|
|
|
/*==LICENSE==*
|
|
|
|
|
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools
|
|
|
|
Copyright (C) 2011 Cyan Worlds, Inc.
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
Additional permissions under GNU GPL version 3 section 7
|
|
|
|
|
|
|
|
If you modify this Program, or any covered work, by linking or
|
|
|
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
|
|
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
|
|
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
|
|
|
(or a modified version of those libraries),
|
|
|
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
|
|
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
|
|
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
|
|
|
licensors of this Program grant you additional
|
|
|
|
permission to convey the resulting work. Corresponding Source for a
|
|
|
|
non-source form of such a combination shall include the source code for
|
|
|
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
|
|
|
work.
|
|
|
|
|
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
|
|
|
or by snail mail at:
|
|
|
|
Cyan Worlds, Inc.
|
|
|
|
14617 N Newport Hwy
|
|
|
|
Mead, WA 99021
|
|
|
|
|
|
|
|
*==LICENSE==*/
|
|
|
|
#include "plAutoProfile.h"
|
|
|
|
|
|
|
|
#include "plgDispatch.h"
|
|
|
|
#include "plNetClient/plNetClientMgr.h"
|
|
|
|
#include "plNetClient/plNetLinkingMgr.h"
|
|
|
|
|
|
|
|
#include "hsStream.h"
|
|
|
|
#include "hsTimer.h"
|
|
|
|
#include "plMessage/plAgeLoadedMsg.h"
|
|
|
|
#include "pnTimer/plTimerCallbackManager.h"
|
|
|
|
#include "plMessage/plTimerCallbackMsg.h"
|
|
|
|
#include "plAvatar/plAvatarMgr.h"
|
|
|
|
#include "plAvatar/plArmatureMod.h"
|
|
|
|
#include "plModifier/plSpawnModifier.h"
|
|
|
|
#include "plMessage/plConsoleMsg.h"
|
|
|
|
#include "pnMessage/plClientMsg.h"
|
|
|
|
#include "plAgeLoader/plAgeLoader.h"
|
|
|
|
#include "plProfileManagerFull.h"
|
|
|
|
|
|
|
|
#include "plPipeline/plDebugText.h"
|
|
|
|
#include "pnMessage/plTimeMsg.h"
|
|
|
|
|
|
|
|
#include "plStatusLog/plStatusLog.h"
|
|
|
|
#include "plVault/plVault.h"
|
|
|
|
|
|
|
|
#include "plContainer/plConfigInfo.h" // for plStringList
|
|
|
|
|
|
|
|
// For taking screenshots
|
|
|
|
#include "plGImage/plMipmap.h"
|
|
|
|
#include "../../Apps/plClient/plClient.h"
|
|
|
|
#include "plGImage/plJPEG.h"
|
|
|
|
#include "plPipeline.h"
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
|
|
|
|
class plAutoProfileImp : public plAutoProfile
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
plStringList fAges;
|
|
|
|
int fNextAge;
|
|
|
|
int fNextSpawnPoint;
|
|
|
|
plString fLastSpawnPointName;
|
|
|
|
// For profiling a single age
|
|
|
|
std::string fAgeName;
|
|
|
|
bool fLinkedToSingleAge;
|
|
|
|
bool fJustLinkToAges;
|
|
|
|
|
|
|
|
uint64_t fLinkTime;
|
|
|
|
|
|
|
|
plString fStatusMessage;
|
|
|
|
|
|
|
|
void INextProfile();
|
|
|
|
bool INextAge();
|
|
|
|
bool INextSpawnPoint();
|
|
|
|
|
|
|
|
void IInit();
|
|
|
|
void IShutdown();
|
|
|
|
|
|
|
|
public:
|
|
|
|
plAutoProfileImp();
|
|
|
|
|
|
|
|
virtual void StartProfile(const char* ageName);
|
|
|
|
