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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plDrawInterface.h"
#include "plDrawable.h"
#include "hsBounds.h"
#include "hsStream.h"
#include "hsResMgr.h"
#include "plgDispatch.h"
#include "plSceneObject.h"
#include "pnMessage/plEnableMsg.h"
#include "pnMessage/plIntRefMsg.h"
#include "pnMessage/plDISpansMsg.h"
plDrawInterface::plDrawInterface()
{
}
plDrawInterface::~plDrawInterface()
{
}
void plDrawInterface::SetDrawableMeshIndex( UInt8 which, UInt32 index )
{
ICheckDrawableIndex(which);
fDrawableIndices[which] = index;
}
void plDrawInterface::SetProperty(int prop, hsBool on)
{
plObjInterface::SetProperty(prop, on);
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] )
fDrawables[i]->SetProperty(fDrawableIndices[i], prop, on);
}
}
void plDrawInterface::ISetSceneNode(plKey newNode)
{
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] )
fDrawables[i]->SetSceneNode(newNode);
}
}
void plDrawInterface::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l)
{
if( !GetProperty(kDisable) )
{
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] )
fDrawables[i]->SetTransform( fDrawableIndices[i], l2w, w2l );
}
}
}
const hsBounds3Ext plDrawInterface::GetLocalBounds() const
{
hsBounds3Ext retVal;
retVal.MakeEmpty();
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] )
retVal.Union(&fDrawables[i]->GetLocalBounds(fDrawableIndices[i]));
}
return retVal;
}
const hsBounds3Ext plDrawInterface::GetWorldBounds() const
{
hsBounds3Ext retVal;
retVal.MakeEmpty();
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] )
retVal.Union(&fDrawables[i]->GetWorldBounds(fDrawableIndices[i]));
}
return retVal;
}
const hsBounds3Ext plDrawInterface::GetMaxWorldBounds() const
{
hsBounds3Ext retVal;
retVal.MakeEmpty();
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] )
retVal.Union(&fDrawables[i]->GetMaxWorldBounds(fDrawableIndices[i]));
}
return retVal;
}
void plDrawInterface::Read(hsStream* s, hsResMgr* mgr)
{
plObjInterface::Read(s, mgr);
int nDrawables = s->ReadSwap32();
if (nDrawables > 0)
ICheckDrawableIndex(nDrawables-1);
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
fDrawableIndices[i] = s->ReadSwap32();
plIntRefMsg* refMsg = TRACKED_NEW plIntRefMsg(GetKey(), plRefMsg::kOnCreate, i, plIntRefMsg::kDrawable);
mgr->ReadKeyNotifyMe(s,refMsg, plRefFlags::kActiveRef);
}
int nReg = s->ReadSwap32();
fRegions.SetCountAndZero(nReg);
for( i = 0; i < nReg; i++ )
{
plGenRefMsg* refMsg = TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, kRefVisRegion);
mgr->ReadKeyNotifyMe(s, refMsg, plRefFlags::kActiveRef);
}
}
void plDrawInterface::Write(hsStream* s, hsResMgr* mgr)
{
plObjInterface::Write(s, mgr);
s->WriteSwap32(fDrawables.GetCount());
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
s->WriteSwap32(fDrawableIndices[i]);
mgr->WriteKey(s, fDrawables[i]);
}
s->WriteSwap32(fRegions.GetCount());
for( i = 0; i < fRegions.GetCount(); i++ )
{
mgr->WriteKey(s, fRegions[i]);
}
}
//// ReleaseData //////////////////////////////////////////////////////////////
// Called by SceneViewer to release the data for this given object (when
// its parent sceneObject is deleted).
void plDrawInterface::ReleaseData( void )
{
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] && (fDrawableIndices[i] != UInt32(-1)) )
{
plDISpansMsg* diMsg = TRACKED_NEW plDISpansMsg(fDrawables[i]->GetKey(), plDISpansMsg::kRemovingSpan, fDrawableIndices[i], 0);
diMsg->SetSender(GetKey());
diMsg->Send();
}
//fDrawableIndices[i] = UInt32(-1);
fDrawables.Reset();
fDrawableIndices.Reset();
}
}
void plDrawInterface::ICheckDrawableIndex(UInt8 which)
{
if( which >= fDrawableIndices.GetCount() )
{
fDrawables.ExpandAndZero(which+1);
int n = fDrawableIndices.GetCount();
fDrawableIndices.ExpandAndZero(which+1);
int i;
for( i = n; i <= which; i++ )
fDrawableIndices[i] = UInt32(-1);
}
}
void plDrawInterface::ISetDrawable(UInt8 which, plDrawable* dr)
{
ICheckDrawableIndex(which);
fDrawables[which] = dr;
if( dr )
dr->SetSceneNode(GetSceneNode());
// We might read the vis regions before the drawables, so
// we have to check for any already loaded.
