|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
|
|
|
|
#include "hsTypes.h"
|
|
|
|
#include "plVertCoder.h"
|
|
|
|
|
|
|
|
#include "hsStream.h"
|
|
|
|
|
|
|
|
#include "plGBufferGroup.h"
|
|
|
|
|
|
|
|
const hsScalar kPosQuantum = 1.f / hsScalar(1 << 10);
|
|
|
|
const hsScalar kWeightQuantum = 1.f / hsScalar(1 << 15);
|
|
|
|
const hsScalar kUVWQuantum = 1.f / hsScalar(1 << 16);
|
|
|
|
|
|
|
|
UInt32 plVertCoder::fCodedVerts = 0;
|
|
|
|
UInt32 plVertCoder::fCodedBytes = 0;
|
|
|
|
UInt32 plVertCoder::fRawBytes = 0;
|
|
|
|
UInt32 plVertCoder::fSkippedBytes = 0;
|
|
|
|
|
|
|
|
static const hsScalar kQuanta[plVertCoder::kNumFloatFields] =
|
|
|
|
{
|
|
|
|
kPosQuantum,
|
|
|
|
kWeightQuantum,
|
|
|
|
|
|
|
|
kUVWQuantum,
|
|
|
|
kUVWQuantum,
|
|
|
|
kUVWQuantum,
|
|
|
|
kUVWQuantum,
|
|
|
|
|
|
|
|
kUVWQuantum,
|
|
|
|
kUVWQuantum,
|
|
|
|
kUVWQuantum,
|
|
|
|
kUVWQuantum,
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
inline void plVertCoder::ICountFloats(const UInt8* src, UInt16 maxCnt, const hsScalar quant, const UInt32 stride,
|
|
|
|
hsScalar& lo, hsBool &allSame, UInt16& count)
|
|
|
|
{
|
|
|
|
lo = *(hsScalar*)src;
|
|
|
|
lo = floor(lo / quant + 0.5f) * quant;
|
|
|
|
allSame = false;
|
|
|
|
hsScalar hi = lo;
|
|
|
|
|
|
|
|
count = 1;
|
|
|
|
|
|
|
|
const hsScalar maxRange = hsScalar(UInt16(0xffff)) * quant;
|
|
|
|
|
|
|
|
src += stride;
|
|
|
|
maxCnt--;
|
|
|
|
|
|
|
|
while( maxCnt-- )
|
|
|
|
{
|
|
|
|
hsScalar val = *(hsScalar*)src;
|
|
|
|
val = floor(val / quant + 0.5f) * quant;
|
|
|
|
if( val < lo )
|
|
|
|
{
|
|
|
|
if( hi - val > maxRange )
|
|
|
|
return;
|
|
|
|
lo = val;
|
|
|
|
}
|
|
|
|
else if( val > hi )
|
|
|
|
{
|
|
|
|
if( val - lo > maxRange )
|
|
|
|
return;
|
|
|
|
hi = val;
|
|
|
|
}
|
|
|
|
count++;
|
|
|
|
src += stride;
|
|
|
|
}
|
|
|
|
allSame = (lo == hi);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void IWriteFloat(hsStream* s, const UInt8*& src, const hsScalar offset, const hsScalar quantum)
|
|
|
|
{
|
|
|
|
float fval = *(float*)src;
|
|
|
|
fval -= offset;
|
|
|
|
fval /= quantum;
|
|
|
|
// hsAssert(fval < hsScalar(UInt16(0xffff)), "Bad offset?");
|
|
|
|
|
|
|
|
const UInt16 ival = UInt16(floor(fval + 0.5f));
|
|
|
|
s->WriteLE16(ival);
|
|
|
|
|
|
|
|
src += 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void IReadFloat(hsStream* s, UInt8*& dst, const hsScalar offset, const hsScalar quantum)
|
|
|
|
{
|
|
|
|
const UInt16 ival = s->ReadLE16();
|
|
|
|
float fval = float(ival) * quantum;
|
|
|
|
fval += offset;
|
|
|
|
|
|
|
|
hsScalar* val = (hsScalar*)dst;
|
|
|
|
*val = fval;
|
|
|
|
|
|
|
|
dst += 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IEncodeFloat(hsStream* s, const UInt32 vertsLeft, const int field, const int chan, const UInt8*& src, const UInt32 stride)
|
|
|
|
{
|
|
|
|
if( !fFloats[field][chan].fCount )
|
|
|
|
{
|
|
|
|
ICountFloats(src, (UInt16)vertsLeft, kQuanta[field], stride, fFloats[field][chan].fOffset, fFloats[field][chan].fAllSame, fFloats[field][chan].fCount);
|
|
|
|
|
|
|
|
s->WriteLEScalar(fFloats[field][chan].fOffset);
|
|
|
|
s->WriteBool(fFloats[field][chan].fAllSame);
|
|
|
|
s->WriteLE16(fFloats[field][chan].fCount);
|
|
|
|
|
|
|
|
}
|
|
|
|
if (!fFloats[field][chan].fAllSame)