virtual void LinkToAllAges();
|
|
|
|
|
|
|
|
virtual bool MsgReceive(plMessage* msg);
|
|
|
|
};
|
|
|
|
|
|
|
|
plAutoProfile* plAutoProfile::Instance()
|
|
|
|
{
|
|
|
|
static plAutoProfileImp theInstance;
|
|
|
|
return &theInstance;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
plAutoProfileImp::plAutoProfileImp() : fNextAge(0), fNextSpawnPoint(0), fLinkedToSingleAge(false), fJustLinkToAges(false)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void plAutoProfileImp::StartProfile(const char* ageName)
|
|
|
|
{
|
|
|
|
if (ageName)
|
|
|
|
fAgeName = ageName;
|
|
|
|
else
|
|
|
|
fAgeName = "";
|
|
|
|
|
|
|
|
IInit();
|
|
|
|
|
|
|
|
plProfileManagerFull::Instance().ActivateAllStats();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plAutoProfileImp::LinkToAllAges()
|
|
|
|
{
|
|
|
|
fJustLinkToAges = true;
|
|
|
|
IInit();
|
|
|
|
}
|
|
|
|
|
|
|
|
void plAutoProfileImp::IInit()
|
|
|
|
{
|
|
|
|
// TODO: Find a better way to grab a list of age names, since the old data server
|
|
|
|
// no longer exists
|
|
|
|
/*plIDataServer* dataServer = plNetClientMgr::GetInstance()->GetDataServer();
|
|
|
|
if (!dataServer)
|
|
|
|
return;
|
|
|
|
|
|
|
|
dataServer->GetDatasetAges(fAges);*/
|
|
|
|
|
|
|
|
// The first age we link into is AvatarCustomization, since we have a new avatar.
|
|
|
|
// Coincidentally, the first age in our list is AvatarCustomization. However,
|
|
|
|
// sometimes linking from ACA to ACA causes a crash. To get around that, we just
|
|
|
|
// reverse the list, so it's last.
|
|
|
|
std::reverse(fAges.begin(), fAges.end());
|
|
|
|
|
|
|
|
fNextAge = 0;
|
|
|
|
|
|
|
|
RegisterAs(kAutoProfile_KEY);
|
|
|
|
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plAgeBeginLoadingMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plAgeLoadedMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plInitialAgeStateLoadedMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
|
|
|
|
|
|
|
|
plConsoleMsg* consoleMsg = new plConsoleMsg(plConsoleMsg::kExecuteLine, "Camera.AlwaysCut true");
|
|
|
|
consoleMsg->Send();
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef HS_BUILD_FOR_WIN32
|
|
|
|
|
|
|
|
#include <shellapi.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
void plAutoProfileImp::IShutdown()
|
|
|
|
{
|
|
|
|
// KLUDGE - Copy the load timing log, in case we used it
|
|
|
|
#define kTimingLog "readtimings.0.log"
|
|
|
|
#define kAgeTimingLog "agetimings.0.log"
|
|
|
|
|
|
|
|
plFileSystem::Copy(plFileName::Join(plFileSystem::GetLogPath(), kTimingLog),
|
|
|
|
plFileName::Join(plProfileManagerFull::Instance().GetProfilePath(), kTimingLog));
|
|
|
|
plFileSystem::Copy(plFileName::Join(plFileSystem::GetLogPath(), kAgeTimingLog),
|
|
|
|
plFileName::Join(plProfileManagerFull::Instance().GetProfilePath(), kAgeTimingLog));
|
|
|
|
|
|
|
|
#ifdef HS_BUILD_FOR_WIN32
|
|
|
|
ShellExecute(nil, nil, "PostRun.bat", nil, nil, SW_SHOWNORMAL);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plInitialAgeStateLoadedMsg::Index(), GetKey());
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plAgeLoadedMsg::Index(), GetKey());
|
|
|
|
|
|
|
|
