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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// Actual Console Commands and Groups //
// //
//////////////////////////////////////////////////////////////////////////////
#ifdef PLASMA_EXTERNAL_RELEASE
#define LIMIT_CONSOLE_COMMANDS 1
#endif
#include "pfConsoleCmd.h"
#include "plgDispatch.h"
#include "plAgeLoader/plAgeLoader.h"
#include "plNetClient/plNetClientMgr.h"
#include "plPipeline/plDebugText.h"
#include "plPipeline/plPipeDebugFlags.h"
#include "plMessage/plMovieMsg.h"
#include "plDrawable/plDrawableSpans.h"
#include "plPipeline.h"
#include "pfCamera/plCameraModifier.h"
#include "pfCamera/plVirtualCamNeu.h"
#include "pfCamera/plCameraBrain.h"
#include "plResMgr/plResManager.h"
#include "pnKeyedObject/plFixedKey.h"
#include "pnKeyedObject/plKey.h"
#include "pnKeyedObject/plKeyImp.h"
#include "pnModifier/plLogicModBase.h"
#include "plModifier/plSDLModifier.h"
#include "plSDL/plSDL.h"
#include "pfCharacter/plPlayerModifier.h"
#include "plSurface/plLayerDepth.h"
#include "plSurface/plLayerOr.h"
#include "plSurface/plLayerOr.h"
#include "plAudio/plAudioSystem.h"
#include "plAudio/plVoiceChat.h"
#include "plAudio/plWinMicLevel.h"
#include "plPipeline/plFogEnvironment.h"
#include "plPipeline/plPlates.h"
#include "plPipeline/plDynamicEnvMap.h"
#include "hsTimer.h"
#include "pnMessage/plClientMsg.h"
#include "pnMessage/plEnableMsg.h"
#include "pnMessage/plAudioSysMsg.h"
#include "plMessage/plListenerMsg.h"
#include "pfAudio/plListener.h"
#include "plMessage/plAvatarMsg.h"
#include "plMessage/plOneShotMsg.h"
#include "plVault/plVault.h"
#include "../../Apps/plClient/plClient.h"
#include "pfConsole.h"
#include "pfConsoleContext.h"
#include "plResMgr/plKeyFinder.h"
#include "plModifier/plSimpleModifier.h"
#include "plAvatar/plAvatarMgr.h"
#include "plAvatar/plAvatarTasks.h"
#include "plAvatar/plAvBrainGeneric.h"
//#include "../plHavok1/plSimulationMgr.h"
#include "plMessage/plConsoleMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "pnMessage/plCameraMsg.h"
#include "pnMessage/plSoundMsg.h"
#include "pnMessage/plEventCallbackMsg.h"
#include "pnMessage/plNotifyMsg.h"
#include "pfAnimation/plAnimDebugList.h"
#include "pnMessage/plNodeChangeMsg.h"
#include "pnMessage/plProxyDrawMsg.h"
#include "pnMessage/plObjRefMsg.h"
#include "pnMessage/plAttachMsg.h"
#include "plMessage/plSimInfluenceMsg.h"
#include "plMessage/plSimStateMsg.h"
#include "plMessage/plLinkToAgeMsg.h"
#include "pfMessage/pfKIMsg.h"
#include "plInputCore/plInputInterfaceMgr.h"
#include "plInputCore/plInputManager.h"
#include "plInputCore/plInputDevice.h"
#include "plInputCore/plAvatarInputInterface.h"
#include "plMessage/plInputEventMsg.h"
#include "pnInputCore/plKeyMap.h"
#include "plParticleSystem/plParticleSystem.h"
#include "plParticleSystem/plConvexVolume.h"
#include "plParticleSystem/plParticleEffect.h"
#include "plParticleSystem/plParticleGenerator.h"
#include "plSurface/hsGMaterial.h"
#include "pnSceneObject/plDrawInterface.h"
#include "pnSceneObject/plCoordinateInterface.h"
#include "plScene/plSceneNode.h"
#include "plScene/plPageTreeMgr.h"
#include "plScene/plPostEffectMod.h"
#include "pnMessage/plNodeRefMsg.h"
//#include "pnMessage/plWarpMsg.h"
#include "hsResMgr.h"
#include "plParticleSystem/plParticleSystem.h"
#include "plMessage/plParticleUpdateMsg.h"
#include "plDrawable/plDynaBulletMgr.h"
#include "plGImage/plMipmap.h"
#include "plGImage/plTGAWriter.h"
#include "plGLight/plShadowCaster.h"
#include "plGLight/plShadowMaster.h"
// begin for agedefn test
#include "hsStream.h"
#include "plAgeDescription/plAgeDescription.h"
#include "plUnifiedTime/plUnifiedTime.h"
//end for agedefn test
#include "plFile/hsFiles.h"
#include "pnSceneObject/plAudioInterface.h"
#include "plStatusLog/plStatusLog.h"
#include "pnTimer/pnBuildDates.h"
#include "hsStlUtils.h"
#include "hsTemplates.h"
#include "hsUtils.h"
#include "pfPython/cyPythonInterface.h"
#include "pfPython/plPythonSDLModifier.h"
#include "plResMgr/plResManagerHelper.h"
#include "plResMgr/plResMgrSettings.h"
#include "plResMgr/plLocalization.h"
#define PF_SANITY_CHECK( cond, msg ) { if( !( cond ) ) { PrintString( msg ); return; } }
//// DO NOT REMOVE!!!!
//// This is here so Microsoft VC won't decide to "optimize" this file out
//// DO NOT REMOVE!!!!
void pfConsoleCmdGroup::Dummy( void )
{
}
//// DO NOT REMOVE!!!!
//// Defining Console Commands ///////////////////////////////////////////////
//
// You define console commands by using the PF_CONSOLE_CMD macro. The format
// of the macro is:
//
// PF_CONSOLE_CMD( groupName, functionName, "paramList", "Help string" )
//
// Where:
// - groupName is a string representing what command group the command
// is in. Subgroups are specified by an underscore, i.e. to put a command
// in the Draw subgroup of the Graphics group, you would specify
// "Graphics_Draw". Specifying "" means to put the command in the base
// command group--i.e. it has no group.
// - functionName is required; it specifies the function name (really?!?!).
// Function names must be globally unique, so you can't have a Draw
// function in both the Graphics and SceneAPI groups. Sorry. :(
// - paramList specifies the parameters and types to the function.
// The smallest list you can have is "", which means "no parameters".
// If you have parameters, it must be in a comma-delimited string.
// You can either specify types or labels and types, so you can say
// "int, float" or "int x, float value". Currently, the labels are only
// used when printing out usage strings, but they will be used later
// for auto-labeling GUI elements, so please put them in where viable.
//
// White space does not matter. Valid types are int, float, char, string
// bool (auto-conversion of "true"/"false" strings to 1 or 0) and "...".
// "..." is a special type that means the same as the C equivalent:
// "there can be zero or more parameters here and I don't care what the
// type is" is the gist of it.
// - helpString is a short description of the function, which currently
// isn't used, but will be used in the future when implementing help
// (could you have guessed it? :) Please fill it in when the function
// name isn't obvious (i.e. SetFogColor doesn't really need one)
//
// The actual C code prototype looks like:
// void pfConsoleCmd_groupName_functionName( UInt32 numParams, pfConsoleCmdParam *params,
// void (*PrintString)( char * ) );
//
// numParams is exactly what it sounds like. params is an array of console
// parameter objects, each of which are rather nifty in that they can be cast
// immediately to whatever type you asked for in your parameter list
// ("paramList" above). So if your paramList was "int", then params[ 0 ]
// can be cast to an int immediately, such as int x = params[ 0 ];
// If you attempt to cast a parameter to a type other than the one specified
// in the paramList, you get an hsAssert saying so, so don't do it! Any
// parameters that fall under "..." are automagically strings, but they can
// be cast to any valid type without an assert. So basically, if you want
// to still do your own conversion, just specify "..." as the entire paramList
// and treat the params array as if it were an array of strings.
//
// Thus, the net result of the paramList is that it lets the console engine
// do the parameter parsing for you. If the paramters given to the function
// do not match the list (this includes too many or too few parameters), a
// usage string is printed out and the function is not called. Thus, the
// ONLY parameter error you can possibly have is casting a parameter object
// to a type other than you asked for. So don't do it!
//
// (Note: this makes numParams almost obsolete; the only reason it still has
// a use is for "...", which of course allows variable number of parameters.)
//
// PrintString is a function that lets you print output to the on-screen
// console. It is guaranteed to be non-null. Worst case is that it points
// to a dummy function that does nothing, but it will *always* be valid.
//
// To define console command groups, you use the macro:
//
// PF_CONSOLE_GROUP( group )
//
// where "group" is the name without quotes of the group you want to create.
// To create a subgroup inside a group, use:
//
// PF_CONSOLE_SUBGROUP( parent, group )
//
// where "parent" is the parent group for the subgroup. "parent" can have
// underscores in it just like the group of a CONSOLE_CMD, so you can say
//
// PF_CONSOLE_SUBGROUP( Graphics_Render, Drawing )
//
// to create the Graphics_Render_Drawing subgroup. All groups must be
// defined before any commands that are in that group. Note that although
// the
//
//////////////////////////////////////////////////////////////////////////////
//
// utility functions
//
//////////////////////////////////////////////////////////////////////////////
plKey FindSceneObjectByName(const char* name, const char* ageName, char* statusStr, bool subString=false);
plKey FindObjectByName(const char* name, int type, const char* ageName, char* statusStr, bool subString=false);
plKey FindObjectByNameAndType(const char* name, const char* typeName, const char* ageName,
char* statusStr, bool subString=false);
//
// Find an object from name, type (int), and optionally age.
// Name can be an alias specified by saying $foo
//
plKey FindObjectByName(const char* name, int type, const char* ageName, char* statusStr, bool subString)
{
if (!name)
{
if (statusStr)
sprintf(statusStr, "Object name is nil");
return nil;
}
if (type<0 || type>=plFactory::GetNumClasses())
{
if (statusStr)
sprintf(statusStr, "Illegal class type val");
return nil;
}
plKey key=nil;
// Try restricted to our age first, if we're not given an age name. This works
// around most of the problems associated with unused keys in pages causing the pages to be marked
// as not loaded and thus screwing up our searches
if( ageName == nil && plNetClientMgr::GetInstance() != nil )
{
const char *thisAge = plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeName();
if (thisAge != nil)
{
key = plKeyFinder::Instance().StupidSearch(thisAge, nil, type, name, subString);
if (key != nil)
{
if (statusStr)
sprintf(statusStr, "Found Object");
return key;
}
}
}
// Fallback
key = plKeyFinder::Instance().StupidSearch(ageName,nil,type, name, subString);
if (!key)
{
if (statusStr)
sprintf(statusStr, "Can't find object");
return nil;
}
if (!key->ObjectIsLoaded())
{
if (statusStr)
sprintf(statusStr, "Object is not loaded");
}
if (statusStr)
sprintf(statusStr, "Found Object");
return key;
}
//
// Find a SCENEOBJECT from name, and optionally age.
// Name can be an alias specified by saying $foo.
// Will load the object if necessary.
//
plKey FindSceneObjectByName(const char* name, const char* ageName, char* statusStr, bool subString)
{
plKey key=FindObjectByName(name, plSceneObject::Index(), ageName, statusStr, subString);
if (!plSceneObject::ConvertNoRef(key ? key->ObjectIsLoaded() : nil))
{
if (statusStr)
sprintf(statusStr, "Can't find SceneObject");
return nil;
}
return key;
}
//
// Find an object from name, type (string) and optionally age.
// Name can be an alias specified by saying $foo
//
plKey FindObjectByNameAndType(const char* name, const char* typeName, const char* ageName,
char* statusStr, bool subString)
{
if (!typeName)
{
if (statusStr)
sprintf(statusStr, "TypeName is nil");
return nil;
}
return FindObjectByName(name, plFactory::FindClassIndex(typeName), ageName, statusStr, subString);
}
void PrintStringF(void pfun(const char *),const char * fmt, ...)
{
va_list args;
char buffy[512];
va_start(args, fmt);
vsprintf(buffy, fmt, args);
va_end(args);
pfun(buffy);
}
//// plDoesFileExist //////////////////////////////////////////////////////////
// Utility function to determine whether the given file exists
static hsBool plDoesFileExist( const char *path )
{
hsUNIXStream stream;
if( !stream.Open( path, "rb" ) )
return false;
stream.Close();
return true;
}
//////////////////////////////////////////////////////////////////////////////
//// Base Commands ///////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_BASE_CMD( SampleCmd1, "", "Sample command #1" )
{
// No parameters, enforced (i.e. this function won't get called unless
// the calling line has no parameters)
}
PF_CONSOLE_BASE_CMD( SampleCmd2, "int myValue", "Sample command #2" )
{
// One parameter, which is an int. Note that because of the console
// engine, we no longer have to test for the number of parameters.
// Since we said "int" as our type, this is perfectly valid
int myInt = (int)params[ 0 ] * 5;
// This will assert on run-time, since it's not an int
float myFloat = params[ 0 ];
// This is also BAD, since we only specified one parameter. It'll assert
int test = params[ 1 ];
}
PF_CONSOLE_BASE_CMD( SampleCmd3, "int, ...", "Sample command #3" )
{
// One parameter, which is an int, plus zero or more paramters.
// Still perfectly valid
int myInt = (int)params[ 0 ] * 5;
// Note: we have to test numParams here because ... allows no extra
// params, so we have to make sure we have one. Note: numParams
// INCLUDES all parameters, in this case our int.
if( numParams > 1 )
{
// This is okay--any parameters via ... are strings
char *str = params[ 1 ];
// This is also okay, since ... allows the params to be cast
// to any valid type. Note that if the parameter isn't actually
// an int, it'll behave just like atoi()--i.e. return 0
int value = params[ 1 ];
}
}
#endif // LIMIT_CONSOLE_COMMANDS
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plMessage/plTransitionMsg.h"
PF_CONSOLE_BASE_CMD( FadeIn, "float len, bool hold", "Sample command #1" )
{
plTransitionMsg *msg = TRACKED_NEW plTransitionMsg( plTransitionMsg::kFadeIn, (float)params[ 0 ], (bool)params[ 1 ] );
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_BASE_CMD( FadeOut, "float len, bool hold", "Sample command #1" )
{
plTransitionMsg *msg = TRACKED_NEW plTransitionMsg( plTransitionMsg::kFadeOut, (float)params[ 0 ], (bool)params[ 1 ] );
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_BASE_CMD( NextStatusLog, "", "Cycles through the status logs" )
{
plStatusLogMgr::GetInstance().NextStatusLog();
}
PF_CONSOLE_BASE_CMD( PrevStatusLog, "", "Cycles backwards through the status logs" )
{
plStatusLogMgr::GetInstance().PrevStatusLog();
}
PF_CONSOLE_BASE_CMD( ShowStatusLog, "string logName", "Advances the status log display to the given log" )
{
plStatusLogMgr::GetInstance().SetCurrStatusLog( params[ 0 ] );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_BASE_CMD( DisableLogging, "", "Turns off logging" )
{
plStatusLog::fLoggingOff = true;
}
PF_CONSOLE_BASE_CMD( EnableLogging, "", "Turns on logging" )
{
plStatusLog::fLoggingOff = false;
}
PF_CONSOLE_BASE_CMD( DumpLogs, "string folderName", "Dumps all current logs to the folder specified, relative to the log folder" )
{
plStatusLogMgr::GetInstance().DumpLogs( params[ 0 ] );
}
//////////////////////////////////////////////////////////////////////////////
//// Stat Gather Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Stats )
#include "plStatGather/plProfileManagerFull.h"
PF_CONSOLE_CMD( Stats, Show, // Group name, Function name
"...", // Params
"Shows or hides a given category of statistics.\n"
"List the valid categories using Stats.ListGroups")
{
const char* group = nil;
if (numParams > 0)
group = params[0];
if(numParams > 1)
plProfileManagerFull::Instance().ShowLaps(params[0], params[1]);
else
plProfileManagerFull::Instance().ShowGroup(group);
}
PF_CONSOLE_CMD(Stats, ResetMax, // Group name, Function name
"", // Params
"Resets the max value for all stats")
{
plProfileManagerFull::Instance().ResetMax();
}
PF_CONSOLE_CMD(Stats, ShowNext, "", "Shows the next group of stats")
{
plProfileManagerFull::Instance().ShowNextGroup();
}
PF_CONSOLE_CMD(Stats, ShowLaps,
"string group, string stat",
"")
{
plProfileManagerFull::Instance().ShowLaps(params[0], params[1]);
}
PF_CONSOLE_CMD(Stats, ListGroups, "", "Prints the names of all the stat groups to the console")
{
plProfileManagerFull::GroupSet groups;
plProfileManagerFull::Instance().GetGroups(groups);
plProfileManagerFull::GroupSet::iterator it;
for (it = groups.begin(); it != groups.end(); it++)
PrintString((char*)*it);
}
PF_CONSOLE_CMD(Stats, ListLaps, "", "Prints the names of all the stats with laps to the console")
{
plProfileManagerFull::LapNames laps;
plProfileManagerFull::Instance().GetLaps(laps);
for (int i = 0; i < laps.size(); i++)
{
char buf[256];
sprintf(buf, "%s - %s", laps[i].group, laps[i].varName);
PrintString(buf);
}
}
PF_CONSOLE_CMD(Stats, SetLapMin, "int min", "Sets the minimum index of which lap will display")
{
plProfileManagerFull::Instance().SetMinLap((int)params[0]);
}
PF_CONSOLE_CMD(Stats, PageDownLaps, "", "Show the next page of laps")
{
plProfileManagerFull::Instance().PageDownLaps();
}
PF_CONSOLE_CMD(Stats, PageUpLaps, "", "Show the previous page of laps")
{
plProfileManagerFull::Instance().PageUpLaps();
}
PF_CONSOLE_CMD(Stats, SetAvgTime, "int ms", "Sets the amount of time stats are averaged over")
{
plProfileManager::Instance().SetAvgTime((int)params[0]);
}
PF_CONSOLE_CMD(Stats, Graph, "string stat, int min, int max", "Graphs the specified stat")
{
plProfileManagerFull::Instance().CreateGraph(params[0], (int)params[1], (int)params[2]);
}
PF_CONSOLE_CMD(Stats, ShowDetail, "", "Shows the detail stat graph")
{
plProfileManagerFull::Instance().ShowDetailGraph();
}
PF_CONSOLE_CMD(Stats, HideDetail, "", "Hides the detail stat graph")
{
plProfileManagerFull::Instance().HideDetailGraph();
}
PF_CONSOLE_CMD(Stats, ResetDetailDefaults, "", "Resets the detail graph's defaults")
{
plProfileManagerFull::Instance().ResetDefaultDetailVars();
}
PF_CONSOLE_CMD(Stats, AddDetailVar, "string stat", "Adds the specified var to the detail graph with the default range of 0->100")
{
plProfileManagerFull::Instance().AddDetailVar(params[0], 0, 100);
}
PF_CONSOLE_CMD(Stats, AddDetailVarWithOffset, "string stat, int offset", "Adds the specified var to the detail graph with a offset and default range\n"
"of 0->(100-offset)")
{
int offset = (int)params[1];
plProfileManagerFull::Instance().AddDetailVar(params[0], -offset, 100-offset);
}
PF_CONSOLE_CMD(Stats, AddDetailVarWithRange, "string stat, int min, int max", "Adds the specified var to the detail graph")
{
plProfileManagerFull::Instance().AddDetailVar(params[0], (int)params[1], (int)params[2]);
}
PF_CONSOLE_CMD(Stats, AddDetailVarWithOffsetAndRange, "string stat, int offset, int min, int max", "Adds the specified var to the detail graph with an\n"
"offset and a range of min->(max-offset)")
{
int offset = (int)params[1];
plProfileManagerFull::Instance().AddDetailVar(params[0], (int)params[2]-offset, (int)params[3]-offset);
}
PF_CONSOLE_CMD(Stats, RemoveDetailVar, "string stat", "Removes the specified var from the detail graph")
{
plProfileManagerFull::Instance().RemoveDetailVar(params[0]);
}
#include "plStatGather/plAutoProfile.h"
PF_CONSOLE_CMD(Stats, AutoProfile, "...", "Performs an automated profile in all the ages. Optional: Specify an age name to do just that age")
{
const char* ageName = nil;
if (numParams > 0)
ageName = params[0];
plAutoProfile::Instance()->StartProfile(ageName);
}
PF_CONSOLE_CMD(Stats, ProfileAllAgeLoads, "", "Turns on Registry.LogReadTimes and links to each age, then exits")
{
((plResManager*)hsgResMgr::ResMgr())->LogReadTimes(true);
plAutoProfile::Instance()->LinkToAllAges();
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Memory Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Memory )
#ifdef HS_FIND_MEM_LEAKS
PF_CONSOLE_CMD( Memory, DumpAllocReport, // Group name, Function name
"", // Params
"Dump heap allocations to file." ) // Help string
{
MemDumpAllocReport();
}
PF_CONSOLE_CMD(Memory,
ValidateNow,
"",
"Validate all heap allocations")
{
MemValidateNow();
}
PF_CONSOLE_CMD(Memory,
SetValidation,
"bool on",
"Validate all heap allocations each time memory is alloced or freed.")
