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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plPhysicalSDLModifier_inc
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#define plPhysicalSDLModifier_inc
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#include "plModifier/plSDLModifier.h"
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class plStateDataRecord;
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class plStatusLog;
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class plPhysical;
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//
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// This modifier is responsible for sending and recving
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// an object's physical state.
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//
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class plPhysicalSDLModifier : public plSDLModifier
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{
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public:
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CLASSNAME_REGISTER( plPhysicalSDLModifier );
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GETINTERFACE_ANY( plPhysicalSDLModifier, plSDLModifier);
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const char* GetSDLName() const { return kSDLPhysical; }
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// For the console
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static void SetLogLevel(int level) { fLogLevel = level; }
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protected:
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static int fLogLevel;
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static plStatusLog* IGetLog();
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void ILogState(const plStateDataRecord* state, bool useDirty, const char* prefix, UInt32 color);
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plPhysical* IGetPhysical();
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virtual void IPutCurrentStateIn(plStateDataRecord* dstState);
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virtual void ISetCurrentStateFrom(const plStateDataRecord* srcState);
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virtual void ISentState(const plStateDataRecord* sentState);
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};
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#endif // plPhysicalSDLModifier_inc
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