UnRegisterAs(kAutoProfile_KEY);
|
|
|
|
// Pump the queue so we get fully unregistered
|
|
|
|
plgDispatch::Dispatch()->MsgQueueProcess();
|
|
|
|
|
|
|
|
plClientMsg* clientMsg = new plClientMsg(plClientMsg::kQuit);
|
|
|
|
clientMsg->Send(hsgResMgr::ResMgr()->FindKey(kClient_KEY));
|
|
|
|
}
|
|
|
|
|
|
|
|
void plAutoProfileImp::INextProfile()
|
|
|
|
{
|
|
|
|
// Haven't linked to our first age yet, do that before we start profiling
|
|
|
|
if (fNextAge == 0)
|
|
|
|
{
|
|
|
|
if (!INextAge())
|
|
|
|
IShutdown();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Log the stats for this spawn point
|
|
|
|
if (!fLastSpawnPointName.IsNull())
|
|
|
|
{
|
|
|
|
const char * ageName = NetCommGetAge()->ageDatasetName;
|
|
|
|
plProfileManagerFull::Instance().LogStats(ageName, fLastSpawnPointName);
|
|
|
|
|
|
|
|
plMipmap mipmap;
|
|
|
|
if (plClient::GetInstance()->GetPipeline()->CaptureScreen(&mipmap))
|
|
|
|
{
|
|
|
|
plString fileName = plFormat("{}\\{}_{}.jpg",
|
|
|
|
plProfileManagerFull::Instance().GetProfilePath(),
|
|
|
|
ageName, fLastSpawnPointName);
|
|
|
|
|
|
|
|
plJPEG::Instance().SetWriteQuality(100);
|
|
|
|
plJPEG::Instance().WriteToFile(fileName.c_str(), &mipmap);
|
|
|
|
}
|
|
|
|
|
|
|
|
fLastSpawnPointName = plString::Null;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Try to go to the next spawn point
|
|
|
|
if (!INextSpawnPoint())
|
|
|
|
{
|
|
|
|
// Link to the next age
|
|
|
|
if (!INextAge())
|
|
|
|
{
|
|
|
|
// We've done all the ages, shut down
|
|
|
|
IShutdown();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAutoProfileImp::INextAge()
|
|
|
|
{
|
|
|
|
const char* ageName = nil;
|
|
|
|
|
|
|
|
if (fAgeName.length() > 0)
|
|
|
|
{
|
|
|
|
if (fLinkedToSingleAge)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
fLinkedToSingleAge = true;
|
|
|
|
ageName = fAgeName.c_str();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (fNextAge >= fAges.size())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
ageName = fAges[fNextAge].c_str();
|
|
|
|
}
|
|
|
|
|
|
|
|
fNextAge++;
|
|
|
|
fNextSpawnPoint = 0;
|
|
|
|
|
|
|
|
plAgeLinkStruct link;
|
|
|
|
link.GetAgeInfo()->SetAgeFilename(ageName);
|
|
|
|
link.SetLinkingRules(plNetCommon::LinkingRules::kBasicLink);
|
|
|
|
plNetLinkingMgr::GetInstance()->LinkToAge(&link);
|
|
|
|
|
|
|
|
fStatusMessage = "Linking to age ";
|
|
|
|
fStatusMessage += ageName;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAutoProfileImp::INextSpawnPoint()
|
|
|
|
{
|
|
|
|
if (fJustLinkToAges)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
const char* kPerfSpawnPrefix = "cPerf-";
|
|
|
|
int kPerfSpawnLen = strlen(kPerfSpawnPrefix);
|
|
|
|
|
|
|
|
// Find the next perf spawn point
|
|
|
|
bool foundGood = false;
|
|
|
|
while (fNextSpawnPoint < plAvatarMgr::GetInstance()->NumSpawnPoints())
|
|
|
|
{
|
|
|
|
const plSpawnModifier* spawnMod = plAvatarMgr::GetInstance()->GetSpawnPoint(fNextSpawnPoint);
|
|
|
|
fLastSpawnPointName = spawnMod->GetKeyName();
|
|
|
|
|
|
|
|
if (fLastSpawnPointName.CompareN(kPerfSpawnPrefix, kPerfSpawnLen) == 0)
|
|
|
|
{
|
|
|
|
fStatusMessage = "Profiling spawn point ";
