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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plDynaFootMgr.h"
#include "plDynaDecal.h"
#include "plCutter.h"
#include "plPrintShape.h"
#include "plgDispatch.h"
#include "hsStream.h"
#include "hsResMgr.h"
#include "hsTimer.h"
#include "plMessage/plDynaDecalEnableMsg.h"
#include "plMessage/plAvatarFootMsg.h"
#include "plAvatar/plArmatureMod.h"
#include "plAvatar/plAvBrainHuman.h"
#include "plMath/plRandom.h"
static plRandom sRand;
static const UInt32 kNumPrintIDs = 2;
static const UInt32 kPrintIDs[kNumPrintIDs] =
{
plAvBrainHuman::RFootPrint,
plAvBrainHuman::LFootPrint
};
int plDynaFootMgr::INewDecal()
{
int idx = fDecals.GetCount();
fDecals.Append(TRACKED_NEW plDynaSplot());
return idx;
}
plDynaFootMgr::plDynaFootMgr()
{
fPartIDs.SetCount(kNumPrintIDs);
int i;
for( i = 0; i < kNumPrintIDs; i++ )
fPartIDs[i] = kPrintIDs[i];
}
plDynaFootMgr::~plDynaFootMgr()
{
}
void plDynaFootMgr::Read(hsStream* stream, hsResMgr* mgr)
{
plDynaDecalMgr::Read(stream, mgr);
plgDispatch::Dispatch()->RegisterForExactType(plAvatarFootMsg::Index(), GetKey());
}
void plDynaFootMgr::Write(hsStream* stream, hsResMgr* mgr)
{
plDynaDecalMgr::Write(stream, mgr);
}
hsBool plDynaFootMgr::MsgReceive(plMessage* msg)
{
plAvatarFootMsg* footMsg = plAvatarFootMsg::ConvertNoRef(msg);
if( footMsg )
{
UInt32 id = footMsg->IsLeft() ? plAvBrainHuman::LFootPrint : plAvBrainHuman::RFootPrint;
plArmatureMod* armMod = footMsg->GetArmature();
const plPrintShape* shape = IGetPrintShape(armMod, id);
if( shape )
{
plDynaDecalInfo& info = IGetDecalInfo(UInt32(shape), shape->GetKey());
if( IPrintFromShape(shape, footMsg->IsLeft()) )
{
INotifyActive(info, armMod->GetKey(), id);
}
else
{
INotifyInactive(info, armMod->GetKey(), id);
}
}
return true;
}
return plDynaDecalMgr::MsgReceive(msg);
}
hsBool plDynaFootMgr::IPrintFromShape(const plPrintShape* shape, hsBool flip)
{
hsBool retVal = false;
if( shape )
{
plDynaDecalInfo& info = IGetDecalInfo(UInt32(shape), shape->GetKey());
double secs = hsTimer::GetSysSeconds();
hsScalar wetness = IHowWet(info, secs);
fInitAtten = wetness;
if( wetness <= 0 )
return true;
hsMatrix44 shapeL2W = shape->GetOwner()->GetLocalToWorld();
hsPoint3 newPos = shapeL2W.GetTranslate();
hsVector3 newDir = shapeL2W.GetAxis(hsMatrix44::kView);
hsVector3 newUp(0.f, 0.f, 1.f);
hsVector3 size(shape->GetWidth() * fScale.fX, shape->GetLength() * fScale.fY, shape->GetHeight() * fScale.fZ * 2.f);
fCutter->SetLength(size);
fCutter->Set(newPos, newDir, newUp, flip);
// Should this be moved inside the if( ICutout() ) clause? I think so. Probably doesn't
// matter for foot prints, but it seems more correct, since fLastPos/fLastTime is the
// last time and position we actually dropped a print, not tried to.
info.fLastPos = newPos;
info.fLastTime = secs;
if( ICutoutTargets(secs) )
{
retVal = true;
}
}
return retVal;
}