You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
438 lines
13 KiB
438 lines
13 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#include "hsTypes.h"
|
||
|
#include "hsGeometry3.h"
|
||
|
#include "hsStream.h"
|
||
|
#include "hsFastMath.h"
|
||
|
#include "hsUtils.h"
|
||
|
#include "plParticle.h"
|
||
|
#include "plParticleSystem.h"
|
||
|
#include "plParticleEmitter.h"
|
||
|
#include "plParticleGenerator.h"
|
||
|
#include "../CoreLib/hsColorRGBA.h"
|
||
|
#include "../plMessage/plParticleUpdateMsg.h"
|
||
|
#include "../plInterp/plController.h"
|
||
|
#include "hsResMgr.h"
|
||
|
#include "../plMath/plRandom.h"
|
||
|
|
||
|
static const hsScalar DEFAULT_INVERSE_MASS = 1.f;
|
||
|
|
||
|
static plRandom sRandom;
|
||
|
|
||
|
const void plParticleGenerator::ComputeDirection(float pitch, float yaw, hsVector3 &direction)
|
||
|
{
|
||
|
hsScalar cosPitch, sinPitch;
|
||
|
hsScalar cosYaw, sinYaw;
|
||
|
hsFastMath::SinCos(pitch, sinPitch, cosPitch);
|
||
|
hsFastMath::SinCos(yaw, sinYaw, cosYaw);
|
||
|
|
||
|
direction.Set(-sinYaw * cosPitch, sinPitch, cosPitch * cosYaw);
|
||
|
}
|
||
|
|
||
|
// Inverse function of ComputeDirection. Give it a normalized vector, and it will tell you a
|
||
|
// pitch and yaw (angles for the unit Z vector) to get there.
|
||
|
const void plParticleGenerator::ComputePitchYaw(float &pitch, float &yaw, const hsVector3 &dir)
|
||
|
{
|
||
|
const float PI = 3.14159f;
|
||
|
pitch = asin(dir.fY);
|
||
|
float cos_pitch = cos(pitch);
|
||
|
if (cos_pitch == 0)
|
||
|
{
|
||
|
yaw = 0;
|
||
|
return;
|
||
|
}
|
||
|
float inv = -dir.fX / cos_pitch;
|
||
|
if (inv > 1.0f)
|
||
|
inv = 1.0f;
|
||
|
if (inv < -1.0f)
|
||
|
inv = -1.0f;
|
||
|
yaw = asin(inv);
|
||
|
if (dir.fZ < 0)
|
||
|
yaw = PI - yaw;
|
||
|
}
|
||
|
|
||
|
plSimpleParticleGenerator::plSimpleParticleGenerator()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
plSimpleParticleGenerator::~plSimpleParticleGenerator()
|
||
|
{
|
||
|
delete [] fInitPos;
|
||
|
delete [] fInitPitch;
|
||
|
delete [] fInitYaw;
|
||
|
}
|
||
|
|
||
|
void plSimpleParticleGenerator::Init(hsScalar genLife, hsScalar partLifeMin, hsScalar partLifeMax,
|
||
|
hsScalar particlesPerSecond, UInt32 numSources, hsPoint3 *initPos,
|
||
|
hsScalar *initPitch, hsScalar *initYaw, hsScalar angleRange,
|
||
|
hsScalar initVelMin, hsScalar initVelMax,
|
||
|
hsScalar xSize, hsScalar ySize,
|
||
|
hsScalar scaleMin, hsScalar scaleMax,
|
||
|
hsScalar massRange, hsScalar radsPerSecRange)
|
||
|
{
|
||
|
fGenLife = genLife;
|
||
|
fPartLifeMin = partLifeMin;
|
||
|
fPartLifeMax = partLifeMax;
|
||
|
fParticlesPerSecond = particlesPerSecond;
|
||
|
fNumSources = numSources;
|
||
|
fInitPos = initPos;
|
||
|
fInitPitch = initPitch;
|
||
|
fInitYaw = initYaw;
|
||
|
fAngleRange = angleRange;
|
||
|
fVelMin = initVelMin;
|
||
|
fVelMax = initVelMax;
|
||
|
fXSize = xSize;
|
||
|
fYSize = ySize;
|
||
|
fScaleMin = scaleMin;
|
||
|
fScaleMax = scaleMax;
|
||
|
|
||
|
fPartInvMassMin = 1.f / (DEFAULT_INVERSE_MASS + massRange);
|
||
|
fPartInvMassRange = 1.f / DEFAULT_INVERSE_MASS - fPartInvMassMin;
|
||
|
|
||
|
fPartRadsPerSecRange = radsPerSecRange;
|
||
|
|
||
|
fParticleSum = 0;
|
||
|
fMiscFlags = 0;
|
||
|
if (fGenLife < 0) fMiscFlags |= kImmortal;
|
||
|
}
|
||
|
|
||
|
hsBool plSimpleParticleGenerator::AddAutoParticles(plParticleEmitter *emitter, float dt, UInt32 numForced /* = 0 */)
|
||
|
{
|
||
|
Int32 numNewParticles;
|
||
|
|
||
|
if (numForced == 0)
|
||
|
{
|
||
|
fGenLife -= dt;
|
||
|
if ((fGenLife < 0 && !(fMiscFlags & kImmortal)) || (fMiscFlags & kDisabled))
|
||
|
return true; // Leave it around so that a message can bring it back to life.