|
|
|
|
IWriteFloat(s, src, fFloats[field][chan].fOffset, kQuanta[field]);
|
|
|
|
else
|
|
|
|
src += 4;
|
|
|
|
|
|
|
|
fFloats[field][chan].fCount--;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IDecodeFloat(hsStream* s, const int field, const int chan, UInt8*& dst, const UInt32 stride)
|
|
|
|
{
|
|
|
|
if( !fFloats[field][chan].fCount )
|
|
|
|
{
|
|
|
|
fFloats[field][chan].fOffset = s->ReadLEScalar();
|
|
|
|
fFloats[field][chan].fAllSame = s->ReadBool();
|
|
|
|
fFloats[field][chan].fCount = s->ReadLE16();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!fFloats[field][chan].fAllSame)
|
|
|
|
IReadFloat(s, dst, fFloats[field][chan].fOffset, kQuanta[field]);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
*((hsScalar*)dst) = fFloats[field][chan].fOffset;
|
|
|
|
dst += 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
fFloats[field][chan].fCount--;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline int INumWeights(const UInt8 format)
|
|
|
|
{
|
|
|
|
return (format & plGBufferGroup::kSkinWeightMask) >> 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const hsScalar kNormalScale(Int16(0x7fff));
|
|
|
|
static const hsScalar kInvNormalScale(1.f / kNormalScale);
|
|
|
|
|
|
|
|
inline void plVertCoder::IEncodeNormal(hsStream* s, const UInt8*& src, const UInt32 stride)
|
|
|
|
{
|
|
|
|
|
|
|
|
hsScalar x = *(hsScalar*)src;
|
|
|
|
s->WriteByte((UInt8)((x / 2.f + .5f) * 255.9f));
|
|
|
|
src += 4;
|
|
|
|
|
|
|
|
x = *(hsScalar*)src;
|
|
|
|
s->WriteByte((UInt8)((x / 2.f + .5f) * 255.9f));
|
|
|
|
src += 4;
|
|
|
|
|
|
|
|
x = *(hsScalar*)src;
|
|
|
|
s->WriteByte((UInt8)((x / 2.f + .5f) * 255.9f));
|
|
|
|
src += 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IDecodeNormal(hsStream* s, UInt8*& dst, const UInt32 stride)
|
|
|
|
{
|
|
|
|
|
|
|
|
UInt8 ix = s->ReadByte();
|
|
|
|
hsScalar* x = (hsScalar*)dst;
|
|
|
|
*x = (ix / 255.9f - .5f) * 2.f;
|
|
|
|
dst += 4;
|
|
|
|
|
|
|
|
ix = s->ReadByte();
|
|
|
|
x = (hsScalar*)dst;
|
|
|
|
*x = (ix / 255.9f - .5f) * 2.f;
|
|
|
|
dst += 4;
|
|
|
|
|
|
|
|
ix = s->ReadByte();
|
|
|
|
x = (hsScalar*)dst;
|
|
|
|
*x = (ix / 255.9f - .5f) * 2.f;
|
|
|
|
dst += 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::ICountBytes(const UInt32 vertsLeft, const UInt8* src, const UInt32 stride, UInt16& len, UInt8& same)
|
|
|
|
{
|
|
|
|
// We want to run length encode this. So we're looking here for either
|
|
|
|
// the number of consecutive bytes of the same value,
|
|
|
|
// or the number of consective bytes of different values.
|
|
|
|
// The latter is so we don't wind up getting larger when there aren't any
|
|
|
|
// runs of the same value (count=1 and val=c1, count=1 and val=c2, etc.).
|
|
|
|
// The break-even point is a run of 3, so we'll look for a minimum run of 4.
|
|
|
|
|
|
|
|
if( vertsLeft < 4 )
|
|
|
|
{
|
|
|
|
len = (UInt16)vertsLeft;
|
|
|
|
same = false;
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// First, count how many values are the same as the first one
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < vertsLeft; i++ )
|
|
|
|
{
|
|
|
|
if( src[i * stride] != src[0] )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( i >= 4 )
|
|
|
|
{
|
|
|
|
// Found a good run.
