|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#include "hsTypes.h"
|
|
|
|
#include "plFacingConditionalObject.h"
|
|
|
|
#include "plgDispatch.h"
|
|
|
|
#include "pnModifier/plLogicModBase.h"
|
|
|
|
#include "plMessage/plActivatorMsg.h"
|
|
|
|
#include "pnSceneObject/plSceneObject.h"
|
|
|
|
#include "pnSceneObject/plCoordinateInterface.h"
|
|
|
|
#include "pnKeyedObject/plKey.h"
|
|
|
|
#include "pnMessage/plNotifyMsg.h"
|
|
|
|
#include "pnMessage/plFakeOutMsg.h"
|
|
|
|
#include "pnNetCommon/plNetApp.h"
|
|
|
|
|
|
|
|
plFacingConditionalObject::plFacingConditionalObject() :
|
|
|
|
fTolerance(-1.0f),
|
|
|
|
fDirectional(false)
|
|
|
|
{
|
|
|
|
SetSatisfied(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plFacingConditionalObject::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
return plConditionalObject::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plFacingConditionalObject::Write(hsStream* stream, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plConditionalObject::Write(stream, mgr);
|
|
|
|
stream->WriteLE(fTolerance);
|
|
|
|
stream->WriteBool(fDirectional);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plFacingConditionalObject::Read(hsStream* stream, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plConditionalObject::Read(stream, mgr);
|
|
|
|
stream->ReadLE(&fTolerance);
|
|
|
|
fDirectional = stream->ReadBool();
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plFacingConditionalObject::Verify(plMessage* msg)
|
|
|
|
{
|
|
|
|
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg);
|
|
|
|
if (pActivateMsg && pActivateMsg->fHitterObj)
|
|
|
|
{
|
|
|
|
plSceneObject* pPlayer = plSceneObject::ConvertNoRef(pActivateMsg->fHitterObj->ObjectIsLoaded());
|
|
|
|
if (pPlayer)
|
|
|
|
{
|
|
|
|
hsVector3 playerView = pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView);
|
|
|
|
hsVector3 ourView;
|
|
|
|
if (fDirectional)
|
|
|
|
ourView = fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hsVector3 v(fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetTranslate() - pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetTranslate());
|
|
|
|
ourView = v;
|
|
|
|
ourView.Normalize();
|
|
|
|
}
|
|
|
|
hsScalar dot = playerView * ourView;
|
|
|
|
if (dot >= fTolerance)
|
|
|
|
{
|
|
|
|
fLogicMod->GetNotify()->AddFacingEvent( pActivateMsg->fHitterObj, fLogicMod->GetTarget()->GetKey(), dot, true);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
plFakeOutMsg* pFakeMsg = plFakeOutMsg::ConvertNoRef(msg);
|
|
|
|
if (pFakeMsg && plNetClientApp::GetInstance()->GetLocalPlayerKey())
|
|
|
|
{
|
|
|
|
// sanity check
|
|
|
|
if (!fLogicMod->GetTarget()->GetCoordinateInterface())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
plSceneObject* pPlayer = plSceneObject::ConvertNoRef(plNetClientApp::GetInstance()->GetLocalPlayerKey()->ObjectIsLoaded());
|
|
|
|
if (pPlayer)
|
|
|
|
{
|
|
|
|
hsVector3 playerView = pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView);
|
|
|
|
hsVector3 ourView;
|
|
|
|
if (fDirectional)
|
|
|
|
ourView = fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetAxis(hsMatrix44::kView);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
hsVector3 v(fLogicMod->GetTarget()->GetCoordinateInterface()->GetLocalToWorld().GetTranslate() - pPlayer->GetCoordinateInterface()->GetLocalToWorld().GetTranslate());
|
|
|
|
ourView = v;
|
|
|
|
ourView.fZ = playerView.fZ;
|
|
|
|
ourView.Normalize();
|
|
|
|
}
|
|
|
|
hsScalar dot = playerView * ourView;
|
|
|
|
if (dot >= fTolerance)
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (!IsToggle())
|
|
|
|
{
|
|
|
|
fLogicMod->GetNotify()->AddFacingEvent( pPlayer->GetKey(), fLogicMod->GetTarget()->GetKey(), dot, false);
|
|
|
|
fLogicMod->RequestUnTrigger();
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|