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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "hsGeometry3.h"
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#include "plWinAudible.h"
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#include "hsMatrix44.h"
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#include "hsTimer.h"
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#include "plAudio/plSound.h"
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#include "plAudio/plWin32Sound.h"
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#include "plAudio/plVoiceChat.h"
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#include "plAudio/plAudioSystem.h"
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#include "plAudio/plWin32StreamingSound.h"
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#include "pnMessage/plSoundMsg.h"
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#include "pnMessage/plTimeMsg.h"
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#include "pnMessage/plAudioSysMsg.h"
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#include "plMessage/plLinkToAgeMsg.h"
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#include "hsResMgr.h"
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#include "pnKeyedObject/plKey.h"
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#include "hsQuat.h"
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#include "plgDispatch.h"
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#include "pnMessage/plNodeRefMsg.h"
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#include "pnMessage/plEventCallbackMsg.h"
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#include "pnMessage/plCmdIfaceModMsg.h"
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#include "pnMessage/plProxyDrawMsg.h"
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#include "plMessage/plInputEventMsg.h"
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#include "pnInputCore/plControlEventCodes.h"
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#include "plModifier/plSoundSDLModifier.h"
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#include "pnSceneObject/plSceneObject.h"
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#include "plStatusLog/plStatusLog.h"
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#define SND_INDEX_CHECK( index, ret ) \
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if( index >= fSoundObjs.GetCount() ) \
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{ \
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hsStatusMessageF( "ERROR: Sound index out of range (index %d, count %d)\n", index, fSoundObjs.GetCount() ); \
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return ret; \
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}
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#define SND_APPLY_LOOP( index, func, ret ) \
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if( index != -1 ) \
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{ \
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SND_INDEX_CHECK( index, ret ); \
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if( fSoundObjs[ index ] != nil ) \
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fSoundObjs[ index ]->func; \
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} \
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else \
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{ \
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for( int i = 0; i < fSoundObjs.Count(); i++ ) \
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{ \
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if( fSoundObjs[ i ] != nil ) \
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fSoundObjs[ i ]->func; \
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} \
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}
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// Visualization
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#include "plWinAudibleProxy.h"
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plWinAudible::plWinAudible()
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: fSceneNode(nil), fSceneObj(nil), fSDLMod(nil)
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{
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fProxyGen = TRACKED_NEW plWinAudibleProxy;
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fProxyGen->Init(this);
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fLocalToWorld.Reset();
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}
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plWinAudible::~plWinAudible()
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{
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// delete SDL modifier
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if (fSceneObj)
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{
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plSceneObject* so=plSceneObject::ConvertNoRef(fSceneObj->ObjectIsLoaded());
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if (so)
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so->RemoveModifier(fSDLMod);
