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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "hsTypes.h"
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#include "hsStream.h"
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#include "plListenerMsg.h"
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#include "hsResMgr.h"
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#include "pnKeyedObject/plUoid.h"
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#include "pnKeyedObject/plFixedKey.h"
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void plListenerMsg::Read(hsStream* s, hsResMgr* mgr)
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{
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plMessage::IMsgRead(s, mgr);
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fPos.Read(s);
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fDir.Read(s);
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fUp.Read(s);
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fVel.Read(s);
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}
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void plListenerMsg::Write(hsStream* s, hsResMgr* mgr)
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{
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plMessage::IMsgWrite(s, mgr);
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fPos.Write(s);
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fDir.Write(s);
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fUp.Write(s);
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fVel.Write(s);
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}
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plSetListenerMsg::plSetListenerMsg( UInt8 type, const plKey &srcKey, hsBool binding ) : plMessage( nil, nil, nil )
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{
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plUoid uoid( kListenerMod_KEY );
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plKey pLKey = hsgResMgr::ResMgr()->FindKey( uoid );
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AddReceiver( pLKey );
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Set( srcKey, type, binding );
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}
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plSetListenerMsg::~plSetListenerMsg()
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{
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}
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void plSetListenerMsg::Read( hsStream *s, hsResMgr *mgr )
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{
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plMessage::IMsgRead(s, mgr);
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fType = s->ReadByte();
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fSrcKey = mgr->ReadKey( s );
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fBinding = s->ReadBool();
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}
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void plSetListenerMsg::Write( hsStream *s, hsResMgr *mgr )
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{
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plMessage::IMsgWrite(s, mgr);
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s->WriteByte( fType );
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mgr->WriteKey( s, fSrcKey );
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s->WriteBool( fBinding );
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}
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void plSetListenerMsg::Set( const plKey &key, UInt8 type, hsBool binding )
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{
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fSrcKey = key;
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fType = (UInt8)type;
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fBinding = binding;
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}
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