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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plNetObjectDebugger_inc
#define plNetObjectDebugger_inc
#include "hsTypes.h"
#include "hsStlUtils.h"
#include "../pnKeyedObject/plUoid.h"
#include "../pnNetCommon/plNetApp.h"
class hsKeyedObject;
class plStatusLog;
class plNetObjectDebugger : public plNetObjectDebuggerBase
{
public:
enum Flags
{
kExactStringMatch = 0x1,
kEndStringMatch = 0x2,
kStartStringMatch = 0x4,
kSubStringMatch = 0x8,
kPageMatch = 0x10 // has page info specified
};
private:
struct DebugObject
{
std::string fObjName;
plLocation fLoc;
UInt32 fFlags;
bool StringMatches(const char* str) const; // return true if string matches objName according to flags
bool ObjectMatches(const hsKeyedObject* obj);
bool ObjectMatches(const char* objName, const char* pageName);
DebugObject(const char* objName, plLocation& loc, UInt32 flags);
};
typedef std::vector<DebugObject*> DebugObjectList;
DebugObjectList fDebugObjects;
mutable plStatusLog* fStatusLog;
bool fDebugging;
void ICreateStatusLog() const;
public:
plNetObjectDebugger();
~plNetObjectDebugger();
static plNetObjectDebugger* GetInstance();
bool GetDebugging() const { return fDebugging; }
void SetDebugging(bool b) { fDebugging=b; }
// object fxns
bool AddDebugObject(const char* objName, const char* pageName=nil);
bool RemoveDebugObject(const char* objName, const char* pageName=nil);
void ClearAllDebugObjects();
int GetNumDebugObjects() const { return fDebugObjects.size(); }
bool IsDebugObject(const hsKeyedObject* obj) const;
void LogMsgIfMatch(const char* msg) const; // write to status log if there's a string match
void LogMsg(const char* msg) const;
};
#endif // plNetObjectDebugger_inc