COMPARE(Int32_1);
|
|
|
|
COMPARE(Int32_2);
|
|
|
|
COMPARE(Int32_3);
|
|
|
|
COMPARE(Int32_4);
|
|
|
|
COMPARE(UInt32_1);
|
|
|
|
COMPARE(UInt32_2);
|
|
|
|
COMPARE(UInt32_3);
|
|
|
|
COMPARE(UInt32_4);
|
|
|
|
COMPARE(Uuid_1);
|
|
|
|
COMPARE(Uuid_2);
|
|
|
|
COMPARE(Uuid_3);
|
|
|
|
COMPARE(Uuid_4);
|
|
|
|
COMPARE(String64_1);
|
|
|
|
COMPARE(String64_2);
|
|
|
|
COMPARE(String64_3);
|
|
|
|
COMPARE(String64_4);
|
|
|
|
COMPARE(String64_5);
|
|
|
|
COMPARE(String64_6);
|
|
|
|
COMPARE_ISTRING(IString64_1);
|
|
|
|
COMPARE_ISTRING(IString64_2);
|
|
|
|
COMPARE(Text_1);
|
|
|
|
COMPARE(Text_2);
|
|
|
|
COMPARE(Blob_1);
|
|
|
|
COMPARE(Blob_2);
|
|
|
|
#undef COMPARE
|
|
|
|
#undef COMPARE_ISTRING
|
|
|
|
}
|
|
|
|
|
|
|
|
// We should never get here, but this silences a warning.
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
template<typename T>
|
|
|
|
inline void IRead(const uint8_t*& buf, T& dest)
|
|
|
|
{
|
|
|
|
const T* ptr = reinterpret_cast<const T*>(buf);
|
|
|
|
dest = *ptr;
|
|
|
|
buf += sizeof(T);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<>
|
|
|
|
inline void IRead<plString>(const uint8_t*& buf, plString& dest)
|
|
|
|
{
|
|
|
|
uint32_t size = *(reinterpret_cast<const uint32_t*>(buf));
|
|
|
|
uint32_t nChars = (size / sizeof(uint16_t)) - 1;
|
|
|
|
buf += sizeof(uint32_t);
|
|
|
|
|
|
|
|
plStringBuffer<uint16_t> str;
|
|
|
|
uint16_t* theStrBuffer = str.CreateWritableBuffer(nChars);
|
|
|
|
memcpy(theStrBuffer, buf, size);
|
|
|
|
theStrBuffer[nChars] = 0;
|
|
|
|
dest = plString::FromUtf16(str);
|
|
|
|
buf += size;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<>
|
|
|
|
inline void IRead<NetVaultNode::Blob>(const uint8_t*& buf, NetVaultNode::Blob& blob)
|
|
|
|
{
|
|
|
|
blob.size = *(reinterpret_cast<const uint32_t*>(buf));
|
|
|
|
buf += sizeof(uint32_t);
|
|
|
|
|
|
|
|
delete[] blob.buffer;
|
|
|
|
blob.buffer = new uint8_t[blob.size];
|
|
|
|
memcpy(blob.buffer, buf, blob.size);
|
|
|
|
buf += blob.size;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NetVaultNode::Read(const uint8_t* buf, size_t size)
|
|
|
|
{
|
|
|
|
fUsedFields= *(reinterpret_cast<const uint64_t*>(buf));
|
|
|
|
buf += sizeof(uint64_t);
|
|
|
|
|
|
|
|
#define READ(field) if (fUsedFields & k##field) IRead(buf, f##field);
|
|
|
|
READ(NodeId);
|
|
|
|
READ(CreateTime);
|
|
|
|
READ(ModifyTime);
|
|
|
|
READ(CreateAgeName);
|
|
|
|
READ(CreateAgeUuid);
|
|
|
|
READ(CreatorAcct);
|
|
|
|
READ(CreatorId);
|
|
|
|
READ(NodeType);
|
|
|
|
READ(Int32_1);
|
|
|
|
READ(Int32_2);
|
|
|
|
READ(Int32_3);
|
|
|
|
READ(Int32_4);
|
|
|
|
READ(UInt32_1);
|
|
|
|
READ(UInt32_2);
|
|
|
|
READ(UInt32_3);
|
|
|
|
READ(UInt32_4);
|
|
|
|
READ(Uuid_1);
|
|
|
|
READ(Uuid_2);
|
|
|
|
READ(Uuid_3);
|
|
|
|
READ(Uuid_4);
|
|
|
|
READ(String64_1);
|
|
|
|
READ(String64_2);
|
|
|
|
READ(String64_3);
|
|
|
|
READ(String64_4);
|
|
|
|
READ(String64_5);
|
|
|
|
READ(String64_6);