|
|
|
|
fStatusMessage += fLastSpawnPointName;
|
|
|
|
|
|
|
|
foundGood = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
fNextSpawnPoint++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!foundGood)
|
|
|
|
{
|
|
|
|
fLastSpawnPointName = plString::Null;
|
|
|
|
fStatusMessage = "No profile spawn point found";
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
plArmatureMod *avatar = plAvatarMgr::GetInstance()->GetLocalAvatar();
|
|
|
|
if (avatar)
|
|
|
|
{
|
|
|
|
double fakeTime = 0.0f;
|
|
|
|
avatar->SpawnAt(fNextSpawnPoint, fakeTime);
|
|
|
|
}
|
|
|
|
|
|
|
|
fNextSpawnPoint++;
|
|
|
|
|
|
|
|
plTimerCallbackMsg* timerMsg = new plTimerCallbackMsg(GetKey());
|
|
|
|
plgTimerCallbackMgr::NewTimer(30, timerMsg);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool plAutoProfileImp::MsgReceive(plMessage* msg)
|
|
|
|
{
|
|
|
|
plEvalMsg* evalMsg = plEvalMsg::ConvertNoRef(msg);
|
|
|
|
if (evalMsg)
|
|
|
|
{
|
|
|
|
if (fStatusMessage.GetSize() > 0)
|
|
|
|
plDebugText::Instance().DrawString(10, 10, fStatusMessage.c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
plAgeLoadedMsg* ageLoaded = plAgeLoadedMsg::ConvertNoRef(msg);
|
|
|
|
if (ageLoaded)
|
|
|
|
{
|
|
|
|
if (!ageLoaded->fLoaded)
|
|
|
|
{
|
|
|
|
fLinkTime = hsTimer::GetFullTickCount();
|
|
|
|
hsStatusMessage("Age unloaded");
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
plInitialAgeStateLoadedMsg* ageStateLoaded = plInitialAgeStateLoadedMsg::ConvertNoRef(msg);
|
|
|
|
if (ageStateLoaded)
|
|
|
|
{
|
|
|
|
if (fNextAge > 0)
|
|
|
|
{
|
|
|
|
fLinkTime = hsTimer::GetFullTickCount() - fLinkTime;
|
|
|
|
float ms = hsTimer::FullTicksToMs(fLinkTime);
|
|
|
|
|
|
|
|
hsStatusMessageF("Age %s finished load, took %.1f ms",
|
|
|
|
fAges[fNextAge-1].c_str(),
|
|
|
|
ms);
|
|
|
|
|
|
|
|
plStatusLog::AddLineS("agetimings.log", "Age %s took %.1f ms",
|
|
|
|
fAges[fNextAge-1].c_str(),
|
|
|
|
ms);
|
|
|
|
}
|
|
|
|
|
|
|
|
fStatusMessage = "Age loaded. Preparing to profile.";
|
|
|
|
|
|
|
|
// Age is loaded, start profiling in 5 seconds (to make sure the avatar is linked in all the way)
|
|
|
|
plTimerCallbackMsg* timerMsg = new plTimerCallbackMsg(GetKey());
|
|
|
|
plgTimerCallbackMgr::NewTimer(5, timerMsg);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
plTimerCallbackMsg* timerMsg = plTimerCallbackMsg::ConvertNoRef(msg);
|
|
|
|
if (timerMsg)
|
|
|
|
{
|
|
|
|
INextProfile();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// When the first age starts to load, register the stupid avatar customization variable
|
|
|
|
// so the calibration screen won't pop up and ruin everything. I'm sure I could try
|
|
|
|
// and do this earlier, but I'm not sure when that player folder is set so screw it, it works here.
|
|
|
|
plAgeBeginLoadingMsg* ageBeginLoadingMsg = plAgeBeginLoadingMsg::ConvertNoRef(msg);
|
|
|
|
if (ageBeginLoadingMsg)
|
|
|
|
{
|
|
|
|
plgDispatch::Dispatch()->UnRegisterForExactType(plAgeBeginLoadingMsg::Index(), GetKey());
|
|
|
|
VaultAddChronicleEntryAndWait(L"InitialAvCursomizationsDone", 0, L"1");
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|