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64 lines
2.0 KiB
64 lines
2.0 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plDirectShdowMaster_inc
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#define plDirectShdowMaster_inc
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#include "plShadowMaster.h"
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#include "hsGeometry3.h"
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class plBoundsIsect;
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class plDirectShadowMaster : public plShadowMaster
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{
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protected:
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mutable hsTArray<plBoundsIsect*> fIsectPool;
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hsTArray<plShadowSlave*> fPerspSlavePool;
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virtual void IComputeWorldToLight(const hsBounds3Ext& bnd, plShadowSlave* slave) const;
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virtual void IComputeProjections(plShadowCastMsg* castMsg, plShadowSlave* slave) const;
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virtual void IComputeISect(const hsBounds3Ext& bnd, plShadowSlave* slave) const;
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virtual void IComputeBounds(const hsBounds3Ext& bnd, plShadowSlave* slave) const;
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virtual plShadowSlave* INewSlave(const plShadowCaster* caster);
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virtual plShadowSlave* INextSlave(const plShadowCaster* caster);
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virtual plShadowSlave* IRecycleSlave(plShadowSlave* slave);
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virtual void IBeginRender();
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public:
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plDirectShadowMaster();
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virtual ~plDirectShadowMaster();
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CLASSNAME_REGISTER( plDirectShadowMaster );
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GETINTERFACE_ANY( plDirectShadowMaster, plShadowMaster );
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};
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#endif // plDirectShdowMaster_inc
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