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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "plDrawInterface.h"
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#include "plDrawable.h"
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#include "hsBounds.h"
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#include "hsStream.h"
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#include "hsResMgr.h"
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#include "plgDispatch.h"
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#include "plSceneObject.h"
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#include "pnMessage/plEnableMsg.h"
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#include "pnMessage/plIntRefMsg.h"
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#include "pnMessage/plDISpansMsg.h"
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plDrawInterface::plDrawInterface()
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{
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}
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plDrawInterface::~plDrawInterface()
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{
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}
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void plDrawInterface::SetDrawableMeshIndex( UInt8 which, UInt32 index )
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{
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ICheckDrawableIndex(which);
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fDrawableIndices[which] = index;
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}
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void plDrawInterface::SetProperty(int prop, hsBool on)
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{
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plObjInterface::SetProperty(prop, on);
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] )
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fDrawables[i]->SetProperty(fDrawableIndices[i], prop, on);
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}
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}
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void plDrawInterface::ISetSceneNode(plKey newNode)
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{
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] )
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fDrawables[i]->SetSceneNode(newNode);
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}
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}
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void plDrawInterface::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
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{
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if( !GetProperty(kDisable) )
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{
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] )
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fDrawables[i]->SetTransform( fDrawableIndices[i], l2w, w2l );
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}
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}
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}
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const hsBounds3Ext plDrawInterface::GetLocalBounds() const
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{
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hsBounds3Ext retVal;
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retVal.MakeEmpty();
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] )
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retVal.Union(&fDrawables[i]->GetLocalBounds(fDrawableIndices[i]));
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}
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return retVal;
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}
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const hsBounds3Ext plDrawInterface::GetWorldBounds() const
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{
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hsBounds3Ext retVal;
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retVal.MakeEmpty();
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] )
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retVal.Union(&fDrawables[i]->GetWorldBounds(fDrawableIndices[i]));
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}
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return retVal;
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}
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const hsBounds3Ext plDrawInterface::GetMaxWorldBounds() const
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{
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hsBounds3Ext retVal;
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retVal.MakeEmpty();
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] )
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retVal.Union(&fDrawables[i]->GetMaxWorldBounds(fDrawableIndices[i]));
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}
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return retVal;
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}
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void plDrawInterface::Read(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Read(s, mgr);
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int nDrawables = s->ReadSwap32();
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if (nDrawables > 0)
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ICheckDrawableIndex(nDrawables-1);
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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fDrawableIndices[i] = s->ReadSwap32();
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plIntRefMsg* refMsg = TRACKED_NEW plIntRefMsg(GetKey(), plRefMsg::kOnCreate, i, plIntRefMsg::kDrawable);
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mgr->ReadKeyNotifyMe(s,refMsg, plRefFlags::kActiveRef);
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}
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int nReg = s->ReadSwap32();
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fRegions.SetCountAndZero(nReg);
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for( i = 0; i < nReg; i++ )
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{
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plGenRefMsg* refMsg = TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, kRefVisRegion);
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mgr->ReadKeyNotifyMe(s, refMsg, plRefFlags::kActiveRef);
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}
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}
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void plDrawInterface::Write(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Write(s, mgr);
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s->WriteSwap32(fDrawables.GetCount());
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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s->WriteSwap32(fDrawableIndices[i]);
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mgr->WriteKey(s, fDrawables[i]);
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}
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s->WriteSwap32(fRegions.GetCount());
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for( i = 0; i < fRegions.GetCount(); i++ )
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{
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mgr->WriteKey(s, fRegions[i]);
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}
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}
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//// ReleaseData //////////////////////////////////////////////////////////////
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// Called by SceneViewer to release the data for this given object (when
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// its parent sceneObject is deleted).
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void plDrawInterface::ReleaseData( void )
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{
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] && (fDrawableIndices[i] != UInt32(-1)) )
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{
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plDISpansMsg* diMsg = TRACKED_NEW plDISpansMsg(fDrawables[i]->GetKey(), plDISpansMsg::kRemovingSpan, fDrawableIndices[i], 0);
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diMsg->SetSender(GetKey());
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diMsg->Send();
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}
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//fDrawableIndices[i] = UInt32(-1);
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fDrawables.Reset();
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fDrawableIndices.Reset();
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}
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}
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void plDrawInterface::ICheckDrawableIndex(UInt8 which)
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{
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if( which >= fDrawableIndices.GetCount() )
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{
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fDrawables.ExpandAndZero(which+1);
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int n = fDrawableIndices.GetCount();
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fDrawableIndices.ExpandAndZero(which+1);
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int i;
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for( i = n; i <= which; i++ )
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fDrawableIndices[i] = UInt32(-1);
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}
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}
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void plDrawInterface::ISetDrawable(UInt8 which, plDrawable* dr)
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{
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ICheckDrawableIndex(which);
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fDrawables[which] = dr;
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if( dr )
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dr->SetSceneNode(GetSceneNode());
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// We might read the vis regions before the drawables, so
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// we have to check for any already loaded.