{
MemSetValidation((bool)params[0]);
}
PF_CONSOLE_CMD(Memory,
DumpUsage,
"",
"Dump heap usage to file")
{
MemDumpUsageReport();
}
#endif
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Console Group Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Console )
PF_CONSOLE_CMD( Console, Clear, "", "Clears the console" )
{
pfConsole::Clear();
}
PF_CONSOLE_CMD( Console, EnableFX, "bool enable", "Enables flashy console effects" )
{
pfConsole::EnableEffects( (hsBool)(bool)params[ 0 ] );
if( pfConsole::AreEffectsEnabled() )
PrintString( "Console effects enabled" );
else
PrintString( "Console effects disabled" );
}
PF_CONSOLE_CMD( Console, SetTextColor, "int r, int g, int b",
"Sets the color of normal console text" )
{
UInt32 color = 0xff000000 | ( (int)params[ 0 ] << 16 ) | ( (int)params[ 1 ] << 8 ) | ( (int)params[ 2 ] );
pfConsole::SetTextColor( color );
}
class DocGenIterator : public pfConsoleCmdIterator
{
FILE *fFile;
public:
DocGenIterator(FILE *f) { fFile = f; }
virtual void ProcessCmd(pfConsoleCmd* c, int depth)
{
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
{
fprintf(fFile, "<P><I>%s </I><BR>%s </P>\n",c->GetSignature(),
c->GetHelp());
}
}
virtual bool ProcessGroup(pfConsoleCmdGroup *g, int depth)
{
// if(g->GetFirstCommand() != nil)
{
fprintf(fFile, "<P><B><H%s>Command %sGroup %s </B></H2></P>\n",
(depth > 0) ? "3" : "2",
(depth > 0) ? "Sub" :"" ,
g->GetName());
}
return true;
}
};
class BriefDocGenIterator : public pfConsoleCmdIterator
{
FILE *fFile;
char fGrpName[200];
public:
BriefDocGenIterator(FILE *f) { fFile = f; strcpy(fGrpName,"");}
virtual void ProcessCmd(pfConsoleCmd* c, int depth)
{
if(strncmp("SampleCmd",c->GetName(), 9) != 0)
{
fprintf(fFile, "<I>%s.%s </I> - %s <BR>\n",fGrpName,c->GetSignature(),
c->GetHelp());
}
}
virtual bool ProcessGroup(pfConsoleCmdGroup *g, int depth)
{
// if(g->GetFirstCommand() != nil)
{
fprintf(fFile, "<BR>\n");
if(depth <1)
strcpy(fGrpName, g->GetName());
else
{
strcat(fGrpName,".");
strcat(fGrpName,g->GetName());
}
}
return true;
}
};
PF_CONSOLE_CMD( Console, CreateDocumentation, "string fileName",
"Writes HTML documentation for the current console commands" )
{
PrintString((char*)params[0]);
pfConsoleCmdGroup *group;
FILE *f;
f = fopen(params[0],"wt");
if(f == nil)
{
PrintString("Couldn't Open File");
return;
}
fprintf(f, "<CENTER> <H2> Console Commands for Plasma 2.0 Client </H2> <I>Built %s on %s.</I></CENTER><BR>",
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
DocGenIterator iter(f);
group = pfConsoleCmdGroup::GetBaseGroup();
group->IterateCommands(&iter);
fclose(f);
}
PF_CONSOLE_CMD( Console, CreateBriefDocumentation, "string fileName",
"Writes brief HTML documentation for the current console commands" )
{
PrintString((char*)params[0]);
pfConsoleCmdGroup *group;
FILE *f;
f = fopen(params[0],"wt");
if(f == nil)
{
PrintString("Couldn't Open File");
return;
}
fprintf(f, "<CENTER> <H3> Console Commands for Plasma 2.0 Client </H3> <I>Built %s on %s.</I></CENTER><BR>",
pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
BriefDocGenIterator iter(f);
group = pfConsoleCmdGroup::GetBaseGroup();
group->IterateCommands(&iter);
fclose(f);
}
PF_CONSOLE_CMD( Console, SetVar, "string name, string value",
"Sets the value of a given global console variable" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
hsBool oldF = ctx.GetAddWhenNotFound();
ctx.SetAddWhenNotFound( true );
ctx.SetVar( params[ 0 ], params[ 1 ] );
ctx.SetAddWhenNotFound( oldF );
}
PF_CONSOLE_CMD( Console, PrintVar, "string name", "Prints the value of a given global console variable" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
Int32 idx = ctx.FindVar( params[ 0 ] );
if( idx == -1 )
PrintString( "Variable not found" );
else
{
PrintStringF( PrintString, "The value of %s is %s", (const char *)params[ 0 ], (const char *)ctx.GetVarValue( idx ) );
}
}
PF_CONSOLE_CMD( Console, PrintAllVars, "", "Prints the values of all global console variables" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
UInt32 i;
PrintString( "Global console variables:" );
for( i = 0; i < ctx.GetNumVars(); i++ )
{
PrintStringF( PrintString, " %s: %s", (const char *)ctx.GetVarName( i ), (const char *)ctx.GetVarValue( i ) );
}
}
PF_CONSOLE_CMD( Console, ClearAllVars, "", "Wipes the global console variable context" )
{
pfConsoleContext &ctx = pfConsoleContext::GetRootContext();
ctx.Clear();
PrintString( "Global context wiped" );
}
PF_CONSOLE_CMD( Console, ExecuteFile, "string filename", "Runs the given file as if it were an .ini or .fni file" )
{
plConsoleMsg *cMsg = TRACKED_NEW plConsoleMsg( plConsoleMsg::kExecuteFile, params[ 0 ] );
cMsg->Send();
}
PF_CONSOLE_CMD( Console, ExecuteFileDelayed, "string filename, float timeInSecs", "Runs the given file as if it were an .ini or .fni file, but at some given point in the future" )
{
plConsoleMsg *cMsg = TRACKED_NEW plConsoleMsg( plConsoleMsg::kExecuteFile, params[ 0 ] );
cMsg->SetTimeStamp( hsTimer::GetSysSeconds() + (float)params[ 1 ] );
cMsg->Send();
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Graphics Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Graphics ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
// NOTE ON THESE DEBUG FLAGS:
// Any unique prefix will work for a given flag (although the
// TAB won't fill out the rest of the command). So "noli" works
// as well as "noLightMaps". So try to make the first 4 or 5 letters of
// the string flag both unique AND meaningful. E.g. if the flag will
// disable XYZ, then "noXYZ..." is a good start for the command (as opposed
// to "disableXYZ..."). Note also, that no checking for uniqueness happens
// (because I don't feel like it), so "SetDebugFlag no" will grab the first
// of many things that start with no (currently noMultiTexture). Since verbs
// tend to get reused more than subjects, start commands with the noun instead
// of the verb. E.g. "showBufferData" and "showNormals" can be more easily distinguished
// as bufferDataShow and normalsShow.
PF_CONSOLE_CMD( Graphics, // Group name
SetDebugFlag, // Function name
"string flag, ...", // Params
"Sets or toggles a pipeline debug flag.\nValid flags are:\n\
\tbufferDataShow - Shows vertex/index buffer stats\n\
\tnoMultiTexture - Disables multitexturing\n\
\tnoLightMaps - Disables lightmaps\n\
\tnoRTLights - Disables runtime lighting\n\
\tnoAlphaBlending - Disables alpha blending\n\
\tnoDecals - Disables drawing of decals\n\
\tnoFaceSort - Disables alpha-blending face sorting\n\
\tnormalShow - Shows normals for all vertices\n\
\tnoShadows - Toggles shadow generation and display\n\
\tnoUpper - Toggles render of upper layers\n\
\tnoBump - Toggles bump mapping\n\
\tnoRender - Toggles all rendering\n\
\tnoLODPop - Toggles ignoring of LOD Pops\n\
\tnoPlates - Toggles rendering of plates\n\
\tmipmapColorize - Color-codes mipmap levels\n\
\tnoAnisotropy - Disables anisotropic filtering\n\
\tallBright - Overrides D3D lighting equations (forces everything emissive)\n\
\tnoProjLights - Turns off runtime projected lights\n\
\toneMaterial - Toggles using one material for the entire scene\n\
\treShaders - reload all shaders\n\
\treTex - reload all textures from sysmem\n\
\tonlyProjLights - Turns off runtime non-projected lights\n\
\tnoFog - Disable all fog" ) // Help string
{
UInt32 flag;
bool on;
char string[ 128 ], name[ 64 ];
int i;
struct
{
char name[ 64 ]; UInt32 flag;
} flags[] = { { "reloadTextures", plPipeDbg::kFlagReload },
{ "noPreShade", plPipeDbg::kFlagNoPreShade},
{ "noMultitexture", plPipeDbg::kFlagNoMultitexture },
{ "noLightMaps", plPipeDbg::kFlagNoLightmaps },
{ "noRTLights", plPipeDbg::kFlagNoRuntimeLights },
{ "noAlphaBlending", plPipeDbg::kFlagNoAlphaBlending },
{ "noDecals", plPipeDbg::kFlagNoDecals },
{ "noFaceSort", plPipeDbg::kFlagDontSortFaces },
{ "noSpecular", plPipeDbg::kFlagDisableSpecular },
{ "normalShow", plPipeDbg::kFlagShowNormals },
{ "mipmapColorize", plPipeDbg::kFlagColorizeMipmaps },
{ "noShadows", plPipeDbg::kFlagNoShadows },
{ "noUpper", plPipeDbg::kFlagNoUpperLayers },
{ "noRender", plPipeDbg::kFlagNoRender },
{ "noLODPop", plPipeDbg::kFlagSkipVisDist },
{ "noPlates", plPipeDbg::kFlagNoPlates },
{ "noBump", plPipeDbg::kFlagNoBump },
{ "noAnisotropy", plPipeDbg::kFlagNoAnisotropy },
{ "allBright", plPipeDbg::kFlagAllBright },
{ "noProjLights", plPipeDbg::kFlagNoApplyProjLights },
{ "oneMaterial", plPipeDbg::kFlagSingleMat},
{ "onlyProjLights", plPipeDbg::kFlagOnlyApplyProjLights },
{ "noFog", plPipeDbg::kFlagNoFog }
};
int numDebugFlags = sizeof( flags ) / sizeof( flags[ 0 ] );
if( numParams > 2 )
{
PrintString( "Invalid parameters. Use 'SetDebugFlag flag [, true|flase]'." );
return;
}
for( i = 0; i < numDebugFlags; i++ )
{
if( strnicmp( params[ 0 ], flags[ i ].name, strlen(params[0]) ) == 0 )
{
flag = flags[ i ].flag;
strcpy( name, flags[ i ].name );
break;
}
}
if( i == numDebugFlags )
{
flag = atoi( params[ 0 ] );
#ifndef HS_DEBUGGING
if( flag < 1 || flag > flags[ numDebugFlags ].flag )
{
PrintString( "Invalid Flag. Check help for valid flags." );
return;
}
#endif
sprintf( name, "Flag %d", flag );
}
if( numParams == 1 )
on = !pfConsole::GetPipeline()->IsDebugFlagSet( flag );
else
on = params[ 1 ];
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
sprintf( string, "%s is now %s", name, on ? "enabled" : "disabled" );
PrintString( string );
}
PF_CONSOLE_SUBGROUP( Graphics, VisSet ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_VisSet, Toggle, "", "Toggle using VisSets" )
{
hsBool turnOn = !plPageTreeMgr::VisMgrEnabled();
plPageTreeMgr::EnableVisMgr(turnOn);
PrintStringF( PrintString, "Visibility Sets %s", turnOn ? "Enabled" : "Disabled" );
}
PF_CONSOLE_CMD( Graphics, BumpNormal, "", "Set bump mapping method to default for your hardware." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" );
if( pfConsole::GetPipeline()->GetMaxLayersAtOnce() > 3 )
{
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, false);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false);
}
else
{
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, true);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false);
}
}
PF_CONSOLE_CMD( Graphics, BumpUV, "", "Set bump mapping method to GeForce2 compatible." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, true);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, false);
}
PF_CONSOLE_CMD( Graphics, BumpW, "", "Set bump mapping method to cheapest available." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline(), "This command MUST be used in an .fni file (after pipeline initialization)" );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpUV, false);
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagBumpW, true);
}
PF_CONSOLE_CMD( Graphics, AllowWBuffering, "", "Enables the use of w-buffering\n(w-buffering is disabled by default)." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline() == nil, "This command MUST be used in an .ini file (before pipeline initialization)" );
extern UInt32 fDbgSetupInitFlags;
fDbgSetupInitFlags |= 0x00000001;
PrintString( "W-buffering enabled." );
}
PF_CONSOLE_CMD( Graphics, ForceGeForce2Quality, "", "Forces higher-level hardware down to roughly the capabilities of a GeForce 2." )
{
PF_SANITY_CHECK( pfConsole::GetPipeline() == nil, "This command MUST be used in an .ini file (before pipeline initialization)" );
extern UInt32 fDbgSetupInitFlags;
fDbgSetupInitFlags |= 0x00000004;
PrintString( "Hardware caps forced down to GeForce 2 level." );
}
#endif // LIMIT_CONSOLE_COMMANDS
//// Graphics.Shadow SubGroup /////////////////////////////////////////////
PF_CONSOLE_SUBGROUP( Graphics, Shadow ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_Shadow,
Enable,
"bool enable",
"Enable shadows." )
{
bool enable = (bool)params[0];
if (enable)
{
plShadowCaster::EnableShadowCast();
PrintString("Shadows Enabled");
}
else
{
plShadowCaster::DisableShadowCast();
PrintString("Shadows Disabled");
}
}
PF_CONSOLE_CMD( Graphics_Shadow,
Disable,
"",
"Disable shadows." )
{
plShadowCaster::DisableShadowCast();
PrintString("Shadows Disabled");
}
PF_CONSOLE_CMD( Graphics_Shadow,
Toggle,
"",
"Toggle shadows." )
{
plShadowCaster::ToggleShadowCast();
PrintString(plShadowCaster::ShadowCastDisabled() ? "Shadows Disabled" : "Shadows Enabled");
}
PF_CONSOLE_CMD( Graphics_Shadow,
Show,
"",
"Show shadows." )
{
hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(plPipeDbg::kFlagShowShadowBounds);
pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagShowShadowBounds, on );
char str[ 256 ];
sprintf( str, "Shadow bounds now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Shadow,
Apply,
"",
"Toggles applying shadows (they are still computed)." )
{
hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(plPipeDbg::kFlagNoShadowApply);
pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagNoShadowApply, on );
char str[ 256 ];
sprintf( str, "Shadow apply now %s", on ? "disabled" : "enabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Shadow,
MaxSize,
"...",
"Max shadowmap size." )
{
int size;
if( numParams > 0 )
{
size = atoi( params[ 0 ] );
plShadowMaster::SetGlobalMaxSize(size);
}
else
{
size = plShadowMaster::GetGlobalMaxSize();
}
char str[256];
sprintf(str, "Max shadowmap size %d", size);
PrintString(str);
}
PF_CONSOLE_CMD( Graphics_Shadow,
MaxDist,
"...",
"Max shadowmap vis distance." )
{
float dist;
if( numParams > 0 )
{
dist = (float)atof( params[ 0 ] );
plShadowMaster::SetGlobalMaxDist(dist);
}
else
{
dist = plShadowMaster::GetGlobalMaxDist();
}
char str[256];
sprintf(str, "Max shadowmap vis dist %f", dist);
PrintString(str);
}
PF_CONSOLE_CMD( Graphics_Shadow,
VisibleDistance,
"...",
"Shadow quality (0 to 1)." )
{
float parm;
if( numParams > 0 )
{
parm = (float)atof( params[ 0 ] );
plShadowMaster::SetGlobalShadowQuality(parm);
}
else
{
parm = plShadowMaster::GetGlobalShadowQuality();
}
char str[256];
sprintf(str, "Shadow quality %f", parm);
PrintString(str);
}
PF_CONSOLE_CMD( Graphics_Shadow,
Blur,
"...",
"Max shadowmap blur size." )
{
extern hsScalar blurScale;
if( numParams > 0 )
{
blurScale = (hsScalar)atof( params[ 0 ] );
}
else
{
}
char str[256];
sprintf(str, "Max shadowmap Blur %f", blurScale);
PrintString(str);
}
//// Graphics.DebugText SubGroup /////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP( Graphics, DebugText ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_DebugText, // Group name
SetFont, // Function name
"string face, int size", // Params
"Sets the font face and size used for drawing debug text" ) // Help string
{
plDebugText::Instance().SetFont( params[ 0 ], (UInt16)(int)params[ 1 ] );
}
PF_CONSOLE_CMD( Graphics_DebugText, // Group name
Enable, // Function name
"", // Params
"Enables debug text drawing" ) // Help string
{
plDebugText::Instance().SetEnable( true );
}
PF_CONSOLE_CMD( Graphics_DebugText, // Group name
Disable, // Function name
"", // Params
"Disables debug text drawing" ) // Help string
{
plDebugText::Instance().SetEnable( false );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP( Graphics, Renderer ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Graphics_Renderer, SetClearColor, "float r, float g, float b", "Sets the global clear color" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsColorRGBA c;
c.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f );
plClient::GetInstance()->SetClearColor( c );
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, mfTest, "int mfDbgTest", "Reserved for internal testing" )
{
extern int mfCurrentTest;
mfCurrentTest = (int) params[0];
char str[ 256 ];
sprintf( str, "Current test %d.", mfCurrentTest );
PrintString( str );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, Gamma, "float g, ...", "Set gamma value (g or (r,g,b))" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsScalar g = params[0];
if( numParams == 1 )
{
pfConsole::GetPipeline()->SetGamma(g);
// char str[ 256 ];
// sprintf(str, "Gamma set to %g.", g);
// PrintString(str);
}
else
{
hsScalar eR = g;
hsScalar eG = g;
hsScalar eB = g;
if( numParams > 2 )
eB = params[2];
eG = params[1];
pfConsole::GetPipeline()->SetGamma(eR, eG, eB);
// char str[ 256 ];
// sprintf(str, "Gamma set to (%g, %g, %g).", eR, eG, eB);
// PrintString(str);
}
}
PF_CONSOLE_CMD( Graphics_Renderer, Gamma2, "float g", "Set gamma value (alternative ramp)" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsTArray<UInt16> ramp;
ramp.SetCount(256);
hsScalar g = params[0];
int i;
for( i = 0; i < 256; i++ )
{
hsScalar t = hsScalar(i) / 255.f;
hsScalar sinT = sin(t * hsScalarPI / 2.f);
hsScalar remap = t + (sinT - t) * g;
if( remap < 0 )
remap = 0;
else if( remap > 1.f )
remap = 1.f;
ramp[i] = UInt16(remap * hsScalar(UInt16(-1)) + 0.5f);
}
pfConsole::GetPipeline()->SetGamma(ramp.AcquireArray());
// char str[ 256 ];
// sprintf(str, "Gamma set to <alt> %g.", g);
// PrintString(str);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, MaxCullNodes, "...", "Limit occluder processing" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
int maxCullNodes;
if( numParams > 0 )
{
maxCullNodes = (int) params[0];
pfConsole::GetPipeline()->SetMaxCullNodes(maxCullNodes);
}
else
{
maxCullNodes = pfConsole::GetPipeline()->GetMaxCullNodes();
}
char str[ 256 ];
sprintf( str, "Max Cull Nodes now %d.", maxCullNodes );
PrintString( str );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, SetYon, "float yon, ...", "Sets the view yon" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsScalar hither, yon;
pfConsole::GetPipeline()->GetDepth( hither, yon );
pfConsole::GetPipeline()->SetDepth( hither, (float)params[ 0 ] );
pfConsole::GetPipeline()->RefreshMatrices();
char str[ 256 ];
sprintf( str, "Yon set to %4.1f.", (float)params[ 0 ] );
PrintString( str );
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, TweakZBiasScale, "float deltaScale", "Adjusts the device-dependent scale value for upper-layer z biasing" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsScalar scale;
scale = pfConsole::GetPipeline()->GetZBiasScale();
scale += (float)params[ 0 ];
pfConsole::GetPipeline()->SetZBiasScale( scale );
char str[ 256 ];
sprintf( str, "Z bias scale now set to %4.2f.", (float)scale );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, SetZBiasScale, "float scale", "Sets the device-dependent scale value for upper-layer z biasing" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
pfConsole::GetPipeline()->SetZBiasScale( (float)params[ 0 ] );
char str[ 256 ];
sprintf( str, "Z bias scale now set to %4.2f.", (float)params[ 0 ] );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, Overwire, "...", "Turn on (off) overlay wire rendering" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
hsBool on = false;
UInt32 flag = plPipeDbg::kFlagOverlayWire;
if( !numParams )
on = !pfConsole::GetPipeline()->IsDebugFlagSet( flag );
else
on = (bool)params[ 0 ];
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
char str[256];
sprintf( str, "OverlayWire is now %s", on ? "enabled" : "disabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, Overdraw, "bool on", "Turn on (off) overdraw rendering" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
static plLayerDepth ld;
static bool ldOn = false;
if( (bool)params[0] )
{
if( !ldOn )
{
pfConsole::GetPipeline()->AppendLayerInterface( &ld, true );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagNoLightmaps, true);
ldOn = true;
}
}
else
{
if( ldOn )
{
pfConsole::GetPipeline()->RemoveLayerInterface( &ld, true );
pfConsole::GetPipeline()->SetDebugFlag(plPipeDbg::kFlagNoLightmaps, false );
ldOn = false;
}
}
}
PF_CONSOLE_CMD( Graphics_Renderer, Wireframe, "...", "Toggle or set wireframe view mode." )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
static bool wireOn = false;
static plLayerOr wireLayer;
if( numParams > 1 )
{
PrintString( "Invalid parameters. Use 'Wireframe [true|false]'." );
return;
}
wireLayer.SetMiscFlags( hsGMatState::kMiscWireFrame );
if( numParams == 0 )
wireOn = !wireOn;
else if( wireOn == (bool)params[ 0 ] )
return;
else
wireOn = (bool)params[ 0 ];
if( wireOn )
pfConsole::GetPipeline()->AppendLayerInterface( &wireLayer );
else
pfConsole::GetPipeline()->RemoveLayerInterface( &wireLayer );
char str[ 256 ];
sprintf( str, "Wireframe view mode is now %s.", wireOn ? "enabled" : "disabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, TwoSided, "...", "Toggle or set force two-sided." )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
static bool twoSideOn = false;
static plLayerOr twoSideLayer;
if( numParams > 1 )
{
PrintString( "Invalid parameters. Use 'TwoSided [true|false]'." );
return;
}
twoSideLayer.SetMiscFlags( hsGMatState::kMiscTwoSided );
if( numParams == 0 )
twoSideOn = !twoSideOn;
else if( twoSideOn == (bool)params[ 0 ] )
return;
else
twoSideOn = (bool)params[ 0 ];
if( twoSideOn )
pfConsole::GetPipeline()->AppendLayerInterface( &twoSideLayer );
else
pfConsole::GetPipeline()->RemoveLayerInterface( &twoSideLayer );
char str[ 256 ];
sprintf( str, "Two-sided mode is now %s.", twoSideOn ? "enabled" : "disabled" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Renderer, ResetDevice,
"int width, int height, int colordepth, bool Windowed, int numAASamples, int MaxAnisotropicSamples",
"Reset Display Device")
{
plClient::GetInstance()->ResetDisplayDevice((int)params[0], (int)params[1], (int)params[2], (bool)params[3], (int)params[4], (int)params[5]);
}
#endif // LIMIT_CONSOLE_COMMANDS
static bool MakeUniqueFileName(const char* prefix, const char* ext, char* fileName)
{
for (UInt32 uniqueNumber = 1; uniqueNumber < 1000; uniqueNumber++)
{
sprintf(fileName, "%s%03d.%s", prefix, uniqueNumber, ext);
if (!plDoesFileExist(fileName))
return true;
}
return false;
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics_Renderer, TakeScreenshot, "...", "Takes a shot of the current frame and saves it to the given file" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plMipmap myMipmap;
char fileName[ 512 ];
if( numParams > 1 )
{
PrintString( "Too many parameters to TakeScreenshot" );
return;
}
else if( numParams == 1 )
strcpy( fileName, (char *)params[ 0 ] );
else
{
// Think up a filename
if (!MakeUniqueFileName("screen", "tga", fileName))
{
PrintString( "Out of filenames for TakeScreenshot" );
return;
}
}
if( !pfConsole::GetPipeline()->CaptureScreen( &myMipmap ) )
PrintString( "Error capturing screenshot" );
else
{
char str[ 512 ];
plTGAWriter::Instance().WriteMipmap( fileName, &myMipmap );
sprintf( str, "Screenshot written to '%s'.", fileName );
PrintString( str );
}
}
#include "pfSurface/plGrabCubeMap.h"
PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeMap,
"string sceneObject, string prefix",
"Take cubemap from sceneObject's position and name it prefix_XX.jpg")
{
char str[512];
const char* objName = params[0];
plKey key = FindSceneObjectByName(objName, nil, str);
PrintString( str );
if( !key )
return;
plSceneObject *obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
return;
hsColorRGBA clearColor = plClient::GetInstance()->GetClearColor();
const char* pref = params[1];
plGrabCubeMap grabCube;