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}
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delete fSDLMod;
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delete fProxyGen;
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for (int i = 0; i < fSoundObjs.Count(); i++)
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delete(fSoundObjs[i]);
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fSoundObjs.SetCountAndZero(0);
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}
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void plWinAudible::SetSceneObject(plKey obj)
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{
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plKey oldKey = nil;
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// remove old SDL mod
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if (fSDLMod && fSceneObj && fSceneObj != obj)
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{
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oldKey = fSceneObj;
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plSceneObject* so=plSceneObject::ConvertNoRef(fSceneObj->ObjectIsLoaded());
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if (so)
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so->RemoveModifier(fSDLMod);
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delete fSDLMod;
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fSDLMod=nil;
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}
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fSceneObj = obj;
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plSceneObject* so=plSceneObject::ConvertNoRef(obj ? obj->ObjectIsLoaded() : nil);
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if (so)
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{
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so->RemoveModifier(fSDLMod);
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delete fSDLMod;
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fSDLMod=TRACKED_NEW plSoundSDLModifier;
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so->AddModifier(fSDLMod);
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}
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for( int i = 0; i < fSoundObjs.Count(); i++ )
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{
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if( fSoundObjs[ i ] != nil && fSoundObjs[ i ]->GetKey() != nil )
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{
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if( obj != nil )
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{
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plGenRefMsg *replaceMsg = TRACKED_NEW plGenRefMsg( fSoundObjs[ i ]->GetKey(), plRefMsg::kOnReplace, 0, plSound::kRefParentSceneObject );
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hsgResMgr::ResMgr()->AddViaNotify( obj, replaceMsg, plRefFlags::kPassiveRef );
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}
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else if( oldKey != nil )
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fSoundObjs[ i ]->GetKey()->Release( oldKey );
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}
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}
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}
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void plWinAudible::SetSceneNode(plKey newNode)
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{
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plKey oldNode = GetSceneNode();
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if( oldNode == newNode )
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return;
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if( !oldNode )
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Activate();
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if( newNode )
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{
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plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(newNode, plNodeRefMsg::kOnRequest, -1, plNodeRefMsg::kAudible);
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hsgResMgr::ResMgr()->AddViaNotify(GetKey(), refMsg, plRefFlags::kPassiveRef);
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}
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if( oldNode )
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{
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oldNode->Release(GetKey());
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}
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if( !newNode )
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{
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DeActivate();
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}
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fSceneNode = newNode;
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}
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void plWinAudible::GetStatus(plSoundMsg* pMsg)
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{
