|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#ifndef PL_CLOTHINGMTL_H
|
|
|
|
#define PL_CLOTHINGMTL_H
|
|
|
|
|
|
|
|
#include "HeadSpin.h"
|
|
|
|
#include "Max.h"
|
|
|
|
#include "iparamb2.h"
|
|
|
|
#include "../resource.h"
|
|
|
|
#include "hsTemplates.h"
|
|
|
|
|
|
|
|
class Bitmap;
|
|
|
|
class plClothingItem;
|
|
|
|
class plMaxNode;
|
|
|
|
class plClothingElement;
|
|
|
|
|
|
|
|
#define CLOTHING_MTL_CLASS_ID Class_ID(0x792c6de4, 0x1f952b65)
|
|
|
|
|
|
|
|
extern TCHAR *GetString(int id);
|
|
|
|
|
|
|
|
class plClothingTileset
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
char *fName;
|
|
|
|
hsTArray<plClothingElement *> fElements;
|
|
|
|
|
|
|
|
plClothingTileset();
|
|
|
|
~plClothingTileset();
|
|
|
|
|
|
|
|
void SetName(char *name);
|
|
|
|
void AddElement(plClothingElement *element);
|
|
|
|
};
|
|
|
|
|
|
|
|
class plClothingMtl : public Mtl
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
IParamBlock2 *fBasicPB;
|
|
|
|
Interval fIValid;
|
|
|
|
|
|
|
|
public:
|
|
|
|
IMtlParams *fIMtlParams;
|
|
|
|
|
|
|
|
static const char *LayerStrings[];
|
|
|
|
static const uint8_t LayerToPBIdx[];
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kRefBasic,
|
|
|
|
};
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kBlkBasic,
|
|
|
|
};
|
|
|
|
|
|
|
|
enum // Param block indicies
|
|
|
|
{
|
|
|
|
kTileset,
|
|
|
|
kTexmap,
|
|
|
|
kDescription,
|
|
|
|
kThumbnail,
|
|
|
|
kLayer,
|
|
|
|
kTexmapSkin,
|
|
|
|
kTexmap2,
|
|
|
|
kDefault,
|
|
|
|
kCustomTextSpecs,
|
|
|
|
kTexmapBase,
|
|
|
|
kTexmapSkinBlend1,
|
|
|
|
kTexmapSkinBlend2,
|
|
|
|
kTexmapSkinBlend3,
|
|
|
|
kTexmapSkinBlend4,
|
|
|
|
kTexmapSkinBlend5,
|
|
|
|
kTexmapSkinBlend6,
|
|
|
|
kDefaultTint1,
|
|
|
|
kDefaultTint2,
|
|
|
|
kForcedAcc,
|
|
|
|
};
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kMaxTiles = 4,
|
|
|
|
};
|
|
|
|
|
|
|
|
enum
|
|
|
|
{
|
|
|
|
kBlendNone,
|
|
|
|
kBlendAlpha,
|
|
|
|
//kBlendAdd,
|
|
|
|
};
|
|
|
|
|
|
|
|
static const UINT32 ButtonConstants[kMaxTiles];
|
|
|
|
static const UINT32 TextConstants[kMaxTiles * 2];
|
|
|
|
|
|
|
|
hsTArray<plClothingTileset *> fTilesets;
|
|
|
|
hsTArray<plClothingElement *> fElements;
|
|
|
|
virtual void InitTilesets();
|
|
|
|
virtual void ReleaseTilesets();
|
|
|
|
plClothingElement *FindElementByName(char *name);
|
|
|
|
|
|
|
|
int GetTilesetIndex() { return fBasicPB->GetInt(ParamID(kTileset)); }
|
|
|
|
DllExport Texmap *GetTexmap(int index, int layer);
|
|
|
|
Texmap *GetThumbnail() { return fBasicPB->GetTexmap(ParamID(kThumbnail)); }
|
|
|
|
const char *GetDescription() { return fBasicPB->GetStr(ParamID(kDescription)); }
|
|
|
|
const char *GetCustomText() { return fBasicPB->GetStr(ParamID(kCustomTextSpecs)); }
|
|
|
|
hsBool GetDefault() { return fBasicPB->GetInt(ParamID(kDefault)) != 0; }
|
|
|
|
Color GetDefaultTint1() { return fBasicPB->GetColor(plClothingMtl::kDefaultTint1); }
|
|
|
|
