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<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="7.10"
Name="_sre_static"
Keyword="XboxProj">
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RuntimeLibrary="1"
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Name="VCCustomBuildTool"/>
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Name="VCPreBuildEventTool"/>
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Name="VCCLCompilerTool"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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<Tool
Name="VCCustomBuildTool"/>
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Name="VCLibrarianTool"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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<Tool
Name="VCCustomBuildTool"/>
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Name="VCLibrarianTool"
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Name="VCCLCompilerTool"
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EnableEnhancedInstructionSet="1"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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<Tool
Name="VCCustomBuildTool"/>
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Name="VCLibrarianTool"
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Name="VCPreBuildEventTool"/>
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ExceptionHandling="FALSE"
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BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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Detect64BitPortabilityProblems="FALSE"
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<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/$(ProjectName).lib"/>
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Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
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<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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</VisualStudioProject>