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ISetVisRegions(which);
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#ifdef HS_DEBUGGING
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if( fDrawableIndices[which] != (UInt32)-1 )
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{
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plDISpansMsg* diMsg = TRACKED_NEW plDISpansMsg(dr->GetKey(), plDISpansMsg::kAddingSpan, fDrawableIndices[which], 0);
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diMsg->SetSender(GetKey());
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diMsg->Send();
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}
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#endif
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}
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void plDrawInterface::IRemoveDrawable(plDrawable *dr)
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{
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int idx = fDrawables.Find(dr);
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if( fDrawables.kMissingIndex != idx )
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{
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fDrawables[idx] = nil;
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fDrawableIndices[idx] = UInt32(-1);
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}
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else
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{
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hsAssert(false, "Trying to remove a drawable that doesn't belong to us");
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}
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}
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void plDrawInterface::ISetVisRegion(hsKeyedObject* reg, hsBool on)
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{
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int i;
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for( i = 0; i < fDrawables.GetCount(); i++ )
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{
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if( fDrawables[i] && (fDrawableIndices[i] != UInt32(-1)) )
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{
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fDrawables[i]->SetDISpanVisSet(fDrawableIndices[i], reg, on);
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}
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}
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int idx = fRegions.Find(reg);
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if( on )
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{
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if( idx == fRegions.kMissingIndex )
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fRegions.Append(reg);
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}
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else
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{
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if( idx != fRegions.kMissingIndex )
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fRegions.Remove(idx);
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}
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}
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void plDrawInterface::ISetVisRegions(int iDraw)
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{
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if( fDrawables[iDraw] && (fDrawableIndices[iDraw] != UInt32(-1)) )
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{
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int i;
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for( i = 0; i < fRegions.GetCount(); i++ )
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{
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fDrawables[iDraw]->SetDISpanVisSet(fDrawableIndices[iDraw], fRegions[i], true);
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}
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}
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}
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// Export only. Use messages for runtime
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void plDrawInterface::SetDrawable(UInt8 which, plDrawable *dr)
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{
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if( dr )
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{
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// This is a little convoluted, but it makes GCC happy and doesn't hurt anybody.
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plIntRefMsg* intRefMsg = TRACKED_NEW plIntRefMsg(GetKey(), plRefMsg::kOnCreate, which, plIntRefMsg::kDrawable);
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plRefMsg* refMsg = intRefMsg;
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// hsgResMgr::ResMgr()->SendRef(dr->GetKey(), intRefMsg, plRefFlags::kActiveRef); // THIS WON'T COMPILE UNDER GCC
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hsgResMgr::ResMgr()->SendRef(dr, refMsg, plRefFlags::kActiveRef);
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}
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else
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{
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ISetDrawable(which, nil);
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}
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}
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hsBool plDrawInterface::MsgReceive(plMessage* msg)
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{
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plIntRefMsg* intRefMsg = plIntRefMsg::ConvertNoRef(msg);
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if( intRefMsg )
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{
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switch( intRefMsg->fType )
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{
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case plIntRefMsg::kDrawable:
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if( intRefMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) )
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{
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IRemoveDrawable(plDrawable::ConvertNoRef(intRefMsg->GetRef()));
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}
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else
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{
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ISetDrawable((UInt8)intRefMsg->fWhich, plDrawable::ConvertNoRef(intRefMsg->GetRef()));
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}
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return true;
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default:
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break;
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}
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}
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plGenRefMsg* genRefMsg = plGenRefMsg::ConvertNoRef(msg);
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if( genRefMsg )
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{
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switch( genRefMsg->fType )
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{
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case kRefVisRegion:
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if( genRefMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) )
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ISetVisRegion(genRefMsg->GetRef(), true);
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else
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ISetVisRegion(genRefMsg->GetRef(), false);
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break;
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default:
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break;
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}
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return true;
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}
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plEnableMsg* pEnableMsg = plEnableMsg::ConvertNoRef( msg );
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if (pEnableMsg)
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{
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SetProperty(kDisable, pEnableMsg->Cmd(plEnableMsg::kDisable));
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if( GetOwner() )
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SetTransform(GetOwner()->GetLocalToWorld(), GetOwner()->GetWorldToLocal());
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return true;
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}
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return plObjInterface::MsgReceive(msg);
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}
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void plDrawInterface::SetUpForParticleSystem( UInt32 maxNumEmitters, UInt32 maxNumParticles, hsGMaterial *material, hsTArray<plKey>& lights )
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{
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hsAssert( fDrawables[0] != nil, "No drawable to use for particle system!" );
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SetDrawableMeshIndex( 0, fDrawables[0]->CreateParticleSystem( maxNumEmitters, maxNumParticles, material ) );
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int i;
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for( i = 0; i < lights.GetCount(); i++ )
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{
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hsgResMgr::ResMgr()->AddViaNotify(lights[i], TRACKED_NEW plGenRefMsg(fDrawables[0]->GetKey(), plRefMsg::kOnCreate, fDrawableIndices[0], plDrawable::kMsgPermaLightDI), plRefFlags::kPassiveRef);
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}
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ISetVisRegions(0);
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}
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void plDrawInterface::ResetParticleSystem( void )
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{
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hsAssert( fDrawables[0] != nil, "No drawable to use for particle system!" );
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fDrawables[0]->ResetParticleSystem( fDrawableIndices[0] );
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}
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void plDrawInterface::AssignEmitterToParticleSystem( plParticleEmitter *emitter )
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{
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hsAssert( fDrawables[0] != nil, "No drawable to use for particle system!" );
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fDrawables[0]->AssignEmitterToParticleSystem( fDrawableIndices[0], emitter );
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}
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