grabCube.GrabCube(pfConsole::GetPipeline(), obj, pref, clearColor);
}
PF_CONSOLE_CMD( Graphics_Renderer, GrabCubeCam,
"string prefix",
"Take cubemap from camera's position and name it prefix_XX.jpg")
{
hsPoint3 pos = pfConsole::GetPipeline()->GetViewPositionWorld();
hsColorRGBA clearColor = plClient::GetInstance()->GetClearColor();
const char* pref = params[1];
plGrabCubeMap grabCube;
grabCube.GrabCube(pfConsole::GetPipeline(), pos, pref, clearColor);
}
#include "plJPEG/plJPEG.h"
PF_CONSOLE_CMD( Graphics_Renderer, TakeJPEGScreenshot, "...", "Takes a shot of the current frame and saves it to the given file" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plMipmap myMipmap;
char fileName[ 512 ];
if( numParams > 2 )
{
PrintString( "Too many parameters to TakeScreenshot" );
return;
}
else if( numParams > 0 )
strcpy( fileName, (char *)params[ 0 ] );
else
{
// Think up a filename
if (!MakeUniqueFileName("screen", "jpg", fileName))
{
PrintString( "Out of filenames for TakeScreenshot" );
return;
}
}
if( !pfConsole::GetPipeline()->CaptureScreen( &myMipmap ) )
PrintString( "Error capturing screenshot" );
else
{
char str[ 512 ];
UInt8 quality = 75;
if( numParams == 2 )
quality = (int)params[ 1 ];
plJPEG::Instance().SetWriteQuality( quality );
if( !plJPEG::Instance().WriteToFile( fileName, &myMipmap ) )
{
sprintf( str, "JPEG write failed (%s).", plJPEG::Instance().GetLastError() );
}
else
sprintf( str, "Screenshot written to '%s', quality of %d%%.", fileName, quality );
PrintString( str );
}
}
#include "plGImage/plAVIWriter.h"
PF_CONSOLE_CMD( Graphics_Renderer, AVIWrite, "...", "Saves each frame to an AVI file" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
char fileName[ 512 ];
if( numParams > 2 )
{
PrintString( "Too many parameters to AVIWrite" );
return;
}
else if( numParams > 0 )
strcpy( fileName, (char *)params[ 0 ] );
else
{
// Think up a filename
if (!MakeUniqueFileName("movie", "avi", fileName))
{
PrintString( "Out of filenames for AVIWrite" );
return;
}
}
if (!plAVIWriter::Instance().Open(fileName, pfConsole::GetPipeline()))
PrintString( "AVI file create failed");
}
PF_CONSOLE_CMD(Graphics_Renderer, AVIClose, "", "Stops the current AVI recording")
{
plAVIWriter::Instance().Close();
PrintString("Recording stopped");
}
/*
PF_CONSOLE_CMD( Graphics_Renderer, GenerateReflectMaps, "string baseObject, string baseFileName, int size", "Generates the six cubic faces of a reflection map centered on the given object" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
// First, create the renderTarget for the renderRequests
plRenderTarget *target = TRACKED_NEW plRenderTarget( plRenderTarget::kIsProjected | plRenderTarget::kIsTexture,
params[ 2 ], params[ 2 ], 32, 24, 0 );
// plMipmap *newMip = TRACKED_NEW plMipmap( size, size, plMipmap::kARGB32Config, 1 );
c.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f );
plClient::GetInstance()->SetClearColor( c );
}
*/
PF_CONSOLE_CMD( Graphics_Renderer, ToggleScene, "", "Toggles main scene drawing" )
{
if( plClient::GetInstance() == nil )
{
PrintString( "Command invalid before client init" );
return;
}
if( plClient::GetInstance()->HasFlag( plClient::kFlagDBGDisableRender ) )
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, false );
PrintString( "Scene rendering enabled" );
}
else
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRender, true );
PrintString( "Scene rendering disabled" );
}
}
PF_CONSOLE_CMD( Graphics_Renderer, ToggleRenderRequests, "", "Toggles processing of pre- and post-render requests" )
{
if( plClient::GetInstance() == nil )
{
PrintString( "Command invalid before client init" );
return;
}
if( plClient::GetInstance()->HasFlag( plClient::kFlagDBGDisableRRequests ) )
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRRequests, false );
PrintString( "Render requests enabled" );
}
else
{
plClient::GetInstance()->SetFlag( plClient::kFlagDBGDisableRRequests, true );
PrintString( "Render requests disabled" );
}
}
#endif // LIMIT_CONSOLE_COMMANDS
//// Graphics.Renderer.Fog Subgroup //////////////////////////////////////////
PF_CONSOLE_SUBGROUP( Graphics_Renderer, Fog )
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefColor, "float r, float g, float b", "Sets the default fog color" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
hsColorRGBA color;
color.Set( params[ 0 ], params[ 1 ], params[ 2 ], 1.0f );
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.SetColor( color );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefLinear, "float start, float end, float density", "Sets the default fog to linear" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.Set( params[ 0 ], params[ 1 ], params[ 2 ] );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefExp, "float end, float density", "Sets the default fog to linear" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.SetExp( plFogEnvironment::kExpFog, params[ 0 ], params[ 1 ] );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
PF_CONSOLE_CMD( Graphics_Renderer_Fog, SetDefExp2, "float end, float density", "Sets the default fog to exp^2" )
{
hsAssert( pfConsole::GetPipeline() != nil, "Cannot use this command before pipeline initialization" );
plFogEnvironment env;
env = pfConsole::GetPipeline()->GetDefaultFogEnviron();
env.SetExp( plFogEnvironment::kExp2Fog, params[ 0 ], params[ 1 ] );
pfConsole::GetPipeline()->SetDefaultFogEnviron( &env );
}
//// Graphics.Show Subgroups //////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_SUBGROUP( Graphics, Show );
PF_CONSOLE_CMD( Graphics_Show, Bounds, "", "Toggle object bounds display")
{
hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet( plPipeDbg::kFlagShowAllBounds );
pfConsole::GetPipeline()->SetDebugFlag( plPipeDbg::kFlagShowAllBounds, on );
char str[ 256 ];
sprintf( str, "Bounds now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Sound, "", "Toggle sound fields visible")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kAudibleProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kAudibleProxy);
char str[ 256 ];
sprintf( str, "Sounds now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, SingleSound,
"string sceneObject", "Toggles the proxy fields for a single sound object" )
{
char str[ 512 ];
const char *ageName = plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeName();
plKey key = FindSceneObjectByName( params[ 0 ], ageName, str, true );
plSceneObject *obj = ( key != nil ) ? plSceneObject::ConvertNoRef( key->GetObjectPtr() ) : nil;
if( !obj )
{
sprintf( str, "Cannot find sceneObject %s", (char *)params[ 0 ] );
PrintString( str );
return;
}
const plAudioInterface *ai = obj->GetAudioInterface();
if( ai == nil )
{
sprintf( str, "sceneObject %s has no audio interface", (char *)params[ 0 ] );
PrintString( str );
return;
}
plKey aiKey = ai->GetKey();
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg( plProxyDrawMsg::kAudible | plProxyDrawMsg::kToggle );
msg->SetBCastFlag( plMessage::kBCastByExactType, false );
msg->AddReceiver( aiKey );
plgDispatch::MsgSend( msg );
// Just in case we need to show them. Since we're toggling, we don't even know if it's being hidden and
// thus we should turn this off. Since this is purely for debugging, the slight performance hit on this
// is, imho, acceptable.
pfConsole::GetPipeline()->SetDrawableTypeMask( pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kAudibleProxy );
char str2[ 256 ];
sprintf( str2, "Toggling proxies on sceneObject %s", (char *)params[ 0 ] );
PrintString( str2 );
}
PF_CONSOLE_CMD( Graphics_Show, SoundOnly, "", "Toggle only sound fields visible")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kAudible | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static UInt32 oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kAudibleProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only sound proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, OccSnap, "", "Take snapshot of current occlusion and render (or toggle)")
{
UInt32 flag = plPipeDbg::kFlagOcclusionSnap;
hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(flag);
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kOccSnapProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kOccSnapProxy);
char str[ 256 ];
sprintf( str, "Active Occluders now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, OccSnapOnly, "", "Take snapshot of current occlusion and render (or toggle)")
{
UInt32 flag = plPipeDbg::kFlagOcclusionSnap;
hsBool on = !pfConsole::GetPipeline()->IsDebugFlagSet(flag);
static UInt32 oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDebugFlag( flag, on );
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kOccSnapProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
char str[ 256 ];
sprintf( str, "Active Occluders now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Occluders, "", "Toggle occluder geometry visible")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kOccluder | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kOccluderProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kOccluderProxy);
char str[ 256 ];
sprintf( str, "Occluders now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, OccludersOnly, "", "Toggle only occluder geometry visible")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kOccluder | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static UInt32 oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kOccluderProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only occluder proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Physicals, "", "Toggle Physical geometry visible")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kPhysical | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kPhysicalProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kPhysicalProxy);
char str[ 256 ];
sprintf( str, "Physicals now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, PhysicalsOnly, "", "Toggle only Physical geometry visible")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kPhysical | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static UInt32 oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kPhysicalProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only physics proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Normal, "", "Toggle normal geometry visible")
{
static hsBool on = true;
if( on = !on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kNormal);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kNormal);
char str[ 256 ];
sprintf( str, "Normal geometry now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, NormalOnly, "", "Toggle only normal geometry visible")
{
static hsBool on = false;
static UInt32 oldMask = plDrawableSpans::kNormal;
if( on = !on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kNormal);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only normal geometry" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Lights, "", "Toggle visible proxies for lights")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kLight | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kLightProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kLightProxy);
char str[ 256 ];
sprintf( str, "Lights now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, LightsOnly, "", "Toggle visible proxies for lights and everything else invisible")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kLight | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static UInt32 oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kLightProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only light proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, Clicks, "", "Toggle visible proxies for clicks")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kCamera | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
if( on )
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() | plDrawableSpans::kCameraProxy);
else
pfConsole::GetPipeline()->SetDrawableTypeMask(pfConsole::GetPipeline()->GetDrawableTypeMask() & ~plDrawableSpans::kCameraProxy);
char str[ 256 ];
sprintf( str, "Clicks now %s", on ? "visible" : "invisible" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics_Show, ClickOnly, "", "Toggle visible proxies for click points")
{
static hsBool on = false;
plProxyDrawMsg* msg = TRACKED_NEW plProxyDrawMsg(plProxyDrawMsg::kCamera | ((on = !on) ? plProxyDrawMsg::kCreate : plProxyDrawMsg::kDestroy));
plgDispatch::MsgSend(msg);
static UInt32 oldMask = plDrawableSpans::kNormal;
if( on )
{
oldMask = pfConsole::GetPipeline()->GetDrawableTypeMask();
pfConsole::GetPipeline()->SetDrawableTypeMask(plDrawableSpans::kCameraProxy);
}
else
{
pfConsole::GetPipeline()->SetDrawableTypeMask(oldMask);
}
char str[ 256 ];
sprintf( str, on ? "Now showing only camera proxies" : "Restoring previous render state" );
PrintString( str );
}
PF_CONSOLE_CMD( Graphics, ForceSecondMonitor, "bool v", "Run the game on the second monitor" )
{
plPipeline::fInitialPipeParams.ForceSecondMonitor = (bool) params[0];
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Graphics, Width, "int w", "Initializes width" )
{
plPipeline::fInitialPipeParams.Width = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, Height, "int h", "Initializes height" )
{
plPipeline::fInitialPipeParams.Height = (int) params[0];
}
PF_CONSOLE_CMD(Graphics, ColorDepth, "int colordepth", "Initializes color depth")
{
plPipeline::fInitialPipeParams.ColorDepth = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, Windowed, "bool w", "Initialize Windowed Mode")
{
plPipeline::fInitialPipeParams.Windowed = (bool) params[0];
}
PF_CONSOLE_CMD( Graphics, TextureQuality, "int quality", "Initialize texture quality")
{
int texqual = (int)params[0];
if (texqual < 0)
texqual = 0;
else if (texqual > 2)
texqual = 2;
plPipeline::fInitialPipeParams.TextureQuality = texqual;
}
PF_CONSOLE_CMD( Graphics, AntiAliasAmount, "int aa", "Init AA Level")
{
plPipeline::fInitialPipeParams.AntiAliasingAmount = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, AnisotropicLevel, "int l", "Init Aniso Level" )
{
plPipeline::fInitialPipeParams.AnisotropicLevel = (int) params[0];
}
PF_CONSOLE_CMD( Graphics, EnableVSync, "bool b", "Init VerticalSync" )
{
plPipeline::fInitialPipeParams.VSync = (bool) params[0];
}
PF_CONSOLE_CMD( Graphics, EnablePlanarReflections, "bool", "Enable the draw and update of planar reflections" )
{
bool enable = (bool)params[0];
plDynamicCamMap::SetEnabled(enable);
}
//////////////////////////////////////////////////////////////////////////////
//// App Group Commands //////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( App ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( App,
Event,
"string obj, string evType, float s, int reps",
"string obj, string evType, float s, int reps" )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
{
strcat(str, " - Not Found!");
PrintString(str);
return;
}
plKey receiver = nil;
PrintString(str);
int i;
for( i = 0; i < obj->GetNumModifiers(); i++ )
{
if( plSimpleModifier::ConvertNoRef(obj->GetModifier(i)) )
{
receiver = obj->GetModifier(i)->GetKey();
break;
}
}
if( !receiver )
{
strcat(str, " - Modifier Not Found!");
PrintString(str);
return;
}
plAnimCmdMsg* cmd = TRACKED_NEW plAnimCmdMsg;
cmd->SetSender(plClient::GetInstance()->GetKey());
cmd->SetCmd(plAnimCmdMsg::kAddCallbacks);
#if 1
cmd->AddReceiver(receiver);
#else
cmd->AddReceiver(key);
cmd->SetBCastFlag(plMessage::kPropagateToModifiers, true);
#endif
float secs = 0;
int reps = 1;
char* eventStr = params[1];
CallbackEvent event;
if( !_stricmp(eventStr, "Start") )
{
event = kStart;
}
else
if( !_stricmp(eventStr, "Stop") )
{
event = kStop;
}
else
if( !_stricmp(eventStr, "Time") )
{
event = kTime;
secs = params[2];
}
if( numParams > 3 )
{
reps = params[3];
}
reps--;
plEventCallbackMsg* callback = TRACKED_NEW plEventCallbackMsg(plClient::GetInstance()->GetKey(), event, 0, secs, reps);
cmd->AddCallback(callback);
hsRefCnt_SafeUnRef(callback);
plgDispatch::MsgSend(cmd);
}
PF_CONSOLE_CMD( App,
Sound,
"string obj, string evType, float s, int reps",
"string obj, string evType, float s, int reps" )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
{
strcat(str, " - Not Found!");
PrintString(str);
return;
}
PrintString(str);
plSoundMsg* cmd = TRACKED_NEW plSoundMsg;
cmd->SetSender(plClient::GetInstance()->GetKey());
cmd->SetCmd(plSoundMsg::kAddCallbacks);
cmd->AddReceiver(key);
float secs = 0;
int reps = -1;
char* eventStr = params[1];
CallbackEvent event;
if( !_stricmp(eventStr, "Start") )
{
event = kStart;
}
else
if( !_stricmp(eventStr, "Stop") )
{
event = kStop;
}
else
if( !_stricmp(eventStr, "Time") )
{
event = kTime;
secs = params[2];
}
if( numParams > 3 )
{
reps = params[3];
}
reps--;
plEventCallbackMsg* callback = TRACKED_NEW plEventCallbackMsg(plClient::GetInstance()->GetKey(), event, 0, secs, reps);
cmd->AddCallback(callback);
hsRefCnt_SafeUnRef(callback);
plgDispatch::MsgSend(cmd);
}
PF_CONSOLE_CMD( App,
Overlay,
"string name, ...", // paramList
"Enable/Disable/Toggle display of named CamView object" )
{
char str[256];
char* name = params[0];
plKey key = FindSceneObjectByName(name, nil, str);
if( !key )
{
sprintf(str, "%s - Not Found!", name);
PrintString(str);
return;
}
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
{
sprintf(str, "%s - Not Found!", name);
PrintString(str);
return;
}
int i;
for( i = 0; i < obj->GetNumModifiers(); i++ )
{
if( plPostEffectMod::ConvertNoRef(obj->GetModifier(i)) )
break;
}
if( i >= obj->GetNumModifiers() )
{
sprintf(str, "%s - No CamView Modifier found!", name);
PrintString(str);
return;
}
strcpy(str, name);
plAnimCmdMsg* cmd = TRACKED_NEW plAnimCmdMsg(nil, obj->GetModifier(i)->GetKey(), nil);
if( numParams > 1 )
{
bool on = bool(params[1]);
if( on )
{
cmd->SetCmd(plAnimCmdMsg::kContinue);
strcat(str, " - Enabled");
}
else
{
cmd->SetCmd(plAnimCmdMsg::kStop);
strcat(str, " - Disabled");
}
}
else
{
cmd->SetCmd(plAnimCmdMsg::kToggleState);
strcat(str, " - Toggled");
}
plgDispatch::MsgSend(cmd);
PrintString(str);
}
PF_CONSOLE_CMD( App, // groupName
TimeClamp, // fxnName
"float maxSecsPerFrame", // paramList
"Clamp elapsed game time per frame (b4 scale)" ) // helpString
{
float s = params[0];
hsTimer::SetTimeClamp( s );
char str[256];
sprintf(str, "Time clamped to %f secs", s);
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
TimeSmoothingClamp, // fxnName
"float maxSecsPerFrame", // paramList
"Clamp max elapsed time that we'll smooth frame deltas" ) // helpString
{
float s = params[0];
hsTimer::SetTimeSmoothingClamp( s );
char str[256];
sprintf(str, "Time smoothing clamped to %f secs", s);
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
FrameInc, // fxnName
"float msPerFrame", // paramList
"Advance exactly msPerFrame milliseconds each frame" ) // helpString
{
float s = params[0];
s *= 1.e-3f;
hsTimer::SetFrameTimeInc( s );
char str[256];
sprintf(str, "Frame advancing %f per frame (in frame time)", s * 1.e3f );
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
RealTime, // fxnName
"", // paramList
"Run in realtime" ) // helpString
{
hsTimer::SetRealTime( true );
char str[256];
sprintf(str, "Now running real time");
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
FrameTime, // fxnName
"", // paramList
"Run in frametime" ) // helpString
{
hsTimer::SetRealTime( false );
char str[256];
sprintf(str, "Now running frame time");
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
ScaleTime, // fxnName
"float s", // paramList
"Scale factor for time (e.g. ScaleTime 2 doubles speed of game)" ) // helpString
{
float s = params[0];
hsTimer::SetTimeScale( s );
char str[256];
sprintf(str, "Time scaled to %4.4f percent", s * 100.f );
PrintString( str );
}
#include "plInputCore/plSceneInputInterface.h"
PF_CONSOLE_CMD( App, // groupName
ShowLOS, // fxnName
"", // paramList
"Show object LOS hits" ) // helpString
{
char str[256];
if (plSceneInputInterface::fShowLOS)
{
plSceneInputInterface::fShowLOS = false;
sprintf(str, "Stop displaying LOS hits");
}
else
{
plSceneInputInterface::fShowLOS = true;
sprintf(str, "Start showing LOS hits");
}
PrintString( str );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( App, // groupName
Quit, // fxnName
"", // paramList
"Quit the client app" ) // helpString
{
if( plClient::GetInstance() )
PostMessage(plClient::GetInstance()->GetWindowHandle(),
WM_SYSCOMMAND,
SC_CLOSE,
0);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD(App,
AuxInitDir,
"string pathName",
"Set an auxiliary init directory to read")
{
if( plClient::GetInstance() )
plClient::GetInstance()->SetAuxInitDir(params[0]);
}
PF_CONSOLE_CMD( App, // groupName
GetBuildDate, // fxnName
"", // paramList
"Prints the date and time this build was created" ) // helpString
{
char str[256];
sprintf(str, "This Plasma 2.0 client built at %s on %s.", pnBuildDates::fBuildTime, pnBuildDates::fBuildDate );
PrintString( str );
}
PF_CONSOLE_CMD( App, // groupName
GetBranchDate, // fxnName
"", // paramList
"Prints the date of the branch this code was produced from, or \"Pre-release\" if it is from the main code" ) // helpString
{
char str[256];
sprintf(str, "The branch date for this Plasma 2.0 client is: %s.", pnBuildDates::fBranchDate );
PrintString( str );
}
PF_CONSOLE_CMD(App,
LowPriority,
"",
"Set low priority for this process")
{
SetPriorityClass( GetCurrentProcess(), IDLE_PRIORITY_CLASS );
PrintString( "Set process priority to lowest setting" );
}
PF_CONSOLE_CMD(App,
VerifyUnloaded,
"string age",
"Verify the given age is really unloaded into logfile logs/<age>.log")
{
hsAssert(0, "Fixme");
char* age = params[0];
char str[256];
sprintf(str, "%s.log", age);
// hsgResMgr::ResMgr()->VerifyAgeUnloaded(str, age);
sprintf(str, "Verification of age %s complete", age);
PrintString(str);
}
#endif // LIMIT_CONSOLE_COMMANDS
#ifdef LIMIT_CONSOLE_COMMANDS // for now, disable languages in external clients
PF_CONSOLE_CMD(App,
SetLanguage,
"string language",
"Set the language (English, French, German, Spanish, Italian, or Japanese)")
{
if (pfConsole::GetPipeline())
{
PrintString("This command must be used in an .ini file");
return;
}
if (stricmp(params[0], "english") == 0)
plLocalization::SetLanguage(plLocalization::kEnglish);
else if (stricmp(params[0], "french") == 0)
plLocalization::SetLanguage(plLocalization::kFrench);
else if (stricmp(params[0], "german") == 0)
plLocalization::SetLanguage(plLocalization::kGerman);
else if (stricmp(params[0], "spanish") == 0)
plLocalization::SetLanguage(plLocalization::kSpanish);
else if (stricmp(params[0], "italian") == 0)
plLocalization::SetLanguage(plLocalization::kItalian);
else if (stricmp(params[0], "japanese") == 0)
plLocalization::SetLanguage(plLocalization::kJapanese);
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD(App,
DemoMode,
"",
"Set the app to demo mode")
{
if (pfConsole::GetPipeline())
{
PrintString("This command must be used in an .ini file");
return;
}
plNetClientApp::GetInstance()->SetFlagsBit(plNetClientApp::kDemoMode);
}
PF_CONSOLE_CMD(App,
BounceLogs,
"",
"Clear all log files.")