|
|
|
|
READ(IString64_1);
|
|
|
|
READ(IString64_2);
|
|
|
|
READ(Text_1);
|
|
|
|
READ(Text_2);
|
|
|
|
READ(Blob_1);
|
|
|
|
READ(Blob_2);
|
|
|
|
#undef READ
|
|
|
|
|
|
|
|
fDirtyFields = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
template<typename T>
|
|
|
|
inline void IWrite(ARRAY(uint8_t)* buffer, const T& value)
|
|
|
|
{
|
|
|
|
uint8_t* ptr = buffer->New(sizeof(T));
|
|
|
|
memcpy(ptr, &value, sizeof(T));
|
|
|
|
}
|
|
|
|
|
|
|
|
template<>
|
|
|
|
inline void IWrite<plString>(ARRAY(uint8_t)* buffer, const plString& value)
|
|
|
|
{
|
|
|
|
plStringBuffer<uint16_t> utf16 = value.ToUtf16();
|
|
|
|
uint32_t strsz = (utf16.GetSize() + 1) * 2;
|
|
|
|
IWrite(buffer, strsz);
|
|
|
|
|
|
|
|
uint8_t* ptr = buffer->New(strsz);
|
|
|
|
memcpy(ptr, utf16.GetData(), strsz);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<>
|
|
|
|
inline void IWrite<NetVaultNode::Blob>(ARRAY(uint8_t)* buffer, const NetVaultNode::Blob& blob)
|
|
|
|
{
|
|
|
|
IWrite(buffer, static_cast<uint32_t>(blob.size));
|
|
|
|
|
|
|
|
if (blob.size > 0) {
|
|
|
|
uint8_t* ptr = buffer->New(blob.size);
|
|
|
|
memcpy(ptr, blob.buffer, blob.size);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void NetVaultNode::Write(ARRAY(uint8_t)* buf, uint32_t ioFlags)
|
|
|
|
{
|
|
|
|
uint64_t flags = fUsedFields;
|
|
|
|
if (ioFlags & kDirtyNodeType)
|
|
|
|
fDirtyFields |= kNodeType;
|
|
|
|
if (ioFlags & kDirtyString64_1)
|
|
|
|
fDirtyFields |= kString64_1;
|
|
|
|
if (ioFlags & kDirtyOnly)
|
|
|
|
flags &= fDirtyFields;
|
|
|
|
IWrite(buf, flags);
|
|
|
|
|
|
|
|
#define WRITE(field) if (flags & k##field) IWrite(buf, f##field);
|
|
|
|
WRITE(NodeId);
|
|
|
|
WRITE(CreateTime);
|
|
|
|
WRITE(ModifyTime);
|
|
|
|
WRITE(CreateAgeName);
|
|
|
|
WRITE(CreateAgeUuid);
|
|
|
|
WRITE(CreatorAcct);
|
|
|
|
WRITE(CreatorId);
|
|
|
|
WRITE(NodeType);
|
|
|
|
WRITE(Int32_1);
|
|
|
|
WRITE(Int32_2);
|
|
|
|
WRITE(Int32_3);
|
|
|
|
WRITE(Int32_4);
|
|
|
|
WRITE(UInt32_1);
|
|
|
|
WRITE(UInt32_2);
|
|
|
|
WRITE(UInt32_3);
|
|
|
|
WRITE(UInt32_4);
|
|
|
|
WRITE(Uuid_1);
|
|
|
|
WRITE(Uuid_2);
|
|
|
|
WRITE(Uuid_3);
|
|
|
|
WRITE(Uuid_4);
|
|
|
|
WRITE(String64_1);
|
|
|
|
WRITE(String64_2);
|
|
|
|
WRITE(String64_3);
|
|
|
|
WRITE(String64_4);
|
|
|
|
WRITE(String64_5);
|
|
|
|
WRITE(String64_6);
|
|
|
|
WRITE(IString64_1);
|
|
|
|
WRITE(IString64_2);
|
|
|
|
WRITE(Text_1);
|
|
|
|
WRITE(Text_2);
|
|
|
|
WRITE(Blob_1);
|
|
|
|
WRITE(Blob_2);
|
|
|
|
#undef WRITE
|
|
|
|
|
|
|
|
if (ioFlags & kClearDirty)
|
|
|
|
fDirtyFields = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
void NetVaultNode::ISetVaultBlob(uint64_t bits, NetVaultNode::Blob& blob, const uint8_t* buf, size_t size)
|
|
|
|
{
|
|
|
|
delete[] blob.buffer;
|
|
|
|
blob.buffer = new uint8_t[size];
|
|
|
|
blob.size = size;
|
|
|
|
memcpy(blob.buffer, buf, size);
|
|
|
|
|
|
|
|
fUsedFields |= bits;
|
|
|
|
fDirtyFields |= bits;
|
|
|
|
}
|