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if (pMsg->fIndex == -1)
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{
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for (int i = 0; i < fSoundObjs.Count(); i++)
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{
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plSoundMsg* pReply = fSoundObjs[i]->GetStatus(pMsg);
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pReply->fIndex = i;
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plgDispatch::MsgSend(pReply);
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}
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}
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else
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if (pMsg->fIndex < fSoundObjs.Count())
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{
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plSoundMsg* pReply = fSoundObjs[pMsg->fIndex]->GetStatus(pMsg);
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pReply->fIndex = pMsg->fIndex;
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plgDispatch::MsgSend(pReply);
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}
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}
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hsBool plWinAudible::AddSound( plSound *pSnd, int index, hsBool is3D )
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{
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hsAssert(pSnd->GetKey() != nil, "Adding a new sound with no key.");
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if (plgAudioSys::Active())
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{
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hsgResMgr::ResMgr()->AddViaNotify( pSnd->GetKey(), TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, index, 0 ), plRefFlags::kActiveRef );
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return true;
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}
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else
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{
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pSnd->SetProperty( plSound::kPropIs3DSound, is3D );
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hsgResMgr::ResMgr()->AddViaNotify( pSnd->GetKey(), TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, index, 0 ), plRefFlags::kActiveRef );
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return true;
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}
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}
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/* Unused
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int plWinAudible::AddSoundFromResource(plSound *pSnd, void* addr, Int32 size, hsBool is3D )
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{
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//plWin32Sound* pSnd = TRACKED_NEW plWin32Sound;
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//IAssignSoundKey( pSnd, GetKey() ? GetKeyName() : "", fSoundObjs.Count() - 1 );
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if (plgAudioSys::Active())
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{
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int ret = pSnd->GetSoundFromMemory(addr, size, is3D );
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if (ret)
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{
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fSoundObjs.Append(pSnd);
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return (fSoundObjs.Count() -1 );
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}
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}
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delete pSnd;
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return -1;
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}
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*/
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plAudible& plWinAudible::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index)
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{
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fLocalToWorld = l2w;
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plAudible::SetTransform(l2w, w2l);
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hsVector3 v = l2w.GetAxis(hsMatrix44::kUp);
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v*=-1;
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hsPoint3 pos = l2w.GetTranslate();
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if (index != -1)
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{
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SND_INDEX_CHECK( index, (*this) );
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if( fSoundObjs[ index ] != nil )
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{
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fSoundObjs[index]->SetPosition( pos );
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fSoundObjs[index]->SetConeOrientation( v.fX,v.fY,v.fZ );
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}