{
plStatusLogMgr::GetInstance().BounceLogs();
}
//////////////////////////////////////////////////////////////////////////////
//// Dispatch Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "pfDispatchLog.h"
PF_CONSOLE_GROUP( Dispatch ) // Defines a main command group
PF_CONSOLE_SUBGROUP( Dispatch, Log ) // Creates a sub-group under a given group
PF_CONSOLE_CMD( Dispatch_Log, // groupName
LongReceives, // fxnName
"", // paramList
"Log long msg receives (over 50 ms)" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() | plDispatchLog::kLogLongReceives);
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
AddFilterType, // fxnName
"string className", // paramList
"Adds a type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->AddFilterType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
AddFilterExactType, // fxnName
"string className", // paramList
"Adds an exact type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->AddFilterExactType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
RemoveFilterType, // fxnName
"string className", // paramList
"Removes a type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->RemoveFilterType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
RemoveFilterExactType, // fxnName
"string className", // paramList
"Removes an exact type filter to the Dispatch Logger" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->RemoveFilterExactType(plFactory::FindClassIndex(params[0]));
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
Include, // fxnName
"", // paramList
"Sets Dispatch Log filters to be treated as an include list" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() | plDispatchLog::kInclude);
}
PF_CONSOLE_CMD( Dispatch_Log, // groupName
Exclude, // fxnName
"", // paramList
"Sets Dispatch Log filters to be treated as an exclude list" ) // helpString
{
plDispatchLog::InitInstance();
plDispatchLog::GetInstance()->SetFlags(plDispatchLog::GetInstance()->GetFlags() & ~plDispatchLog::kInclude);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// ResManager/Registry Commands ////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Registry ) // Defines a main command group
PF_CONSOLE_CMD( Registry, ToggleDebugStats, "", "Toggles the debug statistics screen for the registry" )
{
plResManagerHelper *helper = plResManagerHelper::GetInstance();
if( helper == nil )
{
PrintString( "ERROR: ResManager helper object not initialized." );
return;
}
static bool on = false;
if( on )
{
helper->EnableDebugScreen( false );
PrintString( "ResManager debug stats disabled" );
}
else
{
helper->EnableDebugScreen( true );
plStatusLogMgr::GetInstance().SetCurrStatusLog( "ResManager Status" );
PrintString( "ResManager debug stats enabled" );
}
}
PF_CONSOLE_CMD( Registry, SetLoggingLevel, "int level", "Sets the logging level for the registry. 0 is no logging, 3 is max detail." )
{
int newLevel = params[ 0 ];
if( newLevel < 0 || newLevel > 4 )
{
PrintString( "ERROR: Invalid level specified. Valid levels are 0-3." );
return;
}
plResMgrSettings::Get().SetLoggingLevel( (UInt8)newLevel );
{
char msg[ 128 ];
sprintf( msg, "Registry logging set to %s", ( newLevel == 0 ) ? "none" : ( newLevel == 1 ) ? "basic" :
( newLevel == 2 ) ? "detailed" : ( newLevel == 3 ) ? "object-level"
: "object-read-level" );
PrintString( msg );
}
}
class plActiveRefPeekerKey : public plKeyImp
{
public:
UInt16 PeekNumNotifies() { return GetNumNotifyCreated(); }
plRefMsg* PeekNotifyCreated(int i) { return GetNotifyCreated(i); }
hsBool PeekIsActiveRef(int i) const { return IsActiveRef(i); }
};
// Not static so others can call it - making it even handier
void MyHandyPrintFunction( const plKey &obj, void (*PrintString)( const char * ) )
{
plActiveRefPeekerKey *peeker = (plActiveRefPeekerKey *)(plKeyImp *)obj;
if( peeker->GetUoid().IsClone() )
PrintStringF( PrintString, "%d refs on %s, clone %d:%d: loaded=%d",
peeker->PeekNumNotifies(), obj->GetUoid().GetObjectName(),
peeker->GetUoid().GetCloneID(), peeker->GetUoid().GetClonePlayerID(),
obj->ObjectIsLoaded() ? 1 : 0);
else
PrintStringF( PrintString, "%d refs on %s: loaded=%d",
peeker->PeekNumNotifies(), obj->GetUoid().GetObjectName(), obj->ObjectIsLoaded() ? 1 : 0 );
if( peeker->PeekNumNotifies() == 0 )
return;
UInt32 a, i, j, limit = 30, count = 0;
for( a = 0; a < 2; a++ )
{
PrintString( ( a == 0 ) ? " Active:" : " Passive:" );
for( i = 0; i < peeker->PeekNumNotifies(); i++ )
{
if( ( a == 0 && peeker->PeekIsActiveRef( i ) ) || ( a == 1 && !peeker->PeekIsActiveRef( i ) ) )
{
plRefMsg *msg = peeker->PeekNotifyCreated( i );
if( msg != nil )
{
for( j = 0; j < msg->GetNumReceivers(); j++ )
{
if( limit == 0 )
count++;
else
{
limit--;
const plKey rcvr = msg->GetReceiver( j );
PrintStringF( PrintString, " %s:%s", plFactory::GetNameOfClass( rcvr->GetUoid().GetClassType() ), rcvr->GetUoid().GetObjectName() );
}
}
}
}
}
}
if( count > 0 )
PrintStringF( PrintString, "...and %d others", count );
}
PF_CONSOLE_CMD( Registry, ListRefs, "string keyType, string keyName", "For the given key (referenced by type and name), lists all of "
"the objects who currently have active refs on it." )
{
char result[ 256 ];
plKey obj = FindObjectByNameAndType( params[ 1 ], params[ 0 ], nil, result);
if( obj == nil )
{
PrintString( result );
return;
}
MyHandyPrintFunction( obj, PrintString );
plActiveRefPeekerKey *peeker = (plActiveRefPeekerKey *)(plKeyImp *)obj;
if( peeker->GetNumClones() > 0 )
{
UInt32 i;
for( i = 0; i < peeker->GetNumClones(); i++ )
{
MyHandyPrintFunction( peeker->GetCloneByIdx( i ), PrintString );
}
}
}
PF_CONSOLE_CMD(Registry, LogReadTimes, "", "Dumps the time for each object read to a file")
{
((plResManager*)hsgResMgr::ResMgr())->LogReadTimes(true);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Camera Group Commands ///////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Camera ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Camera, AvatarVisible1stPerson, "bool b", "turn avatar visibility in 1st person on or off")
{
bool b = params[0];
plCameraBrain1_FirstPerson::fDontFade = b;
}
PF_CONSOLE_CMD( Camera, FallTimerDelay, "float b", "fall timer delay")
{
hsScalar f = params[0];
plVirtualCam1::fFallTimerDelay = f;
}
PF_CONSOLE_CMD( Camera, Force3rdPersonOneshots, "bool b", "force camera to 3rd person for oneshots on or off")
{
bool b = params[0];
plAvOneShotTask::fForce3rdPerson = b;
}
PF_CONSOLE_CMD( Camera, Force3rdPersonMultistage, "bool b", "force camera to 3rd person for multistage on or off")
{
bool b = params[0];
plAvBrainGeneric::fForce3rdPerson = b;
}
PF_CONSOLE_CMD( Camera, // groupName
Next, // fxnName
"", // paramList
"Set the virtual camera to go to the next camera in the scene" ) // helpString
{
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->Next();
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
IgnoreRegions, // fxnName
"bool b", // paramList
"Switch on / off camera regions" ) // helpString
{
bool b = params[0];
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->CameraRegions(b);
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
LogFOV, // fxnName
"bool b", // paramList
"Switch on / off verbose camera FOV change logging" ) // helpString
{
bool b = params[0];
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->LogFOV(b);
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
Prev, // fxnName
"", // paramList
"Set the virtual camera to go to the prev camera in the scene" ) // helpString
{
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::ConvertNoRef(fLOS1->GetObjectPtr())->Prev();
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
SetFOV, // fxnName
"float x, float y", // paramList
"Set the field of view for all cameras" ) // helpString
{
float x = params[0];
float y = params[1];
plUoid pU1( kVirtualCamera1_KEY );
plKey fLOS1 = hsgResMgr::ResMgr()->FindKey( pU1 );
if (fLOS1)
{
plVirtualCam1::SetFOV(x,y);
return;
}
}
PF_CONSOLE_CMD( Camera, // groupName
Drive, // fxnName
"", // paramList
"Toggle drive mode" ) // helpString
{
plVirtualCam1::Instance()->Drive();
}
PF_CONSOLE_CMD( Camera, // groupName
IncreaseDriveTurnRate, // fxnName
"", // paramList
"increase drive turn rate" ) // helpString
{
plCameraBrain1_Drive::fTurnRate += 20.0f;
}
PF_CONSOLE_CMD( Camera, // groupName
DecreaseDriveTurnRate, // fxnName
"", // paramList
"decrease drive turn rate" ) // helpString
{
plCameraBrain1_Drive::fTurnRate -= 20.0f;
if (plCameraBrain1_Drive::fTurnRate < 0.0)
plCameraBrain1_Drive::fTurnRate = 20.0f;
}
PF_CONSOLE_CMD( Camera, SwitchTo, "string cameraName", "Switch to the named camera")
{
char str[256];
char foo[256];
sprintf(foo, "%s_", (const char*)params[0]);
plKey key = FindObjectByNameAndType(foo, "plCameraModifier1", nil, str, true);
PrintString(str);
if (key)
{
plCameraMsg* pMsg = TRACKED_NEW plCameraMsg;
pMsg->SetCmd(plCameraMsg::kResponderTrigger);
pMsg->SetCmd(plCameraMsg::kRegionPushCamera);
pMsg->SetNewCam(key);
pMsg->SetBCastFlag(plMessage::kBCastByExactType);
plgDispatch::MsgSend(pMsg);
}
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Camera, // groupName
SetFallSpeeds, // fxnName
"float accel, float vel, float decel", // paramList
"Set camera fall speeds" ) // helpString
{
float a = params[0];
float v = params[1];
float d = params[2];
plCameraBrain1::fFallAccel = a;
plCameraBrain1::fFallVelocity = v;
plCameraBrain1::fFallDecel = d;
}
PF_CONSOLE_CMD( Camera, // groupName
SetFallPOASpeeds, // fxnName
"float accel, float vel, float decel", // paramList
"Set camera fall speeds" ) // helpString
{
float a = params[0];
float v = params[1];
float d = params[2];
plCameraBrain1::fFallPOAAccel = a;
plCameraBrain1::fFallPOAVelocity = v;
plCameraBrain1::fFallPOADecel = d;
}
PF_CONSOLE_CMD( Camera, // groupName
SetGlobalAccel, // fxnName
"float x", // paramList
"Set global camera acceleration - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString
{
float f = params[0];
plVirtualCam1::Instance()->fAccel = f;
}
PF_CONSOLE_CMD( Camera, // groupName
SetGlobalDecel, // fxnName
"float x", // paramList
"Set global camera deceleration - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString
{
float f = params[0];
plVirtualCam1::Instance()->fDecel = f;
}
PF_CONSOLE_CMD( Camera, // groupName
SetGlobalVelocity, // fxnName
"float x", // paramList
"Set global camera velocity - must set Camera.UseSpeedOverrides to TRUE to see effect" ) // helpString
{
float f = params[0];
plVirtualCam1::Instance()->fVel = f;
}
PF_CONSOLE_CMD( Camera, // groupName
UseSpeedOverrides, // fxnName
"bool b", // paramList
"Use console overrides for accel / decel" ) // helpString
{
bool b = params[0];
plVirtualCam1::Instance()->fUseAccelOverride = b;
}
PF_CONSOLE_CMD( Camera, VerticalPanAlways, "bool b", "turn vertical panning on always when walking")
{
bool b = params[0];
plVirtualCam1::WalkPan3rdPerson = b;
}
PF_CONSOLE_CMD( Camera, FirstPersonAlways, "bool b", "always in first person")
{
bool b = params[0];
plVirtualCam1::StayInFirstPersonForever = b;
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Camera, // groupName
Freeze, // fxnName
"bool b", // paramList
"freeze the camera system" ) // helpString
{
bool b = params[0];
plVirtualCam1::Instance()->freeze = b;
}
PF_CONSOLE_CMD( Camera, // groupName
AlwaysCut, // fxnName
"bool b", // paramList
"Forces camera transitions to always cut" ) // helpString
{
bool b = params[0];
plVirtualCam1::Instance()->alwaysCutForColin = b;
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
//// Logic Mod Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Logic )
static plLogicModBase *FindLogicMod(const char *name)
{
char str[256];
plKey key = FindObjectByNameAndType(name, "plLogicModifier", nil, str, true);
pfConsole::AddLine(str);
if (key)
return plLogicModBase::ConvertNoRef(key->GetObjectPtr());
return nil;
}
PF_CONSOLE_CMD( Logic, TriggerDetectorNum, "int detectorNum", "Triggers the detector with this number (from ListDetectors)")
{
std::vector<std::string> activatorNames;
plKeyFinder::Instance().GetActivatorNames(activatorNames);
int activatorNum = params[0];
if (activatorNum < 1 || activatorNum > activatorNames.size())
{
PrintString("Detector number out of range");
return;
}
plLogicModBase *mod = FindLogicMod(activatorNames[activatorNum-1].c_str());
if (mod)
mod->ConsoleTrigger(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
}
PF_CONSOLE_CMD( Logic, TriggerDetector, "string detectorComp", "Triggers the named detector component")
{
plLogicModBase *mod = FindLogicMod((const char*)params[0]);
if (mod)
mod->ConsoleTrigger(plNetClientMgr::GetInstance()->GetLocalPlayerKey());
}
PF_CONSOLE_CMD(Logic, EnableDetector, "string detectorComp, bool enable", "Enables/disables the named detector component")
{
plLogicModBase *mod = FindLogicMod((const char*)params[0]);
if (mod)
{
plEnableMsg* enableMsg = TRACKED_NEW plEnableMsg;
enableMsg->SetCmd(params[1] ? plEnableMsg::kEnable : plEnableMsg::kDisable);
enableMsg->SetCmd(plEnableMsg::kAll);
enableMsg->Send(mod->GetKey());
}
}
static void ResponderSendTrigger(plKey responderKey, int responderState, bool fastForward = false)
{
plNotifyMsg *msg = TRACKED_NEW plNotifyMsg;
if (fastForward)
{
msg->fType = plNotifyMsg::kResponderFF;
}
else
{
msg->fType = plNotifyMsg::kActivator;
}
msg->fState = 1; // Triggered
// Setup the event data in case this is a OneShot responder that needs it
plKey playerKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
msg->AddPickEvent(playerKey, nil, true, hsPoint3(0,0,0) );
if (responderState != -1)
msg->AddResponderStateEvent(responderState);
// Send it to the responder modifier
msg->AddReceiver(responderKey);
plgDispatch::MsgSend(msg);
}
PF_CONSOLE_CMD( Logic, TriggerResponderNum, "int responderNum, ...", "Triggers the responder with this number (from ListResponders). (Optional: number of the state to switch to)")
{
if (numParams > 2)
{
PrintString("Too many parameters");
return;
}
std::vector<std::string> responderNames;
plKeyFinder::Instance().GetResponderNames(responderNames);
int responderNum = params[0];
if (responderNum < 1 || responderNum > responderNames.size())
{
PrintString("Responder number out of range");
return;
}
int responderState = -1;
if (numParams == 2)
{
responderState = params[1];
}
char str[256];
plKey key = FindObjectByNameAndType(responderNames[responderNum-1].c_str(), "plResponderModifier", nil, str, true);
PrintString(str);
if (key)
ResponderSendTrigger(key, responderState);
}
PF_CONSOLE_CMD( Logic, TriggerResponder, "string responderComp, ...", "Triggers the named responder component. (Optional: number of the state to switch to)")
{
if (numParams > 2)
{
PrintString("Too many parameters");
return;
}
char str[256];
plKey key = FindObjectByNameAndType(params[0], "plResponderModifier", nil, str, true);
PrintString(str);
int responderState = -1;
if (numParams == 2)
{
responderState = params[1];
}
if (key)
ResponderSendTrigger(key, responderState);
}
PF_CONSOLE_CMD( Logic, FastForwardResponder, "string responderComp, ...", "Fastforwards the named responder component. (Optional: number of the state to switch to)")
{
if (numParams > 2)
{
PrintString("Too many parameters");
return;
}
char str[256];
plKey key = FindObjectByNameAndType(params[0], "plResponderModifier", nil, str, true);
PrintString(str);
int responderState = -1;
if (numParams == 2)
{
responderState = params[1];
}
if (key)
ResponderSendTrigger(key, responderState, true);
}
PF_CONSOLE_CMD(Logic, ListDetectors, "", "Prints the names of the loaded detectors to the console")
{
std::vector<std::string> activatorNames;
plKeyFinder::Instance().GetActivatorNames(activatorNames);
for (int i = 0; i < activatorNames.size(); i++)
{
char buf[256];
sprintf(buf, "%d. %s", i+1, activatorNames[i].c_str());
PrintString(buf);
}
}
PF_CONSOLE_CMD(Logic, ListResponders, "", "Prints the names of the loaded responders to the console")
{
std::vector<std::string> responderNames;
plKeyFinder::Instance().GetResponderNames(responderNames);
for (int i = 0; i < responderNames.size(); i++)
{
char buf[256];
sprintf(buf, "%d. %s", i+1, responderNames[i].c_str());
PrintString(buf);
}
}
#include "plModifier/plResponderModifier.h"
PF_CONSOLE_CMD(Logic, ResponderAnimCue, "", "Toggle box being drawn on screen when a responder starts an anim")
{
if (plResponderModifier::ToggleDebugAnimBox())
PrintString("Responder Anim Cue On");
else
PrintString("Responder Anim Cue Off");
}
PF_CONSOLE_CMD(Logic, ResponderNoLog, "string prefix", "Don't log responders that begin with the specified string")
{
plResponderModifier::NoLogString(params[0]);
}
#include "plModifier/plDetectorLog.h"
PF_CONSOLE_CMD(Logic, WriteDetectorLog, "", "Write detector log to logfile")
{
DetectorDoLogfile();
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
//// Audio System Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Audio )
PF_CONSOLE_CMD( Audio, Enable, "bool on", "Switch DirectX Audio on or off at runtime")
{
bool on = params[0];
plgAudioSys::Activate( on );
}
PF_CONSOLE_CMD( Audio, UseHardware, "bool on", "Enable audio hardware acceleration")
{
bool on = params[0];
plgAudioSys::SetUseHardware( on );
}
PF_CONSOLE_CMD( Audio, UseEAX, "bool on", "Enable EAX sound acceleration (requires hardware acceleration)")
{
bool on = params[0];
plgAudioSys::EnableEAX( on );
}
PF_CONSOLE_CMD( Audio, Initialize, "bool on", "Set to false to completely disable audio playback in plasma")
{
bool on = params[0];
plgAudioSys::SetActive(on);
}
PF_CONSOLE_CMD( Audio, Restart, "", "Restarts the audio system" )
{
plgAudioSys::Restart();
}
PF_CONSOLE_CMD( Audio, MuteAll, "bool on", "Mute or unmute all sounds")
{
plgAudioSys::SetMuted( (bool)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, SetDistanceModel, "int type", "Sets the distance model for all 3d sounds")
{
if(plgAudioSys::Sys())
{
plgAudioSys::Sys()->SetDistanceModel((int) params[0]);
}
}
PF_CONSOLE_CMD( Audio, LogStreamingUpdates, "bool on", "Logs every buffer fill for streaming sounds")
{
plgAudioSys::SetLogStreamingUpdates((bool) params[0]);
}
PF_CONSOLE_CMD( Audio, SetAllChannelVolumes, "float soundFX, float music, float ambience, float voice, float gui", "Sets the master volume of all the given audio channels.")
{
plgAudioSys::ASChannel chans[ 6 ] = { plgAudioSys::kSoundFX, plgAudioSys::kBgndMusic, plgAudioSys::kAmbience, plgAudioSys::kVoice, plgAudioSys::kGUI, plgAudioSys::kNPCVoice };
int i;
for( i = 0; i < 5; i++ )
{
hsScalar vol = (hsScalar)(float)params[ i ];
if( vol > 1.f )
vol = 1.f;
else if( vol < 0.f )
vol = 0.f;
plgAudioSys::SetChannelVolume( chans[ i ], vol );
}
}
PF_CONSOLE_CMD( Audio, SetChannelVolume, "string channel, float percentage", "Sets the master volume of a given audio channel\n\
Valid channels are: SoundFX, BgndMusic, Voice, GUI, NPCVoice and Ambience.")
{
plgAudioSys::ASChannel chan;
if( stricmp( params[ 0 ], "SoundFX" ) == 0 )
chan = plgAudioSys::kSoundFX;
else if( stricmp( params[ 0 ], "BgndMusic" ) == 0 )
chan = plgAudioSys::kBgndMusic;
else if( stricmp( params[ 0 ], "Voice" ) == 0 )
chan = plgAudioSys::kVoice;
else if( stricmp( params[ 0 ], "Ambience" ) == 0 )
chan = plgAudioSys::kAmbience;
else if( stricmp( params[ 0 ], "GUI" ) == 0 )
chan = plgAudioSys::kGUI;
else if( stricmp( params[ 0 ], "NPCVoice" ) == 0 )
chan = plgAudioSys::kNPCVoice;
else
{
PrintString( "Invalid channel specified. Use SoundFX, BgndMusic, Voice, Ambience or GUI." );
return;
}
hsScalar vol = (hsScalar)(float)params[ 1 ];
if( vol > 1.f )
vol = 1.f;
else if( vol < 0.f )
vol = 0.f;
plgAudioSys::SetChannelVolume( chan, vol );
char msg[ 128 ];
switch( chan )
{
case plgAudioSys::kSoundFX: sprintf( msg, "Setting SoundFX master volume to %4.2f", vol ); break;
case plgAudioSys::kBgndMusic: sprintf( msg, "Setting BgndMusic master volume to %4.2f", vol ); break;
case plgAudioSys::kVoice: sprintf( msg, "Setting Voice master volume to %4.2f", vol ); break;
case plgAudioSys::kAmbience: sprintf( msg, "Setting Ambience master volume to %4.2f", vol ); break;
case plgAudioSys::kGUI: sprintf( msg, "Setting GUI master volume to %4.2f", vol ); break;
case plgAudioSys::kNPCVoice: sprintf( msg, "Setting NPC Voice master volume to %4.2f", vol ); break;
}
PrintString( msg );
}
PF_CONSOLE_CMD( Audio, Set2D3DBias, "float bias", "Sets the 2D/3D bias when not using hardware acceleration.")