|
||
|
|
||
|
fParticleSum += fParticlesPerSecond * dt;
|
||
|
numNewParticles = (Int32)fParticleSum;
|
||
|
|
||
|
if (numNewParticles <= 0 || fParticlesPerSecond == 0)
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
numNewParticles = numForced;
|
||
|
}
|
||
|
|
||
|
UInt32 miscFlags = 0;
|
||
|
hsPoint3 currStart;
|
||
|
fParticleSum -= numNewParticles;
|
||
|
|
||
|
hsPoint3 orientation;
|
||
|
hsVector3 initDirection;
|
||
|
hsScalar vel = (fVelMax + fVelMin) * 0.5f;
|
||
|
hsScalar velRange = vel - fVelMin;
|
||
|
hsScalar initVelocity;
|
||
|
hsScalar initLife;
|
||
|
hsScalar life = (fPartLifeMax + fPartLifeMin) * 0.5f;
|
||
|
hsScalar lifeRange = life - fPartLifeMin;
|
||
|
hsScalar currSizeVar;
|
||
|
hsScalar scale = (fScaleMax + fScaleMin) * 0.5f;
|
||
|
hsScalar scaleRange = scale - fScaleMin;
|
||
|
hsScalar radsPerSec = 0;
|
||
|
UInt32 tile;
|
||
|
UInt32 sourceIndex;
|
||
|
|
||
|
const hsScalar lifeDiff = dt / numNewParticles;
|
||
|
hsScalar lifeSoFar;
|
||
|
int i;
|
||
|
for (i = 0, lifeSoFar = 0; i < numNewParticles; i++, lifeSoFar += lifeDiff)
|
||
|
{
|
||
|
initLife = life + lifeRange * sRandom.RandMinusOneToOne() - lifeSoFar;
|
||
|
|
||
|
// Careful here... if we're supposed to generate immortal particles, we do so
|
||
|
// by giving them a negative life. This is different that generating one with
|
||
|
// a positive lifetime that is now negative because of "lifeSoFar". The if is
|
||
|
// saying "if it's dead, but it was alive before we took away lifeSoFar, ignore it"
|
||
|
if (initLife <= 0 && initLife + lifeSoFar >= 0)
|
||
|
continue;
|
||
|
|
||
|
sourceIndex = (UInt32)(sRandom.RandZeroToOne() * fNumSources);
|
||
|
|
||
|
ComputeDirection(fInitPitch[sourceIndex] + fAngleRange * sRandom.RandMinusOneToOne(),
|
||
|
fInitYaw[sourceIndex] + fAngleRange * sRandom.RandMinusOneToOne(), initDirection);
|
||
|
initDirection = emitter->GetLocalToWorld() * initDirection;
|
||
|
initVelocity = (vel + velRange * sRandom.RandMinusOneToOne());
|
||
|
|
||
|
currStart = (emitter->GetLocalToWorld() * fInitPos[sourceIndex])
|
||
|
+ (initDirection * initVelocity * lifeSoFar) // Vo * t
|
||
|
+ (emitter->fSystem->fAccel * lifeSoFar * lifeSoFar); // at^2
|
||
|
|
||
|
if (emitter->fMiscFlags & emitter->kOrientationUp)
|
||
|
orientation.Set(0.0f, -1.0f, 0.0f);
|
||
|
else
|
||
|
orientation.Set(&initDirection);
|
||
|
|
||
|
tile = (UInt32)(sRandom.RandZeroToOne() * emitter->GetNumTiles());
|
||
|
currSizeVar = scale + scaleRange * sRandom.RandMinusOneToOne();
|
||
|
|
||
|
hsScalar invMass = fPartInvMassMin;
|
||
|
// Might be faster to just do the math instead of checking for zero...