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}
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else
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{
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for (int i = 0; i < fSoundObjs.Count(); i++)
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{
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if( fSoundObjs[ i ] != nil )
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{
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fSoundObjs[i]->SetConeOrientation( v.fX,v.fY,v.fZ );
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fSoundObjs[i]->SetPosition( pos );
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}
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}
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}
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fProxyGen->SetTransform(l2w, w2l);
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return (*this);
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}
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void plWinAudible::SetTime(double t, int index)
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{
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SND_APPLY_LOOP( index, SetTime( t ), ; );
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}
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void plWinAudible::SynchedPlay(int index)
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{
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for(int i = 0; i < fSoundObjs.Count(); ++i)
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{
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if(fSoundObjs[i]->IsPlaying())
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{
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fSoundObjs[index]->SynchedPlay(fSoundObjs[i]->GetByteOffset());
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return;
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}
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}
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}
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void plWinAudible::Play(int index )
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{
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// hsStatusMessageF( "Playing sound %s, index %d, time=%f\n", GetKeyName(), index, hsTimer::GetSeconds());
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SND_APPLY_LOOP( index, Play(), ; );
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}
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void plWinAudible::FastForwardPlay(int index /* = -1 */)
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{
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SND_APPLY_LOOP(index, FastForwardPlay(), ; );
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}
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void plWinAudible::FastForwardToggle(int index /* = -1 */)
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{
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SND_APPLY_LOOP(index, FastForwardToggle(), ; );
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}
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void plWinAudible::SetOuterVol(const int v, int index)
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{
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SND_APPLY_LOOP( index, SetOuterVolume( v ), ; );
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}
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void plWinAudible::SetConeAngles(int inner, int outer, int index)
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{
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SND_APPLY_LOOP( index, SetConeAngles( inner, outer ), ; );
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}
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void plWinAudible::Stop(int index)
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{
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SND_APPLY_LOOP( index, Stop(), ; );
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}
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void plWinAudible::SetMin(const hsScalar m,int index)
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{
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SND_APPLY_LOOP( index, SetMin( (int)m ), ; );
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}
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void plWinAudible::SetMax(const hsScalar m,int index)
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{
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SND_APPLY_LOOP( index, SetMax( (int)m ), ; );
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}
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// Takes a 0-1.f as the volume (platform independent)
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void plWinAudible::SetVolume(const float volume,int index )
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{
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SND_APPLY_LOOP( index, SetVolume( volume ), ; );
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}