{
hsScalar bias = (hsScalar)(float)params[ 0 ];
plgAudioSys::Set2D3DBias( bias );
}
PF_CONSOLE_CMD( Audio, ShowNumActiveBuffers, "bool b", "Shows the number of Direct sounds buffers in use")
{
plgAudioSys::ShowNumBuffers((bool)params[0]);
}
PF_CONSOLE_CMD( Audio, SetDeviceName, "string deviceName", "Meant for plClient init only")
{
plgAudioSys::SetDeviceName(params[0]); // this will set the name of the audio system device without actually reseting it
}
PF_CONSOLE_CMD( Audio, // groupName
EnableVoiceCompression, // fxnName
"bool b", // paramList
"turn voice compression on and off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableCompression(b);
}
PF_CONSOLE_CMD( Audio, // groupName
ShowIcons, // fxnName
"bool b", // paramList
"turn voice recording icons on and off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableIcons(b);
}
PF_CONSOLE_CMD( Audio, // groupName
SquelchLevel, // fxnName
"float f", // paramList
"Set the squelch level" ) // helpString
{
float f = params[0];
plVoiceRecorder::SetSquelch(f);
}
PF_CONSOLE_CMD( Audio, // groupName
PushToTalk, // fxnName
"bool b", // paramList
"turn push-to-talk on or off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnablePushToTalk(b);
}
PF_CONSOLE_CMD( Audio, // groupName
EnableVoiceNetBroadcast, // fxnName
"bool b", // paramList
"turn voice-over-net on and off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableNetVoice(b);
}
PF_CONSOLE_CMD( Audio, // groupName
SetVoiceQuality, // fxnName
"int q", // paramList
"Set quality of voice encoding" ) // helpString
{
int q = params[0];
plVoiceRecorder::SetQuality(q);
}
PF_CONSOLE_CMD( Audio, // groupName
SetVBR, // fxnName
"bool q", // paramList
"Toggle variable bit rate" ) // helpString
{
bool q = params[0];
plVoiceRecorder::SetVBR(q);
}
PF_CONSOLE_CMD( Audio, // groupName
EnableVoiceRecording, // fxnName
"bool b", // paramList
"turn voice recording on or off" ) // helpString
{
bool b = params[0];
plVoiceRecorder::EnableRecording(b);
}
PF_CONSOLE_CMD( Audio,
EnableVoiceChat,
"bool b",
"Enable Voice chat" )
{
plVoicePlayer::Enable((bool) params[0]);
plVoiceRecorder::EnableRecording((bool) params[0]);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, NextDebugPlate, "", "Cycles through the volume displays for all registered sounds" )
{
plgAudioSys::NextDebugSound();
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, SetLoadOnDemand, "bool on", "Enable or disable load-on-demand for sounds")
{
plSound::SetLoadOnDemand( (bool)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, SetTwoStageLOD, "bool on", "Enables or disables two-stage LOD, where sounds can be loaded into RAM but not into sound buffers. Less of a performance hit, harder on memory.")
{
// For two-stage LOD, we want to disable LoadFromDiskOnDemand, so that we'll load into RAM at startup but not
// into sound buffers until demanded to do so. Enabling LoadFromDiskOnDemand basically conserves as much memory
// as possible
plSound::SetLoadFromDiskOnDemand( !(bool)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, SetVolume,
"string obj, float vol", "Sets the volume on a given object. 1 is max volume, 0 is silence" )
{
char str[ 256 ];
plKey key = FindSceneObjectByName(params[ 0 ], nil, str);
if( key == nil )
return;
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
return;
const plAudioInterface *ai = obj->GetAudioInterface();
plKey aiKey = ai->GetKey();
plSoundMsg* cmd = TRACKED_NEW plSoundMsg;
cmd->SetSender( plClient::GetInstance()->GetKey() );
cmd->SetCmd( plSoundMsg::kSetVolume );
cmd->fVolume = params[ 1 ];
cmd->AddReceiver( key );
plgDispatch::MsgSend(cmd);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, IsolateSound,
"string soundComponentName", "Mutes all sounds except the given sound. Use Audio.MuteAll false to remove the isolation." )
{
char str[ 512 ];
plKey key;
plAudioSysMsg *asMsg;
key = FindSceneObjectByName( params[ 0 ], nil, str );
if( key == nil )
{
sprintf( str, "Cannot find sound %s", (char *)params[ 0 ] );
PrintString( str );
return;
}
plSceneObject *obj = plSceneObject::ConvertNoRef( key->GetObjectPtr() );
if( !obj )
{
sprintf( str, "Cannot get sceneObject %s", (char *)params[ 0 ] );
PrintString( str );
return;
}
const plAudioInterface *ai = obj->GetAudioInterface();
if( ai == nil )
{
sprintf( str, "sceneObject %s has no audio interface", (char *)params[ 0 ] );
PrintString( str );
return;
}
asMsg = TRACKED_NEW plAudioSysMsg( plAudioSysMsg::kMuteAll );
plgDispatch::MsgSend( asMsg );
asMsg = TRACKED_NEW plAudioSysMsg( plAudioSysMsg::kUnmuteAll );
asMsg->AddReceiver( ai->GetKey() );
asMsg->SetBCastFlag( plMessage::kBCastByExactType, false );
plgDispatch::MsgSend( asMsg );
char str2[ 256 ];
sprintf( str2, "Sounds on sceneObject %s isolated.", (char *)params[ 0 ] );
PrintString( str2 );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, SetMicVolume, "float volume", "Sets the microphone volume, in the range of 0 to 1" )
{
if( !plWinMicLevel::CanSetLevel() )
PrintString( "Unable to set microphone level" );
else
{
plWinMicLevel::SetLevel( (float)params[ 0 ] );
}
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, MCNTest, "int which", "" )
{
if( (int)params[ 0 ] == 0 )
plgAudioSys::ClearDebugFlags();
else if( (int)params[ 0 ] == 1 )
plgAudioSys::SetDebugFlag( plgAudioSys::kDisableRightSelect );
else if( (int)params[ 0 ] == 2 )
plgAudioSys::SetDebugFlag( plgAudioSys::kDisableLeftSelect );
}
PF_CONSOLE_CMD( Audio, Mark, "", "" )
{
static int markNum = 0;
plStatusLog::AddLineS( "threadfun.log", "******* Mark #%d *******", markNum++ );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Audio, SetStreamingBufferSize, "float sizeInSecs", "Sets the size of the streaming buffer for each streaming sound." )
{
plgAudioSys::SetStreamingBufferSize( (float)params[ 0 ] );
PrintString( "Changes won't take effect until you restart the audio system." );
}
PF_CONSOLE_CMD( Audio, SetStreamFromRAMCutoff, "float cutoffInSecs", "Sets the cutoff between streaming from RAM and streaming directly from disk." )
{
plgAudioSys::SetStreamFromRAMCutoff( (float)params[ 0 ] );
PrintString( "Changes won't take effect until you restart the audio system." );
}
PF_CONSOLE_CMD( Audio, SetPriorityCutoff, "int cutoff", "Stops sounds from loading whose priority is greater than this cutoff." )
{
plgAudioSys::SetPriorityCutoff( (int)params[ 0 ] );
}
PF_CONSOLE_CMD( Audio, EnableExtendedLogs, "bool enable", "Enables or disables the extended audio logs." )
{
plgAudioSys::EnableExtendedLogs( (bool)params[ 0 ] );
}
PF_CONSOLE_GROUP( Listener )
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Listener, ShowDebugInfo, "bool show", "Shows or hides debugging info")
{
plListener::ShowDebugInfo( (bool)params[ 0 ] );
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Listener, UseCameraOrientation, "", "Use the camera's orientation to orient the listener")
{
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
set->Send();
}
PF_CONSOLE_CMD( Listener, UseCameraPosition, "", "Use the canera's position to position the listener")
{
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true );
set->Send();
}
PF_CONSOLE_CMD( Listener, UseCameraVelocity, "", "Use the camera's velocity to set the listener velocity")
{
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kVelocity, nil, true );
set->Send();
}
PF_CONSOLE_CMD( Listener, UsePlayerOrientation, "", "Use the player's orientation to orient the listener")
{
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if( pKey )
{
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kFacing, pKey, true );
set->Send();
}
}
PF_CONSOLE_CMD( Listener, UsePlayerPosition, "", "Use the player's position to position the listener")
{
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if (pKey)
{
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true );
set->Send();
}
}
PF_CONSOLE_CMD( Listener, UsePlayerVelocity, "", "Use the player's velocity to set the listener velocity")
{
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if (pKey)
{
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true );
set->Send();
}
}
PF_CONSOLE_CMD( Listener, XMode, "bool b", "Sets velocity and position to avatar, and orientation to camera")
{
static UInt32 oldPosType = 0, oldFacingType = 0, oldVelType = 0;
plSetListenerMsg *set = nil;
plKey pKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
plListener* pListener;
if( (bool)params[ 0 ] )
{
// Get the listener object
plUoid lu(kListenerMod_KEY);
plKey pLKey = hsgResMgr::ResMgr()->FindKey(lu);
if (pLKey)
{
pListener = plListener::ConvertNoRef(pLKey->GetObjectPtr());
}
if(pListener)
{
// Save old types
oldPosType = pListener->GetAttachedPosType();
oldFacingType = pListener->GetAttachedFacingType();
oldVelType = pListener->GetAttachedVelType();
}
plStatusLog::AddLineS("audio.log", "XMode on");
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
set->Send();
if (pKey)
{
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true );
set->Send();
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true );
set->Send();
}
}
else
{
if(oldPosType == plListener::kCamera)
{
plSetListenerMsg *set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kPosition, nil, true );
set->Send();
}
else
{
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kPosition, pKey, true );
set->Send();
}
if(oldFacingType == plListener::kCamera)
{
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kFacing, nil, true );
set->Send();
}
else
{
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kFacing, pKey, true );
set->Send();
}
if(oldVelType == plListener::kCamera)
{
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVCam | plSetListenerMsg::kVelocity, nil, true );
set->Send();
}
else
{
set = TRACKED_NEW plSetListenerMsg( plSetListenerMsg::kVelocity, pKey, true );
set->Send();
}
plStatusLog::AddLineS("audio.log", "%s, %d, %d, %d", "XMode off", oldPosType, oldFacingType, oldVelType);
}
}
////////////////////////////////////////////////////////////////////////
//// Input System Group Commands ///////////////////////////////////////
////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( DInput )
PF_CONSOLE_CMD( DInput, UseDInput, "bool on", "Turns off DirectInput")
{
bool on = params[0];
plInputManager::UseDInput(on);
}
PF_CONSOLE_CMD( DInput, Config, "", "Launch DInput configuration screen")
{
plgAudioSys::Activate(false);
plInputEventMsg* pMsg = TRACKED_NEW plInputEventMsg;
pMsg->fEvent = plInputEventMsg::kConfigure;
pMsg->AddReceiver( plInputManager::GetInstance()->GetKey() );
pMsg->SetBCastFlag(plMessage::kBCastByType, false);
plgDispatch::MsgSend(pMsg);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Keyboard Remapping Group Commands ///////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Keyboard ) // Defines a main command group
PF_CONSOLE_CMD( Keyboard, ResetBindings, "", "Resets the keyboard bindings to their defaults" )
{
if( plInputInterfaceMgr::GetInstance() != nil )
plInputInterfaceMgr::GetInstance()->InitDefaultKeyMap();
PrintString( "Keyboard bindings reset" );
}
PF_CONSOLE_CMD( Keyboard, ClearBindings, "", "Resets the keyboard bindings to empty" )
{
if( plInputInterfaceMgr::GetInstance() != nil )
plInputInterfaceMgr::GetInstance()->ClearAllKeyMaps();
PrintString( "Keyboard bindings destroyed" );
}
static plKeyCombo IBindKeyToVKey( const char *string )
{
char str[ 16 ];
int i;
plKeyCombo combo;
strcpy( str, string );
// Find modifiers to set flags with
combo.fFlags = 0;
if( strstr( str, "_S" ) || strstr( str, "_s" ) )
combo.fFlags |= plKeyCombo::kShift;
if( strstr( str, "_C" ) || strstr( str, "_c" ) )
combo.fFlags |= plKeyCombo::kCtrl;
// Get rid of modififers
for( i = 0; str[ i ] != 0 && str[ i ] != '_'; i++ );
str[ i ] = 0;
// Convert raw key
combo.fKey = plKeyMap::ConvertCharToVKey( str );
if( combo.fKey == KEY_UNMAPPED )
combo = plKeyCombo::kUnmapped;
// And return!
return combo;
}
static ControlEventCode IBindStringToCmdCode( const char *string )
{
return plKeyMap::ConvertCharToControlCode( string );
}
PF_CONSOLE_CMD( Keyboard, // groupName
BindKey, // fxnName
"string key1, string action", // paramList
"Binds the given single key combo to the given action" ) // helpString
{
ControlEventCode code = IBindStringToCmdCode( params[ 1 ] );
if( code == END_CONTROLS )
{
PrintString( "ERROR: Invalid command name" );
return;
}
if( plInputInterfaceMgr::GetInstance() != nil )
{
plKeyCombo key1 = IBindKeyToVKey( params[ 0 ] );
plInputInterfaceMgr::GetInstance()->BindAction( key1, code );
}
}
PF_CONSOLE_CMD( Keyboard, // groupName
BindAction, // fxnName
"string key1, string key2, string action", // paramList
"Binds the given two keys to the given action (you can specify 'UNDEFINED' for either key if you wish)" ) // helpString
{
ControlEventCode code = IBindStringToCmdCode( params[ 2 ] );
if( code == END_CONTROLS )
{
PrintString( "ERROR: Invalid command name" );
return;
}
if( plInputInterfaceMgr::GetInstance() != nil )
{
plKeyCombo key1 = IBindKeyToVKey( params[ 0 ] );
plKeyCombo key2 = IBindKeyToVKey( params[ 1 ] );
plInputInterfaceMgr::GetInstance()->BindAction( key1, key2, code );
}
}
PF_CONSOLE_CMD( Keyboard, // groupName
BindConsoleCmd, // fxnName
"string key, string command", // paramList
"Bind console command to key" ) // helpString
{
plKeyCombo key = IBindKeyToVKey( params[ 0 ] );
if( plInputInterfaceMgr::GetInstance() != nil )
plInputInterfaceMgr::GetInstance()->BindConsoleCmd( key, params[ 1 ], plKeyMap::kFirstAlways );
}
//////////////////////////////////////////////////////////////////////////////
//// Stat Gather Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Nav )
PF_CONSOLE_CMD( Nav, PageInNode, // Group name, Function name
"string roomName", // Params
"Pages in a scene node." ) // Help string
{
plSynchEnabler ps(false); // disable dirty tracking while paging in
plClientMsg* pMsg1 = TRACKED_NEW plClientMsg(plClientMsg::kLoadRoom);
pMsg1->AddReceiver( plClient::GetInstance()->GetKey() );
pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, params[0]));
plgDispatch::MsgSend(pMsg1);
}
PF_CONSOLE_CMD( Nav, PageInNodeList, // Group name, Function name
"string roomNameBase", // Params
"Pages in all scene nodes that start with name." ) // Help string
{
plSynchEnabler ps(false); // disable dirty tracking while paging in
std::string pageInNodesStr;
pageInNodesStr += "dat\\";
pageInNodesStr += (char*)params[0];
pageInNodesStr += "*.prx";
hsFolderIterator pageInNodesIter(pageInNodesStr.data(), true);
plClientMsg* pMsg1 = TRACKED_NEW plClientMsg(plClientMsg::kLoadRoom);
while (pageInNodesIter.NextFile())
{
char nodeName[255];
_splitpath(pageInNodesIter.GetFileName(), NULL, NULL, nodeName, NULL);
pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, nodeName));
}
pMsg1->AddReceiver( plClient::GetInstance()->GetKey() );
plgDispatch::MsgSend(pMsg1);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Nav, PageOutNode, // Group name, Function name
"string roomName", // Params
"pages out a scene node." ) // Help string
{
plSynchEnabler ps(false); // disable dirty tracking while paging out
plClientMsg* pMsg1 = TRACKED_NEW plClientMsg(plClientMsg::kUnloadRoom);
pMsg1->AddReceiver( plClient::GetInstance()->GetKey() );
pMsg1->AddRoomLoc(plKeyFinder::Instance().FindLocation(nil, params[0]));
plgDispatch::MsgSend(pMsg1);
}
PF_CONSOLE_CMD( Nav, UnloadPlayer, // Group name, Function name
"string objName", // Params
"unloads a named player" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString("UnloadPlayer (console version) is currently broken. Hassle Matt.");
// plNetClientMgr::UnloadPlayer(key);
}
PF_CONSOLE_CMD( Nav, UnloadSceneObject, // Group name, Function name
"string objName", // Params
"unloads a named scene object" ) // Help string
{
PrintString("OBSOLETE");
}
PF_CONSOLE_CMD( Nav, MovePlayer, // Group name, Function name
"string playerName, string destPage", // Params
"moves a player from one paging unit to another" ) // Help string
{
char str[256];
plKey playerKey = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if( !playerKey )
return;
plKey nodeKey = FindObjectByName(params[1], plSceneNode::Index(), nil, str);
PrintString(str);
if( !nodeKey )
return;
plNodeChangeMsg* msg = TRACKED_NEW plNodeChangeMsg(nil, playerKey, nodeKey);
plgDispatch::MsgSend(msg);
sprintf(str, "%s moved to %s", (char*)params[0], (char*)params[1]);
PrintString(str);
}
PF_CONSOLE_CMD( Nav, ExcludePage, "string pageName", "Excludes the given page from ever being loaded. Useful for debugging." )
{
if( plNetClientMgr::GetInstance() == nil )
PrintString( "Unable to exclude page--NetClientMgr not loaded" );
else
{
char str[ 256 ];
sprintf( str, "Page %s excluded from load", (char *)params[ 0 ] );
plAgeLoader::GetInstance()->AddExcludedPage( params[ 0 ] );
PrintString( str );
}
}
PF_CONSOLE_CMD( Nav, ClearExcludeList, "", "Clears the list of pages to exclude from loading." )
{
if( plAgeLoader::GetInstance() != nil )
plAgeLoader::GetInstance()->ClearPageExcludeList();
}
#endif // LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Movie ) // Defines a main command group
PF_CONSOLE_CMD( Movie,
Start,
"string filename",
"Start of movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kStart);
//#define MF_TEST_MOVIECALLBACKS
#ifdef MF_TEST_MOVIECALLBACKS
plMovieMsg* cb = TRACKED_NEW plMovieMsg("avi/intro0.bik", plMovieMsg::kStart);
mov->AddCallback(cb);
mov->SetCmd(mov->GetCmd() | plMovieMsg::kAddCallbacks);
#endif // MF_TEST_MOVIECALLBACKS
mov->Send();
PrintStringF(PrintString, "%s now playing", filename);
}
PF_CONSOLE_CMD( Movie,
Stop,
"string filename",
"Stop movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kStop);
mov->Send();
PrintStringF(PrintString, "%s now stopping", filename);
}
PF_CONSOLE_CMD( Movie,
Pause,
"string filename",
"Pause movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kPause);
mov->Send();
PrintStringF(PrintString, "%s now pausing", filename);
}
PF_CONSOLE_CMD( Movie,
Resume,
"string filename",
"Resume movie with this filename" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kResume);
mov->Send();
PrintStringF(PrintString, "%s now resuming", filename);
}
PF_CONSOLE_CMD( Movie,
Move,
"string filename, float x, float y",
"Move center of movie with this filename to x,y" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kMove);
float x = params[1];
float y = params[2];
mov->SetCenter(x, y);
mov->Send();
PrintStringF(PrintString, "%s now at %g,%g", filename, x, y);
}
PF_CONSOLE_CMD( Movie,
Scale,
"string filename, float x, float y",
"Scale movie with this filename by x,y" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kScale);
float x = params[1];
float y = params[2];
mov->SetScale(x, y);
mov->Send();
PrintStringF(PrintString, "%s now scaled to %g,%g", filename, x, y);
}
PF_CONSOLE_CMD( Movie,
Alpha,
"string filename, float a",
"Set opacity of movie with this filename to a" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kOpacity);
float a = params[1];
mov->SetOpacity(a);
mov->Send();
PrintStringF(PrintString, "%s opacity now at %g", filename, a);
}
PF_CONSOLE_CMD( Movie,
Color,
"string filename, float r, float g, float b",
"Color movie with this filename as r,g,b" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kColor);
float r = params[1];
float g = params[2];
float b = params[3];
mov->SetColor(r, g, b, 1.f);
mov->Send();
PrintStringF(PrintString, "%s now tinted to %g,%g,%g", filename, r, g, b);
}
PF_CONSOLE_CMD( Movie,
Volume,
"string filename, float v",
"Set volume of movie with this filename to v" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kVolume);
float v = params[1];
mov->SetVolume(v);
mov->Send();
PrintStringF(PrintString, "%s volume now at %g", filename, v);
}
PF_CONSOLE_CMD( Movie,
FadeIn,
"string filename, float secs, float r, float g, float b, float a",
"Fade in movie with this filename from r,g,b,a over secs seconds" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kFadeIn);
float secs = params[1];
float r = params[2];
float g = params[3];
float b = params[4];
float a = params[5];
mov->SetFadeInSecs(secs);
mov->SetFadeInColor(r, g, b, a);
mov->Send();
PrintStringF(PrintString, "%s now fading from %g,%g,%g,%g over %g secs", filename, r, g, b, a, secs);
}
PF_CONSOLE_CMD( Movie,
FadeOut,
"string filename, float secs, float r, float g, float b, float a",
"Fade out movie with this filename to r,g,b,a over secs seconds" )
{
char* filename = params[0];
plMovieMsg* mov = TRACKED_NEW plMovieMsg(filename, plMovieMsg::kFadeOut);
float secs = params[1];
float r = params[2];
float g = params[3];
float b = params[4];
float a = params[5];
mov->SetFadeOutSecs(secs);
mov->SetFadeOutColor(r, g, b, a);
mov->Send();
PrintStringF(PrintString, "%s now fading to %g,%g,%g,%g over %g secs", filename, r, g, b, a, secs);
}
//////////////////////////////////////////////////////////////////////////////
// Test hacks for setting overall quality and clamping board capability
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Quality )
PF_CONSOLE_CMD( Quality,
Level,
"int quality",
"Fake quality slider from .ini file" )
{
int q = params[0];
if( q < 0 )
q = 0;
else if (q > 3)
q = 3;
plClient::GetInstance()->SetQuality(q);
char str[256];
sprintf(str, "Quality slider to %d", q);
PrintString(str);
}
#include "plSurface/plShaderTable.h"
PF_CONSOLE_CMD( Quality,
Cap,
"int cap",
"Limit graphics capability from .ini file" )
{
int c = params[0];
if( c < 0 )
c = 0;
if( c == 666 )
plShaderTable::SetLoadFromFile(true);
else
plClient::GetInstance()->SetClampCap(c);
char str[256];
sprintf(str, "Graphics capability clamped to %d", c);
PrintString(str);
}
//////////////////////////////////////////////////////////////////////////////
//// Geometry Object Access Console Commands (strictly for testing) ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plDrawable/plSharedMesh.h"
#include "plDrawable/plAccessGeometry.h"
#include "plDrawable/plMorphSequence.h"
#include "plAvatar/plAvatarClothing.h"
PF_CONSOLE_GROUP( Access )
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
static plMorphSequence* LocalMorphSequence()
{
plKey playerKey = plNetClientMgr::GetInstance()->GetLocalPlayerKey();
if( !playerKey )
return nil;
plSceneObject* playerObj = plSceneObject::ConvertNoRef(playerKey->ObjectIsLoaded());
if( !playerObj )
return nil;
const plCoordinateInterface* pci = playerObj->GetCoordinateInterface();
const plModifier* constSeq = nil;
int i;
for( i = 0; i < pci->GetNumChildren(); i++ )
{
const plSceneObject* child = pci->GetChild(i)->GetOwner();
if( child )
{
int j;
for( j = 0; j < child->GetNumModifiers(); j++ )
{
constSeq = child->GetModifier(j);
if( constSeq && plMorphSequence::ConvertNoRef(constSeq) )
{
return (plMorphSequence*)constSeq; // safe cast, we've already checked type (plus we're const_cast'ing).