|
|
|
|
len = i;
|
|
|
|
same = true;
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Okay, we're in a section of varying values. How far to the next
|
|
|
|
// section of sameness?
|
|
|
|
same = false;
|
|
|
|
for( ; i < vertsLeft-4; i++ )
|
|
|
|
{
|
|
|
|
if( (src[i*stride] == src[(i+1)*stride])
|
|
|
|
&&(src[i*stride] == src[(i+2)*stride])
|
|
|
|
&&(src[i*stride] == src[(i+3)*stride]) )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( i < vertsLeft-4 )
|
|
|
|
{
|
|
|
|
len = i;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
len = (UInt16)vertsLeft;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const UInt16 kSameMask(0x8000);
|
|
|
|
|
|
|
|
inline void plVertCoder::IEncodeByte(hsStream* s, const int chan, const UInt32 vertsLeft, const UInt8*& src, const UInt32 stride)
|
|
|
|
{
|
|
|
|
if( !fColors[chan].fCount )
|
|
|
|
{
|
|
|
|
ICountBytes(vertsLeft, src, stride, fColors[chan].fCount, fColors[chan].fSame);
|
|
|
|
|
|
|
|
UInt16 cnt = fColors[chan].fCount;
|
|
|
|
if( fColors[chan].fSame )
|
|
|
|
cnt |= kSameMask;
|
|
|
|
s->WriteLE16(cnt);
|
|
|
|
|
|
|
|
if( fColors[chan].fSame )
|
|
|
|
s->WriteByte(*src);
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !fColors[chan].fSame )
|
|
|
|
s->WriteByte(*src);
|
|
|
|
|
|
|
|
src++;
|
|
|
|
fColors[chan].fCount--;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IDecodeByte(hsStream* s, const int chan, UInt8*& dst, const UInt32 stride)
|
|
|
|
{
|
|
|
|
if( !fColors[chan].fCount )
|
|
|
|
{
|
|
|
|
UInt16 cnt = s->ReadLE16();
|
|
|
|
if( cnt & kSameMask )
|
|
|
|
{
|
|
|
|
fColors[chan].fSame = true;
|
|
|
|
fColors[chan].fVal = s->ReadByte();
|
|
|
|
|
|
|
|
cnt &= ~kSameMask;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fColors[chan].fSame = false;
|
|
|
|
}
|
|
|
|
fColors[chan].fCount = cnt;
|
|
|
|
}
|
|
|
|
if( !fColors[chan].fSame )
|
|
|
|
*dst = s->ReadByte();
|
|
|
|
else
|
|
|
|
*dst = fColors[chan].fVal;
|
|
|
|
|
|
|
|
dst++;
|
|
|
|
fColors[chan].fCount--;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IEncodeColor(hsStream* s, const UInt32 vertsLeft, const UInt8*& src, const UInt32 stride)
|
|
|
|
{
|
|
|
|
IEncodeByte(s, 0, vertsLeft, src, stride);
|
|
|
|
IEncodeByte(s, 1, vertsLeft, src, stride);
|
|
|
|
IEncodeByte(s, 2, vertsLeft, src, stride);
|
|
|
|
IEncodeByte(s, 3, vertsLeft, src, stride);
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IDecodeColor(hsStream* s, UInt8*& dst, const UInt32 stride)
|
|
|
|
{
|
|
|
|
IDecodeByte(s, 0, dst, stride);
|
|
|
|
IDecodeByte(s, 1, dst, stride);
|
|
|
|
IDecodeByte(s, 2, dst, stride);
|
|
|
|
IDecodeByte(s, 3, dst, stride);
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IEncode(hsStream* s, const UInt32 vertsLeft, const UInt8*& src, const UInt32 stride, const UInt8 format)
|
|
|
|
{
|
|
|
|
IEncodeFloat(s, vertsLeft, kPosition, 0, src, stride);
|
|
|
|
IEncodeFloat(s, vertsLeft, kPosition, 1, src, stride);
|
|
|
|
IEncodeFloat(s, vertsLeft, kPosition, 2, src, stride);
|
|
|
|
|
|
|
|
// Weights and indices?
