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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtRef.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTREF_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtRef.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTREF_H
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/****************************************************************************
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*
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* AtomicRef
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* Thread safe reference count
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*
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***/
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class AtomicRef {
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#ifdef HS_DEBUGGING
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bool zeroed;
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#endif
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public:
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inline AtomicRef ()
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: m_ref(0)
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#ifdef HS_DEBUGGING
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, zeroed(false)
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#endif
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{}
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inline void AcknowledgeZeroRef () {
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#ifdef HS_DEBUGGING
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zeroed = false;
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#endif
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}
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inline long IncRef () {
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#ifdef HS_DEBUGGING
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ASSERT(!zeroed);
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#endif
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long prev = AtomicAdd(&m_ref, 1);
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#ifdef REFCOUNT_DEBUGGING
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DEBUG_MSG("Inc %p: %u", this, prev+1);
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#endif
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return prev+1;
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}
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inline long IncRef (const char tag[]) {
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#ifdef HS_DEBUGGING
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ASSERT(!zeroed);
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#endif
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long prev = AtomicAdd(&m_ref, 1);
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#ifdef REFCOUNT_DEBUGGING
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DEBUG_MSG("Inc %p %s: %u", this, tag, prev+1);
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#endif
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return prev+1;
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}
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inline long IncRef (unsigned n) {
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#ifdef HS_DEBUGGING
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ASSERT(!zeroed);
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#endif
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long prev = AtomicAdd(&m_ref, n);
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#ifdef REFCOUNT_DEBUGGING
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DEBUG_MSG("Inc %p: %u", this, prev+n);
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#endif
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return prev+n;
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}
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inline long IncRef (unsigned n, const char tag[]) {
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#ifdef HS_DEBUGGING
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ASSERT(!zeroed);
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#endif
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long prev = AtomicAdd(&m_ref, n);
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#ifdef REFCOUNT_DEBUGGING
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DEBUG_MSG("Inc %p %s: %u", this, tag, prev+n);
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#endif
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return prev+n;
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}
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inline long DecRef () {
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#ifdef HS_DEBUGGING
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ASSERT(!zeroed);
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#endif
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long prev;
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if ((prev = AtomicAdd(&m_ref, -1)) == 1) {
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#ifdef HS_DEBUGGING
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zeroed = true;
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#endif
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OnZeroRef();
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}
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#ifdef REFCOUNT_DEBUGGING
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DEBUG_MSG("Dec %p: %u", this, prev-1);
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#endif
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return prev-1;
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}
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inline long DecRef (const char tag[]) {
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#ifdef HS_DEBUGGING
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ASSERT(!zeroed);
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#endif
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long prev;
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if ((prev = AtomicAdd(&m_ref, -1)) == 1) {
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#ifdef HS_DEBUGGING
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zeroed = true;
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#endif
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OnZeroRef();
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}
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#ifdef REFCOUNT_DEBUGGING
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DEBUG_MSG("Dec %p %s: %u", this, tag, prev-1);
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#endif
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return prev-1;
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}
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inline void TransferRef (
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const char oldTag[],
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const char newTag[]
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) {
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#ifdef HS_DEBUGGING
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ASSERT(!zeroed);
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#endif
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#ifdef REFCOUNT_DEBUGGING
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DEBUG_MSG("Inc %p %s: (xfer)", this, newTag);
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DEBUG_MSG("Dec %p %s: (xfer)", this, oldTag);
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#endif
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}
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inline unsigned GetRefCount () {
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return m_ref;
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}
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inline virtual void OnZeroRef () {
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DEL(this);
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}
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protected:
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inline virtual ~AtomicRef () {
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ASSERT(!m_ref);
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}
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private:
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long m_ref;
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};
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