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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plTextureExportLog - Lil' utility class for collating and writing out //
// a log of all textures exported, or rather, in the //
// resManager, or rather, the ones passed in to this //
// sucker. //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plTextureExportLog_h
#define _plTextureExportLog_h
//// Class Definition ////////////////////////////////////////////////////////
class plBitmap;
class hsStream;
class plTextureExportLog
{
protected:
char *fFileName;
// Tiny linked list helper
class plBMapNode
{
public:
UInt32 fRank; // Sort with biggest first
plBitmap *fBitmap;
plBMapNode *fNextNode;
};
plBMapNode *fNodeList;
void IAddBMapNode( UInt32 rank, plBitmap *bMap );
void IWriteTabbedString( hsStream *stream, const char *string, Int8 numTabs );
public:
plTextureExportLog( const char *fileName );
~plTextureExportLog();
void AddTexture( plBitmap *texture );
void Write( void );
};
#endif //_plTextureExportLog_h