|
|
|
|
const int numWeights = INumWeights(format);
|
|
|
|
if( numWeights )
|
|
|
|
{
|
|
|
|
int j;
|
|
|
|
for( j = 0; j < numWeights; j++ )
|
|
|
|
IEncodeFloat(s, vertsLeft, kWeight, j, src, stride);
|
|
|
|
|
|
|
|
if( format & plGBufferGroup::kSkinIndices )
|
|
|
|
{
|
|
|
|
const UInt32 idx = *(UInt32*)src;
|
|
|
|
s->WriteLE32(idx);
|
|
|
|
src += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
IEncodeNormal(s, src, stride);
|
|
|
|
|
|
|
|
IEncodeColor(s, vertsLeft, src, stride);
|
|
|
|
|
|
|
|
// COLOR2
|
|
|
|
src += 4;
|
|
|
|
|
|
|
|
const int numUVWs = format & plGBufferGroup::kUVCountMask;
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < numUVWs; i++ )
|
|
|
|
{
|
|
|
|
IEncodeFloat(s, vertsLeft, kUVW + i, 0, src, stride);
|
|
|
|
IEncodeFloat(s, vertsLeft, kUVW + i, 1, src, stride);
|
|
|
|
IEncodeFloat(s, vertsLeft, kUVW + i, 2, src, stride);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void plVertCoder::IDecode(hsStream* s, UInt8*& dst, const UInt32 stride, const UInt8 format)
|
|
|
|
{
|
|
|
|
IDecodeFloat(s, kPosition, 0, dst, stride);
|
|
|
|
IDecodeFloat(s, kPosition, 1, dst, stride);
|
|
|
|
IDecodeFloat(s, kPosition, 2, dst, stride);
|
|
|
|
|
|
|
|
// Weights and indices?
|
|
|
|
const int numWeights = INumWeights(format);
|
|
|
|
if( numWeights )
|
|
|
|
{
|
|
|
|
int j;
|
|
|
|
for( j = 0; j < numWeights; j++ )
|
|
|
|
IDecodeFloat(s, kWeight, j, dst, stride);
|
|
|
|
|
|
|
|
if( format & plGBufferGroup::kSkinIndices )
|
|
|
|
{
|
|
|
|
UInt32* idx = (UInt32*)dst;
|
|
|
|
*idx = s->ReadLE32();
|
|
|
|
dst += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
IDecodeNormal(s, dst, stride);
|
|
|
|
|
|
|
|
IDecodeColor(s, dst, stride);
|
|
|
|
|
|
|
|
// COLOR2
|
|
|
|
UInt32* trash = (UInt32*)dst;
|
|
|
|
*trash = 0;
|
|
|
|
dst += 4;
|
|
|
|
|
|
|
|
const int numUVWs = format & plGBufferGroup::kUVCountMask;
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < numUVWs; i++ )
|
|
|
|
{
|
|
|
|
IDecodeFloat(s, kUVW + i, 0, dst, stride);
|
|
|
|
IDecodeFloat(s, kUVW + i, 1, dst, stride);
|
|
|
|
IDecodeFloat(s, kUVW + i, 2, dst, stride);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVertCoder::Read(hsStream* s, UInt8* dst, const UInt8 format, const UInt32 stride, const UInt16 numVerts)
|
|
|
|
{
|
|
|
|
Clear();
|
|
|
|
|
|
|
|
int i = numVerts;
|
|
|
|
for( i = 0; i < numVerts; i++ )
|
|
|
|
IDecode(s, dst, stride, format);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plVertCoder::Write(hsStream* s, const UInt8* src, const UInt8 format, const UInt32 stride, const UInt16 numVerts)
|
|
|
|
{
|
|
|
|
Clear();
|
|
|
|
|
|
|
|
UInt32 streamStart = s->GetPosition();
|
|
|
|
|
|
|
|
int numLeft = numVerts;
|
|
|
|
while( numLeft )
|
|
|
|
{
|
|
|
|
IEncode(s, numLeft, src, stride, format);
|
|
|
|
numLeft--;
|
|
|
|
}
|
|
|
|
|
|
|
|
fCodedVerts += numVerts;
|
|
|
|
fCodedBytes += (s->GetPosition() - streamStart);
|
|
|
|
fRawBytes += numVerts * stride;
|
|
|
|
}
|
|
|
|
|
|
|
|
plVertCoder::plVertCoder()
|
|
|
|
{
|
|
|
|
Clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
plVertCoder::~plVertCoder()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plVertCoder::Clear()
|
|
|
|
{
|
|
|
|
memset(this, 0, sizeof(*this));
|
|
|
|
}
|
|
|
|
|