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void plWinAudible::SetMuted( hsBool muted, int index )
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{
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SND_APPLY_LOOP( index, SetMuted( muted ), ; );
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}
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void plWinAudible::ToggleMuted( int index )
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{
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if( index != -1 )
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{
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SND_INDEX_CHECK( index, ; );
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if( fSoundObjs[ index ] != nil )
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fSoundObjs[ index ]->SetMuted( !fSoundObjs[ index ]->IsMuted() );
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}
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else
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{
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for( int i = 0; i < fSoundObjs.Count(); i++ )
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{
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if( fSoundObjs[ i ] != nil )
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fSoundObjs[ i ]->SetMuted( !fSoundObjs[ i ]->IsMuted() );
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}
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}
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}
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hsScalar plWinAudible::GetMin(int index) const
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{
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|
|
return (hsScalar)(fSoundObjs[index]->GetMin());
|
|
|
|
}
|
|
|
|
|
|
|
|
hsScalar plWinAudible::GetMax(int index) const
|
|
|
|
{
|
|
|
|
return (hsScalar)(fSoundObjs[index]->GetMax());
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::SetVelocity(const hsVector3 vel,int index)
|
|
|
|
{
|
|
|
|
SND_APPLY_LOOP( index, SetVelocity( vel ), ; );
|
|
|
|
}
|
|
|
|
|
|
|
|
hsVector3 plWinAudible::GetVelocity(int index) const
|
|
|
|
{
|
|
|
|
return(fSoundObjs[index]->GetVelocity());
|
|
|
|
}
|
|
|
|
|
|
|
|
hsPoint3 plWinAudible::GetPosition(int index)
|
|
|
|
{
|
|
|
|
return( fSoundObjs[index]->GetPosition() );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::SetLooping(hsBool loop,int index)
|
|
|
|
{
|
|
|
|
SND_APPLY_LOOP( index, SetProperty( plSound::kPropLooping, loop ), ; );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::SetFadeIn( const int type, const float length, int index )
|
|
|
|
{
|
|
|
|
SND_APPLY_LOOP( index, SetFadeInEffect( (plSound::plFadeParams::Type)type, length ), ; );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::SetFadeOut( const int type, const float length, int index )
|
|
|
|
{
|
|
|
|
SND_APPLY_LOOP( index, SetFadeOutEffect( (plSound::plFadeParams::Type)type, length ), ; );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::SetFilename(int index, const char *filename, hsBool isCompressed)
|
|
|
|
{
|
|
|
|
if(index < 0 || index >= fSoundObjs.Count())
|
|
|
|
{
|
|
|
|
hsStatusMessageF( "ERROR: Sound index out of range (index %d, count %d)\n", index, fSoundObjs.GetCount() );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
plWin32StreamingSound *pStreamingSound = plWin32StreamingSound::ConvertNoRef(fSoundObjs[ index ]);
|
|
|
|
if(pStreamingSound)
|
|
|
|
{
|
|
|
|
pStreamingSound->SetFilename(filename, isCompressed);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
plStatusLog::AddLineS("audio.log", "Cannot set filename of non-streaming sound. %s", fSoundObjs[ index ]->GetKeyName());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plWinAudible::IsPlaying(int index)
|
|
|
|
{
|
|
|
|
int count = fSoundObjs.Count();
|
|
|
|
|
|
|
|
if(index < count)
|
|
|
|
{
|
|
|
|
if (index == -1)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fSoundObjs.Count(); i++)
|
|
|
|
{
|
|
|
|
if( fSoundObjs[ i ] != nil && fSoundObjs[i]->IsPlaying() )
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( fSoundObjs[ index ] == nil )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return(fSoundObjs[index]->IsPlaying());
|
|
|
|
} else {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plAudible::Read(s, mgr);
|
|
|
|
int n = s->ReadLE32();
|
|
|
|
fSoundObjs.SetCountAndZero(n);
|
|
|
|
for(int i = 0; i < n; i++ )
|
|
|
|
{
|
|
|
|
plGenRefMsg* msg = TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, i, 0);
|
|
|
|
mgr->ReadKeyNotifyMe(s, msg, plRefFlags::kActiveRef);
|
|
|
|
//plSound* pSnd = plSound::ConvertNoRef(mgr->ReadCreatable(s));
|
|
|
|
//IAssignSoundKey( pSnd, GetKey() ? GetKeyName() : "", i );
|
|
|
|
//if (plWin32LinkSound::ConvertNoRef(pSnd))
|
|
|
|
// plgDispatch::Dispatch()->RegisterForExactType(plLinkEffectBCMsg::Index(), pSnd->GetKey());
|
|
|
|
//fSoundObjs[i] = pSnd;
|
|
|
|
}
|
|
|
|
|
|
|
|
plKey pSceneKey = mgr->ReadKey(s);
|
|
|
|
plNodeRefMsg* refMsg = TRACKED_NEW plNodeRefMsg(pSceneKey, plRefMsg::kOnCreate, -1, plNodeRefMsg::kAudible);
|
|
|
|
