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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Private definitions
*
***/
#ifndef PATCHER
// This value is manually changed upon each branch so that client applications
// built from this branch may not connect to servers built from another.
#define BRANCH_ID 1
COMPILER_ASSERT(BRANCH_ID != 0);
#else
// Patcher branchId may never change, otherwise its CRC would differ from
// branch to branch, causing unnecessary self-patching to occur.
#define BRANCH_ID 0
#endif
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
unsigned BranchId () {
return BRANCH_ID;
}