You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
67 lines
2.5 KiB
67 lines
2.5 KiB
14 years ago
|
/*==LICENSE==*
|
||
|
|
||
|
CyanWorlds.com Engine - MMOG client, server and tools
|
||
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||
|
or by snail mail at:
|
||
|
Cyan Worlds, Inc.
|
||
|
14617 N Newport Hwy
|
||
|
Mead, WA 99021
|
||
|
|
||
|
*==LICENSE==*/
|
||
|
#ifndef plOneShotMod_INC
|
||
|
#define plOneShotMod_INC
|
||
|
|
||
|
#include "../pnModifier/plMultiModifier.h"
|
||
|
#include "../pnMessage/plMessage.h"
|
||
|
|
||
|
// PLONESHOTMOD
|
||
|
// A one shot
|
||
|
// - suspends user input
|
||
|
// - moves the avatar to a specific position
|
||
|
// - plays a specific animation
|
||
|
// - returns control to the user from the final position of the animation
|
||
|
// This modifier holds the information that the avatar needs to do that.
|
||
|
class plOneShotMod : public plMultiModifier
|
||
|
{
|
||
|
protected:
|
||
|
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return true;}
|
||
|
char * fAnimName; // the name of the animation associated with this one-shot
|
||
|
hsBool fDrivable; // whether the user can control the position of the animation
|
||
|
hsBool fReversable; // whether the user can back up the animation (fDrivable must be true as well)
|
||
|
float fSeekDuration; // how long to take to get to the seek point (??? should this be speed instead?)
|
||
|
float fSmartSeek; // use smart seek to walk to the seek point?
|
||
|
hsBool fNoSeek;
|
||
|
public:
|
||
|
plOneShotMod();
|
||
|
plOneShotMod(const char *animName, hsBool drivable, hsBool reversable, float seekDuration, hsBool smartSeek,hsBool noSeek = false);
|
||
|
virtual ~plOneShotMod();
|
||
|
|
||
|
void Init(const char *animName, hsBool drivable, hsBool reversable, float seekDuration, hsBool smartSeek, hsBool noSeek = false);
|
||
|
|
||
|
CLASSNAME_REGISTER( plOneShotMod );
|
||
|
GETINTERFACE_ANY( plOneShotMod, plMultiModifier );
|
||
|
|
||
|
virtual void AddTarget(plSceneObject* so);
|
||
|
hsBool MsgReceive(plMessage* msg);
|
||
|
|
||
|
virtual void Read(hsStream *stream, hsResMgr *mgr);
|
||
|
virtual void Write(hsStream *stream, hsResMgr *mgr);
|
||
|
};
|
||
|
|
||
|
#endif
|