|
||
|
if( fPartInvMassRange > 0 )
|
||
|
invMass += fPartInvMassRange * sRandom.RandZeroToOne();
|
||
|
|
||
|
if( fPartRadsPerSecRange > 0 )
|
||
|
radsPerSec = fPartRadsPerSecRange * sRandom.RandMinusOneToOne();
|
||
|
|
||
|
emitter->AddParticle(currStart, initDirection * initVelocity, tile, fXSize, fYSize, currSizeVar,
|
||
|
invMass, initLife, orientation, miscFlags, radsPerSec);
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void plSimpleParticleGenerator::UpdateParam(UInt32 paramID, hsScalar paramValue)
|
||
|
{
|
||
|
switch (paramID)
|
||
|
{
|
||
|
case plParticleUpdateMsg::kParamParticlesPerSecond:
|
||
|
fParticlesPerSecond = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamInitPitchRange:
|
||
|
case plParticleUpdateMsg::kParamInitYawRange:
|
||
|
fAngleRange = paramValue;
|
||
|
break;
|
||
|
// case plParticleUpdateMsg::kParamInitVel:
|
||
|
// fInitVel = paramValue;
|
||
|
// break;
|
||
|
// case plParticleUpdateMsg::kParamInitVelRange:
|
||
|
// fInitVelRange = paramValue;
|
||
|
// break;
|
||
|
case plParticleUpdateMsg::kParamVelMin:
|
||
|
fVelMin = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamVelMax:
|
||
|
fVelMax = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamXSize:
|
||
|
fXSize = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamYSize:
|
||
|
fYSize = paramValue;
|
||
|
break;
|
||
|
// case plParticleUpdateMsg::kParamSizeRange:
|
||
|
// fSizeRange = paramValue;
|
||
|
// break;
|
||
|
case plParticleUpdateMsg::kParamScaleMin:
|
||
|
fScaleMin = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamScaleMax:
|
||
|
fScaleMax = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamGenLife:
|
||
|
fGenLife = paramValue;
|
||
|
if (fGenLife < 0)
|
||
|
fMiscFlags |= kImmortal;
|
||
|
else
|
||
|
fMiscFlags &= ~kImmortal;
|
||
|
break;
|
||
|
// case plParticleUpdateMsg::kParamPartLife:
|
||
|
// fPartLife = paramValue;
|
||
|
// if (fPartLife < 0)
|
||
|
// fPartLifeRange = 0;
|
||
|
// break;
|
||
|
// case plParticleUpdateMsg::kParamPartLifeRange:
|
||
|
// fPartLifeRange = paramValue;
|
||
|
// break;
|
||
|
case plParticleUpdateMsg::kParamPartLifeMin:
|
||
|
fPartLifeMin = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamPartLifeMax:
|
||
|
fPartLifeMax = paramValue;
|
||
|
break;
|
||
|
case plParticleUpdateMsg::kParamEnabled:
|
||
|
if (paramValue == 0.f)
|
||
|
fMiscFlags |= kDisabled;
|
||
|
else
|
||
|
fMiscFlags &= ~kDisabled;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void plSimpleParticleGenerator::Read(hsStream* s, hsResMgr *mgr)
|
||
|
{
|
||
|
hsScalar genLife = s->ReadSwapScalar();
|
||
|
hsScalar partLifeMin = s->ReadSwapScalar();
|
||
|
hsScalar partLifeMax = s->ReadSwapScalar();