ISetVisRegions(which);
#ifdef HS_DEBUGGING
if( fDrawableIndices[which] != (UInt32)-1 )
{
plDISpansMsg* diMsg = TRACKED_NEW plDISpansMsg(dr->GetKey(), plDISpansMsg::kAddingSpan, fDrawableIndices[which], 0);
diMsg->SetSender(GetKey());
diMsg->Send();
}
#endif
}
void plDrawInterface::IRemoveDrawable(plDrawable *dr)
{
int idx = fDrawables.Find(dr);
if( fDrawables.kMissingIndex != idx )
{
fDrawables[idx] = nil;
fDrawableIndices[idx] = UInt32(-1);
}
else
{
hsAssert(false, "Trying to remove a drawable that doesn't belong to us");
}
}
void plDrawInterface::ISetVisRegion(hsKeyedObject* reg, hsBool on)
{
int i;
for( i = 0; i < fDrawables.GetCount(); i++ )
{
if( fDrawables[i] && (fDrawableIndices[i] != UInt32(-1)) )
{
fDrawables[i]->SetDISpanVisSet(fDrawableIndices[i], reg, on);
}
}
int idx = fRegions.Find(reg);
if( on )
{
if( idx == fRegions.kMissingIndex )
fRegions.Append(reg);
}
else
{
if( idx != fRegions.kMissingIndex )
fRegions.Remove(idx);
}
}
void plDrawInterface::ISetVisRegions(int iDraw)
{
if( fDrawables[iDraw] && (fDrawableIndices[iDraw] != UInt32(-1)) )
{
int i;
for( i = 0; i < fRegions.GetCount(); i++ )
{
fDrawables[iDraw]->SetDISpanVisSet(fDrawableIndices[iDraw], fRegions[i], true);
}
}
}
// Export only. Use messages for runtime
void plDrawInterface::SetDrawable(UInt8 which, plDrawable *dr)
{
if( dr )
{
// This is a little convoluted, but it makes GCC happy and doesn't hurt anybody.
plIntRefMsg* intRefMsg = TRACKED_NEW plIntRefMsg(GetKey(), plRefMsg::kOnCreate, which, plIntRefMsg::kDrawable);
plRefMsg* refMsg = intRefMsg;
// hsgResMgr::ResMgr()->SendRef(dr->GetKey(), intRefMsg, plRefFlags::kActiveRef); // THIS WON'T COMPILE UNDER GCC
hsgResMgr::ResMgr()->SendRef(dr, refMsg, plRefFlags::kActiveRef);
}
else
{
ISetDrawable(which, nil);
}
}
hsBool plDrawInterface::MsgReceive(plMessage* msg)
{
plIntRefMsg* intRefMsg = plIntRefMsg::ConvertNoRef(msg);
if( intRefMsg )
{
switch( intRefMsg->fType )
{
case plIntRefMsg::kDrawable:
if( intRefMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) )
{
IRemoveDrawable(plDrawable::ConvertNoRef(intRefMsg->GetRef()));
}
else
{
ISetDrawable((UInt8)intRefMsg->fWhich, plDrawable::ConvertNoRef(intRefMsg->GetRef()));
}
return true;
default:
break;
}
}
plGenRefMsg* genRefMsg = plGenRefMsg::ConvertNoRef(msg);
if( genRefMsg )
{
switch( genRefMsg->fType )
{
case kRefVisRegion:
if( genRefMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) )
ISetVisRegion(genRefMsg->GetRef(), true);
else
ISetVisRegion(genRefMsg->GetRef(), false);
break;
default:
break;
}
return true;
}
plEnableMsg* pEnableMsg = plEnableMsg::ConvertNoRef( msg );
if (pEnableMsg)
{
SetProperty(kDisable, pEnableMsg->Cmd(plEnableMsg::kDisable));
if( GetOwner() )
SetTransform(GetOwner()->GetLocalToWorld(), GetOwner()->GetWorldToLocal());
return true;
}
return plObjInterface::MsgReceive(msg);
}
void plDrawInterface::SetUpForParticleSystem( UInt32 maxNumEmitters, UInt32 maxNumParticles, hsGMaterial *material, hsTArray<plKey>& lights )
{
hsAssert( fDrawables[0] != nil, "No drawable to use for particle system!" );
SetDrawableMeshIndex( 0, fDrawables[0]->CreateParticleSystem( maxNumEmitters, maxNumParticles, material ) );
int i;
for( i = 0; i < lights.GetCount(); i++ )
{
hsgResMgr::ResMgr()->AddViaNotify(lights[i], TRACKED_NEW plGenRefMsg(fDrawables[0]->GetKey(), plRefMsg::kOnCreate, fDrawableIndices[0], plDrawable::kMsgPermaLightDI), plRefFlags::kPassiveRef);
}
ISetVisRegions(0);
}
void plDrawInterface::ResetParticleSystem( void )
{
hsAssert( fDrawables[0] != nil, "No drawable to use for particle system!" );
fDrawables[0]->ResetParticleSystem( fDrawableIndices[0] );
}
void plDrawInterface::AssignEmitterToParticleSystem( plParticleEmitter *emitter )
{
hsAssert( fDrawables[0] != nil, "No drawable to use for particle system!" );
fDrawables[0]->AssignEmitterToParticleSystem( fDrawableIndices[0], emitter );
}