Color GetDefaultTint2() { return fBasicPB->GetColor(plClothingMtl::kDefaultTint2); }
|
|
|
|
const char *GetForcedAccessoryName() { return fBasicPB->GetStr(ParamID(kForcedAcc)); }
|
|
|
|
|
|
|
|
plClothingMtl(BOOL loading);
|
|
|
|
void DeleteThis() { delete this; }
|
|
|
|
|
|
|
|
//From Animatable
|
|
|
|
Class_ID ClassID() { return CLOTHING_MTL_CLASS_ID; }
|
|
|
|
SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; }
|
|
|
|
void GetClassName(TSTR& s) { s = GetString(IDS_CLOTHING_MTL); }
|
|
|
|
|
|
|
|
ParamDlg *CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp);
|
|
|
|
void Update(TimeValue t, Interval& valid);
|
|
|
|
Interval Validity(TimeValue t);
|
|
|
|
void Reset();
|
|
|
|
|
|
|
|
void NotifyChanged();
|
|
|
|
|
|
|
|
BOOL SupportsMultiMapsInViewport() { return FALSE; }
|
|
|
|
void SetupGfxMultiMaps(TimeValue t, Material *mtl, MtlMakerCallback &cb);
|
|
|
|
|
|
|
|
// Shade and displacement calculation
|
|
|
|
void Shade(ShadeContext& sc);
|
|
|
|
void ShadeWithBackground(ShadeContext &sc, Color background);
|
|
|
|
float EvalDisplacement(ShadeContext& sc);
|
|
|
|
Interval DisplacementValidity(TimeValue t);
|
|
|
|
|
|
|
|
// SubTexmap access methods
|
|
|
|
int NumSubTexmaps();
|
|
|
|
Texmap* GetSubTexmap(int i);
|
|
|
|
void SetSubTexmap(int i, Texmap *m);
|
|
|
|
TSTR GetSubTexmapSlotName(int i);
|
|
|
|
TSTR GetSubTexmapTVName(int i);
|
|
|
|
|
|
|
|
BOOL SetDlgThing(ParamDlg* dlg);
|
|
|
|
|
|
|
|
// Loading/Saving
|
|
|
|
IOResult Load(ILoad *iload);
|
|
|
|
IOResult Save(ISave *isave);
|
|
|
|
|
|
|
|
RefTargetHandle Clone( RemapDir &remap );
|
|
|
|
RefResult NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget,
|
|
|
|
PartID& partID, RefMessage message);
|
|
|
|
|
|
|
|
int NumSubs() { return 0; }
|
|
|
|
Animatable* SubAnim(int i) { return nil; }
|
|
|
|
TSTR SubAnimName(int i) { return ""; }
|
|
|
|
|
|
|
|
int NumRefs();
|
|
|
|
RefTargetHandle GetReference(int i);
|
|
|
|
void SetReference(int i, RefTargetHandle rtarg);
|
|
|
|
|
|
|
|
int NumParamBlocks();
|
|
|
|
IParamBlock2* GetParamBlock(int i);
|
|
|
|
IParamBlock2* GetParamBlockByID(BlockID id);
|
|
|
|
|
|
|
|
|
|
|
|
// From MtlBase and Mtl
|
|
|
|
void SetAmbient(Color c, TimeValue t);
|
|
|
|
void SetDiffuse(Color c, TimeValue t);
|
|
|
|
void SetSpecular(Color c, TimeValue t);
|
|
|
|
void SetShininess(float v, TimeValue t);
|
|
|
|
Color GetAmbient(int mtlNum=0, BOOL backFace=FALSE);
|
|
|
|
Color GetDiffuse(int mtlNum=0, BOOL backFace=FALSE);
|
|
|
|
Color GetSpecular(int mtlNum=0, BOOL backFace=FALSE);
|
|
|
|
float GetXParency(int mtlNum=0, BOOL backFace=FALSE);
|
|
|
|
float GetShininess(int mtlNum=0, BOOL backFace=FALSE);
|
|
|
|
float GetShinStr(int mtlNum=0, BOOL backFace=FALSE);
|
|
|
|
float WireSize(int mtlNum=0, BOOL backFace=FALSE);
|
|
|
|
|
|
|
|
ULONG Requirements( int subMtlNum );
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif //PL_ClothingMTL_H
|