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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include <Python.h>
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#include "pyKey.h"
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#pragma hdrstop
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#include "pyColor.h"
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#include "cyPythonInterface.h"
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#include "pfGameGUIMgr/pfGameGUIMgr.h"
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#include "pfGameGUIMgr/pfGUIDialogMod.h"
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#include "pyGUIDialog.h"
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// the rest of the controls
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#include "pyGUIControlButton.h"
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#include "pyGUIControlCheckBox.h"
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#include "pyGUIControlEditBox.h"
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#include "pyGUIControlListBox.h"
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#include "pyGUIControlRadioGroup.h"
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#include "pyGUIControlTextBox.h"
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#include "pyGUIControlValue.h"
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#include "pyGUIControlDynamicText.h"
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#include "pyGUIControlMultiLineEdit.h"
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#include "pyGUIPopUpMenu.h"
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#include "pyGUIControlClickMap.h"
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// specific value controls
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#include "pfGameGUIMgr/pfGUIKnobCtrl.h"
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#include "pfGameGUIMgr/pfGUIUpDownPairMod.h"
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#include "plInputCore/plInputInterface.h"
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pyGUIDialog::pyGUIDialog(pyKey& gckey)
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{
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fGCkey = gckey.getKey();
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}
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pyGUIDialog::pyGUIDialog(plKey objkey)
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{
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fGCkey = objkey;
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}
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pyGUIDialog::pyGUIDialog()
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{
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fGCkey = nil;
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}
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hsBool pyGUIDialog::IsGUIDialog(pyKey& gckey)
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{
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if ( gckey.getKey() && pfGUIDialogMod::ConvertNoRef(gckey.getKey()->GetObjectPtr()) )
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return true;
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return false;
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}
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uint32_t pyGUIDialog::WhatControlType(pyKey& gckey)
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{
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// Do the pop-up menu test first, since it's derived from dialog
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if ( pyGUIPopUpMenu::IsGUIPopUpMenu(gckey) )
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return kPopUpMenu;
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else if ( pyGUIDialog::IsGUIDialog(gckey) )
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return kDialog;
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else if ( pyGUIControlButton::IsGUIControlButton(gckey) )
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return kButton;
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else if ( pyGUIControlCheckBox::IsGUIControlCheckBox(gckey) )
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return kCheckBox;
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else if ( pyGUIControlEditBox::IsGUIControlEditBox(gckey) )
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return kEditBox;
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else if ( pyGUIControlListBox::IsGUIControlListBox(gckey) )
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return kListBox;
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else if ( pyGUIControlRadioGroup::IsGUIControlRadioGroup(gckey) )
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return kRadioGroup;
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else if ( pyGUIControlTextBox::IsGUIControlTextBox(gckey) )
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return kTextBox;
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else if ( pyGUIControlValue::IsGUIControlValue(gckey) )
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{
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// then see what kind of value control it is
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if ( pfGUIKnobCtrl::ConvertNoRef(gckey.getKey()->GetObjectPtr()) )
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return kKnob;
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else if ( pfGUIUpDownPairMod::ConvertNoRef(gckey.getKey()->GetObjectPtr()) )
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return kUpDownPair;
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else
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return 0;
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}
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else if ( pyGUIControlDynamicText::IsGUIControlDynamicText( gckey ) )
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return kDynamicText;
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else if ( pyGUIControlMultiLineEdit::IsGUIControlMultiLineEdit( gckey ) )
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return kMultiLineEdit;
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else if ( pyGUIControlClickMap::IsGUIControlClickMap( gckey ) )
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return kClickMap;
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else
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return 0;
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}
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// override the equals to operator
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hsBool pyGUIDialog::operator==(const pyGUIDialog &gcobj) const
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{
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plKey theirs = ((pyGUIDialog&)gcobj).getObjKey();
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if ( fGCkey == nil && theirs == nil )
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return true;
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else if ( fGCkey != nil && theirs != nil )
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return (fGCkey->GetUoid()==theirs->GetUoid());
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else
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return false;
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}
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// getter and setters
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plKey pyGUIDialog::getObjKey()
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{
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return fGCkey;
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}
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PyObject* pyGUIDialog::getObjPyKey()
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{
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// create a pyKey object that Python will manage
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return pyKey::New(fGCkey);
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}
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// interface functions
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uint32_t pyGUIDialog::GetTagID()
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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return pdmod->GetTagID();
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}
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return 0;
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}
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void pyGUIDialog::SetEnabled( hsBool e )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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pdmod->SetEnabled(e);
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}
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}
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hsBool pyGUIDialog::IsEnabled( void )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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return pdmod->IsEnabled();
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}
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return false;
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}
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const char* pyGUIDialog::GetName( void )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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return pdmod->GetName();
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}
