You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
82 lines
2.2 KiB
82 lines
2.2 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
|
||
|
#include "hsTypes.h"
|
||
|
|
||
|
#include "hsStream.h"
|
||
|
|
||
|
#include "plBulletMsg.h"
|
||
|
#include "hsFastMath.h"
|
||
|
|
||
|
void plBulletMsg::Read(hsStream* stream, hsResMgr* mgr)
|
||
|
{
|
||
|
IMsgRead(stream, mgr);
|
||
|
|
||
|
fCmd = Cmd(stream->ReadByte());
|
||
|
|
||
|
fFrom.Read(stream);
|
||
|
fDir.Read(stream);
|
||
|
fRange = stream->ReadSwapScalar();
|
||
|
fRadius = stream->ReadSwapScalar();
|
||
|
fPartyTime = stream->ReadSwapScalar();
|
||
|
}
|
||
|
|
||
|
void plBulletMsg::Write(hsStream* stream, hsResMgr* mgr)
|
||
|
{
|
||
|
IMsgWrite(stream, mgr);
|
||
|
|
||
|
stream->WriteByte(UInt8(fCmd));
|
||
|
|
||
|
fFrom.Write(stream);
|
||
|
fDir.Write(stream);
|
||
|
stream->WriteSwapScalar(fRange);
|
||
|
stream->WriteSwapScalar(fRadius);
|
||
|
stream->WriteSwapScalar(fPartyTime);
|
||
|
}
|
||
|
|
||
|
void plBulletMsg::FireShot(const hsPoint3& from, const hsVector3& dir, hsScalar radius, hsScalar range, hsScalar psecs)
|
||
|
{
|
||
|
fFrom = from;
|
||
|
fDir = dir;
|
||
|
fRange = range;
|
||
|
fRadius = radius;
|
||
|
fPartyTime = psecs;
|
||
|
|
||
|
fCmd = kShot;
|
||
|
}
|
||
|
|
||
|
void plBulletMsg::FireShot(const hsPoint3& from, const hsPoint3& at, hsScalar radius, hsScalar psecs)
|
||
|
{
|
||
|
hsVector3 dir(&at, &from);
|
||
|
hsScalar invLen = hsFastMath::InvSqrt(dir.MagnitudeSquared());
|
||
|
hsAssert(invLen > 0, "degenerate from and at to fire bullet");
|
||
|
dir *= invLen;
|
||
|
hsScalar range = 1.f / invLen;
|
||
|
|
||
|
FireShot(from, dir, radius, range, psecs);
|
||
|
}
|
||
|
|