}
}
}
}
return nil;
}
PF_CONSOLE_CMD( Access,
Morph,
"string morphMod, int iLay, int iDel, float wgt",
"Set the weight for a morphMod" )
{
char str[256];
char name[256];
char* preFix = params[0];
sprintf(name, "%s_plMorphSequence_0", preFix);
plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str);
PrintString(str);
if (!key)
return;
plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr());
int iLay = params[1];
int iDel = params[2];
float wgt = params[3];
seq->SetWeight(iLay, iDel, wgt);
sprintf(str, "Layer[%d][%d] = %g\n", iLay, iDel, wgt);
PrintString(str);
}
PF_CONSOLE_CMD( Access,
MoAct,
"string morphMod",
"Activate a morphMod" )
{
char str[256];
char name[256];
char* preFix = params[0];
sprintf(name, "%s_plMorphSequence_2", preFix);
plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str);
PrintString(str);
if (!key)
return;
plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr());
seq->Activate();
sprintf(str, "%s Active\n", name);
PrintString(str);
}
PF_CONSOLE_CMD( Access,
MoDeAct,
"string morphMod",
"Activate a morphMod" )
{
char str[256];
char name[256];
char* preFix = params[0];
sprintf(name, "%s_plMorphSequence_2", preFix);
plKey key = FindObjectByName(name, plMorphSequence::Index(), nil, str);
PrintString(str);
if (!key)
return;
plMorphSequence* seq = plMorphSequence::ConvertNoRef(key->GetObjectPtr());
seq->DeActivate();
sprintf(str, "%s Unactive\n", name);
PrintString(str);
}
//////////////////
PF_CONSOLE_CMD( Access,
Weight,
"int iLay, int iDel, float wgt",
"Set the weight for a morphMod" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
int iLay = params[0];
int iDel = params[1];
float wgt = params[2];
seq->SetWeight(iLay, iDel, wgt);
char str[256];
sprintf(str, "Layer[%d][%d] = %g\n", iLay, iDel, wgt);
PrintString(str);
}
PF_CONSOLE_CMD( Access,
ZeroBrian,
"int BeginLay, int EndLay",
"Zero the morph layers from begin to end" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
int i;
int s = params[0];
int e = params[1];
for(i = s; i <= e; i++)
{
seq->SetWeight(i, 0, 0.0);
seq->SetWeight(i, 1, 0.0);
}
PrintString("Zeroed");
}
char *gCurrMorph = nil;
PF_CONSOLE_CMD( Access,
SetMorphItem,
"string itemName",
"Set which clothing item we want to morph" )
{
delete [] gCurrMorph;
gCurrMorph = hsStrcpy(nil, params[0]);
}
PF_CONSOLE_CMD( Access,
IncBrian,
"int iLay, float inc",
"Inc the weight for a morphMod pair" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(gCurrMorph);
if( !item )
{
PrintString("Item not found");
return;
}
plKey meshKey = item->fMeshes[0]->GetKey();
int iLay = params[0];
float inc = params[1];
if (iLay >= seq->GetNumLayers(meshKey))
{
PrintString("Layer index too high");
return;
}
float wgtPlus;
float wgtMinus;
wgtPlus = seq->GetWeight(iLay,0,meshKey);
wgtMinus = seq->GetWeight(iLay,1,meshKey);
float val = wgtPlus - wgtMinus;
val += inc;
if(val > 1.0) val = 1.0;
if(val < -1.0) val = -1.0;
if(val > 0)
{
wgtPlus = val;
wgtMinus = 0;
}
else
{
wgtMinus = -val;
wgtPlus = 0;
}
seq->SetWeight(iLay, 0, wgtPlus, meshKey);
seq->SetWeight(iLay, 1, wgtMinus, meshKey);
char str[256];
sprintf(str, "Layer[%d][%d] = %g\n", iLay, 0, wgtPlus);
PrintString(str);
sprintf(str, "Layer[%d][%d] = %g\n", iLay, 1, wgtMinus);
PrintString(str);
}
PF_CONSOLE_CMD( Access,
FaAct,
"",
"Activate face morphMod" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
seq->Activate();
char str[256];
sprintf(str, "%s Active\n", seq->GetKey()->GetName());
PrintString(str);
}
PF_CONSOLE_CMD( Access,
FaDeAct,
"",
"Deactivate a morphMod" )
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
seq->DeActivate();
char str[256];
sprintf(str, "%s Unactive\n", seq->GetKey()->GetName());
PrintString(str);
}
PF_CONSOLE_CMD( Access,
Face,
"string clothItem",
"Set face morphMod to affect a clothing item" )
{
char str[256];
plMorphSequence* seq = LocalMorphSequence();
if( !seq )
{
PrintString("Sequence not found\n");
return;
}
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
if( !item )
return;
seq->SetUseSharedMesh(true);
seq->AddSharedMesh(item->fMeshes[plClothingItem::kLODHigh]);
sprintf(str, "%s on item %s\n", seq->GetKey()->GetName(), (char *)params[0]);
PrintString(str);
}
#include "pfSurface/plFadeOpacityMod.h"
PF_CONSOLE_CMD( Access,
Fade,
"",
"Test fading on visibility" )
{
hsBool disabled = !plFadeOpacityMod::GetLOSCheckDisabled();
plFadeOpacityMod::SetLOSCheckDisabled(disabled);
char str[256];
sprintf(str, "LOS check now %s", disabled ? "disabled" : "enabled");
PrintString(str);
}
PF_CONSOLE_CMD( Access,
ObjFade,
"string obj, float fadeUp, float fadeDown",
"Test fading on visibility" )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if( !key )
return;
plSceneObject* obj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !obj )
return;
float fadeUp = params[1];
float fadeDown = params[2];
plFadeOpacityMod* mod = TRACKED_NEW plFadeOpacityMod;
mod->SetFadeUp(fadeUp);
mod->SetFadeDown(fadeDown);
hsgResMgr::ResMgr()->NewKey(obj->GetKey()->GetName(), mod, obj->GetKey()->GetUoid().GetLocation());
hsgResMgr::ResMgr()->AddViaNotify(mod->GetKey(), TRACKED_NEW plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
}
#include "plDrawable/plVisLOSMgr.h"
static plSceneObject* losObj = nil;
PF_CONSOLE_CMD( Access,
Obj,
"string losObj",
"Set the los test marker" )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if( !key )
return;
losObj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
}
PF_CONSOLE_CMD( Access,
HackLOS,
"string marker",
"Set the Los hack marker" )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
plSceneObject* so = nil;
if( key )
{
so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
}
extern void VisLOSHackBegin(plPipeline* p, plSceneObject* m);
VisLOSHackBegin(pfConsole::GetPipeline(), so);
}
PF_CONSOLE_CMD( Access,
HackEnd,
"",
"stop the hackage" )
{
extern void VisLOSHackBegin(plPipeline* p, plSceneObject* m);
VisLOSHackBegin(nil, nil);
}
PF_CONSOLE_CMD( Access,
LOS,
"...",
"Fire LOS test check" )
{
static float dist = 1.e5f;
if( numParams > 0 )
dist = params[0];
hsPoint3 from = pfConsole::GetPipeline()->GetViewPositionWorld();
Int32 sx = pfConsole::GetPipeline()->Width() / 2;
Int32 sy = pfConsole::GetPipeline()->Height() / 2;
hsPoint3 targ;
pfConsole::GetPipeline()->ScreenToWorldPoint(1, 0, &sx, &sy, dist, 0, &targ);
plVisHit hit;
if( plVisLOSMgr::Instance()->Check(from, targ, hit) )
{
char buff[256];
sprintf(buff, "(%g, %g, %g)", hit.fPos.fX, hit.fPos.fY, hit.fPos.fZ);
PrintString(buff);
if( losObj )
{
hsMatrix44 l2w = losObj->GetLocalToWorld();
l2w.fMap[0][3] = hit.fPos.fX;
l2w.fMap[1][3] = hit.fPos.fY;
l2w.fMap[2][3] = hit.fPos.fZ;
l2w.NotIdentity();
hsMatrix44 w2l;
l2w.GetInverse(&w2l);
losObj->SetTransform(l2w, w2l);
}
}
}
#include "plMessage/plBulletMsg.h"
plSceneObject* gunObj = nil;
hsScalar gunRadius = 1.f;
hsScalar gunRange = 5000.f;
PF_CONSOLE_CMD( Access,
Gun,
"string gun, float radius, ...",
"Fire shot along gun's z-axis, creating decal of radius <radius>, with optional max-range (def 1000)" )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if( !key )
return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if( !so )
return;
gunObj = so;
gunRadius = params[1];
if( numParams > 2 )
gunRange = params[2];
}
PF_CONSOLE_CMD( Access,
Shot,
"",
"Fire shot along gun's z-axis" )
{
plSceneObject* so = gunObj;
if( !so )
{
PrintString("Set gun object first");
return;
}
hsMatrix44 l2w = so->GetLocalToWorld();
hsVector3 dir(l2w.fMap[0][2], l2w.fMap[1][2], l2w.fMap[2][2]);
dir.Normalize();
hsPoint3 pos = l2w.GetTranslate();
hsScalar radius = gunRadius;
hsScalar range = gunRange;
plBulletMsg* bull = TRACKED_NEW plBulletMsg(nil, nil, nil);
bull->FireShot(pos, dir, radius, range);
bull->Send();
PrintString("Shot fired!");
}
PF_CONSOLE_CMD( Access,
XShot,
"",
"Fire shot along gun's neg x-axis" )
{
plSceneObject* so = gunObj;
if( !so )
{
PrintString("Set gun object first");
return;
}
hsMatrix44 l2w = so->GetLocalToWorld();
hsVector3 dir(-l2w.fMap[0][0], -l2w.fMap[1][0], -l2w.fMap[2][0]);
dir.Normalize();
hsPoint3 pos = l2w.GetTranslate();
hsScalar radius = gunRadius;
hsScalar range = gunRange;
plBulletMsg* bull = TRACKED_NEW plBulletMsg(nil, nil, nil);
bull->FireShot(pos, dir, radius, range);
bull->Send();
PrintString("Shot fired!");
}
PF_CONSOLE_CMD( Access,
Party,
"string bull, string psys",
"Add particle system <psys> to bulletMgr <bull>")
{
char str[256];
plKey bullKey = FindObjectByName(params[0], plDynaBulletMgr::Index(), nil, str, false);
PrintString(str);
if( !(bullKey && bullKey->GetObjectPtr()) )
{
PrintString("bullet not found");
return;
}
plKey sysKey = FindSceneObjectByName(params[1], nil, str);
if( !(sysKey && sysKey->GetObjectPtr()) )
{
PrintString("Psys not found");
return;
}
hsgResMgr::ResMgr()->AddViaNotify(sysKey, TRACKED_NEW plGenRefMsg(bullKey, plRefMsg::kOnCreate, 0, plDynaBulletMgr::kRefPartyObject), plRefFlags::kPassiveRef);
PrintString("sys added");
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// WaveSet Console Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plDrawable/plWaveSet7.h"
#include "plDrawable/plFixedWaterState7.h"
PF_CONSOLE_GROUP( Wave )
PF_CONSOLE_SUBGROUP( Wave, Set) // Creates a sub-group under a given group
namespace plWaveCmd {
enum Cmd
{
kWindDir,
kGeoLen,
kGeoChop,
kGeoAmp,
kGeoAngle,
kTexLen,
kTexChop,
kTexAmp,
kTexAngle,
kNoise,
kSpecAtten,
kWaterTint,
kWaterOpacity,
kSpecularTint,
kSpecularMute,
kRippleScale,
kWaterHeight,
kWaterOffsetOpac,
kWaterOffsetRefl,
kWaterOffsetWave,
kDepthFalloffOpac,
kDepthFalloffRefl,
kDepthFalloffWave,
kMaxAtten,
kMinAtten,
kEnvCenter,
kEnvRadius,
};
};
typedef void PrintFunk(const char* str);
static inline hsScalar FracToPercent(hsScalar f) { return (hsScalar)(1.e2 * f); }
static inline hsScalar PercentToFrac(hsScalar f) { return (hsScalar)(1.e-2 * f); }
static inline hsScalar RadToDeg(hsScalar r) { return r * 180.f / hsScalarPI; }
static inline hsScalar DegToRad(hsScalar d) { return d * hsScalarPI / 180.f; }
static void IDisplayWaveVal(PrintFunk PrintString, plWaveSet7* wave, plWaveCmd::Cmd cmd)
{
if( !wave )
return;
using namespace plWaveCmd;
char buff[256];
hsPoint3 pos;
hsVector3 vec;
hsColorRGBA col;
plFixedWaterState7 state = wave->State();
switch( cmd )
{
case kGeoLen:
sprintf(buff, "Min/Max Geo Wavelengths = %f/%f", wave->GetGeoMinLength(), wave->GetGeoMaxLength());
break;
case kGeoChop:
sprintf(buff, "Geo Choppiness = %f", FracToPercent(wave->GetGeoChop()));
break;
case kGeoAmp:
sprintf(buff, "Geo Wave Amplitude to Length Ratio (%%) = %f", FracToPercent(wave->GetGeoAmpOverLen()));
break;
case kGeoAngle:
sprintf(buff, "Geo Spread of waves about Wind Dir = %f degrees", RadToDeg(wave->GetGeoAngleDev()));
break;
case kTexLen:
sprintf(buff, "Min/Max Tex Wavelengths = %f/%f", wave->GetTexMinLength(), wave->GetTexMaxLength());
break;
case kTexChop:
sprintf(buff, "Tex Choppiness = %f", FracToPercent(wave->GetTexChop()));
break;
case kTexAmp:
sprintf(buff, "Tex Wave Amplitude to Length Ratio = %f%%", FracToPercent(wave->GetTexAmpOverLen()));
break;
case kTexAngle:
sprintf(buff, "Tex Spread of waves about Wind Dir = %f degrees", RadToDeg(wave->GetTexAngleDev()));
break;
case kNoise:
sprintf(buff, "Noising texture ripples at %f %%", FracToPercent(wave->GetSpecularNoise()));
break;
case kSpecAtten:
sprintf(buff, "Ripples fade out from %f to %f feet", wave->GetSpecularStart(), wave->GetSpecularEnd());
break;
case kWaterOpacity:
sprintf(buff, "WaterOpacity = %f", FracToPercent(wave->GetWaterTint().a));
break;
case kRippleScale:
sprintf(buff, "RippleScale = %f", wave->GetRippleScale());
break;
case kWaterHeight:
sprintf(buff, "WaterHeight = %f", wave->GetWaterHeight());
break;
case kEnvRadius:
sprintf(buff, "EnvRadius = %f", wave->GetEnvRadius());
break;
case kWaterOffsetOpac:
sprintf(buff, "OpacStart = %f", -wave->GetOpacOffset());
break;
case kWaterOffsetRefl:
sprintf(buff, "ReflStart = %f", -wave->GetReflOffset());
break;
case kWaterOffsetWave:
sprintf(buff, "WaveStart = %f", -wave->GetWaveOffset());
break;
case kDepthFalloffOpac:
sprintf(buff, "OpacEnd = %f", wave->GetOpacFalloff());
break;
case kDepthFalloffRefl:
sprintf(buff, "ReflEnd = %f", wave->GetReflFalloff());
break;
case kDepthFalloffWave:
sprintf(buff, "WaveEnd = %f", wave->GetWaveFalloff());
break;
case kWindDir:
vec = wave->GetWindDir();
sprintf(buff, "WindDir (%f, %f)", vec.fX, vec.fY);
break;
case kMinAtten:
vec = wave->GetMinAtten();
sprintf(buff, "MinAtten (%f, %f, %f)", vec.fX, vec.fY, vec.fZ);
break;
case kMaxAtten:
vec = wave->GetMaxAtten();
sprintf(buff, "MaxAtten (%f, %f, %f)", vec.fX, vec.fY, vec.fZ);
break;
case kEnvCenter:
pos = wave->GetEnvCenter();
sprintf(buff, "EnvCenter (%f, %f, %f)", pos.fX, pos.fY, pos.fZ);
break;
case kWaterTint:
col = wave->GetWaterTint();
sprintf(buff, "Water tint (%d, %d, %d)",
int(col.r * 255.9f),
int(col.g * 255.9f),
int(col.b * 255.9f));
break;
case kSpecularTint:
col = wave->GetSpecularTint();
sprintf(buff, "Specular tint (%d, %d, %d)",
int(col.r * 255.9f),
int(col.g * 255.9f),
int(col.b * 255.9f));
break;
case kSpecularMute:
col = wave->GetSpecularTint();
sprintf(buff, "Specular mute %f", FracToPercent(col.a));
break;
default:
sprintf(buff, "Unknown parameter");
break;
}
PrintString(buff);
}
static plWaveSet7* IGetWaveSet(PrintFunk PrintString, const char* name)
{
char str[256];
plKey waveKey = FindObjectByName(name, plWaveSet7::Index(), nil, str, false);
PrintString(str);
if (!waveKey)
return nil;
plWaveSet7* waveSet = plWaveSet7::ConvertNoRef(waveKey->ObjectIsLoaded());
if( !waveSet )
{
PrintString("Found object, but it's not a Water component. Ignoring");
}
return waveSet;
}
static plWaveSet7* ICheckWaveParams(PrintFunk PrintString, const char* name, int numParams, int n, plWaveCmd::Cmd cmd)
{
if( !numParams )
{
PrintString("Missing name of water component");
return nil;
}
plWaveSet7* waveSet = IGetWaveSet(PrintString, name);
if( waveSet && (numParams < n) )
{
IDisplayWaveVal(PrintString, waveSet, cmd);
return nil;
}
return waveSet;
}
static hsScalar LimitVal(hsScalar val, hsScalar lo, hsScalar hi, PrintFunk PrintString)
{
if( val < lo )
{
char buff[256];
sprintf(buff, "%f too low, clamped to %f", val, lo);
PrintString(buff);
val = lo;
}
else if( val > hi )
{
char buff[256];
sprintf(buff, "%f too high, clamped to %f", val, hi);
PrintString(buff);
val = hi;
}
return val;
}
static bool ISendWaveCmd1f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 2, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
float val = params[1];
hsScalar secs = ( numParams > 2 ) ? params[2] : 0.f;
switch( cmd )
{
case kGeoChop:
wave->SetGeoChop(PercentToFrac(val), secs);
break;
case kGeoAmp:
wave->SetGeoAmpOverLen(PercentToFrac(val), secs);
break;
case kGeoAngle:
wave->SetGeoAngleDev(DegToRad(val), secs);
break;
case kTexChop:
wave->SetTexChop(PercentToFrac(val), secs);
break;
case kTexAmp:
wave->SetTexAmpOverLen(PercentToFrac(val), secs);
break;
case kTexAngle:
wave->SetTexAngleDev(DegToRad(val), secs);
break;
case kNoise:
wave->SetSpecularNoise(PercentToFrac(val), secs);
break;
case kWaterOpacity:
wave->SetWaterOpacity(PercentToFrac(val), secs);
break;
case kSpecularMute:
wave->SetSpecularMute(PercentToFrac(val), secs);
break;
case kRippleScale:
wave->SetRippleScale(val, secs);
break;
case kWaterHeight:
wave->SetWaterHeight(val, secs);
break;
case kEnvRadius:
wave->SetEnvRadius(val, secs);
break;
case kWaterOffsetOpac:
wave->SetOpacOffset(-val, secs);
break;
case kWaterOffsetRefl:
wave->SetReflOffset(-val, secs);
break;
case kWaterOffsetWave:
wave->SetWaveOffset(-val, secs);
break;
case kDepthFalloffOpac:
wave->SetOpacFalloff(val, secs);
break;
case kDepthFalloffRefl:
wave->SetReflFalloff(val, secs);
break;
case kDepthFalloffWave:
wave->SetWaveFalloff(val, secs);
break;
default:
return false;
}
return true;
}
static bool ISendWaveCmd2f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 3, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
hsScalar secs = ( numParams > 3 ) ? params[3] : 0.f;
hsVector3 vec;
plFixedWaterState7 state = wave->State();
switch( cmd )
{
case kWindDir:
vec = wave->GetWindDir();
vec.fX = params[1];
vec.fY = params[2];
wave->SetWindDir(vec, secs);
break;
case kGeoLen:
wave->SetGeoMinLength(params[1], secs);
wave->SetGeoMaxLength(params[2], secs);
break;
case kTexLen:
wave->SetTexMinLength(params[1], secs);
wave->SetTexMaxLength(params[2], secs);
break;
case kSpecAtten:
wave->SetSpecularStart(params[1], secs);
wave->SetSpecularEnd(params[2], secs);
break;
default:
return false;
}
return true;
}
static bool ISendWaveCmd3f(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 4, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
float x = params[1];
float y = params[2];
float z = params[3];
hsVector3 vec(x, y, z);
hsPoint3 pos(x, y, z);
hsScalar secs = ( numParams > 4 ) ? params[4] : 0.f;
switch( cmd )
{
case kWindDir:
wave->SetWindDir(vec, secs);
break;
case kMinAtten:
wave->SetMinAtten(vec, secs);
break;
case kMaxAtten:
wave->SetMaxAtten(vec, secs);
break;
case kEnvCenter:
wave->SetEnvCenter(pos, secs);
break;
default:
return false;
}
return true;
}
static bool ISendWaveCmd4c(PrintFunk PrintString, pfConsoleCmdParam* params, int numParams, plWaveCmd::Cmd cmd)
{
plWaveSet7* wave = ICheckWaveParams(PrintString, params[0], numParams, 4, cmd);
if( !wave )
return false;
using namespace plWaveCmd;
float r = params[1];
float g = params[2];
float b = params[3];
hsScalar secs = ( numParams > 4 ) ? params[4] : 0.f;
hsColorRGBA col;
col.Set(r / 255.f, g / 255.f, b / 255.f, 1.f);
switch( cmd )
{
case kWaterTint:
col.a = wave->GetWaterOpacity();
wave->SetWaterTint(col, secs);
break;
case kSpecularTint:
col.a = wave->GetSpecularMute();
wave->SetSpecularTint(col, secs);
break;
default:
return false;
}
return true;
}
PF_CONSOLE_CMD( Wave, Log, // Group name, Function name
"string waveSet", // Params none
"Toggle logging for waves" ) // Help string
{
const char* name = params[0];
plWaveSet7* waveSet = IGetWaveSet(PrintString, name);
if( waveSet )
{
hsBool logging = !waveSet->Logging();
if( logging )
waveSet->StartLog();
else
waveSet->StopLog();
char buff[256];
sprintf(buff, "Logging for %s now %s", name, logging ? "on" : "off");
PrintString(buff);
}
}
PF_CONSOLE_CMD( Wave, Graph, // Group name, Function name
"string waveSet", // Params none
"Toggle graphing lens for waves" ) // Help string
{
const char* name = params[0];
plWaveSet7* waveSet = IGetWaveSet(PrintString, name);
if( waveSet )
{
hsBool graphing = !waveSet->Graphing();
if( graphing )
waveSet->StartGraph();
else
waveSet->StopGraph();
char buff[256];
sprintf(buff, "Graphing for %s now %s", name, graphing ? "on" : "off");
PrintString(buff);
}
}
// Geometric wave param block
PF_CONSOLE_CMD( Wave_Set, GeoLen, // Group name, Function name
"string waveSet, ...", // Params none
"Set <min> and <max> geometric wavelengths in feet" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kGeoLen);
}
PF_CONSOLE_CMD( Wave_Set, GeoAmp, // Group name, Function name
"string waveSet, ...", // Params none
"Set geometric wave ratio of Amplitude to Wavelengths (as percentage)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoAmp);
}
PF_CONSOLE_CMD( Wave_Set, GeoChop, // Group name, Function name
"string waveSet, ...", // Params none
"Set current geometric wave choppiness" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoChop);
}
PF_CONSOLE_CMD( Wave_Set, GeoAngle, // Group name, Function name
"string waveSet, ...", // Params none
"Set geometric wave angular Spread about wind direction (in degrees)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kGeoAngle);
}
PF_CONSOLE_CMD( Wave_Set, ReflTint, // Group name, Function name
"string waveSet, ...", // Params none
"Set current reflection tint (r g b)" ) // Help string
{
ISendWaveCmd4c(PrintString, params, numParams, plWaveCmd::kSpecularTint);
}
PF_CONSOLE_CMD( Wave_Set, ReflMute, // Group name, Function name
"string waveSet, ...", // Params none
"Set current reflection muting f (100 % no muting, 0% all gone)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kSpecularMute);
}
// Texture wave param block
PF_CONSOLE_CMD( Wave_Set, TexLen, // Group name, Function name
"string waveSet, ...", // Params none
"Set <min> and <max> texture wavelengths in feet" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kTexLen);
}
PF_CONSOLE_CMD( Wave_Set, TexAmp, // Group name, Function name
"string waveSet, ...", // Params none
"Set texture wave ratio of Amplitude to Wavelengths (as percentage)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexAmp);
}
PF_CONSOLE_CMD( Wave_Set, TexChop, // Group name, Function name
"string waveSet, ...", // Params none
"Set current texture wave choppiness" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexChop);
}
PF_CONSOLE_CMD( Wave_Set, Noise, // Group name, Function name
"string waveSet, ...", // Params none
"Set current noising of texture waves (as percentage)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kNoise);
}
PF_CONSOLE_CMD( Wave_Set, Scale, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water ripple scale f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kRippleScale);
}
PF_CONSOLE_CMD( Wave_Set, TexAngle, // Group name, Function name
"string waveSet, ...", // Params none
"Set texture wave spread about wind dir (in degrees)" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kTexAngle);
}
PF_CONSOLE_CMD( Wave_Set, SpecAtten, // Group name, Function name
"string waveSet, ...", // Params none
"Set falloff of ripples from <start> to <end> in feet" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kSpecAtten);
}
// Minor water param block
PF_CONSOLE_CMD( Wave_Set, OpacStart, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water opacity start f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetOpac);
}
PF_CONSOLE_CMD( Wave_Set, OpacEnd, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water opacity end f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffOpac);
}
PF_CONSOLE_CMD( Wave_Set, ReflStart, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water reflection start f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetRefl);
}
PF_CONSOLE_CMD( Wave_Set, ReflEnd, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water refleciton end f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffRefl);
}
PF_CONSOLE_CMD( Wave_Set, WaveStart, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water wave start f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOffsetWave);
}
PF_CONSOLE_CMD( Wave_Set, WaveEnd, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water wave end f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kDepthFalloffWave);
}
// Reflection param block
PF_CONSOLE_CMD( Wave_Set, EnvCenter, // Group name, Function name
"string waveSet, ...", // Params none
"Set current EnvMap Center (x y z)" ) // Help string
{
ISendWaveCmd3f(PrintString, params, numParams, plWaveCmd::kEnvCenter);
}
PF_CONSOLE_CMD( Wave_Set, Radius, // Group name, Function name
"string waveSet, ...", // Params none
"Set current envmap radius f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kEnvRadius);
}
// Misc. These are normally implicit by associated data (ref object or material).
