|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// //
|
|
|
|
// plAvatarInputInterface //
|
|
|
|
// //
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef plAvatarInputInterface_inc
|
|
|
|
#define plAvatarInputInterface_inc
|
|
|
|
|
|
|
|
#include "plInputInterface.h"
|
|
|
|
#include "pnInputCore/plInputMap.h"
|
|
|
|
|
|
|
|
#include "hsTemplates.h"
|
|
|
|
|
|
|
|
#include "hsGeometry3.h"
|
|
|
|
#include "hsUtils.h"
|
|
|
|
|
|
|
|
|
|
|
|
//// Class Definition ////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
class plInputEventMsg;
|
|
|
|
class plMouseEventMsg;
|
|
|
|
class plKeyMap;
|
|
|
|
class plMouseMap;
|
|
|
|
class plKey;
|
|
|
|
class hsStream;
|
|
|
|
class hsResMgr;
|
|
|
|
class plAvatarInputMap;
|
|
|
|
class plPipeline;
|
|
|
|
class plAvatarInputInterface;
|
|
|
|
|
|
|
|
//// Little Input Map Helpers ////////////////////////////////////////////////
|
|
|
|
|
|
|
|
class plAvatarInputMap
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
|
|
|
|
plAvatarInputInterface *fInterface;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
plAvatarInputMap();
|
|
|
|
virtual ~plAvatarInputMap();
|
|
|
|
virtual const char *GetName() = 0;
|
|
|
|
virtual hsBool IsBasic() { return false; }
|
|
|
|
|
|
|
|
plMouseMap *fMouseMap;
|
|
|
|
UInt32 fButtonState;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Basic avatar mappings, for when the avatar is in "suspended input" mode.
|
|
|
|
class plSuspendedMovementMap : public plAvatarInputMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plSuspendedMovementMap();
|
|
|
|
virtual const char *GetName() { return "Suspended Movement"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
// The above, plus movement
|
|
|
|
class plBasicControlMap : public plSuspendedMovementMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plBasicControlMap();
|
|
|
|
virtual const char *GetName() { return "Basic"; }
|
|
|
|
virtual hsBool IsBasic() { return true; }
|
|
|
|
|
|
|
|
};
|
|
|
|
// The above, plus movement
|
|
|
|
class plBasicThirdPersonControlMap : public plBasicControlMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plBasicThirdPersonControlMap();
|
|
|
|
virtual const char *GetName() { return "Basic Third Person"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class plLadderControlMap : public plSuspendedMovementMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plLadderControlMap();
|
|
|
|
virtual const char *GetName() { return "LadderClimb"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class plLadderMountMap : public plSuspendedMovementMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plLadderMountMap();
|
|
|
|
virtual const char *GetName() { return "Ladder Mount"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class plLadderDismountMap : public plSuspendedMovementMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plLadderDismountMap();
|
|
|
|
virtual const char *GetName() { return "Ladder Dismount"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class plBasicFirstPersonControlMap : public plBasicControlMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
plBasicFirstPersonControlMap();
|
|
|
|
virtual const char *GetName() { return "Basic First Person"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
// Mouse walk mode
|
|
|
|
class pl3rdWalkMap : public plAvatarInputMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
pl3rdWalkMap();
|
|
|
|
virtual ~pl3rdWalkMap();
|
|
|
|
};
|
|
|
|
|
|
|
|
class pl3rdWalkForwardMap : public pl3rdWalkMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
pl3rdWalkForwardMap();
|
|
|
|
virtual const char *GetName() { return "Walking Forward"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class pl3rdWalkBackwardMap : public pl3rdWalkMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
pl3rdWalkBackwardMap();