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return "";
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}
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uint32_t pyGUIDialog::GetVersion(void)
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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return pdmod->GetVersion();
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}
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return 0;
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}
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uint32_t pyGUIDialog::GetNumControls( void )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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return pdmod->GetNumControls();
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}
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return 0;
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}
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PyObject* pyGUIDialog::GetControl( uint32_t idx )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIControlMod* pcontrolmod = pdmod->GetControl(idx);
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if ( pcontrolmod )
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return pyKey::New(pcontrolmod->GetKey());
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}
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}
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// if we got here then there must have been an error
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char errmsg[256];
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sprintf(errmsg,"Index %d not found in GUIDialog %s",idx,GetName());
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PyErr_SetString(PyExc_KeyError, errmsg);
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PYTHON_RETURN_ERROR;
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}
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void pyGUIDialog::SetFocus( pyKey& gcKey )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIControlMod* pcontrolmod = pfGUIControlMod::ConvertNoRef(gcKey.getKey()->ObjectIsLoaded());
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if ( pcontrolmod )
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pdmod->SetFocus(pcontrolmod);
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}
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}
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}
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void pyGUIDialog::Show( void )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pdmod->Show();
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pdmod->RefreshAllControls();
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}
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}
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}
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void pyGUIDialog::ShowNoReset( void )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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pdmod->ShowNoReset();
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}
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}
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void pyGUIDialog::Hide( void )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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pdmod->Hide();
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}
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}
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PyObject* pyGUIDialog::GetControlFromTag( uint32_t tagID )
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIControlMod* pcontrolmod = pdmod->GetControlFromTag(tagID);
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if ( pcontrolmod )
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return pyKey::New(pcontrolmod->GetKey());
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}
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}
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// if we got here then there must have been an error
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char errmsg[256];
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sprintf(errmsg,"TagID %d not found in GUIDialog %s",tagID,GetName());
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PyErr_SetString(PyExc_KeyError, errmsg);
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PYTHON_RETURN_ERROR;
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}
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// get color schemes
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PyObject* pyGUIDialog::GetForeColor()
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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PyObject* pyGUIDialog::GetSelColor()
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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PyObject* pyGUIDialog::GetBackColor()
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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PyObject* pyGUIDialog::GetBackSelColor()
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
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if ( pdmod )
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{
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pfGUIColorScheme* color = pdmod->GetColorScheme();
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return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a);
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}
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}
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PYTHON_RETURN_NONE;
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}
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uint32_t pyGUIDialog::GetFontSize()
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{
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if ( fGCkey )
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{
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pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* color = pdmod->GetColorScheme();
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|
|
|
return color->fFontSize;
|
|
|
|
}
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|
|
|
}
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|
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// create a pyColor that will be managed by Python
|
|
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|
return 0;
|
|
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|
}
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|
|
|
|
|
|
|
|
|
|
|
// set color scheme
|
|
|
|
void pyGUIDialog::SetForeColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* color = pdmod->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fForeColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fForeColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fForeColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fForeColor.a = a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::SetSelColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* color = pdmod->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fSelForeColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelForeColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelForeColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelForeColor.a = a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::SetBackColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* color = pdmod->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fBackColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fBackColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fBackColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fBackColor.a = a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::SetBackSelColor( float r, float g, float b, float a )
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* color = pdmod->GetColorScheme();
|
|
|
|
if ( r >= 0.0 && r <= 1.0 )
|
|
|
|
color->fSelBackColor.r = r;
|
|
|
|
if ( g >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.g = g;
|
|
|
|
if ( b >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.b = b;
|
|
|
|
if ( a >= 0.0 && g <= 1.0 )
|
|
|
|
color->fSelBackColor.a = a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void pyGUIDialog::SetFontSize(uint32_t fontsize)
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pfGUIColorScheme* color = pdmod->GetColorScheme();
|
|
|
|
color->fFontSize = (uint8_t)fontsize;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::UpdateAllBounds( void )
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
pdmod->UpdateAllBounds();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::RefreshAllControls( void )
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
pdmod->RefreshAllControls();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::NoFocus( )
|
|
|
|
{
|
|
|
|
if ( fGCkey )
|
|
|
|
{
|
|
|
|
pfGUIDialogMod* pdmod = pfGUIDialogMod::ConvertNoRef(fGCkey->ObjectIsLoaded());
|
|
|
|
if ( pdmod )
|
|
|
|
{
|
|
|
|
pdmod->SetFocus(nil);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::GUICursorOff()
|
|
|
|
{
|
|
|
|
if ( pfGameGUIMgr::GetInstance() )
|
|
|
|
pfGameGUIMgr::GetInstance()->SetCursorOpacity(0.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::GUICursorOn()
|
|
|
|
{
|
|
|
|
if ( pfGameGUIMgr::GetInstance() )
|
|
|
|
pfGameGUIMgr::GetInstance()->SetCursorOpacity(1.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pyGUIDialog::GUICursorDimmed()
|
|
|
|
{
|
|
|
|
if ( pfGameGUIMgr::GetInstance() )
|
|
|
|
pfGameGUIMgr::GetInstance()->SetCursorOpacity(0.4f);
|
|
|
|
}
|