mgr->AddViaNotify(GetKey(), refMsg, plRefFlags::kPassiveRef);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::IAssignSoundKey( plSound *sound, const char *name, UInt32 i )
|
|
|
|
{
|
|
|
|
char keyName[ 256 ];
|
|
|
|
|
|
|
|
sprintf( keyName, "%s_%d", name, i );
|
|
|
|
hsgResMgr::ResMgr()->NewKey( keyName, sound, GetKey() ? GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc );
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::Write(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plAudible::Write(s, mgr);
|
|
|
|
s->WriteLE32(fSoundObjs.GetCount());
|
|
|
|
for(int i = 0; i < fSoundObjs.GetCount(); i++ )
|
|
|
|
// mgr->WriteCreatable( s, fSoundObjs[i] );
|
|
|
|
mgr->WriteKey(s, fSoundObjs[i]);
|
|
|
|
|
|
|
|
mgr->WriteKey(s, fSceneNode);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::Activate()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fSoundObjs.Count(); i++)
|
|
|
|
if (fSoundObjs[i] != nil)
|
|
|
|
fSoundObjs[i]->Activate();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void plWinAudible::DeActivate()
|
|
|
|
{
|
|
|
|
for (int i = 0; i < fSoundObjs.Count(); i++)
|
|
|
|
{
|
|
|
|
if (fSoundObjs[i] != nil)
|
|
|
|
{
|
|
|
|
fSoundObjs[i]->DeActivate();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool plWinAudible::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
plGenRefMsg *refMsg;
|
|
|
|
if (refMsg = plGenRefMsg::ConvertNoRef(msg))
|
|
|
|
{
|
|
|
|
plSound *snd;
|
|
|
|
if (snd = plSound::ConvertNoRef(refMsg->GetRef()))
|
|
|
|
{
|
|
|
|
int index = refMsg->fWhich;
|
|
|
|
if( refMsg->GetContext() & (plRefMsg::kOnCreate | plRefMsg::kOnRequest) )
|
|
|
|
{
|
|
|
|
int i = fSoundObjs.Count();
|
|
|
|
if (index >= i)
|
|
|
|
{
|
|
|
|
fSoundObjs.ExpandAndZero(index + 1);
|
|
|
|
}
|
|
|
|
fSoundObjs[index] = plSound::ConvertNoRef(refMsg->GetRef());
|
|
|
|
if (plgAudioSys::Active())
|
|
|
|
fSoundObjs[index]->Activate();
|
|
|
|
}
|
|
|
|
else if( refMsg->GetContext() & (plRefMsg::kOnRemove | plRefMsg::kOnDestroy) )
|
|
|
|
{
|
|
|
|
int i = fSoundObjs.Count();
|
|
|
|
if (index < i)
|
|
|
|
{
|
|
|
|
fSoundObjs[index] = nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
plAudioSysMsg *sysMsg = plAudioSysMsg::ConvertNoRef( msg );
|
|
|
|
if( sysMsg )
|
|
|
|
{
|
|
|
|
if( sysMsg->GetAudFlag() == plAudioSysMsg::kChannelVolChanged )
|
|
|
|
{
|
|
|
|
SND_APPLY_LOOP( -1, RefreshVolume(), false; );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// proxyDrawMsg handling--just pass it on to the proxy object
|
|
|
|
plProxyDrawMsg *pdMsg = plProxyDrawMsg::ConvertNoRef( msg );
|
|
|
|
if( pdMsg != nil )
|
|
|
|
{
|
|
|
|
if( fProxyGen )
|
|
|
|
return fProxyGen->MsgReceive( pdMsg );
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return plAudible::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::RemoveCallbacks(plSoundMsg* pMsg)
|
|
|
|
{
|
|
|
|
// sanity check
|
|
|
|
if (pMsg->fIndex >= fSoundObjs.Count())
|
|
|
|
return;
|
|
|
|
if( pMsg->fIndex < 0 )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fSoundObjs.Count(); i++ )
|
|
|
|
fSoundObjs[i]->RemoveCallbacks(pMsg);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fSoundObjs[pMsg->fIndex]->RemoveCallbacks(pMsg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void plWinAudible::AddCallbacks(plSoundMsg* pMsg)
|
|
|
|
{
|
|
|
|
// sanity check
|
|
|
|
if (pMsg->fIndex >= fSoundObjs.Count())
|
|
|
|
return;
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < pMsg->GetNumCallbacks(); i++ )
|
|
|
|
{
|
|
|
|
pMsg->GetEventCallback(i)->fIndex = pMsg->fIndex;
|
|
|
|
pMsg->GetEventCallback(i)->SetSender(GetKey());
|
|
|
|
}
|
|
|
|
if( pMsg->fIndex < 0 )
|
|
|
|
{
|
|
|
|
for( i = 0; i < fSoundObjs.Count(); i++ )
|
|
|
|
fSoundObjs[i]->AddCallbacks(pMsg);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fSoundObjs[pMsg->fIndex]->AddCallbacks(pMsg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int plWinAudible::GetSoundIndex(const char *keyname) const
|
|
|
|
{
|
|
|
|
for( int i = 0; i < fSoundObjs.Count(); i++)
|
|
|
|
{
|
|
|
|
if(!fSoundObjs[i]) continue;
|
|
|
|
if(!strcmp(fSoundObjs[i]->GetKeyName(), keyname ))
|
|
|
|
{
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
plSound* plWinAudible::GetSound(int i) const
|
|
|
|
{
|
|
|
|
return fSoundObjs[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
// Visualization
|
|
|
|
plDrawableSpans* plWinAudible::CreateProxy(hsGMaterial* mat, hsTArray<UInt32>& idx, plDrawableSpans* addTo)
|
|
|
|
{
|
|
|
|
plDrawableSpans* myDraw = addTo;
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < fSoundObjs.Count(); i++ )
|
|
|
|
myDraw = fSoundObjs[i]->CreateProxy(fLocalToWorld, mat, idx, myDraw);
|
|
|
|
return myDraw;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// 2-way win audible (for local players)
|
|
|
|
//
|
|
|
|
|
|
|
|
pl2WayWinAudible::pl2WayWinAudible() :
|
|
|
|
fVoicePlayer(nil),
|
|
|
|
fVoiceRecorder(nil),
|
|
|
|
fActive(false)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
pl2WayWinAudible::~pl2WayWinAudible()
|
|
|
|
{
|
|
|
|
DeActivate();
|
|
|
|
if (fVoicePlayer)
|
|
|
|
delete fVoicePlayer;
|
|
|
|
if(fVoiceRecorder)
|
|
|
|
delete fVoiceRecorder;
|
|
|
|
}
|
|
|
|