|
||
|
hsScalar pps = s->ReadSwapScalar();
|
||
|
UInt32 numSources = s->ReadSwap32();
|
||
|
hsPoint3 *pos = TRACKED_NEW hsPoint3[numSources];
|
||
|
hsScalar *pitch = TRACKED_NEW hsScalar[numSources];
|
||
|
hsScalar *yaw = TRACKED_NEW hsScalar[numSources];
|
||
|
int i;
|
||
|
for (i = 0; i < numSources; i++)
|
||
|
{
|
||
|
pos[i].Read(s);
|
||
|
pitch[i] = s->ReadSwapScalar();
|
||
|
yaw[i] = s->ReadSwapScalar();
|
||
|
}
|
||
|
hsScalar angleRange = s->ReadSwapScalar();
|
||
|
hsScalar velMin = s->ReadSwapScalar();
|
||
|
hsScalar velMax = s->ReadSwapScalar();
|
||
|
hsScalar xSize = s->ReadSwapScalar();
|
||
|
hsScalar ySize = s->ReadSwapScalar();
|
||
|
hsScalar scaleMin = s->ReadSwapScalar();
|
||
|
hsScalar scaleMax = s->ReadSwapScalar();
|
||
|
hsScalar massRange = s->ReadSwapScalar();
|
||
|
hsScalar radsPerSec = s->ReadSwapScalar();
|
||
|
|
||
|
Init(genLife, partLifeMin, partLifeMax, pps, numSources, pos, pitch, yaw, angleRange, velMin, velMax,
|
||
|
xSize, ySize, scaleMin, scaleMax, massRange, radsPerSec);
|
||
|
}
|
||
|
|
||
|
void plSimpleParticleGenerator::Write(hsStream* s, hsResMgr *mgr)
|
||
|
{
|
||
|
s->WriteSwapScalar(fGenLife);
|
||
|
s->WriteSwapScalar(fPartLifeMin);
|
||
|
s->WriteSwapScalar(fPartLifeMax);
|
||
|
s->WriteSwapScalar(fParticlesPerSecond);
|
||
|
s->WriteSwap32(fNumSources);
|
||
|
int i;
|
||
|
for (i = 0; i < fNumSources; i++)
|
||
|
{
|
||
|
fInitPos[i].Write(s);
|
||
|
s->WriteSwapScalar(fInitPitch[i]);
|
||
|
s->WriteSwapScalar(fInitYaw[i]);
|
||
|
}
|
||
|
s->WriteSwapScalar(fAngleRange);
|
||
|
s->WriteSwapScalar(fVelMin);
|
||
|
s->WriteSwapScalar(fVelMax);
|
||
|
s->WriteSwapScalar(fXSize);
|
||
|
s->WriteSwapScalar(fYSize);
|
||
|
s->WriteSwapScalar(fScaleMin);
|
||
|
s->WriteSwapScalar(fScaleMax);
|
||
|
|
||
|
hsScalar massRange = 1.f / fPartInvMassMin - DEFAULT_INVERSE_MASS;
|
||
|
s->WriteSwapScalar(massRange);
|
||
|
s->WriteSwapScalar(fPartRadsPerSecRange);
|
||
|
}
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
plOneTimeParticleGenerator::plOneTimeParticleGenerator()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
plOneTimeParticleGenerator::~plOneTimeParticleGenerator()
|
||
|
{
|
||
|
delete [] fPosition;
|
||
|
delete [] fDirection;
|
||
|
}
|
||
|
|
||
|
void plOneTimeParticleGenerator::Init(hsScalar count, hsPoint3 *pointArray, hsVector3 *dirArray,
|
||
|
hsScalar xSize, hsScalar ySize, hsScalar scaleMin, hsScalar scaleMax, hsScalar radsPerSecRange)
|
||
|
{
|
||
|
fCount = count;
|
||
|
fPosition = pointArray;
|
||
|
fDirection = dirArray;
|
||
|
fXSize = xSize;
|
||
|
fYSize = ySize;
|
||
|
fScaleMin = scaleMin;
|
||
|
fScaleMax = scaleMax;
|
||
|
fPartRadsPerSecRange = radsPerSecRange;
