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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plMaxWaveUtils.h"
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#include "plAudioCore/plWavFile.h"
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#include "hsTypes.h"
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SegmentMap *GetWaveSegmentMap(const char *file, plErrorMsg *pErrMsg)
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{
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CWaveFile waveFile;
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waveFile.Open(file, nil, WAVEFILE_READ);
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int numMarkers = waveFile.GetNumMarkers();
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if (numMarkers == 0)
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return nil;
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SegmentMap *segMap = TRACKED_NEW SegmentMap();
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for (int i = 0; i < waveFile.GetNumMarkers(); i++)
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{
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plSoundMarker *marker = waveFile.GetSoundMarker(i);
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GetSegment(marker->fName, (float)(marker->fOffset), segMap, pErrMsg);
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}
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return segMap;
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}
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