|
|
|
|
virtual const char *GetName() { return "Walking Backward"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class pl3rdWalkBackwardLBMap : public pl3rdWalkMap
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
pl3rdWalkBackwardLBMap();
|
|
|
|
virtual const char *GetName() { return "Walking Backward (LB)"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
class plAvatarInputInterface : public plInputInterface
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
|
|
|
|
UInt32 fCurrentCursor;
|
|
|
|
hsScalar fCursorOpacity, fCursorTimeout, fCursorFadeDelay;
|
|
|
|
|
|
|
|
plAvatarInputMap *fInputMap;
|
|
|
|
|
|
|
|
static plAvatarInputInterface *fInstance;
|
|
|
|
|
|
|
|
virtual hsBool IHandleCtrlCmd( plCtrlCmd *cmd );
|
|
|
|
|
|
|
|
// Gets called once per IUpdate(), just like normal IEval()s
|
|
|
|
virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty );
|
|
|
|
|
|
|
|
void IDeactivateCommand(plMouseInfo *info);
|
|
|
|
void IChangeInputMaps(plAvatarInputMap *newMap);
|
|
|
|
void ISetSuspendMovementMode();
|
|
|
|
void ISetBasicMode();
|
|
|
|
void ISetMouseWalkMode(ControlEventCode code);
|
|
|
|
void ISetLadderMap();
|
|
|
|
void ISetPreLadderMap();
|
|
|
|
void ISetPostLadderMap();
|
|
|
|
|
|
|
|
hsBool IHasControlFlag(int f) const { return fControlFlags.IsBitSet(f); }
|
|
|
|
void IClearControlFlag(int which) { fControlFlags.ClearBit( which ); }
|
|
|
|
|
|
|
|
hsBool CursorInBox(plMouseEventMsg* pMsg, hsPoint4 box);
|
|
|
|
void ClearMouseCursor();
|
|
|
|
void DisableMouseInput() { fMouseDisabled = true; }
|
|
|
|
void EnableMouseInput() { fMouseDisabled = false; }
|
|
|
|
|
|
|
|
void Reset();
|
|
|
|
|
|
|
|
void RequestCursorToWorldPos(hsScalar xPos, hsScalar yPos, int ID);
|
|
|
|
|
|
|
|
hsBitVector fControlFlags;
|
|
|
|
hsBool fMouseDisabled;
|
|
|
|
|
|
|
|
plPipeline* fPipe;
|
|
|
|
int fCursorState;
|
|
|
|
int fCursorPriority;
|
|
|
|
hsBool f3rdPerson;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
plAvatarInputInterface();
|
|
|
|
virtual ~plAvatarInputInterface();
|
|
|
|
|
|
|
|
void CameraInThirdPerson(hsBool state);
|
|
|
|
|
|
|
|
// Always return true, since the cursor should be representing how we control the avatar
|
|
|
|
virtual hsBool HasInterestingCursorID( void ) const { return true; }
|
|
|
|
virtual UInt32 GetPriorityLevel( void ) const { return kAvatarInputPriority; }
|
|
|
|
virtual UInt32 GetCurrentCursorID( void ) const { return fCurrentCursor; }
|
|
|
|
virtual hsScalar GetCurrentCursorOpacity( void ) const { return fCursorOpacity; }
|
|
|
|
const char* GetInputMapName() { return fInputMap ? fInputMap->GetName() : ""; }
|
|
|
|
|
|
|
|
virtual hsBool InterpretInputEvent( plInputEventMsg *pMsg );
|
|
|
|
virtual void MissedInputEvent( plInputEventMsg *pMsg );
|
|
|
|
|
|
|
|
virtual hsBool MsgReceive( plMessage *msg );
|
|
|
|
|
|
|
|
virtual void Init( plInputInterfaceMgr *manager );
|
|
|
|
virtual void Shutdown( void );
|
|
|
|
|
|
|
|
virtual void RestoreDefaultKeyMappings( void );
|
|
|
|
virtual void ClearKeyMap();
|
|
|
|
|
|
|
|
// [dis/en]able mouse commands for avatar movement
|
|
|
|
void SuspendMouseMovement();
|
|
|
|
void EnableMouseMovement();
|
|
|
|
void EnableJump(hsBool val);
|
|
|
|
void EnableForwardMovement(hsBool val);
|
|
|
|
void EnableControl(hsBool val, ControlEventCode code);
|
|
|
|
void ClearLadderMode();
|
|
|
|
void SetLadderMode();
|
|
|
|
void ForceAlwaysRun(hsBool val);
|
|
|
|
|
|
|
|
void SetControlFlag(int f, hsBool val = true) { fControlFlags.SetBit(f, val); }
|
|
|
|
|
|
|
|
void SetCursorFadeDelay( hsScalar delay ) { fCursorFadeDelay = delay; }
|
|
|
|
|
|
|
|
hsBool IsEnterChatModeBound();
|
|
|
|
|
|
|
|
static plAvatarInputInterface *GetInstance( void ) { return fInstance; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif //plAvatarInputInterface_inc
|