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170 lines
4.5 KiB
170 lines
4.5 KiB
14 years ago
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#ifndef hsConfigDefined
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#define hsConfigDefined
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#ifndef SERVER
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# define CLIENT
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#endif
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#ifdef BUILDPS2
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#define HS_BUILD_FOR_PS2 1
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#define PLASMA_NO_NETWORK 1
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#define PLASMA_NO_KEYBOARD 1
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#define PLASMA_NO_GLIDE 1
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#define PLASMA_NO_DDRAW 1
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#define HS_BUILD_PLASMA 1
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#define NEXUS_NO_2D 1
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#endif
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//////////////////// Change the 1s and 0s //////////////////////
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#define HS_CAN_USE_FLOAT 1
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#define HS_SCALAR_IS_FLOAT 1
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#define HS_PIN_MATH_OVERFLOW 0 // This forces hsWide versions of FixMath routines
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#define HS_DEBUG_MATH_OVERFLOW 0 // This calls hsDebugMessage on k[Pos,Neg]Infinity
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///////////////////////Impulse Defines////////////////////////////////////////////////
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#define HS_IMPULSE_SUPPORT_GRAY4 0
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///////////////////////Plasma Defines //////////////////////////////////////////////////
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#ifdef HS_BUILD_PLASMA
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#define HS_IGNORE_T2K 1
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#define HS_SUPPORT_NFNT_FONTS 1
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#endif // HS_BUILD_PLASMA
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//////////////////// Specific Compiler Stuff This Section is computed ////////////
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#if defined(macintosh) && defined(__POWERPC__)
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#define HS_BUILD_FOR_MACPPC 1
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#define HS_CPU_BENDIAN 1
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#elif defined(macintosh)
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#define HS_BUILD_FOR_MAC68K 1
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#elif defined(_M_IX86) && defined(_WIN32)
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#define HS_BUILD_FOR_WIN32 1
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#define HS_CPU_LENDIAN 1
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#elif defined(__unix__)
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#define HS_BUILD_FOR_UNIX 1
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#if defined(__intel__) || defined(__i386__)
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#define HS_CPU_LENDIAN 1
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#elif defined(__mips__)
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#define HS_CPU_BENDIAN 1
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#endif
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#elif !HS_BUILD_FOR_PS2
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#define HS_BUILD_FOR_REFERENCE 1
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#endif
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#if defined(HS_BUILD_FOR_MAC68K) || defined(HS_BUILD_FOR_MACPPC)
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#define HS_BUILD_FOR_MAC 1
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#endif
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#if defined(__INTEL__) && defined(HS_BUILD_FOR_MAC)
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#error "Can't have HS_BUILD_FOR_MAC defined"
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#endif
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#if (defined(GENERATING68K) || defined(GENERATINGPOWERPC)) && defined(HS_BUILD_FOR_WIN32)
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#define "Can't define HS_BUILD_FOR_WIN32"
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#endif
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#define HS_SCALAR_IS_FIXED !(HS_SCALAR_IS_FLOAT)
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#define HS_NEVER_USE_FLOAT !(HS_CAN_USE_FLOAT)
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#if HS_DEBUG_MATH_OVERFLOW && !(HS_PIN_MATH_OVERFLOW)
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#error "Can't debug overflow unless HS_PIN_MATH_OVERFLOW is ON"
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#endif
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///////////////////////Windows Specific Defines /////////////////////////////
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#if HS_BUILD_FOR_WIN32
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// 4244: Conversion
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// 4305: Truncation
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// 4503: 'identifier' : decorated name length exceeded, name was truncated
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// 4018: signed/unsigned mismatch
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// 4786: 255 character debug limit
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// 4284: STL template defined operator-> for a class it doesn't make sense for (int, etc)
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#if !__MWERKS__
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#pragma warning( disable : 4305 4503 4018 4786 4284)
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#endif
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// VC++ version greater than 6.0, must be building for .NET
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#if defined(_MSC_VER) && (_MSC_VER > 1200)
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#define HS_BUILD_FOR_WIN32_NET
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#endif
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#pragma optimize( "y", off )
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#endif
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/////////////////////Debugging Defines ///////////////////////////////////
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#if (defined(_DEBUG)||defined(UNIX_DEBUG)) && !defined(HS_DISABLE_ASSERT)
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#define HS_DEBUGGING
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#if (!defined(HS_NO_MEM_TRACKER))
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#define HS_FIND_MEM_LEAKS
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#endif
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#endif
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#if HS_BUILD_FOR_PS2
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#define ATTRIBUTE_FOR_PS2 __attribute__((aligned (16))) /* SUNSOFT */
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#else
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#define ATTRIBUTE_FOR_PS2
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#endif
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/////////////////////Myst3D Defines /////////////////////////////////////
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#ifdef M3DRELEASE
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#define PLASMA_NO_NETWORK 1
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#define NEXUS_NO_2D 1
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#define NO_LOAD_MSG 1
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#define PLASMA_NO_CONSOLE 1
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#define NEXUS_NO_DEBUG 1
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#endif
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///////////////////// Required facilities ///////////////////////////////
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#ifndef HeadSpinHDefined
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#include "HeadSpin.h"
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#endif
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#endif // hsConfigDefined
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