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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plResponderCmd.h"
#include "pnKeyedObject/plKey.h"
class plResponderCmdLink : public plResponderCmd
{
public:
static plResponderCmdLink& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "Link"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual void SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2* pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdEnable : public plResponderCmd
{
public:
static plResponderCmdEnable& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return "Enable/Disable"; }
virtual const char *GetName(int idx) { return "Responder"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdPhysEnable : public plResponderCmd
{
public:
static plResponderCmdPhysEnable& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return "Enable/Disable"; }
virtual const char *GetName(int idx) { return "Physical"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdOneShot : public plResponderCmd
{
public:
static plResponderCmdOneShot& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "One Shot"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
virtual bool IsWaitable(IParamBlock2 *pb) { return true; }
virtual void CreateWait(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2 *pb, ResponderWaitInfo& waitInfo);
};
class plResponderCmdNotify : public plResponderCmd
{
public:
static plResponderCmdNotify& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "Notify Triggerer"; }
virtual const char *GetInstanceName(IParamBlock2 *pb) { return GetName(0); }
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdDetectorEnable : public plResponderCmd
{
public:
static plResponderCmdDetectorEnable& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return "Enable/Disable"; }
virtual const char *GetName(int idx) { return "Detector"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdXRegion : public plResponderCmd
{
public:
static plResponderCmdXRegion& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes();
virtual const char *GetCategory(int idx);
virtual const char *GetName(int idx);
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual IParamBlock2 *CreatePB(int idx);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdCamTransition : public plResponderCmd
{
public:
static plResponderCmdCamTransition& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "Camera Transition"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdCamForce : public plResponderCmd
{
public:
enum { kForce3rd, kResume1st };
static plResponderCmdCamForce& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "Camera Force 3rd"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdDelay : public plResponderCmd
{
public:
static plResponderCmdDelay& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "Delay"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
virtual bool IsWaitable(IParamBlock2 *pb) { return true; }
virtual void CreateWait(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2 *pb, ResponderWaitInfo& waitInfo);
};
class plResponderCmdVisibility : public plResponderCmd
{
public:
static plResponderCmdVisibility& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes();
virtual const char *GetCategory(int idx);
virtual const char *GetName(int idx);
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual IParamBlock2 *CreatePB(int idx);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdSubWorld : public plResponderCmd
{
public:
static plResponderCmdSubWorld& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes();
virtual const char *GetCategory(int idx);
virtual const char *GetName(int idx);
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual IParamBlock2 *CreatePB(int idx);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdFootSurface : public plResponderCmd
{
public:
static plResponderCmdFootSurface& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "Footstep Surface"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};
class plResponderCmdMultistage : public plResponderCmd
{
public:
static plResponderCmdMultistage& Instance();
virtual ParamBlockDesc2 *GetDesc();
virtual int NumTypes() { return 1; }
virtual const char *GetCategory(int idx) { return nil; }
virtual const char *GetName(int idx) { return "Trigger Multistage"; }
virtual const char *GetInstanceName(IParamBlock2 *pb);
virtual plMessage *CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb);
};