|
|
|
|
hsBool pl2WayWinAudible::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
plEvalMsg* pMsg = plEvalMsg::ConvertNoRef(msg);
|
|
|
|
if (pMsg && fVoiceRecorder)
|
|
|
|
{
|
|
|
|
fVoiceRecorder->Update(pMsg->GetTimeStamp());
|
|
|
|
// fVoxIO->Update();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
plControlEventMsg* pCtrlMsg = plControlEventMsg::ConvertNoRef(msg);
|
|
|
|
if (pCtrlMsg)
|
|
|
|
{
|
|
|
|
if (pCtrlMsg->GetControlCode() == S_PUSH_TO_TALK && fVoiceRecorder)
|
|
|
|
fVoiceRecorder->SetMikeOpen(pCtrlMsg->ControlActivated());
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return plWinAudible::MsgReceive(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pl2WayWinAudible::Init(hsBool isLocal)
|
|
|
|
{
|
|
|
|
if (!fVoicePlayer)
|
|
|
|
{
|
|
|
|
if(!isLocal)
|
|
|
|
fVoicePlayer = TRACKED_NEW plVoicePlayer;
|
|
|
|
}
|
|
|
|
if(!fVoiceRecorder)
|
|
|
|
{
|
|
|
|
if(isLocal)
|
|
|
|
{
|
|
|
|
fVoiceRecorder = TRACKED_NEW plVoiceRecorder;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Activate();
|
|
|
|
}
|
|
|
|
|
|
|
|
void pl2WayWinAudible::Activate()
|
|
|
|
{
|
|
|
|
if(fActive)
|
|
|
|
return;
|
|
|
|
|
|
|
|
plWinAudible::Activate();
|
|
|
|
if(fVoicePlayer)
|
|
|
|
{
|
|
|
|
fVoicePlayer->GetSoundPtr()->Activate();
|
|
|
|
fActive = true;
|
|
|
|
}
|
|
|
|
if (fVoiceRecorder)
|
|
|
|
{
|
|
|
|
plCmdIfaceModMsg* pModMsg = TRACKED_NEW plCmdIfaceModMsg;
|
|
|
|
pModMsg->SetBCastFlag(plMessage::kBCastByExactType);
|
|
|
|
pModMsg->SetSender(GetKey());
|
|
|
|
pModMsg->SetCmd(plCmdIfaceModMsg::kAdd);
|
|
|
|
plgDispatch::MsgSend(pModMsg);
|
|
|
|
fActive = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pl2WayWinAudible::DeActivate()
|
|
|
|
{
|
|
|
|
if(!fActive)
|
|
|
|
return;
|
|
|
|
|
|
|
|
plWinAudible::DeActivate();
|
|
|
|
if(fVoicePlayer)
|
|
|
|
{
|
|
|
|
fVoicePlayer->GetSoundPtr()->DeActivate();
|
|
|
|
fActive = false;
|
|
|
|
}
|
|
|
|
if (fVoiceRecorder)
|
|
|
|
{
|
|
|
|
plCmdIfaceModMsg* pModMsg = TRACKED_NEW plCmdIfaceModMsg;
|
|
|
|
pModMsg->SetBCastFlag(plMessage::kBCastByExactType);
|
|
|
|
pModMsg->SetSender(GetKey());
|
|
|
|
pModMsg->SetCmd(plCmdIfaceModMsg::kRemove);
|
|
|
|
plgDispatch::MsgSend(pModMsg);
|
|
|
|
fActive = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void pl2WayWinAudible::Read(hsStream* s, hsResMgr* mgr)
|
|
|
|
{
|
|
|
|
plWinAudible::Read(s, mgr);
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
|
|
|
|
}
|
|
|
|
|
|
|
|
void pl2WayWinAudible::PlayNetworkedSpeech(const char* addr, Int32 size, int numFrames, BYTE flags)
|
|
|
|
{
|
|
|
|
if (fVoicePlayer)
|
|
|
|
{
|
|
|
|
if (!(flags & VOICE_ENCODED))
|
|
|
|
fVoicePlayer->PlaybackUncompressedVoiceMessage((BYTE*)addr, size);
|
|
|
|
else
|
|
|
|
fVoicePlayer->PlaybackVoiceMessage((BYTE*)addr, size, numFrames);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
plAudible& pl2WayWinAudible::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index)
|
|
|
|
{
|
|
|
|
plWinAudible::SetTransform(l2w, w2l, index);
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if (fVoicePlayer)
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{
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hsPoint3 pt = l2w.GetTranslate();
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// adjust to head level
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pt.fZ += 6.33f;
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fVoicePlayer->SetPosition( pt );
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hsPoint3 v(l2w.GetAxis(hsMatrix44::kView));
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fVoicePlayer->SetOrientation(v);
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}
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return (*this);
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}
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void pl2WayWinAudible::SetVelocity(const hsVector3 vel,int index)
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|
|
{
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|
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plWinAudible::SetVelocity(vel, index);
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if (fVoicePlayer)
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fVoicePlayer->SetVelocity( vel );
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}
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void pl2WayWinAudible::SetTalkIcon(int index, UInt32 str)
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|
|
{
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|
|
if (fVoicePlayer)
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|
|
fVoicePlayer->SetTalkIcon(index,str);
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}
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void pl2WayWinAudible::ClearTalkIcon()
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|
|
|
{
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|
|
|
if (fVoicePlayer)
|
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|
|
fVoicePlayer->ClearTalkIcon();
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|
}
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