PF_CONSOLE_CMD( Wave_Set, Direction, // Group name, Function name
"string waveSet, ...", // Params none
"Set current wind direction (x y)" ) // Help string
{
ISendWaveCmd2f(PrintString, params, numParams, plWaveCmd::kWindDir);
}
PF_CONSOLE_CMD( Wave_Set, WaterTint, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water tint (r g b)" ) // Help string
{
ISendWaveCmd4c(PrintString, params, numParams, plWaveCmd::kWaterTint);
}
PF_CONSOLE_CMD( Wave_Set, Opacity, // Group name, Function name
"string waveSet, ...", // Params none
"Set current water max opacity f" ) // Help string
{
ISendWaveCmd1f(PrintString, params, numParams, plWaveCmd::kWaterOpacity);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Object Console Commands ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( SceneObject )
PF_CONSOLE_SUBGROUP( SceneObject, SetEnable) // Creates a sub-group under a given group
PF_CONSOLE_CMD( SceneObject_SetEnable, Drawable, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable drawing of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kDrawable );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
PF_CONSOLE_CMD( SceneObject_SetEnable, Physical, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable the physical of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kPhysical );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
/*
PF_CONSOLE_CMD( SceneObject_SetEnable, PhysicalT, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable the physical of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEventGroupEnableMsg* pMsg = TRACKED_NEW plEventGroupEnableMsg;
if( enable )
pMsg->SetFlags(plEventGroupEnableMsg::kCollideOn | plEventGroupEnableMsg::kReportOn);
else
pMsg->SetFlags(plEventGroupEnableMsg::kCollideOff | plEventGroupEnableMsg::kReportOff);
pMsg->AddReceiver(key);
pMsg->Send();
}
*/
PF_CONSOLE_CMD( SceneObject_SetEnable, Audible, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable the audible of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kAudible );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
PF_CONSOLE_CMD( SceneObject_SetEnable, All, // Group name, Function name
"string objName, bool on", // Params none
"Enable or disable all fxns of a sceneobject" ) // Help string
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
PrintString(str);
if (!key)
return;
bool enable = params[1];
plEnableMsg* pEMsg = TRACKED_NEW plEnableMsg;
pEMsg->SetCmd( enable ? plEnableMsg::kEnable : plEnableMsg::kDisable );
pEMsg->SetCmd( plEnableMsg::kAll );
pEMsg->AddReceiver( key );
plgDispatch::MsgSend( pEMsg );
}
PF_CONSOLE_CMD( SceneObject, Attach, // Group name, Function name
"string childName, string parentName", // Params none
"Attach child to parent" ) // Help string
{
char str[256];
const char* childName = params[0];
const char* parentName = params[1];
plKey childKey = FindSceneObjectByName(childName, nil, str);
if( !childKey )
{
PrintString(str);
return;
}
plSceneObject* child = plSceneObject::ConvertNoRef(childKey->GetObjectPtr());
if( !child )
{
sprintf( str, "Child SceneObject not found");
PrintString(str);
return;
}
plKey parentKey = FindSceneObjectByName(parentName, nil, str);
if( !parentKey )
{
PrintString(str);
return;
}
plAttachMsg* attMsg = TRACKED_NEW plAttachMsg(parentKey, child, plRefMsg::kOnRequest, nil);
plgDispatch::MsgSend(attMsg);
sprintf(str, "%s now child of %s", childName, parentName);
PrintString(str);
}
PF_CONSOLE_CMD( SceneObject, Detach, // Group name, Function name
"string childName", // Params none
"Detach a child from parent (if any)" ) // Help string
{
char str[256];
const char* childName = params[0];
plKey childKey = FindSceneObjectByName(childName, nil, str);
if( !childKey )
{
PrintString(str);
return;
}
plSceneObject* child = plSceneObject::ConvertNoRef(childKey->GetObjectPtr());
if( !child )
{
sprintf( str, "Child SceneObject not found");
PrintString(str);
return;
}
if( child
&& child->GetCoordinateInterface()
&& child->GetCoordinateInterface()->GetParent()
&& child->GetCoordinateInterface()->GetParent()->GetOwner() )
{
plKey parentKey = child->GetCoordinateInterface()->GetParent()->GetOwner()->GetKey();
plAttachMsg* attMsg = TRACKED_NEW plAttachMsg(parentKey, child, plRefMsg::kOnRemove, nil);
plgDispatch::MsgSend(attMsg);
sprintf(str, "%s detached from %s", childName, parentKey->GetName());
PrintString(str);
return;
}
else
{
sprintf(str, "%s not attached to anything", childName);
PrintString(str);
return;
}
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////
// PHYSICS (The Havok Flavour)
//////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plPhysX/plPXPhysicalControllerCore.h"
PF_CONSOLE_GROUP( Physics )
PF_CONSOLE_CMD( Physics, Rebuild, "", "Rebuilds the avatars collision cache")
{
plPXPhysicalControllerCore::RebuildCache();
}
PF_CONSOLE_CMD(Physics, MaxPhysicalAvatars, "int max", "Set the maximum number of avatar physicals allowed. Default = 0 (meaning no limit)")
{
int max = params[0];
plPXPhysicalControllerCore::SetMaxNumberOfControllers(max);
}
/*
PF_CONSOLE_CMD( Physics, SetStepsPerSecond, "int steps", "Sets the number of physics substeps per second, regardless of rendering framerate.")
{
int newSteps = params[0];
plSimulationMgr::GetInstance()->SetStepsPerSecond(newSteps);
}
PF_CONSOLE_CMD( Physics, GetStepsPerSecond, "", "Prints the number of physics substeps per second.")
{
int steps = plSimulationMgr::GetInstance()->GetStepsPerSecond();
char buffy[256];
sprintf(buffy, "Current physics resolution is %d frames per second.", steps);
PrintString(buffy);
}
PF_CONSOLE_CMD(Physics, SetMaxDelta, "float maxDelta", "Sets the largest frame-to-frame delta that physics will try to resolve before giving up and freezing.")
{
float newMaxDelta = params[0];
plSimulationMgr::GetInstance()->SetMaxDelta(newMaxDelta);
}
PF_CONSOLE_CMD(Physics, GetMaxDelta, "", "Prints the largest frame-to-frame delta that physics will try to resolve before giving up and freezing.")
{
float oldMaxDelta = plSimulationMgr::GetInstance()->GetMaxDelta();
char buffy[256];
sprintf(buffy, "When (delta > %f), physics is suspended for that frame.", oldMaxDelta);
PrintString(buffy);
}
PF_CONSOLE_CMD(Physics, SetDeactivateFreq, "float freq", "")
{
float freq = params[0];
plSimulationMgr::GetInstance()->SetDeactivateFreq(freq);
}
PF_CONSOLE_CMD(Physics, SetCollisionTolerance, "float tol", "Minimum distance objects must be from each other to collide. Set from an ini file.")
{
float tol = params[0];
plHKPhysicsContext::SetCollisionTolerance(tol);
}
PF_CONSOLE_CMD( Physics, Suspend, "", "Toggle suspend/resume physics.")
{
if(plSimulationMgr::GetInstance()->IsSuspended())
plSimulationMgr::GetInstance()->Resume();
else
plSimulationMgr::GetInstance()->Suspend();
}
PF_CONSOLE_CMD( Physics, ShowExternal, "", "Display a snapshot of the world as Havok sees it. Requires separate debug app." )
{
plSimulationMgr::GetInstance()->ExternalDebugDisplay();
}
//PF_CONSOLE_CMD( Physics, SetGravity, "float fpsps", "Set gravity in feet per second per second.")
//{
// plSimulationMgr::GetInstance()->SetGravity(0,0,params[0]);
//}
PF_CONSOLE_CMD( Physics, ApplyForce, "string Object, float x, float y, float z", "Apply a force to a scene object at its center of mass.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 force(params[1], params[2], params[3]);
plForceMsg *m = TRACKED_NEW plForceMsg(nil, key, force);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyForceAtPoint, "string Object, float forceX, float forceY, float forceZ, float pointX, float pointY, float pointZ", "Apply a force to a scene object at a particular point in world space.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil, nil);
if(key)
{
hsVector3 force(params[1], params[2], params[3]);
hsPoint3 point(params[4], params[5], params[6]);
plOffsetForceMsg *m = TRACKED_NEW plOffsetForceMsg(nil, key, force, point);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyTorque, "string Object, float axisX, float axisY, float axisZ", "Apply a torque to a scene object about given axis. Magnitude is size of force.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 torque(params[1], params[2], params[3]);
plTorqueMsg *m = TRACKED_NEW plTorqueMsg(nil, key, torque);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyImpulse, "string Object, float x, float y, float z", "Apply an impulse to a scene object.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 impulse(params[1], params[2], params[3]);
plImpulseMsg *m = TRACKED_NEW plImpulseMsg(nil, key, impulse);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyImpulseAtPoint, "string Object, float impulseX, float impulseY, float impulseZ, float pointX, float pointY, float pointZ", "Apply an impulse to a scene object at a particular point in world space.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 impulse(params[1], params[2], params[3]);
hsPoint3 point(params[4], params[5], params[6]);
plOffsetImpulseMsg *m = TRACKED_NEW plOffsetImpulseMsg(nil, key, impulse, point);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyAngularImpulse, "string Object, float x, float y, float z", "Apply a rotational impulse about the given axis a scene object. Magnitude is strength.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 impulse(params[1], params[2], params[3]);
plAngularImpulseMsg *m = TRACKED_NEW plAngularImpulseMsg(nil, key, impulse);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ApplyDamping, "string Object, float dampFactor", "Reduce the velocity and spin of the object to the given percentage.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
float dampFactor = params[1];
plDampMsg *m = TRACKED_NEW plDampMsg(nil, key, dampFactor);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, ShiftMass, "string Object, float x, float y, float z", "Shift the object's center of mass.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
hsVector3 offset(params[1], params[2], params[3]);
plShiftMassMsg *m = TRACKED_NEW plShiftMassMsg(nil, key, offset);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, Suppress, "string Object, int doSuppress", "Remove(true) or re-add the named physical from/to the simulation.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
int iDoSuppress = params[1];
bool doSuppress = iDoSuppress ? true : false;
plSimSuppressMsg *msg = TRACKED_NEW plSimSuppressMsg(nil, key, doSuppress);
msg->Send();
}
}
PF_CONSOLE_CMD( Physics, SetEventGroup, "string Object, int group, int status, int clearOthers", "Add to or remove from physics event group.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
int group = params[1], status = params[2], clearOthers = params[3];
plEventGroupMsg *m = TRACKED_NEW plEventGroupMsg(nil, key, group, status, clearOthers);
plgDispatch::MsgSend(m);
}
}
PF_CONSOLE_CMD( Physics, Freeze, "string Object, int status", "Immobilize the given simulated object.")
{
plKey key = FindSceneObjectByName(params[0], nil, nil);
if(key)
{
int status = params[1];
plFreezeMsg *m = TRACKED_NEW plFreezeMsg(nil, key, nil, status);
plgDispatch::MsgSend(m);
}
}
#include "../plHavok1/plHKCollision.h"
PF_CONSOLE_CMD( Physics, ToggleShowImpacts, "", "Shows the names of impacting physicals on screen.")
{
plHKCollision::ToggleDisplayImpacts();
}
PF_CONSOLE_CMD( Physics, DumpRejectedBroadphase, "", "")
{
plSimulationMgr::GetInstance()->DumpRejectedBroadPhase(true);
}
extern int gPhysicsAnimatedOptimize;
PF_CONSOLE_CMD( Physics, OptimizeAnimatedPhysicals, "int enable", "if true then dont eval non moving physical animations")
{
gPhysicsAnimatedOptimize = params[0];
}
PF_CONSOLE_CMD( Physics, ClearLog, "", "Clear the physics log.")
{
plSimulationMgr::ClearLog();
}
*/
#include "plPhysical/plPhysicalSDLModifier.h"
PF_CONSOLE_CMD(Physics, LogSDL, "int level", "Turn logging of physics SDL state on or off. 0=off 1=send/receive only 2=any attempt")
{
int level = params[0];
plPhysicalSDLModifier::SetLogLevel(level);
}
#include "plPhysX/plSimulationMgr.h"
PF_CONSOLE_CMD(Physics, ExtraProfile, "", "Toggle extra simulation profiling")
{
char str[256];
if (plSimulationMgr::fExtraProfile)
{
plSimulationMgr::fExtraProfile = false;
sprintf(str, "Stop extra profiling");
}
else
{
plSimulationMgr::fExtraProfile = true;
sprintf(str, "Start extra profiling");
}
PrintString( str );
}
PF_CONSOLE_CMD(Physics, SubworldOptimization, "", "Toggle subworld optimization")
{
char str[256];
if (plSimulationMgr::fSubworldOptimization)
{
plSimulationMgr::fSubworldOptimization = false;
sprintf(str, "Stop subworld optimization");
}
else
{
plSimulationMgr::fSubworldOptimization = true;
sprintf(str, "Start subworld optimization");
}
PrintString( str );
}
PF_CONSOLE_CMD(Physics, ClampingOnStep, "", "Toggle whether to clamp the step size on advance")
{
char str[256];
if (plSimulationMgr::fDoClampingOnStep)
{
plSimulationMgr::fDoClampingOnStep = false;
sprintf(str, "Stop clamping the step size");
}
else
{
plSimulationMgr::fDoClampingOnStep = true;
sprintf(str, "Start clamping the step size");
}
PrintString( str );
}
PF_CONSOLE_CMD(Physics,
ShowControllerDebugDisplay,
"",
"Toggle the physics controller debug display")
{
plPXPhysicalControllerCore::fDebugDisplay = !plPXPhysicalControllerCore::fDebugDisplay;
}
PF_CONSOLE_CMD(Physics,
ListAwakeActors,
"",
"Toggles displaying the list of awake actors")
{
plSimulationMgr::fDisplayAwakeActors= !plSimulationMgr::fDisplayAwakeActors;
}
/*
PF_CONSOLE_CMD( Physics, PlayPhysicsSounds, "bool b", "Turn physics sounds on/off.")
