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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyKey.h"
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#pragma hdrstop
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#include "pyGameScore.h"
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#include "pfGameScoreMgr/pfGameScoreMgr.h"
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#include "plVault/plVault.h"
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pyGameScore::pyGameScore()
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: fScore(nil)
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{ }
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pyGameScore::pyGameScore(pfGameScore * score)
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: fScore(score)
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{
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hsRefCnt_SafeRef(score);
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}
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pyGameScore::~pyGameScore()
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{
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hsRefCnt_SafeUnRef(fScore);
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}
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uint32_t pyGameScore::GetOwnerID() const
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{
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if (fScore)
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return fScore->GetOwner();
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return 0;
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}
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int32_t pyGameScore::GetGameType() const
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{
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if (fScore)
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return fScore->GetGameType();
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return 0;
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}
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int32_t pyGameScore::GetPoints() const
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{
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if (fScore)
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return fScore->GetPoints();
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return 0;
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}
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plString pyGameScore::GetGameName() const
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{
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if (fScore)
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return fScore->GetGameName();
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return plString::Null;
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}
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void pyGameScore::AddPoints(int32_t numPoints, pyKey& rcvr)
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{
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if (fScore)
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fScore->AddPoints(numPoints, rcvr.getKey());
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}
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void pyGameScore::Delete()
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{
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if (fScore)
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{
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fScore->Delete();
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fScore = nil;
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}
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}
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void pyGameScore::TransferPoints(pyGameScore* dest, pyKey& rcvr)
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{
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if (fScore && dest->fScore)
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fScore->TransferPoints(dest->fScore, rcvr.getKey());
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}
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void pyGameScore::TransferPoints(pyGameScore* dest, int32_t numPoints, pyKey& rcvr)
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{
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if (fScore && dest->fScore)
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fScore->TransferPoints(dest->fScore, numPoints, rcvr.getKey());
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}
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void pyGameScore::SetPoints(int32_t numPoints, pyKey& rcvr)
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{
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if (fScore)
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fScore->SetPoints(numPoints, rcvr.getKey());
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}
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void pyGameScore::CreateAgeScore(const plString& name, uint32_t type, int32_t points, pyKey& rcvr)
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{
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if (hsRef<RelVaultNode> ageInfo = VaultGetAgeInfoNode())
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{
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uint32_t ownerId = ageInfo->GetNodeId();
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pfGameScore::Create(ownerId, name, type, points, rcvr.getKey());
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} else
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hsAssert(false, "Age has no vault... Need to rewrite score python script?");
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}
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void pyGameScore::CreateGlobalScore(const plString& name, uint32_t type, int32_t points, pyKey& rcvr)
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{
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pfGameScore::Create(0, name, type, points, rcvr.getKey());
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}
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void pyGameScore::CreatePlayerScore(const plString& name, uint32_t type, int32_t points, pyKey& rcvr)
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{
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if (hsRef<RelVaultNode> node = VaultGetPlayerInfoNode())
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{
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uint32_t ownerId = node->GetNodeId();
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pfGameScore::Create(ownerId, name, type, points, rcvr.getKey());
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} else
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hsAssert(false, "No PlayerInfo node... Need to rewrite python script?");
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}
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void pyGameScore::CreateScore(uint32_t ownerId, const plString& name, uint32_t type, int32_t points, pyKey& rcvr)
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{
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pfGameScore::Create(ownerId, name, type, points, rcvr.getKey());
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}
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void pyGameScore::FindAgeScores(const plString& name, pyKey& rcvr)
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{
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if (hsRef<RelVaultNode> ageInfo = VaultGetAgeInfoNode())
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{
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uint32_t ownerId = ageInfo->GetNodeId();
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pfGameScore::Find(ownerId, name, rcvr.getKey());
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} else
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hsAssert(false, "Age has no vault... Need to rewrite score python script?");
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}
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void pyGameScore::FindGlobalScores(const plString& name, pyKey& rcvr)
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{
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pfGameScore::Find(0, name, rcvr.getKey());
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}
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void pyGameScore::FindPlayerScores(const plString& name, pyKey& rcvr)
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{
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if (hsRef<RelVaultNode> node = VaultGetPlayerInfoNode())
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{
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uint32_t ownerId = node->GetNodeId();
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pfGameScore::Find(ownerId, name, rcvr.getKey());
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}
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else
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hsAssert(false, "No PlayerInfo node.. Need to rewrite python script?");
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}
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void pyGameScore::FindScores(uint32_t ownerId, const plString& name, pyKey& rcvr)
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{
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pfGameScore::Find(ownerId, name, rcvr.getKey());
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}
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