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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtCmd.h
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*
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***/
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#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTCMD_H
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTCMD_H
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#include "Pch.h"
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#include "pnUtArray.h"
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#include "pnUtStr.h"
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/*****************************************************************************
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*
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* Constants
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*
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***/
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// Sets of mutually exclusive flags
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const unsigned kCmdArgFlagged = 0x0 << 0; // default
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const unsigned kCmdArgOptional = 0x1 << 0;
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const unsigned kCmdArgRequired = 0x2 << 0;
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const unsigned kCmdMaskArg = 0xf << 0;
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const unsigned kCmdTypeBool = 0x0 << 4; // default
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const unsigned kCmdTypeInt = 0x1 << 4;
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const unsigned kCmdTypeUnsigned = 0x2 << 4;
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const unsigned kCmdTypeFloat = 0x3 << 4;
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const unsigned kCmdTypeString = 0x4 << 4;
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const unsigned kCmdMaskType = 0xf << 4;
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const unsigned kCmdBoolSet = 0x0 << 8; // default
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const unsigned kCmdBoolUnset = 0x1 << 8;
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const unsigned kCmdMaskBool = 0xf << 8;
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// Other flags
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const unsigned kCmdCaseSensitive = 0x1 << 28;
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// Error codes
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enum ECmdError {
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kCmdErrorInvalidArg,
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kCmdErrorInvalidValue,
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kCmdErrorTooFewArgs,
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kCmdErrorTooManyArgs,
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kNumCmdErrors
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};
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/*****************************************************************************
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*
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* Types
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*
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***/
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struct CmdArgDef {
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unsigned flags;
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const wchar_t * name; // must be compile-time constant
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unsigned id;
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};
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class CCmdParser {
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class CICmdParser * fParser;
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static void DispatchError (const wchar_t str[], ECmdError errorCode, const wchar_t arg[], const wchar_t value[], void * param);
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static bool DispatchExtra (const wchar_t str[], void * param);
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protected:
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CCmdParser ();
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void Initialize (const CmdArgDef def[], unsigned defCount);
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public:
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CCmdParser (const CmdArgDef def[], unsigned defCount);
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virtual ~CCmdParser ();
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bool GetBool (unsigned id) const;
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bool GetBool (const wchar_t name[]) const;
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float GetFloat (unsigned id) const;
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float GetFloat (const wchar_t name[]) const;
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int GetInt (unsigned id) const;
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int GetInt (const wchar_t name[]) const;
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const wchar_t * GetString (unsigned id) const;
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const wchar_t * GetString (const wchar_t name[]) const;
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unsigned GetUnsigned (unsigned id) const;
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unsigned GetUnsigned (const wchar_t name[]) const;
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bool IsSpecified (unsigned id) const;
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bool IsSpecified (const wchar_t name[]) const;
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virtual void OnError (const wchar_t str[], ECmdError errorCode, const wchar_t arg[], const wchar_t value[]);
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virtual bool OnExtra (const wchar_t str[]);
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bool Parse (const wchar_t cmdLine[] = nil);
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};
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class CCmdParserSimple : public CCmdParser {
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public:
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CCmdParserSimple (
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unsigned requiredStringCount,
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unsigned optionalStringCount,
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const wchar_t flaggedBoolNames[] // double null terminated if used
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);
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};
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#endif
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