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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plComponent.h"
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#include "plComponentReg.h"
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void DummyCodeIncludeFuncActive() {}
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#define ACTIVATOR_CID Class_ID(0x205a7c50, 0x7a095602)
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class plActiveComponent : public plComponent
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{
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public:
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plActiveComponent();
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hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg) { return true; }
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};
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OBSOLETE_CLASS_DESC(plActiveComponent, gActiveDesc, "Activator", "Activator", COMP_TYPE_LOGIC, ACTIVATOR_CID)
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plActiveComponent::plActiveComponent()
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{
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fClassDesc = &gActiveDesc;
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fClassDesc->MakeAutoParamBlocks(this);
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}
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ParamBlockDesc2 gActiveBlock
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(
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plComponent::kBlkComp, _T("activeComp"), 0, &gActiveDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
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end
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);
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