You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
113 lines
3.7 KiB
113 lines
3.7 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef plSittingModifier_inc
|
||
|
#define plSittingModifier_inc
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// INCLUDES
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#include "../pnModifier/plSingleModifier.h" // base class
|
||
|
#include "../pnKeyedobject/plKey.h" // for the notification keys
|
||
|
#include "hsTemplates.h" // for the array they're kept in
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// DECLARATIONS
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
class plNotifyMsg;
|
||
|
class plAvBrainGeneric;
|
||
|
class plArmatureMod;
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// DEFINITIONS
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class plSittingModifier : public plSingleModifier
|
||
|
{
|
||
|
public:
|
||
|
enum
|
||
|
{
|
||
|
kApproachFront = 0x01,
|
||
|
kApproachLeft = 0x02,
|
||
|
kApproachRight = 0x04,
|
||
|
kApproachRear = 0x08,
|
||
|
kApproachMask = kApproachFront | kApproachLeft | kApproachRight | kApproachRear,
|
||
|
kDisableForward = 0x10,
|
||
|
};
|
||
|
|
||
|
UInt8 fMiscFlags;
|
||
|
|
||
|
plSittingModifier();
|
||
|
plSittingModifier(bool hasFront, bool hasLeft, bool hasRight);
|
||
|
virtual ~plSittingModifier();
|
||
|
|
||
|
CLASSNAME_REGISTER( plSittingModifier );
|
||
|
GETINTERFACE_ANY( plSittingModifier, plSingleModifier );
|
||
|
|
||
|
virtual void Read(hsStream* stream, hsResMgr* mgr);
|
||
|
virtual void Write(hsStream* stream, hsResMgr* mgr);
|
||
|
|
||
|
virtual hsBool MsgReceive(plMessage *msg);
|
||
|
|
||
|
void AddNotifyKey(plKey key) { fNotifyKeys.Append(key); }
|
||
|
|
||
|
virtual void Trigger(const plArmatureMod *avMod, plNotifyMsg *enterNotify, plNotifyMsg *exitNotify);
|
||
|
virtual void UnTrigger();
|
||
|
|
||
|
protected:
|
||
|
/** We've been triggered: go ahead and send the seek and brain tasks to the
|
||
|
triggering avatar. */
|
||
|
hsBool IEmitCommand(plKey playerKey, plMessage *enterCallback, plMessage *exitCallback);
|
||
|
|
||
|
/** Set up generic notification messages which were passed in by the responder /
|
||
|
max authoring stuff. */
|
||
|
void ISetupNotify(plNotifyMsg *notifyMsg, plNotifyMsg *originalNotify);
|
||
|
|
||
|
/** Figure out which approach we should use to the sit target, and add the relevant
|
||
|
stages to the brain. */
|
||
|
plAvBrainGeneric * IBuildSitBrain(plKey avModKey, plKey seekKey,char **pAnimName, plNotifyMsg *enterNotify, plNotifyMsg *exitNotify);
|
||
|
|
||
|
/** Unused. */
|
||
|
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) { return true; }
|
||
|
|
||
|
/** An array of keys to objects that are interested in receiving our sit messages. */
|
||
|
hsTArray<plKey> fNotifyKeys;
|
||
|
|
||
|
/** The chair in question is in use. It will untrigger when the avatar leaves it. */
|
||
|
//hsBool fTriggered;
|
||
|
plKey fTriggeredAvatarKey;
|
||
|
};
|
||
|
|
||
|
|
||
|
|
||
|
#endif plSittingModifier_inc
|