{
bool b = params[0];
plHKCollision::TogglePhysicsSounds(b);
}
*/
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////
// Mouse controls
//////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Mouse )
PF_CONSOLE_CMD( Mouse, Invert, nil, "invert the mouse")
{
plMouseDevice::SetInverted(true);
}
PF_CONSOLE_CMD( Mouse, UnInvert, nil, "un-invert the mouse")
{
plMouseDevice::SetInverted(false);
}
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( Mouse, SetDeadZone, "float zone", "Sets the dead zone for the mouse - range is from 0.0 to 1.0")
{
hsScalar f = params[0];
}
PF_CONSOLE_CMD( Mouse, Enable, nil, "Enable mouse input")
{
// plCommandInterfaceModifier::GetInstance()->EnableMouseInput();
}
PF_CONSOLE_CMD( Mouse, Disable, nil, "Disable mouse input")
{
// plCommandInterfaceModifier::GetInstance()->DisableMouseInput();
}
PF_CONSOLE_CMD( Mouse, SetFadeDelay, "float delayInSecs", "Set how long the cursor has to not move before it fades out" )
{
if( plAvatarInputInterface::GetInstance() != nil )
plAvatarInputInterface::GetInstance()->SetCursorFadeDelay( params[ 0 ] );
}
PF_CONSOLE_CMD( Mouse, Hide, nil, "hide mouse cursor")
{
plMouseDevice::HideCursor(true);
}
PF_CONSOLE_CMD( Mouse, Show, nil, "hide mouse cursor")
{
plMouseDevice::ShowCursor(true);
}
/*PF_CONSOLE_CMD( Mouse, SetScale, "float scale", "Sets the mouse scaling factor (sensitivity)" )
{
plInputManager::GetInstance()->SetMouseScale( params[ 0 ] );
PrintStringF( PrintString, "Mouse scale factor set to %4.2f", params[ 0 ] );
}
*/
PF_CONSOLE_CMD( Mouse, ForceHide, "bool force", "Forces the mouse to be hidden (or doesn't)" )
{
plInputInterfaceMgr::GetInstance()->ForceCursorHidden( (bool)params[ 0 ] );
PrintStringF( PrintString, "Mouse cursor %s", params[ 0 ] ? "forced to be hidden" : "back to normal" );
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Age Group Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Age )
PF_CONSOLE_CMD(Age, ShowSDL, "", "Prints the age SDL values")
{
plStateDataRecord * rec = NEWZERO(plStateDataRecord);
if (!VaultAgeGetAgeSDL(rec)) {
PrintString("Age SDL not found");
DEL(rec);
return;
}
char line[2048];
plStatusLog::AddLineS("ShowSDL.log", "-----------------------------------");
for (unsigned i = 0; i < rec->GetNumVars(); ++i) {
plStateVariable * var = rec->GetVar(i);
if (plSimpleStateVariable * simple = var->GetAsSimpleStateVar()) {
const char * name = var->GetName();
StrPrintf(line, arrsize(line), "%s=", name);
for (unsigned j = 0; j < simple->GetCount(); ++j) {
char * str = simple->GetAsString(j);
StrPack(line, str, arrsize(line));
StrPack(line, ",", arrsize(line));
FREE(str);
}
PrintString(line);
plStatusLog::AddLineS("ShowSDL.log", "%s", line);
}
}
DEL(rec);
}
PF_CONSOLE_CMD( Age, GetElapsedDays, "string agedefnfile", "Gets the elapsed days and fractions" )
{
hsUNIXStream s;
if (!s.Open(params[0]))
{
PrintString("Couldn't open age defn file!");
return;
}
plAgeDescription age;
age.Read(&s);
char str[256];
plUnifiedTime current;
current.SetToUTC();
sprintf(str,"ElapsedTime: %f Days",age.GetAgeElapsedDays(current));
PrintString(str);
s.Close();
}
PF_CONSOLE_CMD( Age, GetTimeOfDay, "string agedefnfile", "Gets the elapsed days and fractions" )
{
hsUNIXStream s;
if (!s.Open(params[0]))
{
PrintString("Couldn't open age defn file!");
return;
}
plAgeDescription age;
age.Read(&s);
char str[256];
plUnifiedTime current;
current.SetToUTC();
sprintf(str,"TimeOfDay: %f percent",age.GetAgeTimeOfDayPercent(current));
PrintString(str);
s.Close();
}
PF_CONSOLE_CMD( Age, SetSDLFloat, "string varName, float value, int index", "Set the value of an age global variable" )
{
int index = (int)params[2];
extern const plPythonSDLModifier *ExternFindAgePySDL();
const plPythonSDLModifier *sdlMod = ExternFindAgePySDL();
if (!sdlMod)
return;
plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar(params[0]);
if (!var)
return;
float v;
var->Get(&v, index);
var->Set((float)params[1], index);
// set the variable in the pythonSDL also
((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var);
// set it back to original so that its different
plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr());
if (p)
p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend);
}
PF_CONSOLE_CMD( Age, SetSDLInt, "string varName, int value, int index", "Set the value of an age global variable" )
{
int index = (int)params[2];
extern const plPythonSDLModifier *ExternFindAgePySDL();
const plPythonSDLModifier *sdlMod = ExternFindAgePySDL();
if (!sdlMod)
return;
plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar(params[0]);
if (!var)
return;
int v;
var->Get(&v, index);
var->Set((int)params[1], index);
// set the variable in the pythonSDL also
((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var);
plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr());
if (p)
p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend);
}
PF_CONSOLE_CMD( Age, SetSDLBool, "string varName, bool value, int index", "Set the value of an age global variable" )
{
int index = (int)params[2];
extern const plPythonSDLModifier *ExternFindAgePySDL();
const plPythonSDLModifier *sdlMod = ExternFindAgePySDL();
if (!sdlMod)
return;
plSimpleStateVariable *var = sdlMod->GetStateCache()->FindVar(params[0]);
if (!var)
return;
bool v;
var->Get(&v, index);
var->Set((bool)params[1], index);
// set the variable in the pythonSDL also
((plPythonSDLModifier*)sdlMod)->SetItemFromSDLVar(var);
plSynchedObject* p = plSynchedObject::ConvertNoRef(((plSDLModifier*)sdlMod)->GetStateOwnerKey()->GetObjectPtr());
if (p)
p->DirtySynchState(sdlMod->GetSDLName(),plSynchedObject::kSendImmediately|plSynchedObject::kSkipLocalOwnershipCheck|plSynchedObject::kForceFullSend);
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Particle System Group Commands /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( ParticleSystem ) // Defines a main command group
void UpdateParticleParam(char *objName, Int32 paramID, hsScalar value, void (*PrintString)(const char *))
{
char str[256];
plKey key = FindSceneObjectByName(objName, nil, str);
PrintString(str);
if (key == nil) return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil) return;
int i;
for (i = so->GetNumModifiers() - 1; i >= 0; i--)
{
const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifier(i));
if (sys != nil)
{
plgDispatch::MsgSend(TRACKED_NEW plParticleUpdateMsg(nil, sys->GetKey(), nil, paramID, value));
PrintString("Particle system successfully updated.");
return;
}
}
PrintString("The scene object specified has no particle system.");
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetPPS, // Function name
"string objName, float value", // Params
"Set the particles-per-second generated" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamParticlesPerSecond, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialPitchRange, // Function name
"string objName, float value", // Params
"Set the initial range of pitch of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamInitPitchRange, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialYawRange, // Function name
"string objName, float value", // Params
"Set the initial range of yaw of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamInitYawRange, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialVelocityMin, // Function name
"string objName, float value", // Params
"Set the minimum initial velocity of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamVelMin, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetInitialVelocityMax, // Function name
"string objName, float value", // Params
"Set the maximum initial velocity of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamVelMax, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetWidth, // Function name
"string objName, float value", // Params
"Set the width of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamXSize, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetHeight, // Function name
"string objName, float value", // Params
"Set the height of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamYSize, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetScaleMin, // Function name
"string objName, float value", // Params
"Set the minimum width/height scaling of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamScaleMin, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetScaleMax, // Function name
"string objName, float value", // Params
"Set the maximum width/height scaling of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamScaleMax, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetGeneratorLife, // Function name
"string objName, float value", // Params
"Set the remaining life of the particle generator" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamGenLife, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetParticleLifeMin, // Function name
"string objName, float value", // Params
"Set the minimum lifespan of generated particles (negative values make them immortal)" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamPartLifeMin, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem, // Group name
SetParticleLifeMax, // Function name
"string objName, float value", // Params
"Set the max lifespan of generated particles" ) // Help string
{
UpdateParticleParam(params[0], plParticleUpdateMsg::kParamPartLifeMax, params[1], PrintString);
}
PF_CONSOLE_CMD( ParticleSystem,
TransferParticlesToAvatar,
"string objName, int numParticles",
"Creates a system (if necessary) on the avatar, and transfers particles" )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
if (key == nil)
return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil)
return;
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
(TRACKED_NEW plParticleTransferMsg(nil, avMod->GetKey(), 0, so->GetKey(), (int)params[1]))->Send();
}
PF_CONSOLE_CMD( ParticleSystem,
KillParticles,
"string objName, float timeLeft, float num, bool useAsPercentage",
"Flag some particles for death." )
{
char str[256];
plKey key = FindSceneObjectByName(params[0], nil, str);
if (key == nil)
return;
plSceneObject* so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil)
return;
const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifierByType(plParticleSystem::Index()));
if (sys != nil)
{
UInt8 flags = (params[3] ? plParticleKillMsg::kParticleKillPercentage : 0);
(TRACKED_NEW plParticleKillMsg(nil, sys->GetKey(), 0, params[2], params[1], flags))->Send();
}
}
PF_CONSOLE_SUBGROUP( ParticleSystem, Flock )
static plParticleFlockEffect *FindFlock(char *objName)
{
char str[256];
plKey key = FindSceneObjectByName(objName, nil, str);
if (key == nil)
return nil;
plSceneObject *so = plSceneObject::ConvertNoRef(key->GetObjectPtr());
if (so == nil)
return nil;
const plParticleSystem *sys = plParticleSystem::ConvertNoRef(so->GetModifierByType(plParticleSystem::Index()));
if (sys == nil)
return nil;
plParticleFlockEffect *flock = plParticleFlockEffect::ConvertNoRef(sys->GetEffect(plParticleFlockEffect::Index()));
if (flock == nil)
return nil;
return flock;
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetFlockOffset,
"string objName, float x, float y, float z",
"Set the flock's goal to be an offset from its sceneObject")
{
plParticleEffect *flock = FindFlock(params[0]);
if (flock)
{
(TRACKED_NEW plParticleFlockMsg(nil, flock->GetKey(), 0, plParticleFlockMsg::kFlockCmdSetOffset, params[1], params[2], params[3]))->Send();
}
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetDissentTarget,
"string objName, float x, float y, float z",
"Set the goal for particles that leave the flock")
{
plParticleEffect *flock = FindFlock(params[0]);
if (flock)
{
(TRACKED_NEW plParticleFlockMsg(nil, flock->GetKey(), 0, plParticleFlockMsg::kFlockCmdSetDissentPoint, params[1], params[2], params[3]))->Send();
}
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetConformDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetInfluenceAvgRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetRepelDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetInfluenceRepelRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetGoalDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetGoalRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetFullChaseDistance,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetFullChaseRadius(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetConformStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetConformStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetRepelStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetRepelStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetGoalOrbitStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetGoalOrbitStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetGoalChaseStr,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetGoalChaseStr(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetMaxOrbitSpeed,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetMaxOrbitSpeed(params[1]);
else
PrintString("Can't find flock effect");
}
PF_CONSOLE_CMD( ParticleSystem_Flock,
SetMaxChaseSpeed,
"string objName, float value",
"")
{
plParticleFlockEffect *flock = FindFlock(params[0]);
if (flock)
flock->SetMaxChaseSpeed(params[1]);
else
PrintString("Can't find flock effect");
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// Animation Commands //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP( Animation ) // Defines a main command group
void SendAnimCmdMsg(char *objName, plMessage *msg)
{
char str[256];
plKey key = FindSceneObjectByName(objName, nil, str);
if (key != nil)
{
msg->AddReceiver(key);
plgDispatch::MsgSend(msg);
}
else // message wasn't sent
delete msg;
}
PF_CONSOLE_CMD( Animation, // Group name
Start, // Function name
"string objName, string animName", // Params
"Start the animation" ) // Help string
{
plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg();
msg->SetCmd(plAnimCmdMsg::kContinue);
msg->SetAnimName(nil);
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(params[0], msg);
}
PF_CONSOLE_CMD( Animation, // Group name
Stop, // Function name
"string objName, string animName", // Params
"Stop the animation" ) // Help string
{
plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg();
msg->SetCmd(plAnimCmdMsg::kStop);
msg->SetAnimName(nil);
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(params[0], msg);
}
PF_CONSOLE_CMD( Animation, // Group name
SetBlend, // Function name
"string objName, string animName, float blend, float rate", // Params
"Set the animation's blend value and rate to change" ) // Help string
{
plAGCmdMsg *msg = TRACKED_NEW plAGCmdMsg();
msg->SetCmd(plAGCmdMsg::kSetBlend);
msg->fBlend = params[2];
msg->fBlendRate = params[3];
msg->SetAnimName(params[1]);
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(params[0], msg);
}
PF_CONSOLE_CMD( Animation, // Group name
SetAmp, // Function name
"string objName, string animName, float amp, float rate", // Params
"Set the amplitude of this animation and rate to change" ) // Help string
{
plAGCmdMsg *msg = TRACKED_NEW plAGCmdMsg();
msg->SetCmd(plAGCmdMsg::kSetAmp);
msg->fAmp = params[2];
msg->fAmpRate = params[3];
msg->SetAnimName(params[1]);
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(params[0], msg);
}
PF_CONSOLE_CMD( Animation, // Group name
SetSpeed, // Function name
"string objName, string animName, float speed, float rate", // Params
"Set the speed of this animation and rate to change" ) // Help string
{
plAnimCmdMsg *msg = TRACKED_NEW plAnimCmdMsg();
msg->SetCmd(plAnimCmdMsg::kSetSpeed);
msg->fSpeed = params[2];
msg->fSpeedChangeRate = params[3];
msg->SetAnimName(params[1]);
msg->SetBCastFlag(plMessage::kPropagateToModifiers);
SendAnimCmdMsg(params[0], msg);
}
PF_CONSOLE_CMD( Animation,
AddDebugItems,
"string name",
"Add keys with the given name (substrings ok) to our report list" )
{
plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList;
if (adl)
adl->AddObjects(params[0]);
}
PF_CONSOLE_CMD( Animation,
RemoveDebugItems,
"string name",
"Remove keys with the given name (substrings ok) to our report list" )
{
plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList;
if (adl)
adl->RemoveObjects(params[0]);
}
PF_CONSOLE_CMD( Animation,
ShowDebugTimes,
"",
"Toggle the view of our debug list." )
{
plAnimDebugList *adl = plClient::GetInstance()->fAnimDebugList;
if (adl)
adl->fEnabled = !adl->fEnabled;
}
PF_CONSOLE_CMD( Animation,
ToggleDelayedTransforms,
"",
"Toggle the possibility of delayed transform evaluation." )
{
hsBool enabled = !plCoordinateInterface::GetDelayedTransformsEnabled();
plCoordinateInterface::SetDelayedTransformsEnabled(enabled);
char buff[256];
sprintf(buff, "Potential delay of transform eval is now %s", (enabled ? "ENABLED" : "DISABLED"));
PrintString(buff);
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
// Clothing Commands
////////////////////////////////////////////////////////////////////////
#ifndef LIMIT_CONSOLE_COMMANDS
#include "plAvatar/plArmatureMod.h"
#include "plAvatar/plAvatarClothing.h"
#include "plAvatar/plClothingLayout.h"
#include "pfMessage/plClothingMsg.h"
PF_CONSOLE_GROUP( Clothing ) // Defines a main command group
PF_CONSOLE_CMD( Clothing, // Group name
AddItemToCloset, // Function name
"string itemName, float r, float g, float b, float r2, float g2, float b2", // Params
"Add a clothing item to your closet" ) // Help string
{
hsTArray<plClosetItem> items;
items.SetCount(1);
items[0].fItem = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
items[0].fOptions.fTint1.Set(params[1], params[2], params[3], 1.f);
items[0].fOptions.fTint2.Set(params[4], params[5], params[6], 1.f);
plClothingMgr::GetClothingMgr()->AddItemsToCloset(items);
}
PF_CONSOLE_CMD( Clothing, // Group name
WearItem, // Function name
"string itemName", // Params
"Has your avatar wear the item of clothing specified" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
if (avMod && item)
{
avMod->GetClothingOutfit()->AddItem(item);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
RemoveItem, // Function name
"string itemName", // Params
"Has your avatar remove the item of clothing specified" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
if (avMod && item)
{
avMod->GetClothingOutfit()->RemoveItem(item);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
TintItem, // Function name
"string itemName, float red, float green, float blue, int layer", // Params
"Change the color of an item of clothing you're wearing" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
UInt8 layer;
if ((int)params[4] == 2)
layer = plClothingElement::kLayerTint2;
else
layer = plClothingElement::kLayerTint1;
if (avMod && item)
{
avMod->GetClothingOutfit()->TintItem(item, params[1], params[2], params[3], true, true, true, true, layer);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
TintSkin, // Function name
"float red, float green, float blue", // Params
"Change your avatar's skin color" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->TintSkin(params[0], params[1], params[2]);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
AgeSkin, // Function name
"float age", // Params
"Blend (0 to 1) between young and old skin." ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->SetAge(params[0]);
}
}
PF_CONSOLE_CMD( Clothing, // Group name
BlendSkin, // Function name
"float blend, int layer", // Params
"Set the blend (0 to 1) for a specific skin layer (1 to 6)." ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->SetSkinBlend(params[0], (int)params[1] + plClothingElement::kLayerSkinBlend1 - 1);
}
}
PF_CONSOLE_CMD( Clothing,
ChangeAvatar,
"string name",
"Switch your avatar to a different gender ('Male' / 'Female')" )
{
plClothingMgr::ChangeAvatar(params[0]);
}
PF_CONSOLE_CMD( Clothing, // Group name
SaveCustomizations, // Function name
"", // Params
"Save your customizations to the vault." ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->WriteToVault();
}
}
static plPlate *avatarTargetTexturePlate = nil;
PF_CONSOLE_CMD( Clothing,
ShowTargetTexture,
"...",
"Show/hide the texture we use for the local avatar on a square (for debugging)." )
{
if (avatarTargetTexturePlate == nil)
{
plArmatureMod *avMod = nil;
if (numParams > 0)
avMod = plAvatarMgr::GetInstance()->FindAvatarByPlayerID((int)params[0]);
else
avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
plPlateManager::Instance().CreatePlate( &avatarTargetTexturePlate );
avatarTargetTexturePlate->SetMaterial(avMod->GetClothingOutfit()->fMaterial);
avatarTargetTexturePlate->SetPosition(0,0);
avatarTargetTexturePlate->SetSize(1.9, 1.9);
avatarTargetTexturePlate->SetVisible(true);
}
}
else
{
plPlateManager::Instance().DestroyPlate(avatarTargetTexturePlate);
}
}
PF_CONSOLE_CMD( Clothing,
WearMaintainerOutfit,
"",
"Wear the Maintainer outfit" )
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->WearMaintainerOutfit();
}
}
PF_CONSOLE_CMD( Clothing,
RemoveMaintainerOutfit,
"",
"Return to your normal outfit" )
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
if (avMod)
{
avMod->GetClothingOutfit()->RemoveMaintainerOutfit();
}
}
#endif // LIMIT_CONSOLE_COMMANDS
//////////////////////////////////////////////////////////////////////////////
//// KI Commands /////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( KI ) // Defines a main command group
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_CMD( KI, // Group name
UpgradeLevel, // Function name
"int level", // Params
"Upgrade KI to new level." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kUpgradeKILevel );
msg->SetIntValue((int) params[0]);
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
DowngradeLevel, // Function name
"int level", // Params
"Downgrade KI level to next lower level." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kDowngradeKILevel );
msg->SetIntValue((int) params[0]);
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
AllOfThePower, // Function name
"", // Params
"All the phased functionality turned on." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kKIPhasedAllOn );
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
NoneOfThePower, // Function name
"", // Params
"All the phased functionality turned off." ) // Help string
{
// create the mesage to send
pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kKIPhasedAllOff );
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
AddJournal, // Function name
"", // Params
"Add the journal to the Blackbar." ) // Help string
{
// create the message to send
pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kAddJournalBook );
// send if off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( KI, // Group name
RemoveJournal, // Function name
"", // Params
"Removes the journal from the Blackbar." ) // Help string
{
// create the message to send
pfKIMsg *msg = TRACKED_NEW pfKIMsg( pfKIMsg::kRemoveJournalBook );
// send if off
plgDispatch::MsgSend( msg );
}
#endif // LIMIT_CONSOLE_COMMANDS
////////////////////////////////////////////////////////////////////////
// Execute a Python file command
////////////////////////////////////////////////////////////////////////
PF_CONSOLE_GROUP( Python ) // Defines a main command group
PF_CONSOLE_CMD( Python, // Group name
RunFile, // Function name
"string filename", // Params
"Run the specified Python file program" ) // Help string
{
// now evaluate this mess they made
PyObject* mymod = PythonInterface::FindModule("__main__");
// make sure the filename doesn't have the .py extension (import doesn't need it)
char importname[200];
int i;
for (i=0; i<199; i++ )
{
char ch = ((const char*)params[0])[i];
// if we are at the end of the string or at a dot, truncate here
if ( ch == '.' || ch == 0 )
break;
else
importname[i] = ((const char*)params[0])[i];
}
importname[i] = 0;
// create the line to execute the file
char runline[256];
sprintf(runline,"import %s", importname);
PythonInterface::RunString(runline,mymod);
std::string output;
// get the messages
PythonInterface::getOutputAndReset(&output);
PrintString(output.c_str());
}
#include "pfPython/cyMisc.h"
PF_CONSOLE_CMD( Python, // Group name
SetLoggingLevel, // Function name
"int level", // Params
"Set the python logging print level (1-4)" ) // Help string
{
cyMisc::SetPythonLoggingLevel((int) params[0]);
}
#ifndef LIMIT_CONSOLE_COMMANDS
#ifdef HAVE_CYPYTHONIDE
PF_CONSOLE_CMD( Python,
UsePythonDebugger,
"",
"Enables the python debugger (only works in an .ini file)" )
{
PythonInterface::UsePythonDebugger(true);
}
#endif
#include "pfMessage/pfBackdoorMsg.h"
PF_CONSOLE_CMD( Python,
Backdoor,
"string target, ...", // Params
"Send a debug trigger to a python file modifier" )
{
const char* extraParms = "";
if (numParams > 1)
extraParms = params[1];
pfBackdoorMsg *msg = TRACKED_NEW pfBackdoorMsg( params[0],extraParms );
// send it off
plgDispatch::MsgSend( msg );
}
PF_CONSOLE_CMD( Python,
Cheat,
"string functions, ...", // Params
"Run a cheat command" )
{
const char* extraParms = "";
if (numParams > 1)
extraParms = params[1];
// now evaluate this mess they made
PyObject* mymod = PythonInterface::FindModule("__main__");
// create the line to execute the file
char runline[256];
sprintf(runline,"import xCheat;xCheat.%s('%s')", (const char*)params[0],extraParms);
PythonInterface::RunString(runline,mymod);
std::string output;
// get the messages
PythonInterface::getOutputAndReset(&output);
PrintString(output.c_str());
}
PF_CONSOLE_CMD( Python,
ListCheats,
"", // Params - None
"Show a list of python commands" )
{
// now evaluate this mess they made
PyObject* mymod = PythonInterface::FindModule("__main__");
PythonInterface::RunString("import xCheat;xc=[x for x in dir(xCheat) if not x.startswith('_')]\nfor i in range((len(xc)/4)+1): print xc[i*4:(i*4)+4]\n",mymod);
std::string output;
// get the messages
PythonInterface::getOutputAndReset(&output);
PrintString(output.c_str());
}
#endif // LIMIT_CONSOLE_COMMANDS
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP(Demo)
PF_CONSOLE_CMD(Demo, RecordNet, "string recType, string recName", "Records a network demo (must be set in an ini file)")
{
if (plNetClientMgr::GetInstance()->RecordMsgs(params[0],params[1]))
PrintString("Recording Started");
else
PrintString("Recording Failed");
}
PF_CONSOLE_CMD(Demo, PlayNet, "string recName", "Plays back a network demo")
{
if (plNetClientMgr::GetInstance()->PlaybackMsgs(params[0]))
PrintString("Playback Started");
else
PrintString("Playback Failed");
}
/*
#include "../plHavok1/plVehicleModifier.h"
PF_CONSOLE_GROUP(Vehicle)
PF_CONSOLE_CMD(Vehicle, ShowStats, "", "")
{
plVehicleModifier::ShowStats();
}
PF_CONSOLE_CMD(Vehicle, SetSuspensionStrength, "float val", "10-100")
{
float val = params[0];
plVehicleModifier::SetSuspensionStrength(val);
}
PF_CONSOLE_CMD(Vehicle, SetSuspensionDamping, "float val", "1-8")
{
float val = params[0];
plVehicleModifier::SetSuspensionDamping(val);
}
PF_CONSOLE_CMD(Vehicle, SetMass, "float val", "")
{
float val = params[0];
plVehicleModifier::SetMass(val);
}
PF_CONSOLE_CMD(Vehicle, LoadSettings, "", "")
{
plVehicleModifier::ReadKeyValues();
PrintString("Loaded vehicle settings");
}
PF_CONSOLE_CMD(Vehicle, SaveSettings, "", "")
{
plVehicleModifier::WriteKeyValues();
PrintString("Saved vehicle settings");
}
*/
#endif // LIMIT_CONSOLE_COMMANDS
#ifndef LIMIT_CONSOLE_COMMANDS
PF_CONSOLE_GROUP(Vault)
PF_CONSOLE_CMD(Vault, Dump, "", "Prints the vault structure of current player and age to the nearest log file")
{
VaultDump(L"Player", NetCommGetPlayer()->playerInt);
VaultDump(L"Age", NetCommGetAge()->ageVaultId);
}
#endif
//////////////////////////////////////////////////////////////////////////////
// End.