|
||
|
}
|
||
|
|
||
|
// The numForced param is required by the parent class, but ignored by this particular generator
|
||
|
hsBool plOneTimeParticleGenerator::AddAutoParticles(plParticleEmitter *emitter, float dt, UInt32 numForced /* = 0 */)
|
||
|
{
|
||
|
hsScalar currSizeVar;
|
||
|
hsScalar scale = (fScaleMax + fScaleMin) / 2;
|
||
|
hsScalar scaleRange = scale - fScaleMin;
|
||
|
|
||
|
hsScalar tile;
|
||
|
hsPoint3 currStart;
|
||
|
hsPoint3 orientation;
|
||
|
hsVector3 initDirection;
|
||
|
hsVector3 zeroVel(0.f, 0.f, 0.f);
|
||
|
hsScalar radsPerSec = 0;
|
||
|
|
||
|
int i;
|
||
|
for (i = 0; i < fCount; i++)
|
||
|
{
|
||
|
currStart = emitter->GetLocalToWorld() * fPosition[i];
|
||
|
initDirection = emitter->GetLocalToWorld() * fDirection[i];
|
||
|
|
||
|
if (emitter->fMiscFlags & emitter->kOrientationUp)
|
||
|
orientation.Set(0.0f, -1.0f, 0.0f);
|
||
|
else
|
||
|
orientation.Set(&initDirection);
|
||
|
|
||
|
tile = (hsScalar)(sRandom.Rand() % emitter->GetNumTiles());
|
||
|
currSizeVar = scale + scaleRange * sRandom.RandMinusOneToOne();
|
||
|
|
||
|
if( fPartRadsPerSecRange > 0 )
|
||
|
radsPerSec = fPartRadsPerSecRange * sRandom.RandMinusOneToOne();
|
||
|
|
||
|
emitter->AddParticle(currStart, zeroVel, (UInt32)tile, fXSize, fYSize, currSizeVar,
|
||
|
DEFAULT_INVERSE_MASS, -1, orientation, 0, radsPerSec);
|
||
|
}
|
||
|
emitter->fMiscFlags &= ~plParticleEmitter::kNeedsUpdate;
|
||
|
return false; // We've done our one-time job. Let the emitter know to delete us.
|
||
|
}
|
||
|
|
||
|
void plOneTimeParticleGenerator::Read(hsStream* s, hsResMgr *mgr)
|
||
|
{
|
||
|
UInt32 count = s->ReadSwap32();
|
||
|
hsScalar xSize = s->ReadSwapScalar();
|
||
|
hsScalar ySize = s->ReadSwapScalar();
|
||
|
hsScalar scaleMin = s->ReadSwapScalar();
|
||
|
hsScalar scaleMax = s->ReadSwapScalar();
|
||
|
hsScalar radsPerSecRange = s->ReadSwapScalar();
|
||
|
|
||
|
hsPoint3 *pos = TRACKED_NEW hsPoint3[count];
|
||
|
hsVector3 *dir = TRACKED_NEW hsVector3[count];
|
||
|
|
||
|
int i;
|
||
|
for (i = 0; i < count; i++)
|
||
|
{
|
||
|
pos[i].Read(s);
|
||
|
dir[i].Read(s);
|
||
|
}
|
||
|
|
||
|
Init((hsScalar)count, pos, dir, xSize, ySize, scaleMin, scaleMax, radsPerSecRange);
|
||
|
}
|
||
|
|
||
|
void plOneTimeParticleGenerator::Write(hsStream* s, hsResMgr *mgr)
|
||
|
{
|
||
|
s->WriteSwap32((UInt32)fCount);
|
||
|
s->WriteSwapScalar(fXSize);
|
||
|
s->WriteSwapScalar(fYSize);
|
||
|
s->WriteSwapScalar(fScaleMin);
|
||
|
s->WriteSwapScalar(fScaleMax);
|
||
|
s->WriteSwapScalar(fPartRadsPerSecRange);
|
||
|
|
||
|
int i;
|
||
|
for (i = 0; i < fCount; i++)
|
||
|
{
|
||
|
fPosition[i].Write(s);
|
||
|
fDirection[i].Write(s);
|
||
|
}
|
||
|
}
|